summaryrefslogtreecommitdiffstats
path: root/gfx/angle/checkout/src/common/PackedEnums.h
blob: 81fa6d6f4263a45a3f832e16e3c1c318e9392ad2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
// Copyright 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PackedGLEnums_autogen.h:
//   Declares ANGLE-specific enums classes for GLEnum and functions operating
//   on them.

#ifndef COMMON_PACKEDGLENUMS_H_
#define COMMON_PACKEDGLENUMS_H_

#include "common/PackedEGLEnums_autogen.h"
#include "common/PackedGLEnums_autogen.h"

#include <array>
#include <bitset>
#include <cstddef>

#include <EGL/egl.h>

#include "common/bitset_utils.h"

namespace angle
{

// Return the number of elements of a packed enum, including the InvalidEnum element.
template <typename E>
constexpr size_t EnumSize()
{
    using UnderlyingType = typename std::underlying_type<E>::type;
    return static_cast<UnderlyingType>(E::EnumCount);
}

// Implementation of AllEnums which allows iterating over all the possible values for a packed enums
// like so:
//     for (auto value : AllEnums<MyPackedEnum>()) {
//         // Do something with the enum.
//     }

template <typename E>
class EnumIterator final
{
  private:
    using UnderlyingType = typename std::underlying_type<E>::type;

  public:
    EnumIterator(E value) : mValue(static_cast<UnderlyingType>(value)) {}
    EnumIterator &operator++()
    {
        mValue++;
        return *this;
    }
    bool operator==(const EnumIterator &other) const { return mValue == other.mValue; }
    bool operator!=(const EnumIterator &other) const { return mValue != other.mValue; }
    E operator*() const { return static_cast<E>(mValue); }

  private:
    UnderlyingType mValue;
};

template <typename E, size_t MaxSize = EnumSize<E>()>
struct AllEnums
{
    EnumIterator<E> begin() const { return {static_cast<E>(0)}; }
    EnumIterator<E> end() const { return {static_cast<E>(MaxSize)}; }
};

// PackedEnumMap<E, T> is like an std::array<T, E::EnumCount> but is indexed with enum values. It
// implements all of the std::array interface except with enum values instead of indices.
template <typename E, typename T, size_t MaxSize = EnumSize<E>()>
class PackedEnumMap
{
    using UnderlyingType = typename std::underlying_type<E>::type;
    using Storage        = std::array<T, MaxSize>;

  public:
    using InitPair = std::pair<E, T>;

    constexpr PackedEnumMap() = default;

    constexpr PackedEnumMap(std::initializer_list<InitPair> init) : mPrivateData{}
    {
        // We use a for loop instead of range-for to work around a limitation in MSVC.
        for (const InitPair *it = init.begin(); it != init.end(); ++it)
        {
            mPrivateData[static_cast<UnderlyingType>(it->first)] = it->second;
        }
    }

    // types:
    using value_type      = T;
    using pointer         = T *;
    using const_pointer   = const T *;
    using reference       = T &;
    using const_reference = const T &;

    using size_type       = size_t;
    using difference_type = ptrdiff_t;

    using iterator               = typename Storage::iterator;
    using const_iterator         = typename Storage::const_iterator;
    using reverse_iterator       = std::reverse_iterator<iterator>;
    using const_reverse_iterator = std::reverse_iterator<const_iterator>;

    // No explicit construct/copy/destroy for aggregate type
    void fill(const T &u) { mPrivateData.fill(u); }
    void swap(PackedEnumMap<E, T, MaxSize> &a) noexcept { mPrivateData.swap(a.mPrivateData); }

    // iterators:
    iterator begin() noexcept { return mPrivateData.begin(); }
    const_iterator begin() const noexcept { return mPrivateData.begin(); }
    iterator end() noexcept { return mPrivateData.end(); }
    const_iterator end() const noexcept { return mPrivateData.end(); }

    reverse_iterator rbegin() noexcept { return mPrivateData.rbegin(); }
    const_reverse_iterator rbegin() const noexcept { return mPrivateData.rbegin(); }
    reverse_iterator rend() noexcept { return mPrivateData.rend(); }
    const_reverse_iterator rend() const noexcept { return mPrivateData.rend(); }

