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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
This file provides the implementation for the sort service manager.
*/
#include "nsCOMArray.h"
#include "nsCOMPtr.h"
#include "nsIContent.h"
#include "nsGkAtoms.h"
#include "nsNameSpaceManager.h"
#include "nsXULContentUtils.h"
#include "nsString.h"
#include "nsWhitespaceTokenizer.h"
#include "nsXULSortService.h"
#include "nsXULElement.h"
#include "nsTArray.h"
#include "nsUnicharUtils.h"
#include "mozilla/dom/Element.h"
#include "mozilla/intl/Collator.h"
using mozilla::dom::Element;
const unsigned long SORT_COMPARECASE = 0x0001;
const unsigned long SORT_INTEGER = 0x0100;
enum nsSortState_direction {
nsSortState_descending,
nsSortState_ascending,
nsSortState_natural
};
// the sort state holds info about the current sort
struct MOZ_STACK_CLASS nsSortState final {
bool initialized;
MOZ_INIT_OUTSIDE_CTOR bool invertSort;
uint32_t sortHints;
MOZ_INIT_OUTSIDE_CTOR nsSortState_direction direction;
nsAutoString sort;
nsTArray<RefPtr<nsAtom>> sortKeys;
nsCOMPtr<nsIContent> lastContainer;
MOZ_INIT_OUTSIDE_CTOR bool lastWasFirst, lastWasLast;
nsSortState() : initialized(false), sortHints(0) {}
};
// Information about a particular item to be sorted.
// Its lifecycle is bound to the 'SortContainer' function scope,
// so we can use raw pointers to avoid refcount noise during sorting.
struct contentSortInfo {
nsIContent* content;
nsIContent* parent;
};
/**
* Set sortActive and sortDirection attributes on a tree column when a sort
* is done. The column to change is the one with a sort attribute that
* matches the sort key. The sort attributes are removed from the other
* columns.
*/
static void SetSortColumnHints(nsIContent* content,
const nsAString& sortResource,
const nsAString& sortDirection) {
// set sort info on current column. This ensures that the
// column header sort indicator is updated properly.
for (nsIContent* child = content->GetFirstChild(); child;
child = child->GetNextSibling()) {
if (child->IsXULElement(nsGkAtoms::treecols)) {
SetSortColumnHints(child, sortResource, sortDirection);
} else if (child->IsXULElement(nsGkAtoms::treecol)) {
nsAutoString value;
child->AsElement()->GetAttr(nsGkAtoms::sort, value);
if (value == sortResource) {
child->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::sortActive,
u"true"_ns, true);
child->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::sortDirection,
sortDirection, true);
// Note: don't break out of loop; want to set/unset
// attribs on ALL sort columns
} else if (!value.IsEmpty()) {
child->AsElement()->UnsetAttr(kNameSpaceID_None, nsGkAtoms::sortActive,
true);
child->AsElement()->UnsetAttr(kNameSpaceID_None,
nsGkAtoms::sortDirection, true);
}
}
}
}
/**
* Set sort and sortDirection attributes when a sort is done.
*/
static void SetSortHints(Element* aElement, nsSortState* aSortState) {
// set sort and sortDirection attributes when is sort is done
aElement->SetAttr(kNameSpaceID_None, nsGkAtoms::sort, aSortState->sort, true);
nsAutoString direction;
if (aSortState->direction == nsSortState_descending)
direction.AssignLiteral("descending");
else if (aSortState->direction == nsSortState_ascending)
direction.AssignLiteral("ascending");
aElement->SetAttr(kNameSpaceID_None, nsGkAtoms::sortDirection, direction,
true);
// for trees, also set the sort info on the currently sorted column
if (aElement->IsXULElement(nsGkAtoms::tree)) {
if (aSortState->sortKeys.Length() >= 1) {
nsAutoString sortkey;
aSortState->sortKeys[0]->ToString(sortkey);
SetSortColumnHints(aElement, sortkey, direction);
}
}
}
/**
* Determine the list of items which need to be sorted. This is determined
* in the following way:
* - for elements that have a content builder, get its list of generated
* results
* - otherwise, for trees, get the child treeitems
* - otherwise, get the direct children
*/
static nsresult GetItemsToSort(nsIContent* aContainer,
nsTArray<contentSortInfo>& aSortItems) {
// Get the children. For trees, get the treechildren element and
// use that as the parent
RefPtr<Element> treechildren;
if (aContainer->IsXULElement(nsGkAtoms::tree)) {
nsXULContentUtils::FindChildByTag(aContainer, kNameSpaceID_XUL,
nsGkAtoms::treechildren,
getter_AddRefs(treechildren));
if (!treechildren) return NS_OK;
aContainer = treechildren;
}
for (nsIContent* child = aContainer->GetFirstChild(); child;
child = child->GetNextSibling()) {
contentSortInfo* cinfo = aSortItems.AppendElement();
if (!cinfo) return NS_ERROR_OUT_OF_MEMORY;
cinfo->content = child;
}
return NS_OK;
}
/**
* Compares aLeft and aRight and returns < 0, 0, or > 0. The sort
* hints are checked for case matching and integer sorting.
