1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef _MOZILLA_GFX_2D_H
#define _MOZILLA_GFX_2D_H
#include "Types.h"
#include "Point.h"
#include "Rect.h"
#include "Matrix.h"
#include "Quaternion.h"
#include "UserData.h"
#include "FontVariation.h"
#include <functional>
#include <vector>
// GenericRefCountedBase allows us to hold on to refcounted objects of any type
// (contrary to RefCounted<T> which requires knowing the type T) and, in
// particular, without having a dependency on that type. This is used for
// DrawTargetSkia to be able to hold on to a GLContext.
#include "mozilla/GenericRefCounted.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/Path.h"
// This RefPtr class isn't ideal for usage in Azure, as it doesn't allow T**
// outparams using the &-operator. But it will have to do as there's no easy
// solution.
#include "mozilla/RefPtr.h"
#include "mozilla/StaticMutex.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/ThreadSafeWeakPtr.h"
#include "mozilla/Atomics.h"
#include "mozilla/DebugOnly.h"
#include "nsRegionFwd.h"
#if defined(MOZ_WIDGET_ANDROID) || defined(MOZ_WIDGET_GTK)
# ifndef MOZ_ENABLE_FREETYPE
# define MOZ_ENABLE_FREETYPE
# endif
#endif
struct _cairo_surface;
typedef _cairo_surface cairo_surface_t;
struct _cairo_scaled_font;
typedef _cairo_scaled_font cairo_scaled_font_t;
struct FT_LibraryRec_;
typedef FT_LibraryRec_* FT_Library;
struct FT_FaceRec_;
typedef FT_FaceRec_* FT_Face;
typedef int FT_Error;
struct _FcPattern;
typedef _FcPattern FcPattern;
struct ID3D11Texture2D;
struct ID3D11Device;
struct ID2D1Device;
struct ID2D1DeviceContext;
struct ID2D1Multithread;
struct IDWriteFactory;
struct IDWriteRenderingParams;
struct IDWriteFontFace;
struct IDWriteFontCollection;
class SkCanvas;
struct gfxFontStyle;
struct CGContext;
typedef struct CGContext* CGContextRef;
struct CGFont;
typedef CGFont* CGFontRef;
namespace mozilla {
class Mutex;
namespace layers {
class Image;
class MemoryOrShmem;
class SurfaceDescriptor;
class SurfaceDescriptorBuffer;
class TextureData;
} // namespace layers
namespace wr {
struct FontInstanceOptions;
struct FontInstancePlatformOptions;
} // namespace wr
namespace gfx {
class UnscaledFont;
class ScaledFont;
} // namespace gfx
namespace gfx {
class AlphaBoxBlur;
class ScaledFont;
class SourceSurface;
class DataSourceSurface;
class DrawTarget;
class DrawEventRecorder;
class FilterNode;
class LogForwarder;
struct NativeSurface {
NativeSurfaceType mType;
SurfaceFormat mFormat;
gfx::IntSize mSize;
void* mSurface;
};
/**
* This structure is used to send draw options that are universal to all drawing
* operations.
*/
struct DrawOptions {
/// For constructor parameter description, see member data documentation.
explicit DrawOptions(Float aAlpha = 1.0f,
CompositionOp aCompositionOp = CompositionOp::OP_OVER,
AntialiasMode aAntialiasMode = AntialiasMode::DEFAULT)
: mAlpha(aAlpha),
mCompositionOp(aCompositionOp),
mAntialiasMode(aAntialiasMode) {}
Float mAlpha; /**< Alpha value by which the mask generated by this
operation is multiplied. */
CompositionOp mCompositionOp; /**< The operator that indicates how the source
and destination patterns are blended. */
AntialiasMode mAntialiasMode; /**< The AntiAlias mode used for this drawing
operation. */
};
struct StoredStrokeOptions;
/**
* This structure is used to send stroke options that are used in stroking
* operations.
*/
struct StrokeOptions {
/// For constructor parameter description, see member data documentation.
explicit StrokeOptions(Float aLineWidth = 1.0f,
JoinStyle aLineJoin = JoinStyle::MITER_OR_BEVEL,
CapStyle aLineCap = CapStyle::BUTT,
Float aMiterLimit = 10.0f, size_t aDashLength = 0,
const Float* aDashPattern = 0, Float aDashOffset = 0.f)
: mLineWidth(aLineWidth),
mMiterLimit(aMiterLimit),
mDashPattern(aDashLength > 0 ? aDashPattern : 0),
mDashLength(aDashLength),
mDashOffset(aDashOffset),
mLineJoin(aLineJoin),
mLineCap(aLineCap) {
MOZ_ASSERT(aDashLength == 0 || aDashPattern);
}
Float mLineWidth; //!< Width of the stroke in userspace.
Float mMiterLimit; //!< Miter limit in units of linewidth
const Float* mDashPattern; /**< Series of on/off userspace lengths defining
dash. Owned by the caller; must live at least as
long as this StrokeOptions.
mDashPattern != null <=> mDashLength > 0. */
size_t mDashLength; //!< Number of on/off lengths in mDashPattern.
Float mDashOffset; /**< Userspace offset within mDashPattern at which
stroking begins. */
JoinStyle mLineJoin; //!< Join style used for joining lines.
CapStyle mLineCap; //!< Cap style used for capping lines.
StoredStrokeOptions* Clone() const;
bool operator==(const StrokeOptions& aOther) const {
return mLineWidth == aOther.mLineWidth &&
mMiterLimit == aOther.mMiterLimit &&
mDashLength == aOther.mDashLength &&
(!mDashLength || (mDashPattern && aOther.mDashPattern &&
!memcmp(mDashPattern, aOther.mDashPattern,
mDashLength * sizeof(Float)))) &&
mDashOffset == aOther.mDashOffset && mLineJoin == aOther.mLineJoin &&
mLineCap == aOther.mLineCap;
}
};
/**
* Heap-allocated variation of StrokeOptions that ensures dash patterns are
* properly allocated and destroyed even if the source was stack-allocated.
*/
struct StoredStrokeOptions : public StrokeOptions {
explicit StoredStrokeOptions(const StrokeOptions& aOptions)
: StrokeOptions(aOptions) {
if (mDashLength) {
Float* pattern = new Float[mDashLength];
memcpy(pattern, mDashPattern, mDashLength * sizeof(Float));
mDashPattern = pattern;
}
}
~StoredStrokeOptions() {
if (mDashPattern) {
delete[] mDashPattern;
}
}
};
inline StoredStrokeOptions* StrokeOptions::Clone() const {
return new StoredStrokeOptions(*this);
}
/**
* This structure supplies additional options for calls to DrawSurface.
*/
struct DrawSurfaceOptions {
/// For constructor parameter description, see member data documentation.
explicit DrawSurfaceOptions(
SamplingFilter aSamplingFilter = SamplingFilter::LINEAR,
SamplingBounds aSamplingBounds = SamplingBounds::UNBOUNDED)
: mSamplingFilter(aSamplingFilter), mSamplingBounds(aSamplingBounds) {}
SamplingFilter
mSamplingFilter; /**< SamplingFilter used when resampling source surface
region to the destination region. */
SamplingBounds mSamplingBounds; /**< This indicates whether the implementation
is allowed to sample pixels outside the
source rectangle as specified in
DrawSurface on the surface. */
};
/**
* ShadowOptions supplies options necessary for describing the appearance of a
* a shadow in draw calls that use shadowing.
*/
struct ShadowOptions {
explicit ShadowOptions(const DeviceColor& aColor = DeviceColor(0.0f, 0.0f,
0.0f),
const Point& aOffset = Point(), Float aSigma = 0.0f)
: mColor(aColor), mOffset(aOffset), mSigma(aSigma) {}
DeviceColor mColor; /**< Color of the drawn shadow. */
Point mOffset; /**< Offset of the shadow. */
Float mSigma; /**< Sigma used for the Gaussian filter kernel. */
int32_t BlurRadius() const;
};
/**
* This class is used to store gradient stops, it can only be used with a
* matching DrawTarget. Not adhering to this condition will make a draw call
* fail.
*/
class GradientStops : public SupportsThreadSafeWeakPtr<GradientStops> {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GradientStops)
virtual ~GradientStops() = default;
virtual BackendType GetBackendType() const = 0;
virtual bool IsValid() const { return true; }
protected:
GradientStops() = default;
};
/**
* This is the base class for 'patterns'. Patterns describe the pixels used as
* the source for a masked composition operation that is done by the different
* drawing commands. These objects are not backend specific, however for
* example the gradient stops on a gradient pattern can be backend specific.
*/
class Pattern {
public:
virtual ~Pattern() = default;
virtual PatternType GetType() const = 0;
/** Instantiate a new clone with the same pattern type and values. Any
* internal strong references will be converted to weak references. */
virtual Pattern* CloneWeak() const { return nullptr; }
/** Whether the pattern holds an internal weak reference. */
virtual bool IsWeak() const { return false; }
/** Whether any internal weak references still point to a target. */
virtual bool IsValid() const { return true; }
/** Determine if the pattern type and values exactly match. */
virtual bool operator==(const Pattern& aOther) const = 0;
bool operator!=(const Pattern& aOther) const { return !(*this == aOther); }
protected:
Pattern() = default;
// Utility functions to check if a weak reference is still valid.
template <typename T>
static inline bool IsRefValid(const RefPtr<T>& aPtr) {
// RefPtrs are always valid.
return true;
}
template <typename T>
static inline bool IsRefValid(const ThreadSafeWeakPtr<T>& aPtr) {
// Weak refs are only valid if they aren't dead.
return !aPtr.IsDead();
}
};
class ColorPattern : public Pattern {
public:
// Explicit because consumers should generally use ToDeviceColor when
// creating a ColorPattern.
explicit ColorPattern(const DeviceColor& aColor) : mColor(aColor) {}
PatternType GetType() const override { return PatternType::COLOR; }
Pattern* CloneWeak() const override { return new ColorPattern(mColor); }
bool operator==(const Pattern& aOther) const override {
if (aOther.GetType() != PatternType::COLOR) {
return false;
}
const ColorPattern& other = static_cast<const ColorPattern&>(aOther);
return mColor == other.mColor;
}
DeviceColor mColor;
};
/**
* This class is used for Linear Gradient Patterns, the gradient stops are
* stored in a separate object and are backend dependent. This class itself
* may be used on the stack.
