1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
|
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at <http://mozilla.org/MPL/2.0/>. */
import { setBreakpointPositions } from "./breakpointPositions";
import {
findPosition,
makeBreakpointServerLocation,
} from "../../utils/breakpoint/index";
import { comparePosition, createLocation } from "../../utils/location";
import { originalToGeneratedId } from "devtools/client/shared/source-map-loader/index";
import { getSource } from "../../selectors/index";
import { addBreakpoint, removeBreakpointAtGeneratedLocation } from "./modify";
async function findBreakpointPosition({ dispatch }, location) {
const positions = await dispatch(setBreakpointPositions(location));
const position = findPosition(positions, location);
return position;
}
// Breakpoint syncing occurs when a source is found that matches either the
// original or generated URL of a pending breakpoint. A new breakpoint is
// constructed that might have a different original and/or generated location,
// if the original source has changed since the pending breakpoint was created.
// There are a couple subtle aspects to syncing:
//
// - We handle both the original and generated source because there is no
// guarantee that seeing the generated source means we will also see the
// original source. When connecting, a breakpoint will be installed in the
// client for the generated location in the pending breakpoint, and we need
// to make sure that either a breakpoint is added to the reducer or that this
// client breakpoint is deleted.
//
// - If we see both the original and generated sources and the source mapping
// has changed, we need to make sure that only a single breakpoint is added
// to the reducer for the new location corresponding to the original location
// in the pending breakpoint.
export function syncPendingBreakpoint(source, pendingBreakpoint) {
return async thunkArgs => {
const { getState, client, dispatch } = thunkArgs;
const generatedSourceId = source.isOriginal
? originalToGeneratedId(source.id)
: source.id;
const generatedSource = getSource(getState(), generatedSourceId);
if (!source || !generatedSource) {
return null;
}
// /!\ Pending breakpoint locations come only with sourceUrl, line and column attributes.
// We have to map it to a specific source object and avoid trying to query its non-existent 'source' attribute.
const { location, generatedLocation } = pendingBreakpoint;
const isPendingBreakpointWithSourceMap =
location.sourceUrl != generatedLocation.sourceUrl;
const sourceGeneratedLocation = createLocation({
...generatedLocation,
source: generatedSource,
});
if (source == generatedSource && isPendingBreakpointWithSourceMap) {
// We are handling the generated source and the pending breakpoint has a
// source mapping. Supply a cancellation callback that will abort the
// breakpoint if the original source was synced to a different location,
// in which case the client breakpoint has been removed.
const breakpointServerLocation = makeBreakpointServerLocation(
getState(),
sourceGeneratedLocation
);
return dispatch(
addBreakpoint(
sourceGeneratedLocation,
pendingBreakpoint.options,
pendingBreakpoint.disabled,
() => !client.hasBreakpoint(breakpointServerLocation)
)
);
}
const originalLocation = createLocation({
...location,
source,
});
const newPosition = await findBreakpointPosition(
thunkArgs,
originalLocation
);
const newGeneratedLocation = newPosition?.generatedLocation;
if (!newGeneratedLocation) {
// We couldn't find a new mapping for the breakpoint. If there is a source
// mapping, remove any breakpoints for the generated location, as if the
// breakpoint moved. If the old generated location still maps to an
// original location then we don't want to add a breakpoint for it.
if (isPendingBreakpointWithSourceMap) {
dispatch(removeBreakpointAtGeneratedLocation(sourceGeneratedLocation));
}
return null;
}
const isSameLocation = comparePosition(
generatedLocation,
newGeneratedLocation
);
// If the new generated location has changed from that in the pending
// breakpoint, remove any breakpoint associated with the old generated
// location.
if (!isSameLocation) {
dispatch(removeBreakpointAtGeneratedLocation(sourceGeneratedLocation));
}
return dispatch(
addBreakpoint(
newGeneratedLocation,
pendingBreakpoint.options,
pendingBreakpoint.disabled
)
);
};
}
|