*/
static int32_t CompareValues(const nsAString& aLeft, const nsAString& aRight,
uint32_t aSortHints) {
if (aSortHints & SORT_INTEGER) {
nsresult err;
int32_t leftint = PromiseFlatString(aLeft).ToInteger(&err);
if (NS_SUCCEEDED(err)) {
int32_t rightint = PromiseFlatString(aRight).ToInteger(&err);
if (NS_SUCCEEDED(err)) {
return leftint - rightint;
}
}
// if they aren't integers, just fall through and compare strings
}
if (aSortHints & SORT_COMPARECASE) {
return ::Compare(aLeft, aRight);
}
using mozilla::intl::Collator;
const Collator* collator = nsXULContentUtils::GetCollator();
if (collator) {
return collator->CompareStrings(aLeft, aRight);
}
return ::Compare(aLeft, aRight, nsCaseInsensitiveStringComparator);
}
static int testSortCallback(const contentSortInfo& left,
const contentSortInfo& right,
nsSortState& sortState) {
int32_t sortOrder = 0;
size_t length = sortState.sortKeys.Length();
for (size_t t = 0; t < length; t++) {
// compare attributes. Ignore namespaces for now.
nsAutoString leftstr, rightstr;
if (left.content->IsElement()) {
left.content->AsElement()->GetAttr(sortState.sortKeys[t], leftstr);
}
if (right.content->IsElement()) {
right.content->AsElement()->GetAttr(sortState.sortKeys[t], rightstr);
}
sortOrder = CompareValues(leftstr, rightstr, sortState.sortHints);
}
if (sortState.direction == nsSortState_descending) sortOrder = -sortOrder;
return sortOrder;
}
/**
* Given a list of sortable items, reverse the list. This is done
* when simply changing the sort direction for the same key.
*/
static nsresult InvertSortInfo(nsTArray<contentSortInfo>& aData, int32_t aStart,
int32_t aNumItems) {
if (aNumItems > 1) {
// reverse the items in the array starting from aStart
int32_t upPoint = (aNumItems + 1) / 2 + aStart;
int32_t downPoint = (aNumItems - 2) / 2 + aStart;
int32_t half = aNumItems / 2;
while (half-- > 0) {
std::swap(aData[downPoint--], aData[upPoint++]);
}
}
return NS_OK;
}
/**
* Sort a container using the supplied sort state details.
*/
static nsresult SortContainer(nsIContent* aContainer, nsSortState& aSortState) {
nsTArray<contentSortInfo> items;
nsresult rv = GetItemsToSort(aContainer, items);
NS_ENSURE_SUCCESS(rv, rv);
uint32_t numResults = items.Length();
if (!numResults) return NS_OK;
uint32_t i;
// if the items are just being inverted, that is, just switching between
// ascending and descending, just reverse the list.
if (aSortState.invertSort) {
InvertSortInfo(items, 0, numResults);
} else {
items.Sort([&aSortState](auto left, auto right) {
return testSortCallback(left, right, aSortState);
});
}
// first remove the items from the old positions
for (i = 0; i < numResults; i++) {
nsIContent* child = items[i].content;
nsIContent* parent = child->GetParent();
if (parent) {
// remember the parent so that it can be reinserted back
// into the same parent. This is necessary as multiple rules
// may generate results which get placed in different locations.