    // capacity:
    constexpr size_type size() const noexcept { return mPrivateData.size(); }
    constexpr size_type max_size() const noexcept { return mPrivateData.max_size(); }
    constexpr bool empty() const noexcept { return mPrivateData.empty(); }

    // element access:
    reference operator[](E n)
    {
        ASSERT(static_cast<size_t>(n) < mPrivateData.size());
        return mPrivateData[static_cast<UnderlyingType>(n)];
    }

    constexpr const_reference operator[](E n) const
    {
        ASSERT(static_cast<size_t>(n) < mPrivateData.size());
        return mPrivateData[static_cast<UnderlyingType>(n)];
    }

    const_reference at(E n) const { return mPrivateData.at(static_cast<UnderlyingType>(n)); }
    reference at(E n) { return mPrivateData.at(static_cast<UnderlyingType>(n)); }

    reference front() { return mPrivateData.front(); }
    const_reference front() const { return mPrivateData.front(); }
    reference back() { return mPrivateData.back(); }
    const_reference back() const { return mPrivateData.back(); }

    T *data() noexcept { return mPrivateData.data(); }
    const T *data() const noexcept { return mPrivateData.data(); }

    bool operator==(const PackedEnumMap &rhs) const { return mPrivateData == rhs.mPrivateData; }
    bool operator!=(const PackedEnumMap &rhs) const { return mPrivateData != rhs.mPrivateData; }

    template <typename SubT = T>
    typename std::enable_if<std::is_integral<SubT>::value>::type operator+=(
        const PackedEnumMap<E, SubT, MaxSize> &rhs)
    {
        for (E e : AllEnums<E, MaxSize>())
        {
            at(e) += rhs[e];
        }
    }

  private:
    Storage mPrivateData;
};

// PackedEnumBitSetE> is like an std::bitset<E::EnumCount> but is indexed with enum values. It
// implements the std::bitset interface except with enum values instead of indices.
template <typename E, typename DataT = uint32_t>
using PackedEnumBitSet = BitSetT<EnumSize<E>(), DataT, E>;

}  // namespace angle

namespace gl
{

TextureType TextureTargetToType(TextureTarget target);
TextureTarget NonCubeTextureTypeToTarget(TextureType type);

TextureTarget CubeFaceIndexToTextureTarget(size_t face);
size_t CubeMapTextureTargetToFaceIndex(TextureTarget target);
bool IsCubeMapFaceTarget(TextureTarget target);

constexpr TextureTarget kCubeMapTextureTargetMin = TextureTarget::CubeMapPositiveX;
constexpr TextureTarget kCubeMapTextureTargetMax = TextureTarget::CubeMapNegativeZ;
constexpr TextureTarget kAfterCubeMapTextureTargetMax =
    static_cast<TextureTarget>(static_cast<uint8_t>(kCubeMapTextureTargetMax) + 1);
struct AllCubeFaceTextureTargets
{
    angle::EnumIterator<TextureTarget> begin() const { return kCubeMapTextureTargetMin; }
    angle::EnumIterator<TextureTarget> end() const { return kAfterCubeMapTextureTargetMax; }
};

constexpr std::array<ShaderType, 2> kAllGLES2ShaderTypes = {ShaderType::Vertex,
                                                            ShaderType::Fragment};

constexpr ShaderType kShaderTypeMin = ShaderType::Vertex;
constexpr ShaderType kShaderTypeMax = ShaderType::Compute;
constexpr ShaderType kAfterShaderTypeMax =
    static_cast<ShaderType>(static_cast<uint8_t>(kShaderTypeMax) + 1);
struct AllShaderTypes
{
    angle::EnumIterator<ShaderType> begin() const { return kShaderTypeMin; }
    angle::EnumIterator<ShaderType> end() const { return kAfterShaderTypeMax; }
};

constexpr size_t kGraphicsShaderCount = static_cast<size_t>(ShaderType::EnumCount) - 1u;
// Arrange the shader types in the order of rendering pipeline
constexpr std::array<ShaderType, kGraphicsShaderCount> kAllGraphicsShaderTypes = {
    ShaderType::Vertex, ShaderType::TessControl, ShaderType::TessEvaluation, ShaderType::Geometry,
    ShaderType::Fragment};

using ShaderBitSet = angle::PackedEnumBitSet<ShaderType, uint8_t>;
static_assert(sizeof(ShaderBitSet) == sizeof(uint8_t), "Unexpected size");

template <typename T>
using ShaderMap = angle::PackedEnumMap<ShaderType, T>;

const char *ShaderTypeToString(ShaderType shaderType);

