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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "FFmpegAudioDecoder.h"
#include "FFmpegUtils.h"
#include "AudioSampleFormat.h"
#include "FFmpegLog.h"
#include "TimeUnits.h"
#include "VideoUtils.h"
#include "BufferReader.h"
#include "libavutil/dict.h"
#include "libavutil/samplefmt.h"
#if defined(FFVPX_VERSION)
# include "libavutil/channel_layout.h"
#endif
#include "mozilla/StaticPrefs_media.h"
#include "mozilla/Telemetry.h"
namespace mozilla {
using TimeUnit = media::TimeUnit;
FFmpegAudioDecoder<LIBAV_VER>::FFmpegAudioDecoder(
FFmpegLibWrapper* aLib, const CreateDecoderParams& aDecoderParams)
: FFmpegDataDecoder(aLib, GetCodecId(aDecoderParams.AudioConfig().mMimeType,
aDecoderParams.AudioConfig())),
mAudioInfo(aDecoderParams.AudioConfig()) {
MOZ_COUNT_CTOR(FFmpegAudioDecoder);
if (mCodecID == AV_CODEC_ID_AAC &&
mAudioInfo.mCodecSpecificConfig.is<AacCodecSpecificData>()) {
const AacCodecSpecificData& aacCodecSpecificData =
mAudioInfo.mCodecSpecificConfig.as<AacCodecSpecificData>();
mExtraData = new MediaByteBuffer;
// Ffmpeg expects the DecoderConfigDescriptor blob.
mExtraData->AppendElements(
*aacCodecSpecificData.mDecoderConfigDescriptorBinaryBlob);
FFMPEG_LOG("FFmpegAudioDecoder ctor (aac)");
return;
}
if (mCodecID == AV_CODEC_ID_MP3) {
// Nothing to do
return;
}
if (mCodecID == AV_CODEC_ID_FLAC) {
MOZ_DIAGNOSTIC_ASSERT(
mAudioInfo.mCodecSpecificConfig.is<FlacCodecSpecificData>());
// Gracefully handle bad data. If don't hit the preceding assert once this
// has been shipped for awhile, we can remove it and make the following code
// non-conditional.
if (mAudioInfo.mCodecSpecificConfig.is<FlacCodecSpecificData>()) {
const FlacCodecSpecificData& flacCodecSpecificData =
mAudioInfo.mCodecSpecificConfig.as<FlacCodecSpecificData>();
if (flacCodecSpecificData.mStreamInfoBinaryBlob->IsEmpty()) {
// Flac files without headers will be missing stream info. In this case
// we don't want to feed ffmpeg empty extra data as it will fail, just
// early return.
return;
}
// Use a new MediaByteBuffer as the object will be modified during
// initialization.
mExtraData = new MediaByteBuffer;
mExtraData->AppendElements(*flacCodecSpecificData.mStreamInfoBinaryBlob);
return;
}
}
// Vorbis and Opus are handled by this case.
RefPtr<MediaByteBuffer> audioCodecSpecificBinaryBlob =
GetAudioCodecSpecificBlob(mAudioInfo.mCodecSpecificConfig);
if (audioCodecSpecificBinaryBlob && audioCodecSpecificBinaryBlob->Length()) {
// Use a new MediaByteBuffer as the object will be modified during
// initialization.
mExtraData = new MediaByteBuffer;
mExtraData->AppendElements(*audioCodecSpecificBinaryBlob);
}
if (mCodecID == AV_CODEC_ID_OPUS) {
mDefaultPlaybackDeviceMono = aDecoderParams.mOptions.contains(
CreateDecoderParams::Option::DefaultPlaybackDeviceMono);
}
}
RefPtr<MediaDataDecoder::InitPromise> FFmpegAudioDecoder<LIBAV_VER>::Init() {
AVDictionary* options = nullptr;
if (mCodecID == AV_CODEC_ID_OPUS) {
// Opus has a special feature for stereo coding where it represent wide
// stereo channels by 180-degree out of phase. This improves quality, but
// needs to be disabled when the output is downmixed to mono. Playback
// number of channels are set in AudioSink, using the same method
// `DecideAudioPlaybackChannels()`, and triggers downmix if needed.
