summaryrefslogtreecommitdiffstats
path: root/gfx/angle/checkout/src/compiler/translator/tree_util/DriverUniform.cpp
blob: 9cf4dddcd0b9df063a05dce3e15f69614a340ae6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DriverUniform.cpp: Add code to support driver uniforms
//

#include "compiler/translator/tree_util/DriverUniform.h"

#include "compiler/translator/Compiler.h"
#include "compiler/translator/IntermNode.h"
#include "compiler/translator/StaticType.h"
#include "compiler/translator/SymbolTable.h"
#include "compiler/translator/tree_util/FindMain.h"
#include "compiler/translator/tree_util/IntermNode_util.h"
#include "compiler/translator/tree_util/IntermTraverse.h"
#include "compiler/translator/util.h"

namespace sh
{

namespace
{
constexpr ImmutableString kEmulatedDepthRangeParams = ImmutableString("ANGLEDepthRangeParams");

constexpr const char kAcbBufferOffsets[] = "acbBufferOffsets";
constexpr const char kDepthRange[]       = "depthRange";
constexpr const char kRenderArea[]       = "renderArea";
constexpr const char kFlipXY[]           = "flipXY";
constexpr const char kDither[]           = "dither";
constexpr const char kMisc[]             = "misc";

// Extended uniforms
constexpr const char kXfbBufferOffsets[]       = "xfbBufferOffsets";
constexpr const char kXfbVerticesPerInstance[] = "xfbVerticesPerInstance";
constexpr const char kUnused[]                 = "unused";
constexpr const char kUnused2[]                = "unused2";
}  // anonymous namespace

// Class DriverUniform
bool DriverUniform::addComputeDriverUniformsToShader(TIntermBlock *root, TSymbolTable *symbolTable)
{
    constexpr size_t kNumComputeDriverUniforms                                               = 1;
    constexpr std::array<const char *, kNumComputeDriverUniforms> kComputeDriverUniformNames = {
        {kAcbBufferOffsets}};

    ASSERT(!mDriverUniforms);
    // This field list mirrors the structure of ComputeDriverUniforms in ContextVk.cpp.
    TFieldList *driverFieldList = new TFieldList;

    const std::array<TType *, kNumComputeDriverUniforms> kDriverUniformTypes = {{
        new TType(EbtUInt, EbpHigh, EvqGlobal, 4),
    }};

    for (size_t uniformIndex = 0; uniformIndex < kNumComputeDriverUniforms; ++uniformIndex)
    {
        TField *driverUniformField =
            new TField(kDriverUniformTypes[uniformIndex],
                       ImmutableString(kComputeDriverUniformNames[uniformIndex]), TSourceLoc(),
                       SymbolType::AngleInternal);
        driverFieldList->push_back(driverUniformField);
    }

    // Define a driver uniform block "ANGLEUniformBlock" with instance name "ANGLEUniforms".
    TLayoutQualifier layoutQualifier = TLayoutQualifier::Create();
    layoutQualifier.blockStorage     = EbsStd140;
    layoutQualifier.pushConstant     = true;

    mDriverUniforms = DeclareInterfaceBlock(root, symbolTable, driverFieldList, EvqUniform,
                                            layoutQualifier, TMemoryQualifier::Create(), 0,
                                            ImmutableString(vk::kDriverUniformsBlockName),
                                            ImmutableString(vk::kDriverUniformsVarName));
    return mDriverUniforms != nullptr;
}

TFieldList *DriverUniform::createUniformFields(TSymbolTable *symbolTable)
{
    constexpr size_t kNumGraphicsDriverUniforms                                                = 6;
    constexpr std::array<const char *, kNumGraphicsDriverUniforms> kGraphicsDriverUniformNames = {{
        kAcbBufferOffsets,
        kDepthRange,
        kRenderArea,
        kFlipXY,
        kDither,
        kMisc,
    }};