*/
template <template <typename> typename REF = RefPtr>
class LinearGradientPatternT : public Pattern {
typedef LinearGradientPatternT<ThreadSafeWeakPtr> Weak;
public:
/// For constructor parameter description, see member data documentation.
LinearGradientPatternT(const Point& aBegin, const Point& aEnd,
RefPtr<GradientStops> aStops,
const Matrix& aMatrix = Matrix())
: mBegin(aBegin),
mEnd(aEnd),
mStops(std::move(aStops)),
mMatrix(aMatrix) {}
PatternType GetType() const override { return PatternType::LINEAR_GRADIENT; }
Pattern* CloneWeak() const override {
return new Weak(mBegin, mEnd, do_AddRef(mStops), mMatrix);
}
bool IsWeak() const override {
return std::is_same<decltype(*this), Weak>::value;
}
bool IsValid() const override { return IsRefValid(mStops); }
template <template <typename> typename T>
bool operator==(const LinearGradientPatternT<T>& aOther) const {
return mBegin == aOther.mBegin && mEnd == aOther.mEnd &&
mStops == aOther.mStops && mMatrix.ExactlyEquals(aOther.mMatrix);
}
bool operator==(const Pattern& aOther) const override {
if (aOther.GetType() != PatternType::LINEAR_GRADIENT) {
return false;
}
return aOther.IsWeak()
? *this == static_cast<const Weak&>(aOther)
: *this == static_cast<const LinearGradientPatternT<>&>(aOther);
}
Point mBegin; //!< Start of the linear gradient
Point mEnd; /**< End of the linear gradient - NOTE: In the case
of a zero length gradient it will act as the
color of the last stop. */
REF<GradientStops> mStops; /**< GradientStops object for this gradient, this
should match the backend type of the draw
target this pattern will be used with. */
Matrix mMatrix; /**< A matrix that transforms the pattern into
user space */
};
typedef LinearGradientPatternT<> LinearGradientPattern;
/**
* This class is used for Radial Gradient Patterns, the gradient stops are
* stored in a separate object and are backend dependent. This class itself
* may be used on the stack.
*/
template <template <typename> typename REF = RefPtr>
class RadialGradientPatternT : public Pattern {
typedef RadialGradientPatternT<ThreadSafeWeakPtr> Weak;
public:
/// For constructor parameter description, see member data documentation.
RadialGradientPatternT(const Point& aCenter1, const Point& aCenter2,
Float aRadius1, Float aRadius2,
RefPtr<GradientStops> aStops,
const Matrix& aMatrix = Matrix())
: mCenter1(aCenter1),
mCenter2(aCenter2),
mRadius1(aRadius1),
mRadius2(aRadius2),
mStops(std::move(aStops)),
mMatrix(aMatrix) {}
PatternType GetType() const override { return PatternType::RADIAL_GRADIENT; }
Pattern* CloneWeak() const override {
return new Weak(mCenter1, mCenter2, mRadius1, mRadius2, do_AddRef(mStops),
mMatrix);
}
bool IsWeak() const override {
return std::is_same<decltype(*this), Weak>::value;
}
bool IsValid() const override { return IsRefValid(mStops); }
template <template <typename> typename T>
bool operator==(const RadialGradientPatternT<T>& aOther) const {
return mCenter1 == aOther.mCenter1 && mCenter2 == aOther.mCenter2 &&
mRadius1 == aOther.mRadius1 && mRadius2 == aOther.mRadius2 &&
mStops == aOther.mStops && mMatrix.ExactlyEquals(aOther.mMatrix);
}
bool operator==(const Pattern& aOther) const override {
if (aOther.GetType() != PatternType::RADIAL_GRADIENT) {
return false;
}
return aOther.IsWeak()
? *this == static_cast<const Weak&>(aOther)
: *this == static_cast<const RadialGradientPatternT<>&>(aOther);
}
Point mCenter1; //!< Center of the inner (focal) circle.
Point mCenter2; //!< Center of the outer circle.
Float mRadius1; //!< Radius of the inner (focal) circle.
Float mRadius2; //!< Radius of the outer circle.
REF<GradientStops> mStops; /**< GradientStops object for this gradient, this
should match the backend type of the draw
target this pattern will be used with. */
Matrix mMatrix; //!< A matrix that transforms the pattern into user space
};
typedef RadialGradientPatternT<> RadialGradientPattern;
/**
* This class is used for Conic Gradient Patterns, the gradient stops are
* stored in a separate object and are backend dependent. This class itself
* may be used on the stack.
*/
template <template <typename> typename REF = RefPtr>
class ConicGradientPatternT : public Pattern {
typedef ConicGradientPatternT<ThreadSafeWeakPtr> Weak;
public:
/// For constructor parameter description, see member data documentation.
ConicGradientPatternT(const Point& aCenter, Float aAngle, Float aStartOffset,
Float aEndOffset, RefPtr<GradientStops> aStops,
const Matrix& aMatrix = Matrix())
: mCenter(aCenter),
mAngle(aAngle),
mStartOffset(aStartOffset),
mEndOffset(aEndOffset),
mStops(std::move(aStops)),
mMatrix(aMatrix) {}
PatternType GetType() const override { return PatternType::CONIC_GRADIENT; }
Pattern* CloneWeak() const override {
return new Weak(mCenter, mAngle, mStartOffset, mEndOffset,
do_AddRef(mStops), mMatrix);
}
bool IsWeak() const override {
return std::is_same<decltype(*this), Weak>::value;
}
bool IsValid() const override { return IsRefValid(mStops); }
template <template <typename> typename T>
bool operator==(const ConicGradientPatternT<T>& aOther) const {
return mCenter == aOther.mCenter && mAngle == aOther.mAngle &&
mStartOffset == aOther.mStartOffset &&
mEndOffset == aOther.mEndOffset && mStops == aOther.mStops &&
mMatrix.ExactlyEquals(aOther.mMatrix);
}
bool operator==(const Pattern& aOther) const override {
if (aOther.GetType() != PatternType::CONIC_GRADIENT) {
return false;
}
return aOther.IsWeak()
? *this == static_cast<const Weak&>(aOther)
: *this == static_cast<const ConicGradientPatternT<>&>(aOther);
}
Point mCenter; //!< Center of the gradient
Float mAngle; //!< Start angle of gradient
Float mStartOffset; // Offset of first stop
Float mEndOffset; // Offset of last stop
REF<GradientStops> mStops; /**< GradientStops object for this gradient, this
should match the backend type of the draw
target this pattern will be used with. */
Matrix mMatrix; //!< A matrix that transforms the pattern into user space
};
typedef ConicGradientPatternT<> ConicGradientPattern;
/**
* This class is used for Surface Patterns, they wrap a surface and a
* repetition mode for the surface. This may be used on the stack.
*/
template <template <typename> typename REF = RefPtr>
class SurfacePatternT : public Pattern {
typedef SurfacePatternT<ThreadSafeWeakPtr> Weak;
public:
/// For constructor parameter description, see member data documentation.
SurfacePatternT(RefPtr<SourceSurface> aSourceSurface, ExtendMode aExtendMode,
const Matrix& aMatrix = Matrix(),
SamplingFilter aSamplingFilter = SamplingFilter::GOOD,
const IntRect& aSamplingRect = IntRect())
: mSurface(std::move(aSourceSurface)),
mExtendMode(aExtendMode),
mSamplingFilter(aSamplingFilter),
mMatrix(aMatrix),
mSamplingRect(aSamplingRect) {}
PatternType GetType() const override { return PatternType::SURFACE; }
Pattern* CloneWeak() const override {
return new Weak(do_AddRef(mSurface), mExtendMode, mMatrix, mSamplingFilter,
mSamplingRect);
}
bool IsWeak() const override {
return std::is_same<decltype(*this), Weak>::value;
}
bool IsValid() const override { return IsRefValid(mSurface); }
template <template <typename> typename T>
bool operator==(const SurfacePatternT<T>& aOther) const {
return mSurface == aOther.mSurface && mExtendMode == aOther.mExtendMode &&
mSamplingFilter == aOther.mSamplingFilter &&
mMatrix.ExactlyEquals(aOther.mMatrix) &&
mSamplingRect.IsEqualEdges(aOther.mSamplingRect);
}
bool operator==(const Pattern& aOther) const override {
if (aOther.GetType() != PatternType::SURFACE) {
return false;
}
return aOther.IsWeak()
? *this == static_cast<const Weak&>(aOther)
: *this == static_cast<const SurfacePatternT<>&>(aOther);
}
REF<SourceSurface> mSurface; //!< Surface to use for drawing
ExtendMode mExtendMode; /**< This determines how the image is extended
outside the bounds of the image */
SamplingFilter
mSamplingFilter; //!< Resampling filter for resampling the image.
Matrix mMatrix; //!< Transforms the pattern into user space
IntRect mSamplingRect; /**< Rect that must not be sampled outside of,
or an empty rect if none has been
specified. */
};
typedef SurfacePatternT<> SurfacePattern;
class StoredPattern;
static const int32_t kReasonableSurfaceSize = 8192;
/**
* This is the base class for source surfaces. These objects are surfaces
* which may be used as a source in a SurfacePattern or a DrawSurface call.
* They cannot be drawn to directly.
*
* Although SourceSurface has thread-safe refcount, some SourceSurface cannot
* be used on random threads at the same time. Only DataSourceSurface can be
* used on random threads now. This will be fixed in the future. Eventually
* all SourceSurface should be thread-safe.
*/
class SourceSurface : public SupportsThreadSafeWeakPtr<SourceSurface> {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurface)
virtual ~SourceSurface() = default;
virtual SurfaceType GetType() const = 0;
virtual IntSize GetSize() const = 0;
/* GetRect is useful for when the underlying surface doesn't actually
* have a backing store starting at 0, 0. e.g. SourceSurfaceOffset */
virtual IntRect GetRect() const { return IntRect(IntPoint(0, 0), GetSize()); }
virtual SurfaceFormat GetFormat() const = 0;
/**
* Structure containing memory size information for the surface.