if (mDefaultPlaybackDeviceMono ||
DecideAudioPlaybackChannels(mAudioInfo) == 1) {
mLib->av_dict_set(&options, "apply_phase_inv", "false", 0);
}
}
MediaResult rv = InitDecoder(&options);
mLib->av_dict_free(&options);
return NS_SUCCEEDED(rv)
? InitPromise::CreateAndResolve(TrackInfo::kAudioTrack, __func__)
: InitPromise::CreateAndReject(rv, __func__);
}
void FFmpegAudioDecoder<LIBAV_VER>::InitCodecContext() {
MOZ_ASSERT(mCodecContext);
// We do not want to set this value to 0 as FFmpeg by default will
// use the number of cores, which with our mozlibavutil get_cpu_count
// isn't implemented.
mCodecContext->thread_count = 1;
// FFmpeg takes this as a suggestion for what format to use for audio samples.
// LibAV 0.8 produces rubbish float interleaved samples, request 16 bits
// audio.
mCodecContext->request_sample_fmt =
(mLib->mVersion == 53) ? AV_SAMPLE_FMT_S16 : AV_SAMPLE_FMT_FLT;
#ifdef FFVPX_VERSION
// AudioInfo's layout first 32-bits are bit-per-bit compatible with
// WAVEFORMATEXTENSIBLE and FFmpeg's AVChannel enum. We can cast here.
mCodecContext->ch_layout.nb_channels =
AssertedCast<int>(mAudioInfo.mChannels);
if (mAudioInfo.mChannelMap != AudioConfig::ChannelLayout::UNKNOWN_MAP) {
mLib->av_channel_layout_from_mask(
&mCodecContext->ch_layout,
AssertedCast<uint64_t>(mAudioInfo.mChannelMap));
} else {
mLib->av_channel_layout_default(&mCodecContext->ch_layout,
AssertedCast<int>(mAudioInfo.mChannels));
}
mCodecContext->sample_rate = AssertedCast<int>(mAudioInfo.mRate);
#endif
}
static AlignedAudioBuffer CopyAndPackAudio(AVFrame* aFrame,
uint32_t aNumChannels,
uint32_t aNumAFrames) {
AlignedAudioBuffer audio(aNumChannels * aNumAFrames);
if (!audio) {
return audio;
}
if (aFrame->format == AV_SAMPLE_FMT_FLT) {
// Audio data already packed. No need to do anything other than copy it
// into a buffer we own.
memcpy(audio.get(), aFrame->data[0],
aNumChannels * aNumAFrames * sizeof(AudioDataValue));
} else if (aFrame->format == AV_SAMPLE_FMT_FLTP) {
// Planar audio data. Pack it into something we can understand.
AudioDataValue* tmp = audio.get();
AudioDataValue** data = reinterpret_cast<AudioDataValue**>(aFrame->data);
for (uint32_t frame = 0; frame < aNumAFrames; frame++) {
for (uint32_t channel = 0; channel < aNumChannels; channel++) {
*tmp++ = data[channel][frame];
}
}
} else if (aFrame->format == AV_SAMPLE_FMT_S16) {
// Audio data already packed. Need to convert from S16 to 32 bits Float
AudioDataValue* tmp = audio.get();
int16_t* data = reinterpret_cast<int16_t**>(aFrame->data)[0];
for (uint32_t frame = 0; frame < aNumAFrames; frame++) {
for (uint32_t channel = 0; channel < aNumChannels; channel++) {
*tmp++ = ConvertAudioSample<float>(*data++);
}
}
} else if (aFrame->format == AV_SAMPLE_FMT_S16P) {
// Planar audio data. Convert it from S16 to 32 bits float
// and pack it into something we can understand.
AudioDataValue* tmp = audio.get();
int16_t** data = reinterpret_cast<int16_t**>(aFrame->data);
for (uint32_t frame = 0; frame < aNumAFrames; frame++) {
for (uint32_t channel = 0; channel < aNumChannels; channel++) {
*tmp++ = ConvertAudioSample<float>(data[channel][frame]);
}
}
} else if (aFrame->format == AV_SAMPLE_FMT_S32) {
// Audio data already packed. Need to convert from S16 to 32 bits Float
AudioDataValue* tmp = audio.get();
int32_t* data = reinterpret_cast<int32_t**>(aFrame->data)[0];
for (uint32_t frame = 0; frame < aNumAFrames; frame++) {
for (uint32_t channel = 0; channel < aNumChannels; channel++) {
*tmp++ = ConvertAudioSample<float>(*data++);
}
}
} else if (aFrame->format == AV_SAMPLE_FMT_S32P) {
// Planar audio data. Convert it from S32 to 32 bits float
// and pack it into something we can understand.
