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+// Copyright (c) 2010 Google Inc.
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// stackwalker.h: Generic stackwalker.
+//
+// The Stackwalker class is an abstract base class providing common generic
+// methods that apply to stacks from all systems. Specific implementations
+// will extend this class by providing GetContextFrame and GetCallerFrame
+// methods to fill in system-specific data in a StackFrame structure.
+// Stackwalker assembles these StackFrame strucutres into a CallStack.
+//
+// Author: Mark Mentovai
+
+
+#ifndef GOOGLE_BREAKPAD_PROCESSOR_STACKWALKER_H__
+#define GOOGLE_BREAKPAD_PROCESSOR_STACKWALKER_H__
+
+#include <set>
+#include <string>
+#include <vector>
+
+#include "common/using_std_string.h"
+#include "google_breakpad/common/breakpad_types.h"
+#include "google_breakpad/processor/code_modules.h"
+#include "google_breakpad/processor/memory_region.h"
+#include "google_breakpad/processor/stack_frame_symbolizer.h"
+
+namespace google_breakpad {
+
+class CallStack;
+class DumpContext;
+class StackFrameSymbolizer;
+
+using std::set;
+using std::vector;
+
+class Stackwalker {
+ public:
+ virtual ~Stackwalker() {}
+
+ // Populates the given CallStack by calling GetContextFrame and
+ // GetCallerFrame. The frames are further processed to fill all available
+ // data. Returns true if the stackwalk completed, or false if it was
+ // interrupted by SymbolSupplier::GetSymbolFile().
+ // Upon return, |modules_without_symbols| will be populated with pointers to
+ // the code modules (CodeModule*) that DON'T have symbols.
+ // |modules_with_corrupt_symbols| will be populated with pointers to the
+ // modules which have corrupt symbols. |modules_without_symbols| and
+ // |modules_with_corrupt_symbols| DO NOT take ownership of the code modules.
+ // The lifetime of these code modules is the same as the lifetime of the
+ // CodeModules passed to the StackWalker constructor (which currently
+ // happens to be the lifetime of the Breakpad's ProcessingState object).
+ // There is a check for duplicate modules so no duplicates are expected.
+ bool Walk(CallStack* stack,
+ vector<const CodeModule*>* modules_without_symbols,
+ vector<const CodeModule*>* modules_with_corrupt_symbols);
+
+ // Returns a new concrete subclass suitable for the CPU that a stack was
+ // generated on, according to the CPU type indicated by the context
+ // argument. If no suitable concrete subclass exists, returns NULL.
+ static Stackwalker* StackwalkerForCPU(
+ const SystemInfo* system_info,
+ DumpContext* context,
+ MemoryRegion* memory,
+ const CodeModules* modules,
+ const CodeModules* unloaded_modules,
+ StackFrameSymbolizer* resolver_helper);
+
+
+ static void set_max_frames(uint32_t max_frames) {
+ max_frames_ = max_frames;
+ max_frames_set_ = true;
+ }
+ static uint32_t max_frames() { return max_frames_; }
+
+ static void set_max_frames_scanned(uint32_t max_frames_scanned) {
+ max_frames_scanned_ = max_frames_scanned;
+ }
+
+ protected:
+ // system_info identifies the operating system, NULL or empty if unknown.
+ // memory identifies a MemoryRegion that provides the stack memory
+ // for the stack to walk. modules, if non-NULL, is a CodeModules
+ // object that is used to look up which code module each stack frame is
+ // associated with. frame_symbolizer is a StackFrameSymbolizer object that
+ // encapsulates the logic of how source line resolver interacts with symbol
+ // supplier to symbolize stack frame and look up caller frame information
+ // (see stack_frame_symbolizer.h).
+ // frame_symbolizer MUST NOT be NULL (asserted).
+ Stackwalker(const SystemInfo* system_info,
+ MemoryRegion* memory,
+ const CodeModules* modules,
+ StackFrameSymbolizer* frame_symbolizer);
+
+ // This can be used to filter out potential return addresses when
+ // the stack walker resorts to stack scanning.
+ // Returns true if any of:
+ // * This address is within a loaded module, but we don't have symbols
+ // for that module.
+ // * This address is within a loaded module for which we have symbols,
+ // and falls inside a function in that module.
+ // Returns false otherwise.
+ bool InstructionAddressSeemsValid(uint64_t address) const;
+
+ // Checks whether we should stop the stack trace.
+ // (either we reached the end-of-stack or we detected a
+ // broken callstack invariant)
+ bool TerminateWalk(uint64_t caller_ip,
+ uint64_t caller_sp,
+ uint64_t callee_sp,
+ bool first_unwind) const;
+
+ // The default number of words to search through on the stack
+ // for a return address.