*/
struct SizeOfInfo {
SizeOfInfo()
: mHeapBytes(0),
mNonHeapBytes(0),
mUnknownBytes(0),
mExternalHandles(0),
mExternalId(0),
mTypes(0) {}
void Accumulate(const SizeOfInfo& aOther) {
mHeapBytes += aOther.mHeapBytes;
mNonHeapBytes += aOther.mNonHeapBytes;
mUnknownBytes += aOther.mUnknownBytes;
mExternalHandles += aOther.mExternalHandles;
if (aOther.mExternalId) {
mExternalId = aOther.mExternalId;
}
mTypes |= aOther.mTypes;
}
void AddType(SurfaceType aType) { mTypes |= 1 << uint32_t(aType); }
size_t mHeapBytes; // Bytes allocated on the heap.
size_t mNonHeapBytes; // Bytes allocated off the heap.
size_t mUnknownBytes; // Bytes allocated to either, but unknown.
size_t mExternalHandles; // Open handles for the surface.
uint64_t mExternalId; // External ID for WebRender, if available.
uint32_t mTypes; // Bit shifted values representing SurfaceType.
};
/**
* Get the size information of the underlying data buffer.
*/
virtual void SizeOfExcludingThis(MallocSizeOf aMallocSizeOf,
SizeOfInfo& aInfo) const {
// Default is to estimate the footprint based on its size/format.
auto size = GetSize();
auto format = GetFormat();
aInfo.AddType(GetType());
aInfo.mUnknownBytes = size.width * size.height * BytesPerPixel(format);
}
/** This returns false if some event has made this source surface invalid for
* usage with current DrawTargets. For example in the case of Direct2D this
* could return false if we have switched devices since this surface was
* created.
*/
virtual bool IsValid() const { return true; }
/**
* This returns true if it is the same underlying surface data, even if
* the objects are different (e.g. indirection due to
* DataSourceSurfaceWrapper).
*/
virtual bool Equals(SourceSurface* aOther, bool aSymmetric = true) {
return this == aOther ||
(aSymmetric && aOther && aOther->Equals(this, false));
}
/**
* This function will return true if the surface type matches that of a
* DataSourceSurface and if GetDataSurface will return the same object.
*/
bool IsDataSourceSurface() const {
switch (GetType()) {
case SurfaceType::DATA:
case SurfaceType::DATA_SHARED:
case SurfaceType::DATA_RECYCLING_SHARED:
case SurfaceType::DATA_ALIGNED:
case SurfaceType::DATA_SHARED_WRAPPER:
case SurfaceType::DATA_MAPPED:
case SurfaceType::SKIA:
case SurfaceType::WEBGL:
return true;
default:
return false;
}
}
/**
* This function will get a DataSourceSurface for this surface, a
* DataSourceSurface's data can be accessed directly.
*/
virtual already_AddRefed<DataSourceSurface> GetDataSurface() = 0;
/** This function will return a SourceSurface without any offset. */
virtual already_AddRefed<SourceSurface> GetUnderlyingSurface() {
RefPtr<SourceSurface> surface = this;
return surface.forget();
}
/** Tries to get this SourceSurface's native surface. This will fail if aType
* is not the type of this SourceSurface's native surface.
*/
virtual void* GetNativeSurface(NativeSurfaceType aType) { return nullptr; }
void AddUserData(UserDataKey* key, void* userData, void (*destroy)(void*)) {
mUserData.Add(key, userData, destroy);
}
void* GetUserData(UserDataKey* key) const { return mUserData.Get(key); }
void RemoveUserData(UserDataKey* key) { mUserData.RemoveAndDestroy(key); }
/** Tries to extract an optimal subrect for the surface. This may fail if the
* request can't be satisfied.
*/
virtual already_AddRefed<SourceSurface> ExtractSubrect(const IntRect& aRect) {
return nullptr;
}
protected:
friend class StoredPattern;
ThreadSafeUserData mUserData;
};
class DataSourceSurface : public SourceSurface {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DataSourceSurface, override)
DataSourceSurface() : mMapCount(0) {}
#ifdef DEBUG
virtual ~DataSourceSurface() { MOZ_ASSERT(mMapCount == 0); }
#endif
struct MappedSurface {
uint8_t* mData = nullptr;
int32_t mStride = 0;
};
enum MapType { READ, WRITE, READ_WRITE };
/**
* This is a scoped version of Map(). Map() is called in the constructor and
* Unmap() in the destructor. Use this for automatic unmapping of your data
* surfaces.
*
* Use IsMapped() to verify whether Map() succeeded or not.
*/
class ScopedMap final {
public:
ScopedMap(DataSourceSurface* aSurface, MapType aType)
: mSurface(aSurface), mIsMapped(aSurface->Map(aType, &mMap)) {}
ScopedMap(ScopedMap&& aOther)
: mSurface(std::move(aOther.mSurface)),
mMap(aOther.mMap),
mIsMapped(aOther.mIsMapped) {
aOther.mMap.mData = nullptr;
aOther.mIsMapped = false;
}
ScopedMap& operator=(ScopedMap&& aOther) {
if (mIsMapped) {
mSurface->Unmap();
}
mSurface = std::move(aOther.mSurface);
mMap = aOther.mMap;
mIsMapped = aOther.mIsMapped;
aOther.mMap.mData = nullptr;
aOther.mIsMapped = false;
return *this;
}
~ScopedMap() {
if (mIsMapped) {
mSurface->Unmap();
}
}
uint8_t* GetData() const {
MOZ_ASSERT(mIsMapped);
return mMap.mData;
}
int32_t GetStride() const {
MOZ_ASSERT(mIsMapped);
return mMap.mStride;
}
const MappedSurface* GetMappedSurface() const {
MOZ_ASSERT(mIsMapped);
return &mMap;
}
const DataSourceSurface* GetSurface() const {
MOZ_ASSERT(mIsMapped);
return mSurface;
}
bool IsMapped() const { return mIsMapped; }
private:
ScopedMap(const ScopedMap& aOther) = delete;
ScopedMap& operator=(const ScopedMap& aOther) = delete;
RefPtr<DataSourceSurface> mSurface;
MappedSurface mMap;
bool mIsMapped;
};
SurfaceType GetType() const override { return SurfaceType::DATA; }
/** @deprecated
* Get the raw bitmap data of the surface.
* Can return null if there was OOM allocating surface data.
*
* Deprecated means you shouldn't be using this!! Use Map instead.
* Please deny any reviews which add calls to this!
*/
virtual uint8_t* GetData() = 0;
/** @deprecated
* Stride of the surface, distance in bytes between the start of the image
* data belonging to row y and row y+1. This may be negative.
* Can return 0 if there was OOM allocating surface data.
*/
virtual int32_t Stride() = 0;
/**
* The caller is responsible for ensuring aMappedSurface is not null.
// Althought Map (and Moz2D in general) isn't normally threadsafe,
// we want to allow it for SourceSurfaceRawData since it should
// always be fine (for reading at least).
//
// This is the same as the base class implementation except using
// mMapCount instead of mIsMapped since that breaks for multithread.
//
// Once mfbt supports Monitors we should implement proper read/write
// locking to prevent write races.
*/
virtual bool Map(MapType, MappedSurface* aMappedSurface) {
aMappedSurface->mData = GetData();
aMappedSurface->mStride = Stride();
bool success = !!aMappedSurface->mData;
if (success) {
mMapCount++;
}
return success;
}
virtual void Unmap() {
mMapCount--;
MOZ_ASSERT(mMapCount >= 0);
}
/**
* Returns a DataSourceSurface with the same data as this one, but
* guaranteed to have surface->GetType() == SurfaceType::DATA.
*
* The returning surface might be null, because of OOM or gfx device reset.
* The caller needs to do null-check before using it.
*/
already_AddRefed<DataSourceSurface> GetDataSurface() override;
/**
* Returns whether or not the data was allocated on the heap. This should
* be used to determine if the memory needs to be cleared to 0.
*/
virtual bool OnHeap() const { return true; }
/**
* Yields a dirty rect of what has changed since it was last called.
*/
virtual Maybe<IntRect> TakeDirtyRect() { return Nothing(); }
/**
* Indicate a region which has changed in the surface.
*/
virtual void Invalidate(const IntRect& aDirtyRect) {}
protected:
Atomic<int32_t> mMapCount;
};
/** This is an abstract object that accepts path segments. */
class PathSink : public RefCounted<PathSink> {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathSink)
virtual ~PathSink() = default;
/** Move the current point in the path, any figure currently being drawn will
* be considered closed during fill operations, however when stroking the
* closing line segment will not be drawn.
*/
virtual void MoveTo(const Point& aPoint) = 0;
/** Add a linesegment to the current figure */
virtual void LineTo(const Point& aPoint) = 0;
/** Add a cubic bezier curve to the current figure */
virtual void BezierTo(const Point& aCP1, const Point& aCP2,
const Point& aCP3) = 0;
/** Add a quadratic bezier curve to the current figure */
virtual void QuadraticBezierTo(const Point& aCP1, const Point& aCP2) = 0;
/** Close the current figure, this will essentially generate a line segment
* from the current point to the starting point for the current figure
*/
virtual void Close() = 0;
/** Add an arc to the current figure */
virtual void Arc(const Point& aOrigin, float aRadius, float aStartAngle,
float aEndAngle, bool aAntiClockwise = false) = 0;
virtual Point CurrentPoint() const { return mCurrentPoint; }
virtual Point BeginPoint() const { return mBeginPoint; }
virtual void SetCurrentPoint(const Point& aPoint) { mCurrentPoint = aPoint; }
virtual void SetBeginPoint(const Point& aPoint) { mBeginPoint = aPoint; }
protected:
/** Point the current subpath is at - or where the next subpath will start
* if there is no active subpath.
*/
Point mCurrentPoint;
/** Position of the previous MoveTo operation. */
Point mBeginPoint;
};
class PathBuilder;
class FlattenedPath;
/** The path class is used to create (sets of) figures of any shape that can be
* filled or stroked to a DrawTarget
*/
class Path : public external::AtomicRefCounted<Path> {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(Path)
virtual ~Path();
virtual BackendType GetBackendType() const = 0;
/** This returns a PathBuilder object that contains a copy of the contents of
* this path and is still writable.