AudioDataValue* tmp = audio.get();
int32_t** data = reinterpret_cast<int32_t**>(aFrame->data);
for (uint32_t frame = 0; frame < aNumAFrames; frame++) {
for (uint32_t channel = 0; channel < aNumChannels; channel++) {
*tmp++ = ConvertAudioSample<float>(data[channel][frame]);
}
}
} else if (aFrame->format == AV_SAMPLE_FMT_U8) {
// Interleaved audio data. Convert it from u8 to the expected sample-format
AudioDataValue* tmp = audio.get();
uint8_t* data = reinterpret_cast<uint8_t**>(aFrame->data)[0];
for (uint32_t frame = 0; frame < aNumAFrames; frame++) {
for (uint32_t channel = 0; channel < aNumChannels; channel++) {
*tmp++ = ConvertAudioSample<float>(*data++);
}
}
} else if (aFrame->format == AV_SAMPLE_FMT_U8P) {
// Planar audio data. Convert it from u8 to the expected sample-format
// and pack it into something we can understand.
AudioDataValue* tmp = audio.get();
uint8_t** data = reinterpret_cast<uint8_t**>(aFrame->data);
for (uint32_t frame = 0; frame < aNumAFrames; frame++) {
for (uint32_t channel = 0; channel < aNumChannels; channel++) {
*tmp++ = ConvertAudioSample<float>(data[channel][frame]);
}
}
}
return audio;
}
using ChannelLayout = AudioConfig::ChannelLayout;
MediaResult FFmpegAudioDecoder<LIBAV_VER>::PostProcessOutput(
bool aDecoded, MediaRawData* aSample, DecodedData& aResults,
bool* aGotFrame, int32_t aSubmitted) {
media::TimeUnit pts = aSample->mTime;
if (mFrame->format != AV_SAMPLE_FMT_FLT &&
mFrame->format != AV_SAMPLE_FMT_FLTP &&
mFrame->format != AV_SAMPLE_FMT_S16 &&
mFrame->format != AV_SAMPLE_FMT_S16P &&
mFrame->format != AV_SAMPLE_FMT_S32 &&
mFrame->format != AV_SAMPLE_FMT_S32P &&
mFrame->format != AV_SAMPLE_FMT_U8 &&
mFrame->format != AV_SAMPLE_FMT_U8P) {
return MediaResult(
NS_ERROR_DOM_MEDIA_DECODE_ERR,
RESULT_DETAIL("FFmpeg audio decoder outputs unsupported audio format"));
}
if (aSubmitted < 0) {
FFMPEG_LOG("Got %d more frame from packet", mFrame->nb_samples);
}
FFMPEG_LOG("FFmpegAudioDecoder decoded: [%s,%s] (Duration: %s) [%s]",
aSample->mTime.ToString().get(),
aSample->GetEndTime().ToString().get(),
aSample->mDuration.ToString().get(),
mLib->av_get_sample_fmt_name(mFrame->format));
uint32_t numChannels = ChannelCount(mCodecContext);
uint32_t samplingRate = mCodecContext->sample_rate;
if (!numChannels) {
numChannels = mAudioInfo.mChannels;
}
if (!samplingRate) {
samplingRate = mAudioInfo.mRate;
}
AlignedAudioBuffer audio =
CopyAndPackAudio(mFrame, numChannels, mFrame->nb_samples);
if (!audio) {
FFMPEG_LOG("CopyAndPackAudio error (OOM)");
return MediaResult(NS_ERROR_OUT_OF_MEMORY, __func__);
}
media::TimeUnit duration = TimeUnit(mFrame->nb_samples, samplingRate);
if (!duration.IsValid()) {
