1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef TEX_UNPACK_BLOB_H_
#define TEX_UNPACK_BLOB_H_
#include "GLContextTypes.h"
#include "mozilla/RefPtr.h"
#include "WebGLStrongTypes.h"
#include "WebGLTypes.h"
#include <memory>
namespace mozilla {
class UniqueBuffer;
class WebGLContext;
class WebGLTexture;
namespace dom {
class Element;
class HTMLCanvasElement;
class HTMLVideoElement;
} // namespace dom
namespace gfx {
class DataSourceSurface;
} // namespace gfx
namespace layers {
class Image;
class ImageContainer;
} // namespace layers
bool IsTarget3D(TexImageTarget target);
namespace webgl {
struct PackingInfo;
struct DriverUnpackInfo;
Maybe<std::string> BlitPreventReason(int32_t level, const ivec3& offset,
GLenum internalFormat,
const webgl::PackingInfo&,
const TexUnpackBlobDesc&,
bool isRgb8Renderable);
class TexUnpackBlob {
public:
const TexUnpackBlobDesc& mDesc;
bool mNeedsExactUpload = true;
static std::unique_ptr<TexUnpackBlob> Create(const TexUnpackBlobDesc&);
protected:
explicit TexUnpackBlob(const TexUnpackBlobDesc& desc) : mDesc(desc) {
MOZ_ASSERT_IF(!IsTarget3D(mDesc.imageTarget), mDesc.size.z == 1);
}
public:
virtual ~TexUnpackBlob() = default;
protected:
bool ConvertIfNeeded(const WebGLContext*, const uint32_t rowLength,
const uint32_t rowCount, WebGLTexelFormat srcFormat,
const uint8_t* const srcBegin, const ptrdiff_t srcStride,
WebGLTexelFormat dstFormat, const ptrdiff_t dstStride,
const uint8_t** const out_begin,
UniqueBuffer* const out_anchoredBuffer) const;
public:
virtual bool HasData() const { return true; }
virtual bool Validate(const WebGLContext*, const webgl::PackingInfo& pi) = 0;
// Returns false when we've generated a WebGL error.
// Returns true but with a non-zero *out_error if we still need to generate a
// WebGL error.
virtual bool TexOrSubImage(bool isSubImage, bool needsRespec,
WebGLTexture* tex, GLint level,
const webgl::DriverUnpackInfo* dui, GLint xOffset,
GLint yOffset, GLint zOffset,
const webgl::PackingInfo& pi,
GLenum* const out_error) const = 0;
};
class TexUnpackBytes final : public TexUnpackBlob {
public:
explicit TexUnpackBytes(const TexUnpackBlobDesc& desc) : TexUnpackBlob(desc) {
MOZ_ASSERT(mDesc.srcAlphaType == gfxAlphaType::NonPremult);
}
virtual bool HasData() const override {
return mDesc.pboOffset || mDesc.cpuData;
}
virtual bool Validate(const WebGLContext*,
const webgl::PackingInfo& pi) override;
virtual bool TexOrSubImage(bool isSubImage, bool needsRespec,
WebGLTexture* tex, GLint level,
const webgl::DriverUnpackInfo* dui, GLint xOffset,
GLint yOffset, GLint zOffset,
const webgl::PackingInfo& pi,
GLenum* const out_error) const override;
};
class TexUnpackImage final : public TexUnpackBlob {
public:
explicit TexUnpackImage(const TexUnpackBlobDesc& desc)
: TexUnpackBlob(desc) {}
~TexUnpackImage(); // Prevent needing to define layers::Image in the header.
virtual bool Validate(const WebGLContext*,
const webgl::PackingInfo& pi) override;
virtual bool TexOrSubImage(bool isSubImage, bool needsRespec,
WebGLTexture* tex, GLint level,
const webgl::DriverUnpackInfo* dui, GLint xOffset,
GLint yOffset, GLint zOffset,
const webgl::PackingInfo& dstPI,
GLenum* const out_error) const override;
};
class TexUnpackSurface final : public TexUnpackBlob {
public:
explicit TexUnpackSurface(const TexUnpackBlobDesc& desc)
: TexUnpackBlob(desc) {}
~TexUnpackSurface();
virtual bool Validate(const WebGLContext*,
const webgl::PackingInfo& pi) override;
virtual bool TexOrSubImage(bool isSubImage, bool needsRespec,
WebGLTexture* tex, GLint level,
const webgl::DriverUnpackInfo* dui, GLint xOffset,
GLint yOffset, GLint zOffset,
const webgl::PackingInfo& dstPI,
GLenum* const out_error) const override;
};
} // namespace webgl
} // namespace mozilla
#endif // TEX_UNPACK_BLOB_H_
|