*/
inline already_AddRefed<PathBuilder> CopyToBuilder() const {
return CopyToBuilder(GetFillRule());
}
inline already_AddRefed<PathBuilder> TransformedCopyToBuilder(
const Matrix& aTransform) const {
return TransformedCopyToBuilder(aTransform, GetFillRule());
}
/** This returns a PathBuilder object that contains a copy of the contents of
* this path, converted to use the specified FillRule, and still writable.
*/
virtual already_AddRefed<PathBuilder> CopyToBuilder(
FillRule aFillRule) const = 0;
virtual already_AddRefed<PathBuilder> TransformedCopyToBuilder(
const Matrix& aTransform, FillRule aFillRule) const = 0;
/** This function checks if a point lies within a path. It allows passing a
* transform that will transform the path to the coordinate space in which
* aPoint is given.
*/
virtual bool ContainsPoint(const Point& aPoint,
const Matrix& aTransform) const = 0;
/** This function checks if a point lies within the stroke of a path using the
* specified strokeoptions. It allows passing a transform that will transform
* the path to the coordinate space in which aPoint is given.
*/
virtual bool StrokeContainsPoint(const StrokeOptions& aStrokeOptions,
const Point& aPoint,
const Matrix& aTransform) const = 0;
/** This functions gets the bounds of this path. These bounds are not
* guaranteed to be tight. A transform may be specified that gives the bounds
* after application of the transform.
*/
virtual Rect GetBounds(const Matrix& aTransform = Matrix()) const = 0;
/** This function gets the bounds of the stroke of this path using the
* specified strokeoptions. These bounds are not guaranteed to be tight.
* A transform may be specified that gives the bounds after application of
* the transform.
*/
virtual Rect GetStrokedBounds(const StrokeOptions& aStrokeOptions,
const Matrix& aTransform = Matrix()) const = 0;
/** Gets conservative bounds for the path, optionally stroked or transformed.
* This function will prioritize speed of computation over tightness of the
* computed bounds if the backend supports the distinction.
*/
virtual Rect GetFastBounds(
const Matrix& aTransform = Matrix(),
const StrokeOptions* aStrokeOptions = nullptr) const;
/** Take the contents of this path and stream it to another sink, this works
* regardless of the backend that might be used for the destination sink.
*/
virtual void StreamToSink(PathSink* aSink) const = 0;
/** This gets the fillrule this path's builder was created with. This is not
* mutable.
*/
virtual FillRule GetFillRule() const = 0;
virtual Float ComputeLength();
virtual Maybe<Rect> AsRect() const { return Nothing(); }
virtual Point ComputePointAtLength(Float aLength, Point* aTangent = nullptr);
virtual bool IsEmpty() const = 0;
protected:
Path();
void EnsureFlattenedPath();
RefPtr<FlattenedPath> mFlattenedPath;
};
/** The PathBuilder class allows path creation. Once finish is called on the
* pathbuilder it may no longer be written to.
*/
class PathBuilder : public PathSink {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathBuilder, override)
/** Finish writing to the path and return a Path object that can be used for
* drawing. Future use of the builder results in a crash!
*/
virtual already_AddRefed<Path> Finish() = 0;
virtual BackendType GetBackendType() const = 0;
virtual bool IsActive() const = 0;
};
struct Glyph {
uint32_t mIndex;
Point mPosition;
};
static inline bool operator==(const Glyph& aOne, const Glyph& aOther) {
return aOne.mIndex == aOther.mIndex && aOne.mPosition == aOther.mPosition;
}
/** This class functions as a glyph buffer that can be drawn to a DrawTarget.
* @todo XXX - This should probably contain the guts of gfxTextRun in the future
* as roc suggested. But for now it's a simple container for a glyph vector.
*/
struct GlyphBuffer {
const Glyph*
mGlyphs; //!< A pointer to a buffer of glyphs. Managed by the caller.
uint32_t mNumGlyphs; //!< Number of glyphs mGlyphs points to.
};
#ifdef MOZ_ENABLE_FREETYPE
class SharedFTFace;
/** SharedFTFaceData abstracts data that may be used to back a SharedFTFace.
* Its main function is to manage the lifetime of the data and ensure that it
* lasts as long as the face.
*/
class SharedFTFaceData {
public:
/** Utility for creating a new face from this data. */
virtual already_AddRefed<SharedFTFace> CloneFace(int aFaceIndex = 0) {
return nullptr;
}
/** Binds the data's lifetime to the face. */
virtual void BindData() = 0;
/** Signals that the data is no longer needed by a face. */
virtual void ReleaseData() = 0;
};
/** Wrapper class for ref-counted SharedFTFaceData that handles calling the
* appropriate ref-counting methods
*/
template <class T>
class SharedFTFaceRefCountedData : public SharedFTFaceData {
public:
void BindData() { static_cast<T*>(this)->AddRef(); }
void ReleaseData() { static_cast<T*>(this)->Release(); }
};
// Helper class used for clearing out user font data when FT font
// face is destroyed. Since multiple faces may use the same data, be
// careful to assure that the data is only cleared out when all uses
// expire. The font entry object contains a refptr to FTUserFontData and
// each FT face created from that font entry contains a refptr to that
// same FTUserFontData object.
// This is also attached to FT faces for installed fonts (recording the
// filename, rather than storing the font data) if variations are present.
class FTUserFontData final
: public mozilla::gfx::SharedFTFaceRefCountedData<FTUserFontData> {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(FTUserFontData)
FTUserFontData(const uint8_t* aData, uint32_t aLength)
: mFontData(aData), mLength(aLength) {}
explicit FTUserFontData(const char* aFilename) : mFilename(aFilename) {}
const uint8_t* FontData() const { return mFontData; }
already_AddRefed<mozilla::gfx::SharedFTFace> CloneFace(
int aFaceIndex = 0) override;
private:
~FTUserFontData() {
if (mFontData) {
free((void*)mFontData);
}
}
std::string mFilename;
const uint8_t* mFontData = nullptr;
uint32_t mLength = 0;
};
/** SharedFTFace is a shared wrapper around an FT_Face. It is ref-counted,
* unlike FT_Face itself, so that it may be shared among many users with
* RefPtr. Users should take care to lock SharedFTFace before accessing any
* FT_Face fields that may change to ensure exclusive access to it. It also
* allows backing data's lifetime to be bound to it via SharedFTFaceData so
* that the data will not disappear before the face does.
*/
class SharedFTFace : public external::AtomicRefCounted<SharedFTFace> {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SharedFTFace)
explicit SharedFTFace(FT_Face aFace, SharedFTFaceData* aData);
virtual ~SharedFTFace();
FT_Face GetFace() const { return mFace; }
SharedFTFaceData* GetData() const { return mData; }
/** Locks the face for exclusive access by a given owner. Returns false if
* the given owner is acquiring the lock for the first time, and true if
* the owner was the prior owner of the lock. Thus the return value can be
* used to do owner-specific initialization of the FT face such as setting
* a size or transform that may have been invalidated by a previous owner.
* If no owner is given, then the user should avoid modifying any state on
* the face so as not to invalidate the prior owner's modification.
*/
bool Lock(const void* aOwner = nullptr) MOZ_CAPABILITY_ACQUIRE(mLock) {
mLock.Lock();
return !aOwner || mLastLockOwner.exchange(aOwner) == aOwner;
}
void Unlock() MOZ_CAPABILITY_RELEASE(mLock) { mLock.Unlock(); }
/** Should be called when a lock owner is destroyed so that we don't have
* a dangling pointer to a destroyed owner.
*/
void ForgetLockOwner(const void* aOwner) {
if (aOwner) {
mLastLockOwner.compareExchange(aOwner, nullptr);
}
}
private:
FT_Face mFace;
SharedFTFaceData* mData;
Mutex mLock;
// Remember the last owner of the lock, even after unlocking, to allow users
// to avoid reinitializing state on the FT face if the last owner hasn't
// changed by the next time it is locked with the same owner.
Atomic<const void*> mLastLockOwner;
};
#endif
class UnscaledFont : public SupportsThreadSafeWeakPtr<UnscaledFont> {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(UnscaledFont)
virtual ~UnscaledFont();
virtual FontType GetType() const = 0;
static uint32_t DeletionCounter() { return sDeletionCounter; }
typedef void (*FontFileDataOutput)(const uint8_t* aData, uint32_t aLength,
uint32_t aIndex, void* aBaton);
typedef void (*FontInstanceDataOutput)(const uint8_t* aData, uint32_t aLength,
void* aBaton);
typedef void (*FontDescriptorOutput)(const uint8_t* aData, uint32_t aLength,
uint32_t aIndex, void* aBaton);
virtual bool GetFontFileData(FontFileDataOutput, void*) { return false; }
virtual bool GetFontInstanceData(FontInstanceDataOutput, void*) {
return false;
}
virtual bool GetFontDescriptor(FontDescriptorOutput, void*) { return false; }
virtual already_AddRefed<ScaledFont> CreateScaledFont(
Float aGlyphSize, const uint8_t* aInstanceData,
uint32_t aInstanceDataLength, const FontVariation* aVariations,
uint32_t aNumVariations) {
return nullptr;
}
virtual already_AddRefed<ScaledFont> CreateScaledFontFromWRFont(
Float aGlyphSize, const wr::FontInstanceOptions* aOptions,
const wr::FontInstancePlatformOptions* aPlatformOptions,
const FontVariation* aVariations, uint32_t aNumVariations) {
return CreateScaledFont(aGlyphSize, nullptr, 0, aVariations,
aNumVariations);
}
protected:
UnscaledFont() = default;
private:
static Atomic<uint32_t> sDeletionCounter;
};
/** This class is an abstraction of a backend/platform specific font object
* at a particular size. It is passed into text drawing calls to describe
* the font used for the drawing call.
*/
class ScaledFont : public SupportsThreadSafeWeakPtr<ScaledFont> {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(ScaledFont)
virtual ~ScaledFont();
virtual FontType GetType() const = 0;
virtual Float GetSize() const = 0;
virtual AntialiasMode GetDefaultAAMode() { return AntialiasMode::DEFAULT; }
static uint32_t DeletionCounter() { return sDeletionCounter; }
/** This allows getting a path that describes the outline of a set of glyphs.