FFMPEG_LOG("Duration isn't valid (%d + %d)", mFrame->nb_samples,
samplingRate);
return MediaResult(NS_ERROR_DOM_MEDIA_OVERFLOW_ERR,
RESULT_DETAIL("Invalid sample duration"));
}
media::TimeUnit newpts = pts + duration;
if (!newpts.IsValid()) {
FFMPEG_LOG("New pts isn't valid (%lf + %lf)", pts.ToSeconds(),
duration.ToSeconds());
return MediaResult(
NS_ERROR_DOM_MEDIA_OVERFLOW_ERR,
RESULT_DETAIL("Invalid count of accumulated audio samples"));
}
RefPtr<AudioData> data =
new AudioData(aSample->mOffset, pts, std::move(audio), numChannels,
samplingRate, mAudioInfo.mChannelMap);
MOZ_ASSERT(duration == data->mDuration, "must be equal");
aResults.AppendElement(std::move(data));
pts = newpts;
if (aGotFrame) {
*aGotFrame = true;
}
return NS_OK;
}
#if LIBAVCODEC_VERSION_MAJOR < 59
MediaResult FFmpegAudioDecoder<LIBAV_VER>::DecodeUsingFFmpeg(
AVPacket* aPacket, bool& aDecoded, MediaRawData* aSample,
DecodedData& aResults, bool* aGotFrame) {
int decoded = 0;
int rv =
mLib->avcodec_decode_audio4(mCodecContext, mFrame, &decoded, aPacket);
aDecoded = decoded == 1;
if (rv < 0) {
NS_WARNING("FFmpeg audio decoder error.");
return MediaResult(NS_ERROR_DOM_MEDIA_DECODE_ERR,
RESULT_DETAIL("FFmpeg audio error"));
}
PostProcessOutput(decoded, aSample, aResults, aGotFrame, 0);
return NS_OK;
}
#else
# define AVRESULT_OK 0
MediaResult FFmpegAudioDecoder<LIBAV_VER>::DecodeUsingFFmpeg(
AVPacket* aPacket, bool& aDecoded, MediaRawData* aSample,
DecodedData& aResults, bool* aGotFrame) {
// This in increment whenever avcodec_send_packet succeeds, and decremented
// whenever avcodec_receive_frame succeeds. Because it is possible to have
// multiple AVFrames from a single AVPacket, this number can be negative.
// This is used to ensure that pts and duration are correctly set on the
// resulting audio buffers.
int32_t submitted = 0;
int ret = mLib->avcodec_send_packet(mCodecContext, aPacket);
switch (ret) {
case AVRESULT_OK:
submitted++;
break;
case AVERROR(EAGAIN):
FFMPEG_LOG(" av_codec_send_packet: EAGAIN.");
MOZ_ASSERT(false, "EAGAIN");
break;
case AVERROR_EOF:
FFMPEG_LOG(" End of stream.");
return MediaResult(NS_ERROR_DOM_MEDIA_END_OF_STREAM,
RESULT_DETAIL("End of stream"));
default:
NS_WARNING("FFmpeg audio decoder error (avcodec_send_packet).");
return MediaResult(NS_ERROR_DOM_MEDIA_DECODE_ERR,
RESULT_DETAIL("FFmpeg audio error"));
}
MediaResult rv;
while (ret == 0) {
aDecoded = false;
ret = mLib->avcodec_receive_frame(mCodecContext, mFrame);
switch (ret) {
case AVRESULT_OK:
aDecoded = true;
submitted--;
if (submitted < 0) {
FFMPEG_LOG("Multiple AVFrame from a single AVPacket");
}
break;
case AVERROR(EAGAIN): {
// Quirk of the vorbis decoder -- the first packet doesn't return audio.