TextureType SamplerTypeToTextureType(GLenum samplerType);
TextureType ImageTypeToTextureType(GLenum imageType);

bool IsMultisampled(gl::TextureType type);
bool IsArrayTextureType(gl::TextureType type);

bool IsStaticBufferUsage(BufferUsage useage);

enum class PrimitiveMode : uint8_t
{
    Points                 = 0x0,
    Lines                  = 0x1,
    LineLoop               = 0x2,
    LineStrip              = 0x3,
    Triangles              = 0x4,
    TriangleStrip          = 0x5,
    TriangleFan            = 0x6,
    Unused1                = 0x7,
    Unused2                = 0x8,
    Unused3                = 0x9,
    LinesAdjacency         = 0xA,
    LineStripAdjacency     = 0xB,
    TrianglesAdjacency     = 0xC,
    TriangleStripAdjacency = 0xD,
    Patches                = 0xE,

    InvalidEnum = 0xF,
    EnumCount   = 0xF,
};

template <>
constexpr PrimitiveMode FromGLenum<PrimitiveMode>(GLenum from)
{
    if (from >= static_cast<GLenum>(PrimitiveMode::EnumCount))
    {
        return PrimitiveMode::InvalidEnum;
    }

    return static_cast<PrimitiveMode>(from);
}

constexpr GLenum ToGLenum(PrimitiveMode from)
{
    return static_cast<GLenum>(from);
}

static_assert(ToGLenum(PrimitiveMode::Points) == GL_POINTS, "PrimitiveMode violation");
static_assert(ToGLenum(PrimitiveMode::Lines) == GL_LINES, "PrimitiveMode violation");
static_assert(ToGLenum(PrimitiveMode::LineLoop) == GL_LINE_LOOP, "PrimitiveMode violation");
static_assert(ToGLenum(PrimitiveMode::LineStrip) == GL_LINE_STRIP, "PrimitiveMode violation");
static_assert(ToGLenum(PrimitiveMode::Triangles) == GL_TRIANGLES, "PrimitiveMode violation");
static_assert(ToGLenum(PrimitiveMode::TriangleStrip) == GL_TRIANGLE_STRIP,
              "PrimitiveMode violation");
static_assert(ToGLenum(PrimitiveMode::TriangleFan) == GL_TRIANGLE_FAN, "PrimitiveMode violation");
static_assert(ToGLenum(PrimitiveMode::LinesAdjacency) == GL_LINES_ADJACENCY,
              "PrimitiveMode violation");
static_assert(ToGLenum(PrimitiveMode::LineStripAdjacency) == GL_LINE_STRIP_ADJACENCY,
              "PrimitiveMode violation");
static_assert(ToGLenum(PrimitiveMode::TrianglesAdjacency) == GL_TRIANGLES_ADJACENCY,
              "PrimitiveMode violation");
static_assert(ToGLenum(PrimitiveMode::TriangleStripAdjacency) == GL_TRIANGLE_STRIP_ADJACENCY,
              "PrimitiveMode violation");

std::ostream &operator<<(std::ostream &os, PrimitiveMode value);

enum class DrawElementsType : size_t
{
    UnsignedByte  = 0,
    UnsignedShort = 1,
    UnsignedInt   = 2,
    InvalidEnum   = 3,
    EnumCount     = 3,
};

template <>
constexpr DrawElementsType FromGLenum<DrawElementsType>(GLenum from)
{

    GLenum scaled = (from - GL_UNSIGNED_BYTE);
    // This code sequence generates a ROR instruction on x86/arm. We want to check if the lowest bit
    // of scaled is set and if (scaled >> 1) is greater than a non-pot value. If we rotate the
    // lowest bit to the hightest bit both conditions can be checked with a single test.
    static_assert(sizeof(GLenum) == 4, "Update (scaled << 31) to sizeof(GLenum) * 8 - 1");
    GLenum packed = (scaled >> 1) | (scaled << 31);