* A target is passed in so that the guarantee is made the returned path
* can be used with any DrawTarget that has the same backend as the one
* passed in.
*/
virtual already_AddRefed<Path> GetPathForGlyphs(
const GlyphBuffer& aBuffer, const DrawTarget* aTarget) = 0;
/** This copies the path describing the glyphs into a PathBuilder. We use this
* API rather than a generic API to append paths because it allows easier
* implementation in some backends, and more efficient implementation in
* others.
*/
virtual void CopyGlyphsToBuilder(const GlyphBuffer& aBuffer,
PathBuilder* aBuilder,
const Matrix* aTransformHint = nullptr) = 0;
typedef void (*FontInstanceDataOutput)(const uint8_t* aData, uint32_t aLength,
const FontVariation* aVariations,
uint32_t aNumVariations, void* aBaton);
virtual bool GetFontInstanceData(FontInstanceDataOutput, void*) {
return false;
}
virtual bool GetWRFontInstanceOptions(
Maybe<wr::FontInstanceOptions>* aOutOptions,
Maybe<wr::FontInstancePlatformOptions>* aOutPlatformOptions,
std::vector<FontVariation>* aOutVariations) {
return false;
}
virtual bool CanSerialize() { return false; }
virtual bool HasVariationSettings() { return false; }
virtual bool MayUseBitmaps() { return false; }
virtual bool UseSubpixelPosition() const { return false; }
void AddUserData(UserDataKey* key, void* userData, void (*destroy)(void*)) {
mUserData.Add(key, userData, destroy);
}
void* GetUserData(UserDataKey* key) { return mUserData.Get(key); }
void RemoveUserData(UserDataKey* key) { mUserData.RemoveAndDestroy(key); }
const RefPtr<UnscaledFont>& GetUnscaledFont() const { return mUnscaledFont; }
virtual cairo_scaled_font_t* GetCairoScaledFont() { return nullptr; }
Float GetSyntheticObliqueAngle() const { return mSyntheticObliqueAngle; }
void SetSyntheticObliqueAngle(Float aAngle) {
mSyntheticObliqueAngle = aAngle;
}
protected:
explicit ScaledFont(const RefPtr<UnscaledFont>& aUnscaledFont)
: mUnscaledFont(aUnscaledFont), mSyntheticObliqueAngle(0.0f) {}
ThreadSafeUserData mUserData;
RefPtr<UnscaledFont> mUnscaledFont;
Float mSyntheticObliqueAngle;
private:
static Atomic<uint32_t> sDeletionCounter;
};
/**
* Derived classes hold a native font resource from which to create
* ScaledFonts.
*/
class NativeFontResource
: public external::AtomicRefCounted<NativeFontResource> {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(NativeFontResource)
/**
* Creates a UnscaledFont using the font corresponding to the index.
*
* @param aIndex index for the font within the resource.
* @param aInstanceData pointer to read-only buffer of any available instance
* data.
* @param aInstanceDataLength the size of the instance data.
* @return an already_addrefed UnscaledFont, containing nullptr if failed.
*/
virtual already_AddRefed<UnscaledFont> CreateUnscaledFont(
uint32_t aIndex, const uint8_t* aInstanceData,
uint32_t aInstanceDataLength) = 0;
NativeFontResource(size_t aDataLength);
virtual ~NativeFontResource();
static void RegisterMemoryReporter();
private:
size_t mDataLength;
};
/** This is the main class used for all the drawing. It is created through the
* factory and accepts drawing commands. The results of drawing to a target
* may be used either through a Snapshot or by flushing the target and directly
* accessing the backing store a DrawTarget was created with.
*/
class DrawTarget : public external::AtomicRefCounted<DrawTarget> {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawTarget)
DrawTarget()
: mTransformDirty(false),
mPermitSubpixelAA(false),
mFormat(SurfaceFormat::UNKNOWN) {}
virtual ~DrawTarget() = default;
virtual bool IsValid() const { return true; };
virtual DrawTargetType GetType() const = 0;
virtual BackendType GetBackendType() const = 0;
virtual bool IsRecording() const { return false; }
/**
* Method to generate hyperlink in PDF output (with appropriate backend).
*/
virtual void Link(const char* aDestination, const Rect& aRect) {}
virtual void Destination(const char* aDestination, const Point& aPoint) {}
/**
* Returns a SourceSurface which is a snapshot of the current contents of the
* DrawTarget. Multiple calls to Snapshot() without any drawing operations in
* between will normally return the same SourceSurface object.
*/
virtual already_AddRefed<SourceSurface> Snapshot() = 0;
/**
* Returns a SourceSurface which wraps the buffer backing the DrawTarget. The
* contents of the buffer may change if there are drawing operations after
* calling but only guarantees that it reflects the state at the time it was
* called.
*/
virtual already_AddRefed<SourceSurface> GetBackingSurface() {
return Snapshot();
}
// Snapshots the contents and returns an alpha mask
// based on the RGB values.
virtual already_AddRefed<SourceSurface> IntoLuminanceSource(
LuminanceType aLuminanceType, float aOpacity);
virtual IntSize GetSize() const = 0;
virtual IntRect GetRect() const { return IntRect(IntPoint(0, 0), GetSize()); }
/**
* If possible returns the bits to this DrawTarget for direct manipulation.
* While the bits is locked any modifications to this DrawTarget is forbidden.
* Release takes the original data pointer for safety.
*/
virtual bool LockBits(uint8_t** aData, IntSize* aSize, int32_t* aStride,
SurfaceFormat* aFormat, IntPoint* aOrigin = nullptr) {
return false;
}
virtual void ReleaseBits(uint8_t* aData) {}
/** Ensure that the DrawTarget backend has flushed all drawing operations to
* this draw target. This must be called before using the backing surface of
* this draw target outside of GFX 2D code.
*/
virtual void Flush() = 0;
/**
* Draw a surface to the draw target. Possibly doing partial drawing or
* applying scaling. No sampling happens outside the source.
*
* @param aSurface Source surface to draw
* @param aDest Destination rectangle that this drawing operation should draw
* to
* @param aSource Source rectangle in aSurface coordinates, this area of
* aSurface
* will be stretched to the size of aDest.
* @param aOptions General draw options that are applied to the operation
* @param aSurfOptions DrawSurface options that are applied
*/
virtual void DrawSurface(
SourceSurface* aSurface, const Rect& aDest, const Rect& aSource,
const DrawSurfaceOptions& aSurfOptions = DrawSurfaceOptions(),
const DrawOptions& aOptions = DrawOptions()) = 0;
virtual void DrawSurfaceDescriptor(
const layers::SurfaceDescriptor& aDesc,
const RefPtr<layers::Image>& aImageOfSurfaceDescriptor, const Rect& aDest,
const Rect& aSource,
const DrawSurfaceOptions& aSurfOptions = DrawSurfaceOptions(),
const DrawOptions& aOptions = DrawOptions()) {
MOZ_CRASH("GFX: DrawSurfaceDescriptor");
}
/**
* Draw a surface to the draw target, when the surface will be available
* at a later time. This is only valid for recording DrawTargets.
*
* This is considered fallible, and replaying this without making the surface
* available to the replay will just skip the draw.
*/
virtual void DrawDependentSurface(uint64_t aId, const Rect& aDest) {
MOZ_CRASH("GFX: DrawDependentSurface");
}
/**
* Draw the output of a FilterNode to the DrawTarget.
*
* @param aNode FilterNode to draw
* @param aSourceRect Source rectangle in FilterNode space to draw
* @param aDestPoint Destination point on the DrawTarget to draw the
* SourceRectangle of the filter output to
*/
virtual void DrawFilter(FilterNode* aNode, const Rect& aSourceRect,
const Point& aDestPoint,
const DrawOptions& aOptions = DrawOptions()) = 0;
/**
* Blend a surface to the draw target with a shadow. The shadow is drawn as a
* gaussian blur using a specified sigma. The shadow is clipped to the size
* of the input surface, so the input surface should contain a transparent
* border the size of the approximate coverage of the blur (3 * aSigma).
* NOTE: This function works in device space!
*
* @param aSurface Source surface to draw.
* @param aDest Destination point that this drawing operation should draw to.
* @param aShadow Description of shadow to be drawn.
* @param aOperator Composition operator used
*/
virtual void DrawSurfaceWithShadow(SourceSurface* aSurface,
const Point& aDest,
const ShadowOptions& aShadow,
CompositionOp aOperator) = 0;
/**
* Draws a shadow for the specified path, which may be optionally stroked.
*
* @param aPath The path to use for the shadow geometry.
* @param aPattern The pattern to use for filling the path.
* @param aShadow Description of shadow to be drawn.
* @param aOptions General drawing options to apply to drawing the path.
* @param aStrokeOptions Stroking parameters that control stroking of path
* geometry, if supplied.
*/
virtual void DrawShadow(const Path* aPath, const Pattern& aPattern,
const ShadowOptions& aShadow,
const DrawOptions& aOptions = DrawOptions(),
const StrokeOptions* aStrokeOptions = nullptr);
/**
* Clear a rectangle on the draw target to transparent black. This will
* respect the clipping region and transform.
*
* @param aRect Rectangle to clear
*/
virtual void ClearRect(const Rect& aRect) = 0;
/**
* This is essentially a 'memcpy' between two surfaces. It moves a pixel
* aligned area from the source surface unscaled directly onto the
* drawtarget. This ignores both transform and clip.
*
* @param aSurface Surface to copy from
* @param aSourceRect Source rectangle to be copied
* @param aDest Destination point to copy the surface to
*/
virtual void CopySurface(SourceSurface* aSurface, const IntRect& aSourceRect,
const IntPoint& aDestination) = 0;
/** @see CopySurface
* Same as CopySurface, except uses itself as the source.
*
* Some backends may be able to optimize this better
* than just taking a snapshot and using CopySurface.