if (submitted == 1 && mCodecID == AV_CODEC_ID_VORBIS) {
AlignedAudioBuffer buf;
aResults.AppendElement(
new AudioData(0, TimeUnit::Zero(), std::move(buf),
mAudioInfo.mChannels, mAudioInfo.mRate));
}
FFMPEG_LOG(" EAGAIN (packets submitted: %" PRIu32 ").", submitted);
rv = NS_OK;
break;
}
case AVERROR_EOF: {
FFMPEG_LOG(" End of stream.");
rv = MediaResult(NS_ERROR_DOM_MEDIA_END_OF_STREAM,
RESULT_DETAIL("End of stream"));
break;
}
default:
FFMPEG_LOG(" avcodec_receive_packet error.");
NS_WARNING("FFmpeg audio decoder error (avcodec_receive_packet).");
rv = MediaResult(NS_ERROR_DOM_MEDIA_DECODE_ERR,
RESULT_DETAIL("FFmpeg audio error"));
}
if (aDecoded) {
PostProcessOutput(aDecoded, aSample, aResults, aGotFrame, submitted);
}
}
return NS_OK;
}
#endif
MediaResult FFmpegAudioDecoder<LIBAV_VER>::DoDecode(MediaRawData* aSample,
uint8_t* aData, int aSize,
bool* aGotFrame,
DecodedData& aResults) {
MOZ_ASSERT(mTaskQueue->IsOnCurrentThread());
PROCESS_DECODE_LOG(aSample);
AVPacket* packet;
#if LIBAVCODEC_VERSION_MAJOR >= 61
packet = mLib->av_packet_alloc();
auto freePacket = MakeScopeExit([&] { mLib->av_packet_free(&packet); });
#else
AVPacket packet_mem;
packet = &packet_mem;
mLib->av_init_packet(packet);
#endif
FFMPEG_LOG("FFmpegAudioDecoder::DoDecode: %d bytes, [%s,%s] (Duration: %s)",
aSize, aSample->mTime.ToString().get(),
aSample->GetEndTime().ToString().get(),
aSample->mDuration.ToString().get());
packet->data = const_cast<uint8_t*>(aData);
packet->size = aSize;
if (aGotFrame) {
*aGotFrame = false;
}
if (!PrepareFrame()) {
FFMPEG_LOG("FFmpegAudioDecoder: OOM in PrepareFrame");
return MediaResult(
NS_ERROR_OUT_OF_MEMORY,
RESULT_DETAIL("FFmpeg audio decoder failed to allocate frame"));
}
bool decoded = false;
auto rv = DecodeUsingFFmpeg(packet, decoded, aSample, aResults, aGotFrame);
NS_ENSURE_SUCCESS(rv, rv);
return NS_OK;
}
AVCodecID FFmpegAudioDecoder<LIBAV_VER>::GetCodecId(const nsACString& aMimeType,
const AudioInfo& aInfo) {
if (aMimeType.EqualsLiteral("audio/mp4a-latm")) {
return AV_CODEC_ID_AAC;
}
#ifdef FFVPX_VERSION
if (aMimeType.EqualsLiteral("audio/mpeg")) {
return AV_CODEC_ID_MP3;
}
if (aMimeType.EqualsLiteral("audio/flac")) {
return AV_CODEC_ID_FLAC;
}
if (aMimeType.EqualsLiteral("audio/vorbis")) {
return AV_CODEC_ID_VORBIS;
}
if (aMimeType.EqualsLiteral("audio/opus")) {
return AV_CODEC_ID_OPUS;
}
if (aMimeType.Find("wav") != kNotFound) {
if (aMimeType.EqualsLiteral("audio/x-wav") ||
aMimeType.EqualsLiteral("audio/wave; codecs=1") ||
aMimeType.EqualsLiteral("audio/wave; codecs=65534")) {
// find the pcm format
switch (aInfo.mBitDepth) {
case 8:
return AV_CODEC_ID_PCM_U8;
case 16:
return AV_CODEC_ID_PCM_S16LE;
case 24:
return AV_CODEC_ID_PCM_S24LE;
case 32:
return AV_CODEC_ID_PCM_S32LE;
case 0:
// ::Init will find and use the right type here, this is just
// returning something that means that this media type can be decoded.
// This happens when attempting to find what decoder to use for a
// media type, without actually having looked at the actual
// bytestream. This decoder can decode all usual PCM bytestream
// anyway.
return AV_CODEC_ID_PCM_S16LE;
default:
return AV_CODEC_ID_NONE;
};
}
if (aMimeType.EqualsLiteral("audio/wave; codecs=3")) {
return AV_CODEC_ID_PCM_F32LE;
}
// A-law
if (aMimeType.EqualsLiteral("audio/wave; codecs=6")) {
return AV_CODEC_ID_PCM_ALAW;
}
// Mu-law
if (aMimeType.EqualsLiteral("audio/wave; codecs=7")) {
return AV_CODEC_ID_PCM_MULAW;
}
}
#endif
return AV_CODEC_ID_NONE;
}
nsCString FFmpegAudioDecoder<LIBAV_VER>::GetCodecName() const {
#if LIBAVCODEC_VERSION_MAJOR > 53
return nsCString(mLib->avcodec_descriptor_get(mCodecID)->name);
#else
return "unknown"_ns;
#endif
}
FFmpegAudioDecoder<LIBAV_VER>::~FFmpegAudioDecoder() {
MOZ_COUNT_DTOR(FFmpegAudioDecoder);
}
} // namespace mozilla
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