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//
// Copyright 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ProgramPipeline11.h:
// Defines the class interface for ProgramPipeline11, implementing ProgramPipelineImpl.
//
#ifndef LIBANGLE_RENDERER_D3D_D3D11_PROGRAMPIPELINE11_H_
#define LIBANGLE_RENDERER_D3D_D3D11_PROGRAMPIPELINE11_H_
#include "libANGLE/renderer/ProgramPipelineImpl.h"
namespace rx
{
class ProgramPipeline11 : public ProgramPipelineImpl
{
public:
ProgramPipeline11(const gl::ProgramPipelineState &state);
~ProgramPipeline11() override;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_D3D_D3D11_PROGRAMPIPELINE11_H_
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