    // This field list mirrors the structure of GraphicsDriverUniforms in ContextVk.cpp.
    TFieldList *driverFieldList = new TFieldList;

    const std::array<TType *, kNumGraphicsDriverUniforms> kDriverUniformTypes = {{
        // acbBufferOffsets: Packed ubyte8
        new TType(EbtUInt, EbpHigh, EvqGlobal, 2),
        // depthRange: Near and far depth
        new TType(EbtFloat, EbpHigh, EvqGlobal, 2),
        // renderArea: Packed ushort2
        new TType(EbtUInt, EbpHigh, EvqGlobal),
        // flipXY: Packed snorm4
        new TType(EbtUInt, EbpHigh, EvqGlobal),
        // dither: ushort
        new TType(EbtUInt, EbpHigh, EvqGlobal),
        // misc: Various bits of state
        new TType(EbtUInt, EbpHigh, EvqGlobal),
    }};

    for (size_t uniformIndex = 0; uniformIndex < kNumGraphicsDriverUniforms; ++uniformIndex)
    {
        TField *driverUniformField =
            new TField(kDriverUniformTypes[uniformIndex],
                       ImmutableString(kGraphicsDriverUniformNames[uniformIndex]), TSourceLoc(),
                       SymbolType::AngleInternal);
        driverFieldList->push_back(driverUniformField);
    }

    return driverFieldList;
}

const TType *DriverUniform::createEmulatedDepthRangeType(TSymbolTable *symbolTable)
{
    // If already defined, return it immediately.
    if (mEmulatedDepthRangeType != nullptr)
    {
        return mEmulatedDepthRangeType;
    }

    // Create the depth range type.
    TFieldList *depthRangeParamsFields = new TFieldList();
    TType *floatType                   = new TType(EbtFloat, EbpHigh, EvqGlobal, 1, 1);
    depthRangeParamsFields->push_back(
        new TField(floatType, ImmutableString("near"), TSourceLoc(), SymbolType::AngleInternal));
    depthRangeParamsFields->push_back(
        new TField(floatType, ImmutableString("far"), TSourceLoc(), SymbolType::AngleInternal));
    depthRangeParamsFields->push_back(
        new TField(floatType, ImmutableString("diff"), TSourceLoc(), SymbolType::AngleInternal));

    TStructure *emulatedDepthRangeParams = new TStructure(
        symbolTable, kEmulatedDepthRangeParams, depthRangeParamsFields, SymbolType::AngleInternal);

    mEmulatedDepthRangeType = new TType(emulatedDepthRangeParams, false);

    return mEmulatedDepthRangeType;
}

// The Add*DriverUniformsToShader operation adds an internal uniform block to a shader. The driver
// block is used to implement Vulkan-specific features and workarounds. Returns the driver uniforms
// variable.
//
// There are Graphics and Compute variations as they require different uniforms.
bool DriverUniform::addGraphicsDriverUniformsToShader(TIntermBlock *root, TSymbolTable *symbolTable)
{
    ASSERT(!mDriverUniforms);

    // Declare the depth range struct type.
    const TType *emulatedDepthRangeType     = createEmulatedDepthRangeType(symbolTable);
    const TType *emulatedDepthRangeDeclType = new TType(emulatedDepthRangeType->getStruct(), true);

    const TVariable *depthRangeVar =
        new TVariable(symbolTable->nextUniqueId(), kEmptyImmutableString, SymbolType::Empty,
                      TExtension::UNDEFINED, emulatedDepthRangeDeclType);

    DeclareGlobalVariable(root, depthRangeVar);

