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|
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
// Ensure PSM is initialized to support TLS sockets
Cc["@mozilla.org/psm;1"].getService(Ci.nsISupports);
var DevToolsUtils = require("resource://devtools/shared/DevToolsUtils.js");
var { dumpn } = DevToolsUtils;
loader.lazyRequireGetter(
this,
"WebSocketServer",
"resource://devtools/server/socket/websocket-server.js"
);
loader.lazyRequireGetter(
this,
"DebuggerTransport",
"resource://devtools/shared/transport/transport.js",
true
);
loader.lazyRequireGetter(
this,
"WebSocketDebuggerTransport",
"resource://devtools/shared/transport/websocket-transport.js"
);
loader.lazyRequireGetter(
this,
"discovery",
"resource://devtools/shared/discovery/discovery.js"
);
loader.lazyRequireGetter(
this,
"Authenticators",
"resource://devtools/shared/security/auth.js",
true
);
loader.lazyRequireGetter(
this,
"AuthenticationResult",
"resource://devtools/shared/security/auth.js",
true
);
const lazy = {};
DevToolsUtils.defineLazyGetter(
lazy,
"DevToolsSocketStatus",
() =>
ChromeUtils.importESModule(
"resource://devtools/shared/security/DevToolsSocketStatus.sys.mjs",
// DevToolsSocketStatus is also accessed by non-devtools modules and
// should be loaded in the regular / shared global.
{ global: "shared" }
).DevToolsSocketStatus
);
loader.lazyRequireGetter(
this,
"EventEmitter",
"resource://devtools/shared/event-emitter.js"
);
DevToolsUtils.defineLazyGetter(this, "nsFile", () => {
return Components.Constructor(
"@mozilla.org/file/local;1",
"nsIFile",
"initWithPath"
);
});
DevToolsUtils.defineLazyGetter(this, "socketTransportService", () => {
return Cc["@mozilla.org/network/socket-transport-service;1"].getService(
Ci.nsISocketTransportService
);
});
var DebuggerSocket = {};
/**
* Connects to a devtools server socket.
*
* @param host string
* The host name or IP address of the devtools server.
* @param port number
* The port number of the devtools server.
* @param webSocket boolean (optional)
* Whether to use WebSocket protocol to connect. Defaults to false.
* @param authenticator Authenticator (optional)
* |Authenticator| instance matching the mode in use by the server.
* Defaults to a PROMPT instance if not supplied.
* @return promise
* Resolved to a DebuggerTransport instance.
*/
DebuggerSocket.connect = async function (settings) {
// Default to PROMPT |Authenticator| instance if not supplied
if (!settings.authenticator) {
settings.authenticator = new (Authenticators.get().Client)();
}
_validateSettings(settings);
// eslint-disable-next-line no-shadow
const { host, port, authenticator } = settings;
const transport = await _getTransport(settings);
await authenticator.authenticate({
host,
port,
transport,
});
transport.connectionSettings = settings;
return transport;
};
/**
* Validate that the connection settings have been set to a supported configuration.
*/
function _validateSettings(settings) {
const { authenticator } = settings;
authenticator.validateSettings(settings);
}
/**
* Try very hard to create a DevTools transport, potentially making several
* connect attempts in the process.
*
* @param host string
* The host name or IP address of the devtools server.
* @param port number
* The port number of the devtools server.
* @param webSocket boolean (optional)
* Whether to use WebSocket protocol to connect to the server. Defaults to false.
* @param authenticator Authenticator
* |Authenticator| instance matching the mode in use by the server.
* Defaults to a PROMPT instance if not supplied.
* @return transport DebuggerTransport
* A possible DevTools transport (if connection succeeded and streams
* are actually alive and working)
*/
var _getTransport = async function (settings) {
const { host, port, webSocket } = settings;
if (webSocket) {
// Establish a connection and wait until the WebSocket is ready to send and receive
const socket = await new Promise((resolve, reject) => {
const s = new WebSocket(`ws://${host}:${port}`);
s.onopen = () => resolve(s);
s.onerror = err => reject(err);
});
return new WebSocketDebuggerTransport(socket);
}
const attempt = await _attemptTransport(settings);
if (attempt.transport) {
// Success
return attempt.transport;
}
throw new Error("Connection failed");
};
/**
* Make a single attempt to connect and create a DevTools transport.
