summaryrefslogtreecommitdiffstats
path: root/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/Framebuffer9.h
blob: a44118ff34da184aefe2b06337828762509884af (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// Framebuffer9.h: Defines the Framebuffer9 class.

#ifndef LIBANGLE_RENDERER_D3D_D3D9_FRAMBUFFER9_H_
#define LIBANGLE_RENDERER_D3D_D3D9_FRAMBUFFER9_H_

#include "libANGLE/renderer/RenderTargetCache.h"
#include "libANGLE/renderer/d3d/FramebufferD3D.h"
#include "libANGLE/renderer/d3d/d3d9/renderer9_utils.h"

namespace rx
{
class Renderer9;

class Framebuffer9 : public FramebufferD3D
{
  public:
    Framebuffer9(const gl::FramebufferState &data, Renderer9 *renderer);
    ~Framebuffer9() override;

    angle::Result discard(const gl::Context *context,
                          size_t count,
                          const GLenum *attachments) override;
    angle::Result invalidate(const gl::Context *context,
                             size_t count,
                             const GLenum *attachments) override;
    angle::Result invalidateSub(const gl::Context *context,
                                size_t count,
                                const GLenum *attachments,
                                const gl::Rectangle &area) override;

    angle::Result getSamplePosition(const gl::Context *context,
                                    size_t index,
                                    GLfloat *xy) const override;

    angle::Result syncState(const gl::Context *context,
                            GLenum binding,
                            const gl::Framebuffer::DirtyBits &dirtyBits,
                            gl::Command command) override;

    const gl::AttachmentArray<RenderTarget9 *> &getCachedColorRenderTargets() const
    {
        return mRenderTargetCache.getColors();
    }

    const RenderTarget9 *getCachedDepthStencilRenderTarget() const
    {
        return mRenderTargetCache.getDepthStencil();
    }

    const gl::InternalFormat &getImplementationColorReadFormat(
        const gl::Context *context) const override;

  private:
    angle::Result clearImpl(const gl::Context *context,
                            const ClearParameters &clearParams) override;

    angle::Result readPixelsImpl(const gl::Context *context,
                                 const gl::Rectangle &area,
                                 GLenum format,
                                 GLenum type,
                                 size_t outputPitch,
                                 const gl::PixelPackState &pack,
                                 gl::Buffer *packPixels,
                                 uint8_t *pixels) override;

    angle::Result blitImpl(const gl::Context *context,
                           const gl::Rectangle &sourceArea,
                           const gl::Rectangle &destArea,
                           const gl::Rectangle *scissor,
                           bool blitRenderTarget,
                           bool blitDepth,
                           bool blitStencil,
                           GLenum filter,
                           const gl::Framebuffer *sourceFramebuffer) override;

    Renderer9 *const mRenderer;

    RenderTargetCache<RenderTarget9> mRenderTargetCache;
};

}  // namespace rx

#endif  // LIBANGLE_RENDERER_D3D_D3D9_FRAMBUFFER9_H_