summaryrefslogtreecommitdiffstats
path: root/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/Query9.cpp
blob: aeefd6a29f20ed975031bdaa5d408f5f4443daad (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
//
// Copyright 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// Query9.cpp: Defines the rx::Query9 class which implements rx::QueryImpl.

#include "libANGLE/renderer/d3d/d3d9/Query9.h"

#include "libANGLE/Context.h"
#include "libANGLE/renderer/d3d/d3d9/Context9.h"
#include "libANGLE/renderer/d3d/d3d9/Renderer9.h"
#include "libANGLE/renderer/d3d/d3d9/renderer9_utils.h"

#include <GLES2/gl2ext.h>

namespace rx
{
Query9::Query9(Renderer9 *renderer, gl::QueryType type)
    : QueryImpl(type),
      mGetDataAttemptCount(0),
      mResult(GL_FALSE),
      mQueryFinished(false),
      mRenderer(renderer),
      mQuery(nullptr)
{}

Query9::~Query9()
{
    SafeRelease(mQuery);
}

angle::Result Query9::begin(const gl::Context *context)
{
    Context9 *context9 = GetImplAs<Context9>(context);

    D3DQUERYTYPE d3dQueryType = gl_d3d9::ConvertQueryType(getType());
    if (mQuery == nullptr)
    {
        HRESULT result = mRenderer->getDevice()->CreateQuery(d3dQueryType, &mQuery);
        ANGLE_TRY_HR(context9, result, "Internal query creation failed");
    }

    if (d3dQueryType != D3DQUERYTYPE_EVENT)
    {
        HRESULT result = mQuery->Issue(D3DISSUE_BEGIN);
        ASSERT(SUCCEEDED(result));
        ANGLE_TRY_HR(context9, result, "Failed to begin internal query");
    }

    return angle::Result::Continue;
}

angle::Result Query9::end(const gl::Context *context)
{
    Context9 *context9 = GetImplAs<Context9>(context);
    ASSERT(mQuery);

    HRESULT result = mQuery->Issue(D3DISSUE_END);
    ASSERT(SUCCEEDED(result));
    ANGLE_TRY_HR(context9, result, "Failed to end internal query");
    mQueryFinished = false;
    mResult        = GL_FALSE;

    return angle::Result::Continue;
}

angle::Result Query9::queryCounter(const gl::Context *context)
{
    ANGLE_HR_UNREACHABLE(GetImplAs<Context9>(context));
}

template <typename T>
angle::Result Query9::getResultBase(Context9 *context9, T *params)
{
    while (!mQueryFinished)
    {
        ANGLE_TRY(testQuery(context9));

        if (!mQueryFinished)
        {
            Sleep(0);
        }
    }

    ASSERT(mQueryFinished);
    *params = static_cast<T>(mResult);
    return angle::Result::Continue;
}

angle::Result Query9::getResult(const gl::Context *context, GLint *params)
{
    return getResultBase(GetImplAs<Context9>(context), params);
}

angle::Result Query9::getResult(const gl::Context *context, GLuint *params)
{
    return getResultBase(GetImplAs<Context9>(context), params);
}

angle::Result Query9::getResult(const gl::Context *context, GLint64 *params)
{
    return getResultBase(GetImplAs<Context9>(context), params);
}

angle::Result Query9::getResult(const gl::Context *context, GLuint64 *params)
{
    return getResultBase(GetImplAs<Context9>(context), params);
}

angle::Result Query9::isResultAvailable(const gl::Context *context, bool *available)
{
    ANGLE_TRY(testQuery(GetImplAs<Context9>(context)));
    *available = mQueryFinished;
    return angle::Result::Continue;
}

angle::Result Query9::testQuery(Context9 *context9)
{
    if (!mQueryFinished)
    {
        ASSERT(mQuery);

        HRESULT result = S_OK;
        switch (getType())
        {
            case gl::QueryType::AnySamples:
            case gl::QueryType::AnySamplesConservative:
            {
                DWORD numPixels = 0;
                result          = mQuery->GetData(&numPixels, sizeof(numPixels), D3DGETDATA_FLUSH);
                if (result == S_OK)
                {
                    mQueryFinished = true;
                    mResult        = (numPixels > 0) ? GL_TRUE : GL_FALSE;
                }
                break;
            }

            case gl::QueryType::CommandsCompleted:
            {
                BOOL completed = FALSE;
                result         = mQuery->GetData(&completed, sizeof(completed), D3DGETDATA_FLUSH);
                if (result == S_OK)
                {
                    mQueryFinished = true;
                    mResult        = (completed == TRUE) ? GL_TRUE : GL_FALSE;
                }
                break;
            }

            default:
                UNREACHABLE();
                break;
        }

        if (!mQueryFinished)
        {
            ANGLE_TRY_HR(context9, result, "Failed to test get query result");

            mGetDataAttemptCount++;
            bool checkDeviceLost =
                (mGetDataAttemptCount % kPollingD3DDeviceLostCheckFrequency) == 0;
            if (checkDeviceLost && mRenderer->testDeviceLost())
            {
                ANGLE_TRY_HR(context9, D3DERR_DEVICELOST,
                             "Failed to test get query result, device is lost");
            }
        }
    }

    return angle::Result::Continue;
}

}  // namespace rx