*
* @param host string
* The host name or IP address of the devtools server.
* @param port number
* The port number of the devtools server.
* @param authenticator Authenticator
* |Authenticator| instance matching the mode in use by the server.
* Defaults to a PROMPT instance if not supplied.
* @return transport DebuggerTransport
* A possible DevTools transport (if connection succeeded and streams
* are actually alive and working)
* @return s nsISocketTransport
* Underlying socket transport, in case more details are needed.
*/
var _attemptTransport = async function (settings) {
const { authenticator } = settings;
// _attemptConnect only opens the streams. Any failures at that stage
// aborts the connection process immedidately.
const { s, input, output } = await _attemptConnect(settings);
// Check if the input stream is alive.
let alive;
try {
const results = await _isInputAlive(input);
alive = results.alive;
} catch (e) {
// For other unexpected errors, like NS_ERROR_CONNECTION_REFUSED, we reach
// this block.
input.close();
output.close();
throw e;
}
// The |Authenticator| examines the connection as well and may determine it
// should be dropped.
alive =
alive &&
authenticator.validateConnection({
host: settings.host,
port: settings.port,
socket: s,
});
let transport;
if (alive) {
transport = new DebuggerTransport(input, output);
} else {
// Something went wrong, close the streams.
input.close();
output.close();
}
return { transport, s };
};
/**
* Try to connect to a remote server socket.
*
* If successsful, the socket transport and its opened streams are returned.
* Typically, this will only fail if the host / port is unreachable. Other
* problems, such as security errors, will allow this stage to succeed, but then
* fail later when the streams are actually used.
* @return s nsISocketTransport
* Underlying socket transport, in case more details are needed.
* @return input nsIAsyncInputStream
* The socket's input stream.
* @return output nsIAsyncOutputStream
* The socket's output stream.
*/
var _attemptConnect = async function ({ host, port }) {
const s = socketTransportService.createTransport([], host, port, null, null);
// Force disabling IPV6 if we aren't explicitely connecting to an IPv6 address
// It fails intermitently on MacOS when opening the Browser Toolbox (bug 1615412)
if (!host.includes(":")) {
s.connectionFlags |= Ci.nsISocketTransport.DISABLE_IPV6;
}
// By default the CONNECT socket timeout is very long, 65535 seconds,
// so that if we race to be in CONNECT state while the server socket is still
// initializing, the connection is stuck in connecting state for 18.20 hours!
s.setTimeout(Ci.nsISocketTransport.TIMEOUT_CONNECT, 2);
let input;
let output;
return new Promise((resolve, reject) => {
s.setEventSink(
{
onTransportStatus(transport, status) {
if (status != Ci.nsISocketTransport.STATUS_CONNECTING_TO) {
return;
}
try {
input = s.openInputStream(0, 0, 0);
} catch (e) {
reject(e);
}
resolve({ s, input, output });
},
},
Services.tm.currentThread
);
// openOutputStream may throw NS_ERROR_NOT_INITIALIZED if we hit some race
// where the nsISocketTransport gets shutdown in between its instantiation and
// the call to this method.
try {
output = s.openOutputStream(0, 0, 0);
} catch (e) {
reject(e);
}
}).catch(e => {
if (input) {
input.close();
}
if (output) {
output.close();
}
DevToolsUtils.reportException("_attemptConnect", e);
});
};
/**
* Check if the input stream is alive.
*/
function _isInputAlive(input) {
return new Promise((resolve, reject) => {
input.asyncWait(
{
onInputStreamReady(stream) {
try {
stream.available();
resolve({ alive: true });
} catch (e) {
reject(e);
}
},
},
0,
0,
Services.tm.currentThread
);
});
}
/**
* Creates a new socket listener for remote connections to the DevToolsServer.
* This helps contain and organize the parts of the server that may differ or
* are particular to one given listener mechanism vs. another.
* This can be closed at any later time by calling |close|.
* If remote connections are disabled, an error is thrown.
*
* @param {DevToolsServer} devToolsServer
* @param {Object} socketOptions
* options of socket as follows
* {
* authenticator:
* Controls the |Authenticator| used, which hooks various socket steps to
* implement an authentication policy. It is expected that different use
* cases may override pieces of the |Authenticator|. See auth.js.