items[i].parent = parent;
parent->RemoveChildNode(child, true);
}
}
// now add the items back in sorted order
for (i = 0; i < numResults; i++) {
nsIContent* child = items[i].content;
nsIContent* parent = items[i].parent;
if (parent) {
parent->AppendChildTo(child, true, mozilla::IgnoreErrors());
// if it's a container in a tree or menu, find its children,
// and sort those also
if (!child->IsElement() || !child->AsElement()->AttrValueIs(
kNameSpaceID_None, nsGkAtoms::container,
nsGkAtoms::_true, eCaseMatters))
continue;
for (nsIContent* grandchild = child->GetFirstChild(); grandchild;
grandchild = grandchild->GetNextSibling()) {
mozilla::dom::NodeInfo* ni = grandchild->NodeInfo();
nsAtom* localName = ni->NameAtom();
if (ni->NamespaceID() == kNameSpaceID_XUL &&
(localName == nsGkAtoms::treechildren ||
localName == nsGkAtoms::menupopup)) {
SortContainer(grandchild, aSortState);
}
}
}
}
return NS_OK;
}
/**
* Initialize sort information from attributes specified on the container,
* the sort key and sort direction.
*
* @param aRootElement the element that contains sort attributes
* @param aContainer the container to sort, usually equal to aRootElement
* @param aSortKey space separated list of sort keys
* @param aSortDirection direction to sort in
* @param aSortState structure filled in with sort data
*/
static nsresult InitializeSortState(Element* aRootElement, Element* aContainer,
const nsAString& aSortKey,
const nsAString& aSortHints,
nsSortState* aSortState) {
// used as an optimization for the content builder
if (aContainer != aSortState->lastContainer.get()) {
aSortState->lastContainer = aContainer;
aSortState->lastWasFirst = false;
aSortState->lastWasLast = false;
}
// The sort attribute is of the form: sort="key1 key2 ..."
nsAutoString sort(aSortKey);
aSortState->sortKeys.Clear();
nsWhitespaceTokenizer tokenizer(sort);
while (tokenizer.hasMoreTokens()) {
RefPtr<nsAtom> keyatom = NS_Atomize(tokenizer.nextToken());
NS_ENSURE_TRUE(keyatom, NS_ERROR_OUT_OF_MEMORY);
aSortState->sortKeys.AppendElement(keyatom);
}
aSortState->sort.Assign(sort);
aSortState->direction = nsSortState_natural;
bool noNaturalState = false;
nsWhitespaceTokenizer hintsTokenizer(aSortHints);
while (hintsTokenizer.hasMoreTokens()) {
const nsDependentSubstring& token(hintsTokenizer.nextToken());
if (token.EqualsLiteral("comparecase"))
aSortState->sortHints |= SORT_COMPARECASE;
else if (token.EqualsLiteral("integer"))
aSortState->sortHints |= SORT_INTEGER;
else if (token.EqualsLiteral("descending"))
aSortState->direction = nsSortState_descending;
else if (token.EqualsLiteral("ascending"))
aSortState->direction = nsSortState_ascending;
else if (token.EqualsLiteral("twostate"))
noNaturalState = true;
}
// if the twostate flag was set, the natural order is skipped and only
// ascending and descending are allowed
if (aSortState->direction == nsSortState_natural && noNaturalState) {
aSortState->direction = nsSortState_ascending;
}
// set up sort order info
aSortState->invertSort = false;
nsAutoString existingsort;
aRootElement->GetAttr(nsGkAtoms::sort, existingsort);
nsAutoString existingsortDirection;
aRootElement->GetAttr(nsGkAtoms::sortDirection, existingsortDirection);
// if just switching direction, set the invertSort flag
if (sort.Equals(existingsort)) {
if (aSortState->direction == nsSortState_descending) {
if (existingsortDirection.EqualsLiteral("ascending"))
aSortState->invertSort = true;
} else if (aSortState->direction == nsSortState_ascending &&
existingsortDirection.EqualsLiteral("descending")) {
aSortState->invertSort = true;
}
}
aSortState->initialized = true;
return NS_OK;
}
nsresult mozilla::XULWidgetSort(Element* aNode, const nsAString& aSortKey,
const nsAString& aSortHints) {
nsSortState sortState;
nsresult rv =
InitializeSortState(aNode, aNode, aSortKey, aSortHints, &sortState);
NS_ENSURE_SUCCESS(rv, rv);
// store sort info in attributes on content
SetSortHints(aNode, &sortState);
rv = SortContainer(aNode, sortState);
return rv;
}
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