    TFieldList *driverFieldList = createUniformFields(symbolTable);
    if (mMode == DriverUniformMode::InterfaceBlock)
    {
        // Define a driver uniform block "ANGLEUniformBlock" with instance name "ANGLEUniforms".
        TLayoutQualifier layoutQualifier = TLayoutQualifier::Create();
        layoutQualifier.blockStorage     = EbsStd140;
        layoutQualifier.pushConstant     = true;

        mDriverUniforms = DeclareInterfaceBlock(root, symbolTable, driverFieldList, EvqUniform,
                                                layoutQualifier, TMemoryQualifier::Create(), 0,
                                                ImmutableString(vk::kDriverUniformsBlockName),
                                                ImmutableString(vk::kDriverUniformsVarName));
    }
    else
    {
        // Declare a structure "ANGLEUniformBlock" with instance name "ANGLE_angleUniforms".
        // This code path is taken only by the direct-to-Metal backend, and the assumptions
        // about the naming conventions of ANGLE-internal variables run too deeply to rename
        // this one.
        auto varName    = ImmutableString("ANGLE_angleUniforms");
        auto result     = DeclareStructure(root, symbolTable, driverFieldList, EvqUniform,
                                           TMemoryQualifier::Create(), 0,
                                           ImmutableString(vk::kDriverUniformsBlockName), &varName);
        mDriverUniforms = result.second;
    }

    return mDriverUniforms != nullptr;
}

TIntermTyped *DriverUniform::createDriverUniformRef(const char *fieldName) const
{
    size_t fieldIndex = 0;
    if (mMode == DriverUniformMode::InterfaceBlock)
    {
        fieldIndex =
            FindFieldIndex(mDriverUniforms->getType().getInterfaceBlock()->fields(), fieldName);
    }
    else
    {
        fieldIndex = FindFieldIndex(mDriverUniforms->getType().getStruct()->fields(), fieldName);
    }

    TIntermSymbol *angleUniformsRef = new TIntermSymbol(mDriverUniforms);
    TConstantUnion *uniformIndex    = new TConstantUnion;
    uniformIndex->setIConst(static_cast<int>(fieldIndex));
    TIntermConstantUnion *indexRef =
        new TIntermConstantUnion(uniformIndex, *StaticType::GetBasic<EbtInt, EbpLow>());
    if (mMode == DriverUniformMode::InterfaceBlock)
    {
        return new TIntermBinary(EOpIndexDirectInterfaceBlock, angleUniformsRef, indexRef);
    }
    return new TIntermBinary(EOpIndexDirectStruct, angleUniformsRef, indexRef);
}

TIntermTyped *DriverUniform::getAcbBufferOffsets() const
{
    return createDriverUniformRef(kAcbBufferOffsets);
}

TIntermTyped *DriverUniform::getDepthRange() const
{
    ASSERT(mEmulatedDepthRangeType != nullptr);

    TIntermTyped *depthRangeRef = createDriverUniformRef(kDepthRange);
    TIntermTyped *nearRef       = new TIntermSwizzle(depthRangeRef, {0});
    TIntermTyped *farRef        = new TIntermSwizzle(depthRangeRef->deepCopy(), {1});
    TIntermTyped *diff          = new TIntermBinary(EOpSub, farRef, nearRef);

    TIntermSequence args = {
        nearRef->deepCopy(),
        farRef->deepCopy(),
        diff,
    };

    return TIntermAggregate::CreateConstructor(*mEmulatedDepthRangeType, &args);
}

TIntermTyped *DriverUniform::getViewportZScale() const
{
    ASSERT(mEmulatedDepthRangeType != nullptr);

    TIntermTyped *depthRangeRef = createDriverUniformRef(kDepthRange);
    TIntermTyped *nearRef       = new TIntermSwizzle(depthRangeRef, {0});
    TIntermTyped *farRef        = new TIntermSwizzle(depthRangeRef->deepCopy(), {1});

    TIntermTyped *isNegative = new TIntermBinary(EOpLessThan, farRef, nearRef);

    return new TIntermTernary(isNegative, CreateFloatNode(-1, EbpMedium),
                              CreateFloatNode(1, EbpMedium));
}

