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path: root/dom/media/webrtc/tests/mochitests/test_peerConnection_basicAudioNATRelayTCPWithStun300.html
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<!DOCTYPE HTML>
<html>
<head>
  <script type="application/javascript" src="nonTrickleIce.js"></script>
  <script type="application/javascript" src="pc.js"></script>
</head>
<body>
<pre id="test">
<script type="application/javascript">
createHTML({
  bug: "857668",
  title: "Basic audio-only peer connection with UDP-blocking NAT, for verifying TCP relay with STUN 300 responses"
});

// This test uses the NAT simulator, which doesn't work in https, so we turn
// on getUserMedia in http, which requires a reload.
if (!("mediaDevices" in navigator)) {
  SpecialPowers.pushPrefEnv({set: [['media.devices.insecure.enabled', true]]},
                            () => location.reload());
} else {
  runNetworkTest(async (options = {}) => {
    await pushPrefs(
        ['media.peerconnection.ice.obfuscate_host_addresses', false],
        ['media.peerconnection.nat_simulator.filtering_type', 'ENDPOINT_INDEPENDENT'],
        ['media.peerconnection.nat_simulator.mapping_type', 'ENDPOINT_INDEPENDENT'],
        ['media.peerconnection.nat_simulator.block_udp', true],
        ['media.peerconnection.nat_simulator.block_tcp', false],
        ['media.peerconnection.ice.loopback', true],
        ['media.getusermedia.insecure.enabled', true]);
    options.expectedLocalCandidateType = "relay-tcp";
    options.expectedRemoteCandidateType = "relay-tcp";
    const turnServer = iceServersArray.find(server => "username" in server);
    const turnRedirectPort = turnServer.turn_redirect_port;
    const turnHostname = getTurnHostname(turnServer.urls[0]);
    turnServer.urls = [`turn:${turnHostname}:${turnRedirectPort}?transport=tcp`];
    // Override turn servers so we can test simulated redirects
    options.config_local = {iceServers: [turnServer]};
    options.config_remote = {iceServers: [turnServer]};
    const test = new PeerConnectionTest(options);
    // Make sure we don't end up choosing the wrong thing due to delays in
    // trickle. Once we are willing to accept trickle after ICE success, we
    // can maybe wait a bit to allow things to stabilize.
    // TODO(bug 1238249)
    makeOffererNonTrickle(test.chain);
    makeAnswererNonTrickle(test.chain);
    test.setMediaConstraints([{audio: true}], [{audio: true}]);
    await test.run();
    await SpecialPowers.popPrefEnv();
  }, { useIceServer: true });
}
</script>
</pre>
</body>
</html>