    // operator ? with a simple assignment usually translates to a cmov instruction and thus avoids
    // a branch.
    packed = (packed >= static_cast<GLenum>(DrawElementsType::EnumCount))
                 ? static_cast<GLenum>(DrawElementsType::InvalidEnum)
                 : packed;

    return static_cast<DrawElementsType>(packed);
}

constexpr GLenum ToGLenum(DrawElementsType from)
{
    return ((static_cast<GLenum>(from) << 1) + GL_UNSIGNED_BYTE);
}

#define ANGLE_VALIDATE_PACKED_ENUM(type, packed, glenum)                 \
    static_assert(ToGLenum(type::packed) == glenum, #type " violation"); \
    static_assert(FromGLenum<type>(glenum) == type::packed, #type " violation")

ANGLE_VALIDATE_PACKED_ENUM(DrawElementsType, UnsignedByte, GL_UNSIGNED_BYTE);
ANGLE_VALIDATE_PACKED_ENUM(DrawElementsType, UnsignedShort, GL_UNSIGNED_SHORT);
ANGLE_VALIDATE_PACKED_ENUM(DrawElementsType, UnsignedInt, GL_UNSIGNED_INT);

std::ostream &operator<<(std::ostream &os, DrawElementsType value);

enum class BlendEquationType
{
    Add             = 0,  // GLenum == 0x8006
    Min             = 1,  // GLenum == 0x8007
    Max             = 2,  // GLenum == 0x8008
    Unused          = 3,
    Subtract        = 4,  // GLenum == 0x800A
    ReverseSubtract = 5,  // GLenum == 0x800B

    Multiply   = 6,   // GLenum == 0x9294
    Screen     = 7,   // GLenum == 0x9295
    Overlay    = 8,   // GLenum == 0x9296
    Darken     = 9,   // GLenum == 0x9297
    Lighten    = 10,  // GLenum == 0x9298
    Colordodge = 11,  // GLenum == 0x9299
    Colorburn  = 12,  // GLenum == 0x929A
    Hardlight  = 13,  // GLenum == 0x929B
    Softlight  = 14,  // GLenum == 0x929C
    Unused2    = 15,
    Difference = 16,  // GLenum == 0x929E
    Unused3    = 17,
    Exclusion  = 18,  // GLenum == 0x92A0

    HslHue        = 19,  // GLenum == 0x92AD
    HslSaturation = 20,  // GLenum == 0x92AE
    HslColor      = 21,  // GLenum == 0x92AF
    HslLuminosity = 22,  // GLenum == 0x92B0

    InvalidEnum = 23,
    EnumCount   = InvalidEnum
};

using BlendEquationBitSet = angle::PackedEnumBitSet<gl::BlendEquationType>;

template <>
constexpr BlendEquationType FromGLenum<BlendEquationType>(GLenum from)
{
    if (from <= GL_FUNC_REVERSE_SUBTRACT)
    {
        const GLenum scaled = (from - GL_FUNC_ADD);
        return (scaled == static_cast<GLenum>(BlendEquationType::Unused))
                   ? BlendEquationType::InvalidEnum
                   : static_cast<BlendEquationType>(scaled);
    }
    if (from <= GL_EXCLUSION_KHR)
    {
        const GLenum scaled =
            (from - GL_MULTIPLY_KHR + static_cast<uint32_t>(BlendEquationType::Multiply));
        return (scaled == static_cast<GLenum>(BlendEquationType::Unused2) ||
                scaled == static_cast<GLenum>(BlendEquationType::Unused3))
                   ? BlendEquationType::InvalidEnum
                   : static_cast<BlendEquationType>(scaled);
    }
    if (from <= GL_HSL_LUMINOSITY_KHR)
    {
        return static_cast<BlendEquationType>(from - GL_HSL_HUE_KHR +
                                              static_cast<uint32_t>(BlendEquationType::HslHue));
    }
    return BlendEquationType::InvalidEnum;
}

constexpr GLenum ToGLenum(BlendEquationType from)
{
    if (from <= BlendEquationType::ReverseSubtract)
    {
        return static_cast<GLenum>(from) + GL_FUNC_ADD;
    }
    if (from <= BlendEquationType::Exclusion)
    {
        return static_cast<GLenum>(from) - static_cast<GLenum>(BlendEquationType::Multiply) +
               GL_MULTIPLY_KHR;
    }
    return static_cast<GLenum>(from) - static_cast<GLenum>(BlendEquationType::HslHue) +
           GL_HSL_HUE_KHR;
}

ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Add, GL_FUNC_ADD);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Min, GL_MIN);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Max, GL_MAX);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Subtract, GL_FUNC_SUBTRACT);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, ReverseSubtract, GL_FUNC_REVERSE_SUBTRACT);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Multiply, GL_MULTIPLY_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Screen, GL_SCREEN_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Overlay, GL_OVERLAY_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Darken, GL_DARKEN_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Lighten, GL_LIGHTEN_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Colordodge, GL_COLORDODGE_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Colorburn, GL_COLORBURN_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Hardlight, GL_HARDLIGHT_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Softlight, GL_SOFTLIGHT_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Difference, GL_DIFFERENCE_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, Exclusion, GL_EXCLUSION_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, HslHue, GL_HSL_HUE_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, HslSaturation, GL_HSL_SATURATION_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, HslColor, GL_HSL_COLOR_KHR);
ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, HslLuminosity, GL_HSL_LUMINOSITY_KHR);

std::ostream &operator<<(std::ostream &os, BlendEquationType value);

enum class BlendFactorType
{
    Zero = 0,  // GLenum == 0
    One  = 1,  // GLenum == 1

    MinSrcDstType    = 2,
    SrcColor         = 2,   // GLenum == 0x0300
    OneMinusSrcColor = 3,   // GLenum == 0x0301
    SrcAlpha         = 4,   // GLenum == 0x0302
    OneMinusSrcAlpha = 5,   // GLenum == 0x0303
    DstAlpha         = 6,   // GLenum == 0x0304
    OneMinusDstAlpha = 7,   // GLenum == 0x0305
    DstColor         = 8,   // GLenum == 0x0306
    OneMinusDstColor = 9,   // GLenum == 0x0307
    SrcAlphaSaturate = 10,  // GLenum == 0x0308
    MaxSrcDstType    = 10,

    MinConstantType       = 11,
    ConstantColor         = 11,  // GLenum == 0x8001
    OneMinusConstantColor = 12,  // GLenum == 0x8002
    ConstantAlpha         = 13,  // GLenum == 0x8003
    OneMinusConstantAlpha = 14,  // GLenum == 0x8004
    MaxConstantType       = 14,

    // GL_EXT_blend_func_extended

    Src1Alpha = 15,  // GLenum == 0x8589

    Src1Color         = 16,  // GLenum == 0x88F9
    OneMinusSrc1Color = 17,  // GLenum == 0x88FA
    OneMinusSrc1Alpha = 18,  // GLenum == 0x88FB

    InvalidEnum = 19,
    EnumCount   = 19
};

template <>
constexpr BlendFactorType FromGLenum<BlendFactorType>(GLenum from)
{
    if (from <= 1)
        return static_cast<BlendFactorType>(from);
    if (from >= GL_SRC_COLOR && from <= GL_SRC_ALPHA_SATURATE)
        return static_cast<BlendFactorType>(from - GL_SRC_COLOR + 2);
    if (from >= GL_CONSTANT_COLOR && from <= GL_ONE_MINUS_CONSTANT_ALPHA)
        return static_cast<BlendFactorType>(from - GL_CONSTANT_COLOR + 11);
    if (from == GL_SRC1_ALPHA_EXT)
        return BlendFactorType::Src1Alpha;
    if (from >= GL_SRC1_COLOR_EXT && from <= GL_ONE_MINUS_SRC1_ALPHA_EXT)
        return static_cast<BlendFactorType>(from - GL_SRC1_COLOR_EXT + 16);
    return BlendFactorType::InvalidEnum;
}

constexpr GLenum ToGLenum(BlendFactorType from)
{
    const GLenum value = static_cast<GLenum>(from);
    if (value <= 1)
        return value;
    if (from >= BlendFactorType::MinSrcDstType && from <= BlendFactorType::MaxSrcDstType)
        return value - 2 + GL_SRC_COLOR;
    if (from >= BlendFactorType::MinConstantType && from <= BlendFactorType::MaxConstantType)
        return value - 11 + GL_CONSTANT_COLOR;
    if (from == BlendFactorType::Src1Alpha)
        return GL_SRC1_ALPHA_EXT;
    return value - 16 + GL_SRC1_COLOR_EXT;
}

ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, Zero, GL_ZERO);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, One, GL_ONE);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, SrcColor, GL_SRC_COLOR);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusSrcColor, GL_ONE_MINUS_SRC_COLOR);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, SrcAlpha, GL_SRC_ALPHA);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusSrcAlpha, GL_ONE_MINUS_SRC_ALPHA);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, DstAlpha, GL_DST_ALPHA);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusDstAlpha, GL_ONE_MINUS_DST_ALPHA);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, DstColor, GL_DST_COLOR);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusDstColor, GL_ONE_MINUS_DST_COLOR);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, SrcAlphaSaturate, GL_SRC_ALPHA_SATURATE);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, ConstantColor, GL_CONSTANT_COLOR);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusConstantColor, GL_ONE_MINUS_CONSTANT_COLOR);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, ConstantAlpha, GL_CONSTANT_ALPHA);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusConstantAlpha, GL_ONE_MINUS_CONSTANT_ALPHA);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, Src1Alpha, GL_SRC1_ALPHA_EXT);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, Src1Color, GL_SRC1_COLOR_EXT);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusSrc1Color, GL_ONE_MINUS_SRC1_COLOR_EXT);
ANGLE_VALIDATE_PACKED_ENUM(BlendFactorType, OneMinusSrc1Alpha, GL_ONE_MINUS_SRC1_ALPHA_EXT);

std::ostream &operator<<(std::ostream &os, BlendFactorType value);

enum class VertexAttribType
{
    Byte               = 0,   // GLenum == 0x1400
    UnsignedByte       = 1,   // GLenum == 0x1401
    Short              = 2,   // GLenum == 0x1402
    UnsignedShort      = 3,   // GLenum == 0x1403
    Int                = 4,   // GLenum == 0x1404
    UnsignedInt        = 5,   // GLenum == 0x1405
    Float              = 6,   // GLenum == 0x1406
    Unused1            = 7,   // GLenum == 0x1407
    Unused2            = 8,   // GLenum == 0x1408
    Unused3            = 9,   // GLenum == 0x1409
    Unused4            = 10,  // GLenum == 0x140A
    HalfFloat          = 11,  // GLenum == 0x140B
    Fixed              = 12,  // GLenum == 0x140C
    MaxBasicType       = 12,
    UnsignedInt2101010 = 13,  // GLenum == 0x8368
    HalfFloatOES       = 14,  // GLenum == 0x8D61
    Int2101010         = 15,  // GLenum == 0x8D9F
    UnsignedInt1010102 = 16,  // GLenum == 0x8DF6
    Int1010102         = 17,  // GLenum == 0x8DF7
    InvalidEnum        = 18,
    EnumCount          = 18,
};

template <>
constexpr VertexAttribType FromGLenum<VertexAttribType>(GLenum from)
{
    GLenum packed = from - GL_BYTE;
    if (packed <= static_cast<GLenum>(VertexAttribType::MaxBasicType))
        return static_cast<VertexAttribType>(packed);
    if (from == GL_UNSIGNED_INT_2_10_10_10_REV)
        return VertexAttribType::UnsignedInt2101010;
    if (from == GL_HALF_FLOAT_OES)
        return VertexAttribType::HalfFloatOES;
    if (from == GL_INT_2_10_10_10_REV)
        return VertexAttribType::Int2101010;
    if (from == GL_UNSIGNED_INT_10_10_10_2_OES)
        return VertexAttribType::UnsignedInt1010102;
    if (from == GL_INT_10_10_10_2_OES)
        return VertexAttribType::Int1010102;
    return VertexAttribType::InvalidEnum;
}

constexpr GLenum ToGLenum(VertexAttribType from)
{
    // This could be optimized using a constexpr table.
    if (from == VertexAttribType::Int2101010)
        return GL_INT_2_10_10_10_REV;
    if (from == VertexAttribType::HalfFloatOES)
        return GL_HALF_FLOAT_OES;
    if (from == VertexAttribType::UnsignedInt2101010)
        return GL_UNSIGNED_INT_2_10_10_10_REV;
    if (from == VertexAttribType::UnsignedInt1010102)
        return GL_UNSIGNED_INT_10_10_10_2_OES;
    if (from == VertexAttribType::Int1010102)
        return GL_INT_10_10_10_2_OES;
    return static_cast<GLenum>(from) + GL_BYTE;
}

ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Byte, GL_BYTE);
ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedByte, GL_UNSIGNED_BYTE);
ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Short, GL_SHORT);
ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedShort, GL_UNSIGNED_SHORT);
ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Int, GL_INT);
ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedInt, GL_UNSIGNED_INT);
ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Float, GL_FLOAT);
ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, HalfFloat, GL_HALF_FLOAT);
ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Fixed, GL_FIXED);
ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Int2101010, GL_INT_2_10_10_10_REV);
ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, HalfFloatOES, GL_HALF_FLOAT_OES);
ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedInt2101010, GL_UNSIGNED_INT_2_10_10_10_REV);
ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Int1010102, GL_INT_10_10_10_2_OES);
ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedInt1010102, GL_UNSIGNED_INT_10_10_10_2_OES);

std::ostream &operator<<(std::ostream &os, VertexAttribType value);

enum class TessEvaluationType
{
    Triangles             = 0,
    Quads                 = 1,
    Isolines              = 2,
    EqualSpacing          = 3,
    FractionalEvenSpacing = 4,
    FractionalOddSpacing  = 5,
    Cw                    = 6,
    Ccw                   = 7,
    PointMode             = 8,
    InvalidEnum           = 9,
    EnumCount             = 9
};

template <>
constexpr TessEvaluationType FromGLenum<TessEvaluationType>(GLenum from)
{
    if (from == GL_TRIANGLES)
        return TessEvaluationType::Triangles;
    if (from == GL_QUADS)
        return TessEvaluationType::Quads;
    if (from == GL_ISOLINES)
        return TessEvaluationType::Isolines;
    if (from == GL_EQUAL)
        return TessEvaluationType::EqualSpacing;
    if (from == GL_FRACTIONAL_EVEN)
        return TessEvaluationType::FractionalEvenSpacing;
    if (from == GL_FRACTIONAL_ODD)
        return TessEvaluationType::FractionalOddSpacing;
    if (from == GL_CW)
        return TessEvaluationType::Cw;
    if (from == GL_CCW)
        return TessEvaluationType::Ccw;
    if (from == GL_TESS_GEN_POINT_MODE)
        return TessEvaluationType::PointMode;
    return TessEvaluationType::InvalidEnum;
}

constexpr GLenum ToGLenum(TessEvaluationType from)
{
    switch (from)
    {
        case TessEvaluationType::Triangles:
            return GL_TRIANGLES;
        case TessEvaluationType::Quads:
            return GL_QUADS;
        case TessEvaluationType::Isolines:
            return GL_ISOLINES;
        case TessEvaluationType::EqualSpacing:
            return GL_EQUAL;
        case TessEvaluationType::FractionalEvenSpacing:
            return GL_FRACTIONAL_EVEN;
        case TessEvaluationType::FractionalOddSpacing:
            return GL_FRACTIONAL_ODD;
        case TessEvaluationType::Cw:
            return GL_CW;
        case TessEvaluationType::Ccw:
            return GL_CCW;
        case TessEvaluationType::PointMode:
            return GL_TESS_GEN_POINT_MODE;
        default:
            return GL_INVALID_ENUM;
    }
}

ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, Triangles, GL_TRIANGLES);
ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, Quads, GL_QUADS);
ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, Isolines, GL_ISOLINES);
ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, EqualSpacing, GL_EQUAL);
ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, FractionalEvenSpacing, GL_FRACTIONAL_EVEN);
ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, FractionalOddSpacing, GL_FRACTIONAL_ODD);
ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, Cw, GL_CW);
ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, Ccw, GL_CCW);
ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, PointMode, GL_TESS_GEN_POINT_MODE);

std::ostream &operator<<(std::ostream &os, TessEvaluationType value);

// Typesafe object handles.

template <typename T>
struct ResourceTypeToID;

template <typename T>
struct IsResourceIDType;

// Clang Format doesn't like the following X macro.
// clang-format off
#define ANGLE_ID_TYPES_OP(X) \
    X(Buffer)                \
    X(FenceNV)               \
    X(Framebuffer)           \
    X(MemoryObject)          \
    X(Path)                  \
    X(ProgramPipeline)       \
    X(Query)                 \
    X(Renderbuffer)          \
    X(Sampler)               \
    X(Semaphore)             \
    X(Texture)               \
    X(TransformFeedback)     \
    X(VertexArray)
// clang-format on