TIntermTyped *DriverUniform::getHalfRenderArea() const
{
    TIntermTyped *renderAreaRef = createDriverUniformRef(kRenderArea);
    TIntermTyped *width = new TIntermBinary(EOpBitwiseAnd, renderAreaRef, CreateUIntNode(0xFFFF));
    TIntermTyped *height =
        new TIntermBinary(EOpBitShiftRight, renderAreaRef->deepCopy(), CreateUIntNode(16));

    TIntermSequence widthArgs = {
        width,
    };
    TIntermTyped *widthAsFloat =
        TIntermAggregate::CreateConstructor(*StaticType::GetBasic<EbtFloat, EbpHigh>(), &widthArgs);

    TIntermSequence heightArgs = {
        height,
    };
    TIntermTyped *heightAsFloat = TIntermAggregate::CreateConstructor(
        *StaticType::GetBasic<EbtFloat, EbpHigh>(), &heightArgs);

    TIntermSequence args = {
        widthAsFloat,
        heightAsFloat,
    };

    TIntermTyped *renderArea =
        TIntermAggregate::CreateConstructor(*StaticType::GetBasic<EbtFloat, EbpHigh, 2>(), &args);
    return new TIntermBinary(EOpVectorTimesScalar, renderArea, CreateFloatNode(0.5, EbpMedium));
}

TIntermTyped *DriverUniform::getFlipXY(TSymbolTable *symbolTable, DriverUniformFlip stage) const
{
    TIntermTyped *flipXY = createDriverUniformRef(kFlipXY);
    TIntermTyped *values = CreateBuiltInUnaryFunctionCallNode(
        "unpackSnorm4x8", flipXY, *symbolTable,
        GetESSLOrGLSLVersion(symbolTable->getShaderSpec(), 310, 400));

    if (stage == DriverUniformFlip::Fragment)
    {
        return new TIntermSwizzle(values, {0, 1});
    }

    return new TIntermSwizzle(values, {2, 3});
}

TIntermTyped *DriverUniform::getNegFlipXY(TSymbolTable *symbolTable, DriverUniformFlip stage) const
{
    TIntermTyped *flipXY = getFlipXY(symbolTable, stage);

    constexpr std::array<float, 2> kMultiplier = {1, -1};
    return new TIntermBinary(EOpMul, flipXY, CreateVecNode(kMultiplier.data(), 2, EbpLow));
}

TIntermTyped *DriverUniform::getDither() const
{
    return createDriverUniformRef(kDither);
}

TIntermTyped *DriverUniform::getSwapXY() const
{
    TIntermTyped *miscRef = createDriverUniformRef(kMisc);
    TIntermTyped *swapXY  = new TIntermBinary(EOpBitwiseAnd, miscRef,
                                              CreateUIntNode(vk::kDriverUniformsMiscSwapXYMask));

    TIntermSequence args = {
        swapXY,
    };
    return TIntermAggregate::CreateConstructor(*StaticType::GetBasic<EbtBool, EbpUndefined>(),
                                               &args);
}

TIntermTyped *DriverUniform::getAdvancedBlendEquation() const
{
    TIntermTyped *miscRef = createDriverUniformRef(kMisc);
    TIntermTyped *equation =
        new TIntermBinary(EOpBitShiftRight, miscRef,
                          CreateUIntNode(vk::kDriverUniformsMiscAdvancedBlendEquationOffset));
    equation = new TIntermBinary(EOpBitwiseAnd, equation,
                                 CreateUIntNode(vk::kDriverUniformsMiscAdvancedBlendEquationMask));

    return equation;
}

TIntermTyped *DriverUniform::getNumSamples() const
{
    TIntermTyped *miscRef     = createDriverUniformRef(kMisc);
    TIntermTyped *sampleCount = new TIntermBinary(
        EOpBitShiftRight, miscRef, CreateUIntNode(vk::kDriverUniformsMiscSampleCountOffset));
    sampleCount = new TIntermBinary(EOpBitwiseAnd, sampleCount,
                                    CreateUIntNode(vk::kDriverUniformsMiscSampleCountMask));

