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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef WEBGL_SAMPLER_H_
#define WEBGL_SAMPLER_H_
#include "WebGLObjectModel.h"
#include "WebGLStrongTypes.h"
#include "WebGLTexture.h"
namespace mozilla {
class WebGLSampler final : public WebGLContextBoundObject,
public CacheInvalidator {
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(WebGLSampler, override)
public:
const GLuint mGLName;
private:
webgl::SamplingState mState;
public:
explicit WebGLSampler(WebGLContext* webgl);
private:
~WebGLSampler();
public:
void SamplerParameter(GLenum pname, const FloatOrInt& param);
const auto& State() const { return mState; }
};
} // namespace mozilla
#endif // WEBGL_SAMPLER_H_
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