*/
virtual void CopyRect(const IntRect& aSourceRect,
const IntPoint& aDestination) {
RefPtr<SourceSurface> source = Snapshot();
CopySurface(source, aSourceRect, aDestination);
}
/**
* Fill a rectangle on the DrawTarget with a certain source pattern.
*
* @param aRect Rectangle that forms the mask of this filling operation
* @param aPattern Pattern that forms the source of this filling operation
* @param aOptions Options that are applied to this operation
*/
virtual void FillRect(const Rect& aRect, const Pattern& aPattern,
const DrawOptions& aOptions = DrawOptions()) = 0;
/**
* Fill a rounded rectangle on the DrawTarget with a certain source pattern.
*
* @param aRect Rounded rectangle that forms the mask of this filling
* operation
* @param aPattern Pattern that forms the source of this filling operation
* @param aOptions Options that are applied to this operation
*/
virtual void FillRoundedRect(const RoundedRect& aRect,
const Pattern& aPattern,
const DrawOptions& aOptions = DrawOptions());
/**
* Stroke a rectangle on the DrawTarget with a certain source pattern.
*
* @param aRect Rectangle that forms the mask of this stroking operation
* @param aPattern Pattern that forms the source of this stroking operation
* @param aOptions Options that are applied to this operation
*/
virtual void StrokeRect(const Rect& aRect, const Pattern& aPattern,
const StrokeOptions& aStrokeOptions = StrokeOptions(),
const DrawOptions& aOptions = DrawOptions()) = 0;
/**
* Stroke a line on the DrawTarget with a certain source pattern.
*
* @param aStart Starting point of the line
* @param aEnd End point of the line
* @param aPattern Pattern that forms the source of this stroking operation
* @param aOptions Options that are applied to this operation
*/
virtual void StrokeLine(const Point& aStart, const Point& aEnd,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions = StrokeOptions(),
const DrawOptions& aOptions = DrawOptions()) = 0;
/**
* Stroke a circle on the DrawTarget with a certain source pattern.
*
* @param aCircle the parameters of the circle
* @param aPattern Pattern that forms the source of this stroking operation
* @param aOptions Options that are applied to this operation
*/
virtual void StrokeCircle(
const Point& aOrigin, float radius, const Pattern& aPattern,
const StrokeOptions& aStrokeOptions = StrokeOptions(),
const DrawOptions& aOptions = DrawOptions());
/**
* Stroke a path on the draw target with a certain source pattern.
*
* @param aPath Path that is to be stroked
* @param aPattern Pattern that should be used for the stroke
* @param aStrokeOptions Stroke options used for this operation
* @param aOptions Draw options used for this operation
*/
virtual void Stroke(const Path* aPath, const Pattern& aPattern,
const StrokeOptions& aStrokeOptions = StrokeOptions(),
const DrawOptions& aOptions = DrawOptions()) = 0;
/**
* Fill a path on the draw target with a certain source pattern.
*
* @param aPath Path that is to be filled
* @param aPattern Pattern that should be used for the fill
* @param aOptions Draw options used for this operation
*/
virtual void Fill(const Path* aPath, const Pattern& aPattern,
const DrawOptions& aOptions = DrawOptions()) = 0;
/**
* Fill a circle on the DrawTarget with a certain source pattern.
*
* @param aCircle the parameters of the circle
* @param aPattern Pattern that forms the source of this stroking operation
* @param aOptions Options that are applied to this operation
*/
virtual void FillCircle(const Point& aOrigin, float radius,
const Pattern& aPattern,
const DrawOptions& aOptions = DrawOptions());
/**
* Fill a series of glyphs on the draw target with a certain source pattern.
*/
virtual void FillGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer,
const Pattern& aPattern,
const DrawOptions& aOptions = DrawOptions()) = 0;
/**
* Stroke a series of glyphs on the draw target with a certain source pattern.
*/
virtual void StrokeGlyphs(
ScaledFont* aFont, const GlyphBuffer& aBuffer, const Pattern& aPattern,
const StrokeOptions& aStrokeOptions = StrokeOptions(),
const DrawOptions& aOptions = DrawOptions());
/**
* This takes a source pattern and a mask, and composites the source pattern
* onto the destination surface using the alpha channel of the mask pattern
* as a mask for the operation.
*
* @param aSource Source pattern
* @param aMask Mask pattern
* @param aOptions Drawing options
*/
virtual void Mask(const Pattern& aSource, const Pattern& aMask,
const DrawOptions& aOptions = DrawOptions()) = 0;
/**
* This takes a source pattern and a mask, and composites the source pattern
* onto the destination surface using the alpha channel of the mask source.
* The operation is bound by the extents of the mask.
*
* @param aSource Source pattern
* @param aMask Mask surface
* @param aOffset a transformed offset that the surface is masked at
* @param aOptions Drawing options
*/
virtual void MaskSurface(const Pattern& aSource, SourceSurface* aMask,
Point aOffset,
const DrawOptions& aOptions = DrawOptions()) = 0;
/**
* Draw aSurface using the 3D transform aMatrix. The DrawTarget's transform
* and clip are applied after the 3D transform.
*
* If the transform fails (i.e. because aMatrix is singular), false is
* returned and nothing is drawn.
*/
virtual bool Draw3DTransformedSurface(SourceSurface* aSurface,
const Matrix4x4& aMatrix);
/**
* Push a clip to the DrawTarget.
*
* @param aPath The path to clip to
*/
virtual void PushClip(const Path* aPath) = 0;
/**
* Push an axis-aligned rectangular clip to the DrawTarget. This rectangle
* is specified in user space.
*
* @param aRect The rect to clip to
*/
virtual void PushClipRect(const Rect& aRect) = 0;
/**
* Push a clip region specifed by the union of axis-aligned rectangular
* clips to the DrawTarget. These rectangles are specified in device space.
* This must be balanced by a corresponding call to PopClip within a layer.
*
* @param aRects The rects to clip to
* @param aCount The number of rectangles
*/
virtual void PushDeviceSpaceClipRects(const IntRect* aRects, uint32_t aCount);
/** Pop a clip from the DrawTarget. A pop without a corresponding push will
* be ignored.
*/
virtual void PopClip() = 0;
/**
* Push a 'layer' to the DrawTarget, a layer is a temporary surface that all
* drawing will be redirected to, this is used for example to support group
* opacity or the masking of groups. Clips must be balanced within a layer,
* i.e. between a matching PushLayer/PopLayer pair there must be as many
* PushClip(Rect) calls as there are PopClip calls.
*
* @param aOpaque Whether the layer will be opaque
* @param aOpacity Opacity of the layer
* @param aMask Mask applied to the layer
* @param aMaskTransform Transform applied to the layer mask
* @param aBounds Optional bounds in device space to which the layer is
* limited in size.
* @param aCopyBackground Whether to copy the background into the layer, this
* is only supported when aOpaque is true.
*/
virtual void PushLayer(bool aOpaque, Float aOpacity, SourceSurface* aMask,
const Matrix& aMaskTransform,
const IntRect& aBounds = IntRect(),
bool aCopyBackground = false) {
MOZ_CRASH("GFX: PushLayer");
}
/**
* Push a 'layer' to the DrawTarget, a layer is a temporary surface that all
* drawing will be redirected to, this is used for example to support group
* opacity or the masking of groups. Clips must be balanced within a layer,
* i.e. between a matching PushLayer/PopLayer pair there must be as many
* PushClip(Rect) calls as there are PopClip calls.
*
* @param aOpaque Whether the layer will be opaque
* @param aOpacity Opacity of the layer
* @param aMask Mask applied to the layer
* @param aMaskTransform Transform applied to the layer mask
* @param aBounds Optional bounds in device space to which the layer is
* limited in size.
* @param aCopyBackground Whether to copy the background into the layer, this
* is only supported when aOpaque is true.
*/
virtual void PushLayerWithBlend(bool aOpaque, Float aOpacity,
SourceSurface* aMask,
const Matrix& aMaskTransform,
const IntRect& aBounds = IntRect(),
bool aCopyBackground = false,
CompositionOp = CompositionOp::OP_OVER) {
MOZ_CRASH("GFX: PushLayerWithBlend");
}
/**
* This balances a call to PushLayer and proceeds to blend the layer back
* onto the background. This blend will blend the temporary surface back
* onto the target in device space using POINT sampling and operator over.
*/
virtual void PopLayer() { MOZ_CRASH("GFX: PopLayer"); }
/**
* Perform an in-place blur operation. This is only supported on data draw
* targets.
*/
virtual void Blur(const AlphaBoxBlur& aBlur);
/**
* Performs an in-place edge padding operation.
* aRegion is specified in device space.
*/
virtual void PadEdges(const IntRegion& aRegion);
/**
* Performs an in-place buffer unrotation operation.
*/
virtual bool Unrotate(IntPoint aRotation);
/**
* Create a SourceSurface optimized for use with this DrawTarget from
* existing bitmap data in memory.
*
* The SourceSurface does not take ownership of aData, and may be freed at any
* time.
*/
virtual already_AddRefed<SourceSurface> CreateSourceSurfaceFromData(
unsigned char* aData, const IntSize& aSize, int32_t aStride,
SurfaceFormat aFormat) const = 0;
/**
* Create a SourceSurface optimized for use with this DrawTarget from an
* arbitrary SourceSurface type supported by this backend. This may return
* aSourceSurface or some other existing surface.
*/
virtual already_AddRefed<SourceSurface> OptimizeSourceSurface(
SourceSurface* aSurface) const = 0;
virtual already_AddRefed<SourceSurface> OptimizeSourceSurfaceForUnknownAlpha(
SourceSurface* aSurface) const {
return OptimizeSourceSurface(aSurface);
}
/**
* Create a SourceSurface for a type of NativeSurface. This may fail if the
* draw target does not know how to deal with the type of NativeSurface passed
* in. If this succeeds, the SourceSurface takes the ownersip of the
* NativeSurface.
*/
virtual already_AddRefed<SourceSurface> CreateSourceSurfaceFromNativeSurface(
const NativeSurface& aSurface) const = 0;
/**
* Create a DrawTarget whose snapshot is optimized for use with this
* DrawTarget.