* We set the default |Authenticator|, which is |Prompt|.
* discoverable:
* Controls whether this listener is announced via the service discovery
* mechanism. Defaults is false.
* fromBrowserToolbox:
* Should only be passed when opening a socket for a Browser Toolbox
* session. DevToolsSocketStatus will track the socket separately to
* avoid triggering the visual cue in the URL bar.
* portOrPath:
* The port or path to listen on.
* If given an integer, the port to listen on. Use -1 to choose any available
* port. Otherwise, the path to the unix socket domain file to listen on.
* Defaults is null.
* webSocket:
* Whether to use WebSocket protocol. Defaults is false.
* }
*/
function SocketListener(devToolsServer, socketOptions) {
this._devToolsServer = devToolsServer;
// Set socket options with default value
this._socketOptions = {
authenticator:
socketOptions.authenticator || new (Authenticators.get().Server)(),
discoverable: !!socketOptions.discoverable,
fromBrowserToolbox: !!socketOptions.fromBrowserToolbox,
portOrPath: socketOptions.portOrPath || null,
webSocket: !!socketOptions.webSocket,
};
EventEmitter.decorate(this);
}
SocketListener.prototype = {
get authenticator() {
return this._socketOptions.authenticator;
},
get discoverable() {
return this._socketOptions.discoverable;
},
get fromBrowserToolbox() {
return this._socketOptions.fromBrowserToolbox;
},
get portOrPath() {
return this._socketOptions.portOrPath;
},
get webSocket() {
return this._socketOptions.webSocket;
},
/**
* Validate that all options have been set to a supported configuration.
*/
_validateOptions() {
if (this.portOrPath === null) {
throw new Error("Must set a port / path to listen on.");
}
if (this.discoverable && !Number(this.portOrPath)) {
throw new Error("Discovery only supported for TCP sockets.");
}
},
/**
* Listens on the given port or socket file for remote debugger connections.
*/
open() {
this._validateOptions();
this._devToolsServer.addSocketListener(this);
let flags = Ci.nsIServerSocket.KeepWhenOffline;
// A preference setting can force binding on the loopback interface.
if (Services.prefs.getBoolPref("devtools.debugger.force-local")) {
flags |= Ci.nsIServerSocket.LoopbackOnly;
}
const self = this;
return (async function () {
const backlog = 4;
self._socket = self._createSocketInstance();
if (self.isPortBased) {
const port = Number(self.portOrPath);
self._socket.initSpecialConnection(port, flags, backlog);
} else if (self.portOrPath.startsWith("/")) {
const file = nsFile(self.portOrPath);
if (file.exists()) {
file.remove(false);
}
self._socket.initWithFilename(file, parseInt("666", 8), backlog);
} else {
// Path isn't absolute path, so we use abstract socket address
self._socket.initWithAbstractAddress(self.portOrPath, backlog);
}
self._socket.asyncListen(self);
dumpn("Socket listening on: " + (self.port || self.portOrPath));
})()
.then(() => {
lazy.DevToolsSocketStatus.notifySocketOpened({
fromBrowserToolbox: self.fromBrowserToolbox,
});
this._advertise();
})
.catch(e => {
dumpn(
"Could not start debugging listener on '" +
this.portOrPath +
"': " +
e
);
this.close();
});
},
_advertise() {
if (!this.discoverable || !this.port) {
return;
}
const advertisement = {
port: this.port,
};
this.authenticator.augmentAdvertisement(this, advertisement);
discovery.addService("devtools", advertisement);
},
_createSocketInstance() {
return Cc["@mozilla.org/network/server-socket;1"].createInstance(
Ci.nsIServerSocket
);
},
/**
* Closes the SocketListener. Notifies the server to remove the listener from
* the set of active SocketListeners.
*/
close() {
if (this.discoverable && this.port) {
discovery.removeService("devtools");
}
if (this._socket) {
this._socket.close();
this._socket = null;
lazy.DevToolsSocketStatus.notifySocketClosed({
fromBrowserToolbox: this.fromBrowserToolbox,
});
}
this._devToolsServer.removeSocketListener(this);
},
get host() {
if (!this._socket) {
return null;
}
if (Services.prefs.getBoolPref("devtools.debugger.force-local")) {
return "127.0.0.1";
}
return "0.0.0.0";
},
/**
* Gets whether this listener uses a port number vs. a path.