#define ANGLE_DEFINE_ID_TYPE(Type)          \
    class Type;                             \
    struct Type##ID                         \
    {                                       \
        GLuint value;                       \
    };                                      \
    template <>                             \
    struct ResourceTypeToID<Type>           \
    {                                       \
        using IDType = Type##ID;            \
    };                                      \
    template <>                             \
    struct IsResourceIDType<Type##ID>       \
    {                                       \
        static constexpr bool value = true; \
    };

ANGLE_ID_TYPES_OP(ANGLE_DEFINE_ID_TYPE)

#undef ANGLE_DEFINE_ID_TYPE
#undef ANGLE_ID_TYPES_OP

// Shaders and programs are a bit special as they share IDs.
struct ShaderProgramID
{
    GLuint value;
};

template <>
struct IsResourceIDType<ShaderProgramID>
{
    constexpr static bool value = true;
};

class Shader;
template <>
struct ResourceTypeToID<Shader>
{
    using IDType = ShaderProgramID;
};

class Program;
template <>
struct ResourceTypeToID<Program>
{
    using IDType = ShaderProgramID;
};

template <typename T>
struct ResourceTypeToID
{
    using IDType = void;
};

template <typename T>
struct IsResourceIDType
{
    static constexpr bool value = false;
};

template <typename T>
bool ValueEquals(T lhs, T rhs)
{
    return lhs.value == rhs.value;
}

// Util funcs for resourceIDs
template <typename T>
typename std::enable_if<IsResourceIDType<T>::value, bool>::type operator==(const T &lhs,
                                                                           const T &rhs)
{
    return lhs.value == rhs.value;
}

template <typename T>
typename std::enable_if<IsResourceIDType<T>::value, bool>::type operator!=(const T &lhs,
                                                                           const T &rhs)
{
    return lhs.value != rhs.value;
}

template <typename T>
typename std::enable_if<IsResourceIDType<T>::value, bool>::type operator<(const T &lhs,
                                                                          const T &rhs)
{
    return lhs.value < rhs.value;
}

// Used to unbox typed values.
template <typename ResourceIDType>
GLuint GetIDValue(ResourceIDType id);

template <>
inline GLuint GetIDValue(GLuint id)
{
    return id;
}

template <typename ResourceIDType>
inline GLuint GetIDValue(ResourceIDType id)
{
    return id.value;
}

// First case: handling packed enums.
template <typename EnumT, typename FromT>
typename std::enable_if<std::is_enum<EnumT>::value, EnumT>::type PackParam(FromT from)
{
    return FromGLenum<EnumT>(from);
}

// Second case: handling non-pointer resource ids.
template <typename EnumT, typename FromT>
typename std::enable_if<!std::is_pointer<FromT>::value && !std::is_enum<EnumT>::value, EnumT>::type
PackParam(FromT from)
{
    return {from};
}

// Third case: handling pointer resource ids.
template <typename EnumT, typename FromT>
typename std::enable_if<std::is_pointer<FromT>::value && !std::is_enum<EnumT>::value, EnumT>::type
PackParam(FromT from)
{
    static_assert(sizeof(typename std::remove_pointer<EnumT>::type) ==
                      sizeof(typename std::remove_pointer<FromT>::type),
                  "Types have different sizes");
    static_assert(
        std::is_same<
            decltype(std::remove_pointer<EnumT>::type::value),
            typename std::remove_const<typename std::remove_pointer<FromT>::type>::type>::value,
        "Data types are different");
    return reinterpret_cast<EnumT>(from);
}

struct UniformLocation
{
    int value;
};

bool operator<(const UniformLocation &lhs, const UniformLocation &rhs);

struct UniformBlockIndex
{
    uint32_t value;
};

bool IsEmulatedCompressedFormat(GLenum format);
}  // namespace gl

namespace egl
{
MessageType ErrorCodeToMessageType(EGLint errorCode);
}  // namespace egl

namespace egl_gl
{
gl::TextureTarget EGLCubeMapTargetToCubeMapTarget(EGLenum eglTarget);
gl::TextureTarget EGLImageTargetToTextureTarget(EGLenum eglTarget);
gl::TextureType EGLTextureTargetToTextureType(EGLenum eglTarget);
}  // namespace egl_gl

#endif  // COMMON_PACKEDGLENUMS_H_