    return sampleCount;
}

TIntermTyped *DriverUniform::getClipDistancesEnabled() const
{
    TIntermTyped *miscRef     = createDriverUniformRef(kMisc);
    TIntermTyped *enabledMask = new TIntermBinary(
        EOpBitShiftRight, miscRef, CreateUIntNode(vk::kDriverUniformsMiscEnabledClipPlanesOffset));
    enabledMask = new TIntermBinary(EOpBitwiseAnd, enabledMask,
                                    CreateUIntNode(vk::kDriverUniformsMiscEnabledClipPlanesMask));

    return enabledMask;
}

TIntermTyped *DriverUniform::getTransformDepth() const
{
    TIntermTyped *miscRef        = createDriverUniformRef(kMisc);
    TIntermTyped *transformDepth = new TIntermBinary(
        EOpBitShiftRight, miscRef, CreateUIntNode(vk::kDriverUniformsMiscTransformDepthOffset));
    transformDepth = new TIntermBinary(EOpBitwiseAnd, transformDepth,
                                       CreateUIntNode(vk::kDriverUniformsMiscTransformDepthMask));

    TIntermSequence args = {
        transformDepth,
    };
    return TIntermAggregate::CreateConstructor(*StaticType::GetBasic<EbtBool, EbpUndefined>(),
                                               &args);
}

//
// Class DriverUniformExtended
//
TFieldList *DriverUniformExtended::createUniformFields(TSymbolTable *symbolTable)
{
    TFieldList *driverFieldList = DriverUniform::createUniformFields(symbolTable);

    constexpr size_t kNumGraphicsDriverUniformsExt = 4;
    constexpr std::array<const char *, kNumGraphicsDriverUniformsExt>
        kGraphicsDriverUniformNamesExt = {
            {kXfbBufferOffsets, kXfbVerticesPerInstance, kUnused, kUnused2}};

    const std::array<TType *, kNumGraphicsDriverUniformsExt> kDriverUniformTypesExt = {{
        // xfbBufferOffsets: uvec4
        new TType(EbtInt, EbpHigh, EvqGlobal, 4),
        // xfbVerticesPerInstance: uint
        new TType(EbtInt, EbpHigh, EvqGlobal),
        // unused: uvec3
        new TType(EbtUInt, EbpHigh, EvqGlobal),
        new TType(EbtUInt, EbpHigh, EvqGlobal, 2),
    }};

    for (size_t uniformIndex = 0; uniformIndex < kNumGraphicsDriverUniformsExt; ++uniformIndex)
    {
        TField *driverUniformField =
            new TField(kDriverUniformTypesExt[uniformIndex],
                       ImmutableString(kGraphicsDriverUniformNamesExt[uniformIndex]), TSourceLoc(),
                       SymbolType::AngleInternal);
        driverFieldList->push_back(driverUniformField);
    }

    return driverFieldList;
}

TIntermTyped *DriverUniformExtended::getXfbBufferOffsets() const
{
    return createDriverUniformRef(kXfbBufferOffsets);
}

TIntermTyped *DriverUniformExtended::getXfbVerticesPerInstance() const
{
    return createDriverUniformRef(kXfbVerticesPerInstance);
}

TIntermTyped *MakeSwapXMultiplier(TIntermTyped *swapped)
{
    // float(!swapped)
    TIntermSequence args = {
        new TIntermUnary(EOpLogicalNot, swapped, nullptr),
    };
    return TIntermAggregate::CreateConstructor(*StaticType::GetBasic<EbtFloat, EbpLow>(), &args);
}

TIntermTyped *MakeSwapYMultiplier(TIntermTyped *swapped)
{
    // float(swapped)
    TIntermSequence args = {
        swapped,
    };
    return TIntermAggregate::CreateConstructor(*StaticType::GetBasic<EbtFloat, EbpLow>(), &args);
}
}  // namespace sh