*/
get isPortBased() {
return !!Number(this.portOrPath);
},
/**
* Gets the port that a TCP socket listener is listening on, or null if this
* is not a TCP socket (so there is no port).
*/
get port() {
if (!this.isPortBased || !this._socket) {
return null;
}
return this._socket.port;
},
onAllowedConnection(transport) {
dumpn("onAllowedConnection, transport: " + transport);
this.emit("accepted", transport, this);
},
// nsIServerSocketListener implementation
onSocketAccepted: DevToolsUtils.makeInfallible(function (
socket,
socketTransport
) {
const connection = new ServerSocketConnection(this, socketTransport);
connection.once("allowed", this.onAllowedConnection.bind(this));
},
"SocketListener.onSocketAccepted"),
onStopListening(socket, status) {
dumpn("onStopListening, status: " + status);
},
};
/**
* A |ServerSocketConnection| is created by a |SocketListener| for each accepted
* incoming socket.
*/
function ServerSocketConnection(listener, socketTransport) {
this._listener = listener;
this._socketTransport = socketTransport;
this._handle();
EventEmitter.decorate(this);
}
ServerSocketConnection.prototype = {
get authentication() {
return this._listener.authenticator.mode;
},
get host() {
return this._socketTransport.host;
},
get port() {
return this._socketTransport.port;
},
get address() {
return this.host + ":" + this.port;
},
get client() {
const client = {
host: this.host,
port: this.port,
};
return client;
},
get server() {
const server = {
host: this._listener.host,
port: this._listener.port,
};
return server;
},
/**
* This is the main authentication workflow. If any pieces reject a promise,
* the connection is denied. If the entire process resolves successfully,
* the connection is finally handed off to the |DevToolsServer|.
*/
async _handle() {
dumpn("Debugging connection starting authentication on " + this.address);
try {
await this._createTransport();
await this._authenticate();
this.allow();
} catch (e) {
this.deny(e);
}
},
/**
* We need to open the streams early on, as that is required in the case of
* TLS sockets to keep the handshake moving.
*/
async _createTransport() {
const input = this._socketTransport.openInputStream(0, 0, 0);
const output = this._socketTransport.openOutputStream(0, 0, 0);
if (this._listener.webSocket) {
const socket = await WebSocketServer.accept(
this._socketTransport,
input,
output
);
this._transport = new WebSocketDebuggerTransport(socket);
} else {
this._transport = new DebuggerTransport(input, output);
}
// Start up the transport to observe the streams in case they are closed
// early. This allows us to clean up our state as well.
this._transport.hooks = {
onTransportClosed: reason => {
this.deny(reason);
},
};
this._transport.ready();
},
async _authenticate() {
const result = await this._listener.authenticator.authenticate({
client: this.client,
server: this.server,
transport: this._transport,
});
// If result is fine, we can stop here
if (
result === AuthenticationResult.ALLOW ||
result === AuthenticationResult.ALLOW_PERSIST
) {
return;
}
if (result === AuthenticationResult.DISABLE_ALL) {
this._listener._devToolsServer.closeAllSocketListeners();
Services.prefs.setBoolPref("devtools.debugger.remote-enabled", false);
}
// If we got an error (DISABLE_ALL, DENY, …), let's throw a NS_ERROR_CONNECTION_REFUSED
// exception
throw Components.Exception("", Cr.NS_ERROR_CONNECTION_REFUSED);
},
deny(result) {
if (this._destroyed) {
return;
}
let errorName = result;
for (const name in Cr) {
if (Cr[name] === result) {
errorName = name;
break;
}
}
dumpn(
"Debugging connection denied on " + this.address + " (" + errorName + ")"
);
if (this._transport) {
this._transport.hooks = null;
this._transport.close(result);
}
this._socketTransport.close(result);
this.destroy();
},
allow() {
if (this._destroyed) {
return;
}
dumpn("Debugging connection allowed on " + this.address);
this.emit("allowed", this._transport);
this.destroy();
},
destroy() {
this._destroyed = true;
this._listener = null;
this._socketTransport = null;
this._transport = null;
},
};
exports.DebuggerSocket = DebuggerSocket;
exports.SocketListener = SocketListener;
|