*/
virtual already_AddRefed<DrawTarget> CreateSimilarDrawTarget(
const IntSize& aSize, SurfaceFormat aFormat) const = 0;
/**
* Create a DrawTarget whose backing surface is optimized for use with this
* DrawTarget.
*/
virtual already_AddRefed<DrawTarget> CreateSimilarDrawTargetWithBacking(
const IntSize& aSize, SurfaceFormat aFormat) const {
return CreateSimilarDrawTarget(aSize, aFormat);
}
/**
* Create a DrawTarget whose snapshot is optimized for use with this
* DrawTarget and aFilter.
* @param aSource is the FilterNode that that will be attached to this
* surface.
* @param aSourceRect is the source rect that will be passed to DrawFilter
* @param aDestPoint is the dest point that will be passed to DrawFilter.
*/
virtual already_AddRefed<DrawTarget> CreateSimilarDrawTargetForFilter(
const IntSize& aSize, SurfaceFormat aFormat, FilterNode* aFilter,
FilterNode* aSource, const Rect& aSourceRect, const Point& aDestPoint) {
return CreateSimilarDrawTarget(aSize, aFormat);
}
/**
* Returns false if CreateSimilarDrawTarget would return null with the same
* parameters. May return true even in cases where CreateSimilarDrawTarget
* return null (i.e. this function returning false has meaning, but returning
* true doesn't guarantee anything).
*/
virtual bool CanCreateSimilarDrawTarget(const IntSize& aSize,
SurfaceFormat aFormat) const {
return true;
}
/**
* Create a draw target optimized for drawing a shadow.
*
* Note that aSigma is the blur radius that must be used when we draw the
* shadow. Also note that this doesn't affect the size of the allocated
* surface, the caller is still responsible for including the shadow area in
* its size.
*/
virtual already_AddRefed<DrawTarget> CreateShadowDrawTarget(
const IntSize& aSize, SurfaceFormat aFormat, float aSigma) const {
return CreateSimilarDrawTarget(aSize, aFormat);
}
/**
* Create a similar DrawTarget in the same space as this DrawTarget whose
* device size may be clipped based on the active clips intersected with
* aBounds (if it is not empty).
* aRect is a rectangle in user space.
*/
virtual RefPtr<DrawTarget> CreateClippedDrawTarget(const Rect& aBounds,
SurfaceFormat aFormat) = 0;
/**
* Create a similar draw target, but if the draw target is not backed by a
* raster backend (for example, it is capturing or recording), force it to
* create a raster target instead. This is intended for code that wants to
* cache pixels, and would have no effect if it were caching a recording.
*/
virtual RefPtr<DrawTarget> CreateSimilarRasterTarget(
const IntSize& aSize, SurfaceFormat aFormat) const {
return CreateSimilarDrawTarget(aSize, aFormat);
}
/**
* Create a path builder with the specified fillmode.
*
* We need the fill mode up front because of Direct2D.
* ID2D1SimplifiedGeometrySink requires the fill mode
* to be set before calling BeginFigure().
*/
virtual already_AddRefed<PathBuilder> CreatePathBuilder(
FillRule aFillRule = FillRule::FILL_WINDING) const = 0;
/**
* Create a GradientStops object that holds information about a set of
* gradient stops, this object is required for linear or radial gradient
* patterns to represent the color stops in the gradient.
*
* @param aStops An array of gradient stops
* @param aNumStops Number of stops in the array aStops
* @param aExtendNone This describes how to extend the stop color outside of
* the gradient area.
*/
virtual already_AddRefed<GradientStops> CreateGradientStops(
GradientStop* aStops, uint32_t aNumStops,
ExtendMode aExtendMode = ExtendMode::CLAMP) const = 0;
/**
* Create a FilterNode object that can be used to apply a filter to various
* inputs.
*
* @param aType Type of filter node to be created.
*/
virtual already_AddRefed<FilterNode> CreateFilter(FilterType aType) = 0;
Matrix GetTransform() const { return mTransform; }
/**
* Set a transform on the surface, this transform is applied at drawing time
* to both the mask and source of the operation.
*
* Performance note: For some backends it is expensive to change the current
* transform (because transforms affect a lot of the parts of the pipeline,
* so new transform change can result in a pipeline flush). To get around
* this, DrawTarget implementations buffer transform changes and try to only
* set the current transform on the backend when required. That tracking has
* its own performance impact though, and ideally callers would be smart
* enough not to require it. At a future date this method may stop this
* doing transform buffering so, if you're a consumer, please try to be smart
* about calling this method as little as possible. For example, instead of
* concatenating a translation onto the current transform then calling
* FillRect, try to integrate the translation into FillRect's aRect
* argument's x/y offset.
*/
virtual void SetTransform(const Matrix& aTransform) {
mTransform = aTransform;
mTransformDirty = true;
}
inline void ConcatTransform(const Matrix& aTransform) {
SetTransform(aTransform * Matrix(GetTransform()));
}
SurfaceFormat GetFormat() const { return mFormat; }
/** Tries to get a native surface for a DrawTarget, this may fail if the
* draw target cannot convert to this surface type.
*/
virtual void* GetNativeSurface(NativeSurfaceType aType) { return nullptr; }
virtual bool IsTiledDrawTarget() const { return false; }
virtual bool SupportsRegionClipping() const { return true; }
void AddUserData(UserDataKey* key, void* userData, void (*destroy)(void*)) {
mUserData.Add(key, userData, destroy);
}
void* GetUserData(UserDataKey* key) const { return mUserData.Get(key); }
void* RemoveUserData(UserDataKey* key) { return mUserData.Remove(key); }
/** Within this rectangle all pixels will be opaque by the time the result of
* this DrawTarget is first used for drawing. Either by the underlying surface
* being used as an input to external drawing, or Snapshot() being called.
* This rectangle is specified in device space.
*/
void SetOpaqueRect(const IntRect& aRect) { mOpaqueRect = aRect; }
const IntRect& GetOpaqueRect() const { return mOpaqueRect; }
virtual bool IsCurrentGroupOpaque() {
return GetFormat() == SurfaceFormat::B8G8R8X8;
}
virtual void SetPermitSubpixelAA(bool aPermitSubpixelAA) {
mPermitSubpixelAA = aPermitSubpixelAA;
}
bool GetPermitSubpixelAA() { return mPermitSubpixelAA; }
/**
* Mark the end of an Item in a DrawTargetRecording. These markers
* are used for merging recordings together.
*
* This should only be called on the 'root' DrawTargetRecording.
* Calling it on a child DrawTargetRecordings will cause confusion.
*
* Note: this is a bit of a hack. It might be better to just recreate
* the DrawTargetRecording.
*/
virtual void FlushItem(const IntRect& aBounds) {}
/**
* Ensures that no snapshot is still pointing to this DrawTarget's surface
* data.
*
* This can be useful if the DrawTarget is wrapped around data that it does
* not own, and for some reason the owner of the data has to make it
* temporarily unavailable without the DrawTarget knowing about it. This can
* cause costly surface copies, so it should not be used without a a good
* reason.
*/
virtual void DetachAllSnapshots() = 0;
/**
* Remove all clips in the DrawTarget.
*/
virtual bool RemoveAllClips() { return false; }
protected:
UserData mUserData;
Matrix mTransform;
IntRect mOpaqueRect;
mutable bool mTransformDirty : 1;
bool mPermitSubpixelAA : 1;
SurfaceFormat mFormat;
};
class DrawEventRecorder : public external::AtomicRefCounted<DrawEventRecorder> {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawEventRecorder)
virtual RecorderType GetRecorderType() const { return RecorderType::UNKNOWN; }
// returns true if there were any items in the recording
virtual bool Finish() = 0;
virtual ~DrawEventRecorder() = default;
};
struct Tile {
RefPtr<DrawTarget> mDrawTarget;
IntPoint mTileOrigin;
};
struct TileSet {
Tile* mTiles;
size_t mTileCount;
};
struct Config {
LogForwarder* mLogForwarder;
int32_t mMaxTextureSize;
int32_t mMaxAllocSize;
Config()
: mLogForwarder(nullptr),
mMaxTextureSize(kReasonableSurfaceSize),
mMaxAllocSize(52000000) {}
};
class GFX2D_API Factory {
using char_type = filesystem::Path::value_type;
public:
static void Init(const Config& aConfig);
static void ShutDown();
static bool HasSSE2();
static bool HasSSE4();
/**
* Returns false if any of the following are true:
*
* - the width/height of |sz| are less than or equal to zero
* - the width/height of |sz| are greater than |limit|
* - the number of bytes that need to be allocated for the surface is too
* big to fit in an int32_t, or bigger than |allocLimit|, if specifed
*
* To calculate the number of bytes that need to be allocated for the surface
* this function makes the conservative assumption that there need to be
* 4 bytes-per-pixel, and the stride alignment is 16 bytes.
*
* The reason for using int32_t rather than uint32_t is again to be
* conservative; some code has in the past and may in the future use signed
* integers to store buffer lengths etc.
*/
static bool CheckSurfaceSize(const IntSize& sz, int32_t limit = 0,
int32_t allocLimit = 0);
/** Make sure the given dimension satisfies the CheckSurfaceSize and is
* within 8k limit. The 8k value is chosen a bit randomly.
*/
static bool ReasonableSurfaceSize(const IntSize& aSize);
static bool AllowedSurfaceSize(const IntSize& aSize);
static already_AddRefed<DrawTarget> CreateDrawTargetForCairoSurface(
cairo_surface_t* aSurface, const IntSize& aSize,
SurfaceFormat* aFormat = nullptr);
static already_AddRefed<SourceSurface> CreateSourceSurfaceForCairoSurface(
cairo_surface_t* aSurface, const IntSize& aSize, SurfaceFormat aFormat);
static already_AddRefed<DrawTarget> CreateDrawTarget(BackendType aBackend,
const IntSize& aSize,
SurfaceFormat aFormat);
static already_AddRefed<PathBuilder> CreatePathBuilder(
BackendType aBackend, FillRule aFillRule = FillRule::FILL_WINDING);
/**
* Create a simple PathBuilder, which uses SKIA backend.
