diff options
Diffstat (limited to 'third_party/rust/wgpu-hal/src/gles/egl.rs')
-rw-r--r-- | third_party/rust/wgpu-hal/src/gles/egl.rs | 74 |
1 files changed, 57 insertions, 17 deletions
diff --git a/third_party/rust/wgpu-hal/src/gles/egl.rs b/third_party/rust/wgpu-hal/src/gles/egl.rs index b166f4f102..00ef70ba88 100644 --- a/third_party/rust/wgpu-hal/src/gles/egl.rs +++ b/third_party/rust/wgpu-hal/src/gles/egl.rs @@ -526,28 +526,51 @@ impl Inner { } let (config, supports_native_window) = choose_config(&egl, display, srgb_kind)?; - egl.bind_api(khronos_egl::OPENGL_ES_API).unwrap(); + + let supports_opengl = if version >= (1, 4) { + let client_apis = egl + .query_string(Some(display), khronos_egl::CLIENT_APIS) + .unwrap() + .to_string_lossy(); + client_apis + .split(' ') + .any(|client_api| client_api == "OpenGL") + } else { + false + }; + egl.bind_api(if supports_opengl { + khronos_egl::OPENGL_API + } else { + khronos_egl::OPENGL_ES_API + }) + .unwrap(); let needs_robustness = true; let mut khr_context_flags = 0; let supports_khr_context = display_extensions.contains("EGL_KHR_create_context"); - //TODO: make it so `Device` == EGL Context - let mut context_attributes = vec![ - khronos_egl::CONTEXT_MAJOR_VERSION, - 3, // Request GLES 3.0 or higher - ]; - - if force_gles_minor_version != wgt::Gles3MinorVersion::Automatic { + let mut context_attributes = vec![]; + if supports_opengl { + context_attributes.push(khronos_egl::CONTEXT_MAJOR_VERSION); + context_attributes.push(3); context_attributes.push(khronos_egl::CONTEXT_MINOR_VERSION); - context_attributes.push(match force_gles_minor_version { - wgt::Gles3MinorVersion::Version0 => 0, - wgt::Gles3MinorVersion::Version1 => 1, - wgt::Gles3MinorVersion::Version2 => 2, - _ => unreachable!(), - }); + context_attributes.push(3); + if force_gles_minor_version != wgt::Gles3MinorVersion::Automatic { + log::warn!("Ignoring specified GLES minor version as OpenGL is used"); + } + } else { + context_attributes.push(khronos_egl::CONTEXT_MAJOR_VERSION); + context_attributes.push(3); // Request GLES 3.0 or higher + if force_gles_minor_version != wgt::Gles3MinorVersion::Automatic { + context_attributes.push(khronos_egl::CONTEXT_MINOR_VERSION); + context_attributes.push(match force_gles_minor_version { + wgt::Gles3MinorVersion::Automatic => unreachable!(), + wgt::Gles3MinorVersion::Version0 => 0, + wgt::Gles3MinorVersion::Version1 => 1, + wgt::Gles3MinorVersion::Version2 => 2, + }); + } } - if flags.contains(wgt::InstanceFlags::DEBUG) { if version >= (1, 5) { log::debug!("\tEGL context: +debug"); @@ -577,8 +600,6 @@ impl Inner { // because it's for desktop GL only, not GLES. log::warn!("\tEGL context: -robust access"); } - - //TODO do we need `khronos_egl::CONTEXT_OPENGL_NOTIFICATION_STRATEGY_EXT`? } if khr_context_flags != 0 { context_attributes.push(EGL_CONTEXT_FLAGS_KHR); @@ -977,6 +998,7 @@ impl crate::Instance for Instance { srgb_kind: inner.srgb_kind, }) } + unsafe fn destroy_surface(&self, _surface: Surface) {} unsafe fn enumerate_adapters(&self) -> Vec<crate::ExposedAdapter<super::Api>> { @@ -993,6 +1015,12 @@ impl crate::Instance for Instance { }) }; + // In contrast to OpenGL ES, OpenGL requires explicitly enabling sRGB conversions, + // as otherwise the user has to do the sRGB conversion. + if !matches!(inner.srgb_kind, SrgbFrameBufferKind::None) { + unsafe { gl.enable(glow::FRAMEBUFFER_SRGB) }; + } + if self.flags.contains(wgt::InstanceFlags::DEBUG) && gl.supports_debug() { log::debug!("Max label length: {}", unsafe { gl.get_parameter_i32(glow::MAX_LABEL_LENGTH) @@ -1106,6 +1134,13 @@ impl Surface { unsafe { gl.bind_framebuffer(glow::DRAW_FRAMEBUFFER, None) }; unsafe { gl.bind_framebuffer(glow::READ_FRAMEBUFFER, Some(sc.framebuffer)) }; + + if !matches!(self.srgb_kind, SrgbFrameBufferKind::None) { + // Disable sRGB conversions for `glBlitFramebuffer` as behavior does diverge between + // drivers and formats otherwise and we want to ensure no sRGB conversions happen. + unsafe { gl.disable(glow::FRAMEBUFFER_SRGB) }; + } + // Note the Y-flipping here. GL's presentation is not flipped, // but main rendering is. Therefore, we Y-flip the output positions // in the shader, and also this blit. @@ -1123,6 +1158,11 @@ impl Surface { glow::NEAREST, ) }; + + if !matches!(self.srgb_kind, SrgbFrameBufferKind::None) { + unsafe { gl.enable(glow::FRAMEBUFFER_SRGB) }; + } + unsafe { gl.bind_framebuffer(glow::READ_FRAMEBUFFER, None) }; self.egl |