+ static const int kRASearchWords;
+
+ template<typename InstructionType>
+ bool ScanForReturnAddress(InstructionType location_start,
+ InstructionType* location_found,
+ InstructionType* ip_found,
+ bool is_context_frame) {
+ // When searching for the caller of the context frame,
+ // allow the scanner to look farther down the stack.
+ const int search_words = is_context_frame ?
+ kRASearchWords * 4 :
+ kRASearchWords;
+
+ return ScanForReturnAddress(location_start, location_found, ip_found,
+ search_words);
+ }
+
+ // Scan the stack starting at location_start, looking for an address
+ // that looks like a valid instruction pointer. Addresses must
+ // 1) be contained in the current stack memory
+ // 2) pass the checks in InstructionAddressSeemsValid
+ //
+ // Returns true if a valid-looking instruction pointer was found.
+ // When returning true, sets location_found to the address at which
+ // the value was found, and ip_found to the value contained at that
+ // location in memory.
+ template<typename InstructionType>
+ bool ScanForReturnAddress(InstructionType location_start,
+ InstructionType* location_found,
+ InstructionType* ip_found,
+ int searchwords) {
+ for (InstructionType location = location_start;
+ location <= location_start + searchwords * sizeof(InstructionType);
+ location += sizeof(InstructionType)) {
+ InstructionType ip;
+ if (!memory_->GetMemoryAtAddress(location, &ip))
+ break;
+
+ if (modules_ && modules_->GetModuleForAddress(ip) &&
+ InstructionAddressSeemsValid(ip)) {
+ *ip_found = ip;
+ *location_found = location;
+ return true;
+ }
+ }
+ // nothing found
+ return false;
+ }
+
+ // Information about the system that produced the minidump. Subclasses
+ // and the SymbolSupplier may find this information useful.
+ const SystemInfo* system_info_;
+
+ // The stack memory to walk. Subclasses will require this region to
+ // get information from the stack.
+ MemoryRegion* memory_;
+
+ // A list of modules, for populating each StackFrame's module information.
+ // This field is optional and may be NULL.
+ const CodeModules* modules_;
+
+ // A list of unloaded modules, for populating frames which aren't matched
+ // to any loaded modules.
+ // This field is optional and may be NULL.
+ const CodeModules* unloaded_modules_;
+
+ protected:
+ // The StackFrameSymbolizer implementation.
+ StackFrameSymbolizer* frame_symbolizer_;
+
+ private:
+ // Obtains the context frame, the innermost called procedure in a stack
+ // trace. Returns NULL on failure. GetContextFrame allocates a new
+ // StackFrame (or StackFrame subclass), ownership of which is taken by
+ // the caller.
+ virtual StackFrame* GetContextFrame() = 0;
+
+ // Obtains a caller frame. Each call to GetCallerFrame should return the
+ // frame that called the last frame returned by GetContextFrame or
+ // GetCallerFrame. To aid this purpose, stack contains the CallStack
+ // made of frames that have already been walked. GetCallerFrame should
+ // return NULL on failure or when there are no more caller frames (when
+ // the end of the stack has been reached). GetCallerFrame allocates a new
+ // StackFrame (or StackFrame subclass), ownership of which is taken by
+ // the caller. |stack_scan_allowed| controls whether stack scanning is
+ // an allowable frame-recovery method, since it is desirable to be able to
+ // disable stack scanning in performance-critical use cases.
+ //
+ // CONSIDER: a way to differentiate between:
+ // - full stack traces
+ // - explicitly truncated traces (max_frames_)
+ // - stopping after max scanned frames
+ // - failed stack walk (breaking one of the stack walk invariants)
+ //
+ virtual StackFrame* GetCallerFrame(const CallStack* stack,
+ bool stack_scan_allowed) = 0;
+
+ // The maximum number of frames Stackwalker will walk through.
+ // This defaults to 1024 to prevent infinite loops.
+ static uint32_t max_frames_;
+
+ // Keep track of whether max_frames_ has been set by the user, since
+ // it affects whether or not an error message is printed in the case
+ // where an unwind got stopped by the limit.
+ static bool max_frames_set_;
+
+ // The maximum number of stack-scanned and otherwise untrustworthy
+ // frames allowed. Stack-scanning can be expensive, so the option to
+ // disable or limit it is helpful in cases where unwind performance is
+ // important. This defaults to 1024, the same as max_frames_.
+ static uint32_t max_frames_scanned_;
+};
+
+} // namespace google_breakpad
+
+
+#endif // GOOGLE_BREAKPAD_PROCESSOR_STACKWALKER_H__