*/
static already_AddRefed<PathBuilder> CreateSimplePathBuilder();
static already_AddRefed<DrawTarget> CreateRecordingDrawTarget(
DrawEventRecorder* aRecorder, DrawTarget* aDT, IntRect aRect);
static already_AddRefed<DrawTarget> CreateDrawTargetForData(
BackendType aBackend, unsigned char* aData, const IntSize& aSize,
int32_t aStride, SurfaceFormat aFormat, bool aUninitialized = false);
#ifdef XP_DARWIN
static already_AddRefed<ScaledFont> CreateScaledFontForMacFont(
CGFontRef aCGFont, const RefPtr<UnscaledFont>& aUnscaledFont, Float aSize,
bool aUseFontSmoothing = true, bool aApplySyntheticBold = false,
bool aHasColorGlyphs = false);
#endif
#ifdef MOZ_WIDGET_GTK
static already_AddRefed<ScaledFont> CreateScaledFontForFontconfigFont(
const RefPtr<UnscaledFont>& aUnscaledFont, Float aSize,
RefPtr<SharedFTFace> aFace, FcPattern* aPattern);
#endif
#ifdef MOZ_WIDGET_ANDROID
static already_AddRefed<ScaledFont> CreateScaledFontForFreeTypeFont(
const RefPtr<UnscaledFont>& aUnscaledFont, Float aSize,
RefPtr<SharedFTFace> aFace, bool aApplySyntheticBold = false);
#endif
/**
* This creates a NativeFontResource from TrueType data.
*
* @param aData Pointer to the data
* @param aSize Size of the TrueType data
* @param aFontType Type of NativeFontResource that should be created.
* @param aFontContext Optional native font context to be used to create the
* NativeFontResource.
* @return a NativeFontResource of nullptr if failed.
*/
static already_AddRefed<NativeFontResource> CreateNativeFontResource(
uint8_t* aData, uint32_t aSize, FontType aFontType,
void* aFontContext = nullptr);
/**
* This creates an unscaled font of the given type based on font descriptor
* data retrieved from ScaledFont::GetFontDescriptor.
*/
static already_AddRefed<UnscaledFont> CreateUnscaledFontFromFontDescriptor(
FontType aType, const uint8_t* aData, uint32_t aDataLength,
uint32_t aIndex);
/**
* This creates a simple data source surface for a certain size. It allocates
* new memory for the surface. This memory is freed when the surface is
* destroyed. The caller is responsible for handing the case where nullptr
* is returned. The surface is not zeroed unless requested.
*/
static already_AddRefed<DataSourceSurface> CreateDataSourceSurface(
const IntSize& aSize, SurfaceFormat aFormat, bool aZero = false);
/**
* This creates a simple data source surface for a certain size with a
* specific stride, which must be large enough to fit all pixels.
* It allocates new memory for the surface. This memory is freed when
* the surface is destroyed. The caller is responsible for handling the case
* where nullptr is returned. The surface is not zeroed unless requested.
*/
static already_AddRefed<DataSourceSurface> CreateDataSourceSurfaceWithStride(
const IntSize& aSize, SurfaceFormat aFormat, int32_t aStride,
bool aZero = false);
typedef void (*SourceSurfaceDeallocator)(void* aClosure);
/**
* This creates a simple data source surface for some existing data. It will
* wrap this data and the data for this source surface.
*
* We can provide a custom destroying function for |aData|. This will be
* called in the surface dtor using |aDeallocator| and the |aClosure|. If
* there are errors during construction(return a nullptr surface), the caller
* is responsible for the deallocation.
*
* If there is no destroying function, the caller is responsible for
* deallocating the aData memory only after destruction of this
* DataSourceSurface.
*/
static already_AddRefed<DataSourceSurface> CreateWrappingDataSourceSurface(
uint8_t* aData, int32_t aStride, const IntSize& aSize,
SurfaceFormat aFormat, SourceSurfaceDeallocator aDeallocator = nullptr,
void* aClosure = nullptr);
static already_AddRefed<DataSourceSurface> CopyDataSourceSurface(
DataSourceSurface* aSource);
static void CopyDataSourceSurface(DataSourceSurface* aSource,
DataSourceSurface* aDest);
static uint32_t GetMaxSurfaceSize(BackendType aType);
static LogForwarder* GetLogForwarder() {
return sConfig ? sConfig->mLogForwarder : nullptr;
}
private:
static Config* sConfig;
public:
static void PurgeAllCaches();
static already_AddRefed<DrawTarget> CreateOffsetDrawTarget(
DrawTarget* aDrawTarget, IntPoint aTileOrigin);
static bool DoesBackendSupportDataDrawtarget(BackendType aType);
static void SetBGRSubpixelOrder(bool aBGR);
static bool GetBGRSubpixelOrder();
private:
static bool mBGRSubpixelOrder;
public:
static already_AddRefed<DrawTarget> CreateDrawTargetWithSkCanvas(
SkCanvas* aCanvas);
#ifdef MOZ_ENABLE_FREETYPE
static void SetFTLibrary(FT_Library aFTLibrary);
static FT_Library GetFTLibrary();
static FT_Library NewFTLibrary();
static void ReleaseFTLibrary(FT_Library aFTLibrary);
static void LockFTLibrary(FT_Library aFTLibrary);
static void UnlockFTLibrary(FT_Library aFTLibrary);
static FT_Face NewFTFace(FT_Library aFTLibrary, const char* aFileName,
int aFaceIndex);
static already_AddRefed<SharedFTFace> NewSharedFTFace(FT_Library aFTLibrary,
const char* aFilename,
int aFaceIndex);
static FT_Face NewFTFaceFromData(FT_Library aFTLibrary, const uint8_t* aData,
size_t aDataSize, int aFaceIndex);
static already_AddRefed<SharedFTFace> NewSharedFTFaceFromData(
FT_Library aFTLibrary, const uint8_t* aData, size_t aDataSize,
int aFaceIndex, SharedFTFaceData* aSharedData = nullptr);
static void ReleaseFTFace(FT_Face aFace);
static FT_Error LoadFTGlyph(FT_Face aFace, uint32_t aGlyphIndex,
int32_t aFlags);
private:
static FT_Library mFTLibrary;
static StaticMutex mFTLock;
public:
#endif
#ifdef WIN32
static already_AddRefed<DrawTarget> CreateDrawTargetForD3D11Texture(
ID3D11Texture2D* aTexture, SurfaceFormat aFormat);
/*
* Attempts to create and install a D2D1 device from the supplied Direct3D11
* device. Returns true on success, or false on failure and leaves the
* D2D1/Direct3D11 devices unset.
*/
static bool SetDirect3D11Device(ID3D11Device* aDevice);
static RefPtr<ID3D11Device> GetDirect3D11Device();
static RefPtr<ID2D1Device> GetD2D1Device(uint32_t* aOutSeqNo = nullptr);
static bool HasD2D1Device();
static RefPtr<IDWriteFactory> GetDWriteFactory();
static RefPtr<IDWriteFactory> EnsureDWriteFactory();
static bool SupportsD2D1();
static RefPtr<IDWriteFontCollection> GetDWriteSystemFonts(
bool aUpdate = false);
static RefPtr<ID2D1DeviceContext> GetD2DDeviceContext();
static uint64_t GetD2DVRAMUsageDrawTarget();
static uint64_t GetD2DVRAMUsageSourceSurface();
static void D2DCleanup();
static already_AddRefed<ScaledFont> CreateScaledFontForDWriteFont(
IDWriteFontFace* aFontFace, const gfxFontStyle* aStyle,
const RefPtr<UnscaledFont>& aUnscaledFont, Float aSize,
bool aUseEmbeddedBitmap, bool aUseMultistrikeBold, bool aGDIForced);
static already_AddRefed<ScaledFont> CreateScaledFontForGDIFont(
const void* aLogFont, const RefPtr<UnscaledFont>& aUnscaledFont,
Float aSize);
static void SetSystemTextQuality(uint8_t aQuality);
static already_AddRefed<DataSourceSurface>
CreateBGRA8DataSourceSurfaceForD3D11Texture(ID3D11Texture2D* aSrcTexture,
uint32_t aArrayIndex = 0);
static nsresult CreateSdbForD3D11Texture(
ID3D11Texture2D* aSrcTexture, const IntSize& aSrcSize,
layers::SurfaceDescriptorBuffer& aSdBuffer,
const std::function<layers::MemoryOrShmem(uint32_t)>& aAllocate);
static bool ReadbackTexture(layers::TextureData* aDestCpuTexture,
ID3D11Texture2D* aSrcTexture);
static bool ReadbackTexture(DataSourceSurface* aDestCpuTexture,
ID3D11Texture2D* aSrcTexture,
uint32_t aArrayIndex = 0);
private:
static StaticRefPtr<ID2D1Device> mD2D1Device;
static StaticRefPtr<ID3D11Device> mD3D11Device;
static StaticRefPtr<IDWriteFactory> mDWriteFactory;
static bool mDWriteFactoryInitialized;
static StaticRefPtr<IDWriteFontCollection> mDWriteSystemFonts;
static StaticRefPtr<ID2D1DeviceContext> mMTDC;
static StaticRefPtr<ID2D1DeviceContext> mOffMTDC;
static bool ReadbackTexture(uint8_t* aDestData, int32_t aDestStride,
ID3D11Texture2D* aSrcTexture);
// DestTextureT can be TextureData or DataSourceSurface.
template <typename DestTextureT>
static bool ConvertSourceAndRetryReadback(DestTextureT* aDestCpuTexture,
ID3D11Texture2D* aSrcTexture,
uint32_t aArrayIndex = 0);
protected:
// This guards access to the singleton devices above, as well as the
// singleton devices in DrawTargetD2D1.
static StaticMutex mDeviceLock;
// This synchronizes access between different D2D drawtargets and their
// implied dependency graph.
static StaticMutex mDTDependencyLock;
friend class DrawTargetD2D1;
#endif // WIN32
};
class MOZ_RAII AutoSerializeWithMoz2D final {
public:
explicit AutoSerializeWithMoz2D(BackendType aBackendType);
~AutoSerializeWithMoz2D();
private:
#if defined(WIN32)
RefPtr<ID2D1Multithread> mMT;
#endif
};
} // namespace gfx
} // namespace mozilla
#endif // _MOZILLA_GFX_2D_H
|