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path: root/gfx/ipc/GPUChild.cpp
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "GPUChild.h"

#include "GPUProcessHost.h"
#include "GPUProcessManager.h"
#include "GfxInfoBase.h"
#include "VRProcessManager.h"
#include "gfxConfig.h"
#include "gfxPlatform.h"
#include "mozilla/Components.h"
#include "mozilla/FOGIPC.h"
#include "mozilla/StaticPrefs_dom.h"
#include "mozilla/Telemetry.h"
#include "mozilla/TelemetryIPC.h"
#include "mozilla/dom/CheckerboardReportService.h"
#include "mozilla/dom/ContentParent.h"
#include "mozilla/dom/MemoryReportRequest.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/gfx/gfxVars.h"
#if defined(XP_WIN)
#  include "mozilla/gfx/DeviceManagerDx.h"
#endif
#include "mozilla/HangDetails.h"
#include "mozilla/RemoteDecoderManagerChild.h"  // For RemoteDecodeIn
#include "mozilla/Unused.h"
#include "mozilla/ipc/Endpoint.h"
#include "mozilla/layers/APZInputBridgeChild.h"
#include "mozilla/layers/LayerTreeOwnerTracker.h"
#include "nsHashPropertyBag.h"
#include "nsIGfxInfo.h"
#include "nsIObserverService.h"
#include "nsIPropertyBag2.h"
#include "ProfilerParent.h"

namespace mozilla {
namespace gfx {

using namespace layers;

GPUChild::GPUChild(GPUProcessHost* aHost) : mHost(aHost), mGPUReady(false) {}

GPUChild::~GPUChild() = default;

void GPUChild::Init() {
  nsTArray<GfxVarUpdate> updates = gfxVars::FetchNonDefaultVars();

  DevicePrefs devicePrefs;
  devicePrefs.hwCompositing() = gfxConfig::GetValue(Feature::HW_COMPOSITING);
  devicePrefs.d3d11Compositing() =
      gfxConfig::GetValue(Feature::D3D11_COMPOSITING);
  devicePrefs.oglCompositing() =
      gfxConfig::GetValue(Feature::OPENGL_COMPOSITING);
  devicePrefs.useD2D1() = gfxConfig::GetValue(Feature::DIRECT2D);
  devicePrefs.d3d11HwAngle() = gfxConfig::GetValue(Feature::D3D11_HW_ANGLE);

  nsTArray<LayerTreeIdMapping> mappings;
  LayerTreeOwnerTracker::Get()->Iterate(
      [&](LayersId aLayersId, base::ProcessId aProcessId) {
        mappings.AppendElement(LayerTreeIdMapping(aLayersId, aProcessId));
      });

  nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service();
  nsTArray<GfxInfoFeatureStatus> features;
  if (gfxInfo) {
    auto* gfxInfoRaw = static_cast<widget::GfxInfoBase*>(gfxInfo.get());
    features = gfxInfoRaw->GetAllFeatures();
  }

  SendInit(updates, devicePrefs, mappings, features,
           GPUProcessManager::Get()->AllocateNamespace());

  gfxVars::AddReceiver(this);

  Unused << SendInitProfiler(ProfilerParent::CreateForProcess(OtherPid()));
}

void GPUChild::OnVarChanged(const GfxVarUpdate& aVar) { SendUpdateVar(aVar); }

bool GPUChild::EnsureGPUReady() {
  // On our initial process launch, we want to block on the GetDeviceStatus
  // message. Additionally, we may have updated our compositor configuration
  // through the gfxVars after fallback, in which case we want to ensure the
  // GPU process has handled any updates before creating compositor sessions.
  if (mGPUReady && !mWaitForVarUpdate) {
    return true;
  }

  GPUDeviceData data;
  if (!SendGetDeviceStatus(&data)) {
    return false;
  }

  // Only import and collect telemetry for the initial GPU process launch.
  if (!mGPUReady) {
    gfxPlatform::GetPlatform()->ImportGPUDeviceData(data);
    Telemetry::AccumulateTimeDelta(Telemetry::GPU_PROCESS_LAUNCH_TIME_MS_2,
                                   mHost->GetLaunchTime());
    mGPUReady = true;
  }

  mWaitForVarUpdate = false;
  return true;
}

void GPUChild::OnUnexpectedShutdown() { mUnexpectedShutdown = true; }

mozilla::ipc::IPCResult GPUChild::RecvInitComplete(const GPUDeviceData& aData) {
  // We synchronously requested GPU parameters before this arrived.
  if (mGPUReady) {
    return IPC_OK();
  }

  gfxPlatform::GetPlatform()->ImportGPUDeviceData(aData);
  Telemetry::AccumulateTimeDelta(Telemetry::GPU_PROCESS_LAUNCH_TIME_MS_2,
                                 mHost->GetLaunchTime());
  mGPUReady = true;
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvDeclareStable() {
  mHost->mListener->OnProcessDeclaredStable();
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvReportCheckerboard(
    const uint32_t& aSeverity, const nsCString& aLog) {
  layers::CheckerboardEventStorage::Report(aSeverity, std::string(aLog.get()));
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvGraphicsError(const nsCString& aError) {
  gfx::LogForwarder* lf = gfx::Factory::GetLogForwarder();
  if (lf) {
    std::stringstream message;
    message << "GP+" << aError.get();
    lf->UpdateStringsVector(message.str());
  }
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvCreateVRProcess() {
  // Make sure create VR process at the main process
  MOZ_ASSERT(XRE_IsParentProcess());
  if (StaticPrefs::dom_vr_process_enabled_AtStartup()) {
    VRProcessManager::Initialize();
    VRProcessManager* vr = VRProcessManager::Get();
    MOZ_ASSERT(vr, "VRProcessManager must be initialized first.");

    if (vr) {
      vr->LaunchVRProcess();
    }
  }

  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvShutdownVRProcess() {
  // Make sure stopping VR process at the main process
  MOZ_ASSERT(XRE_IsParentProcess());
  if (StaticPrefs::dom_vr_process_enabled_AtStartup()) {
    VRProcessManager::Shutdown();
  }

  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvNotifyUiObservers(
    const nsCString& aTopic) {
  nsCOMPtr<nsIObserverService> obsSvc = mozilla::services::GetObserverService();
  MOZ_ASSERT(obsSvc);
  if (obsSvc) {
    obsSvc->NotifyObservers(nullptr, aTopic.get(), nullptr);
  }
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvAccumulateChildHistograms(
    nsTArray<HistogramAccumulation>&& aAccumulations) {
  TelemetryIPC::AccumulateChildHistograms(Telemetry::ProcessID::Gpu,
                                          aAccumulations);
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvAccumulateChildKeyedHistograms(
    nsTArray<KeyedHistogramAccumulation>&& aAccumulations) {
  TelemetryIPC::AccumulateChildKeyedHistograms(Telemetry::ProcessID::Gpu,
                                               aAccumulations);
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvUpdateChildScalars(
    nsTArray<ScalarAction>&& aScalarActions) {
  TelemetryIPC::UpdateChildScalars(Telemetry::ProcessID::Gpu, aScalarActions);
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvUpdateChildKeyedScalars(
    nsTArray<KeyedScalarAction>&& aScalarActions) {
  TelemetryIPC::UpdateChildKeyedScalars(Telemetry::ProcessID::Gpu,
                                        aScalarActions);
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvRecordChildEvents(
    nsTArray<mozilla::Telemetry::ChildEventData>&& aEvents) {
  TelemetryIPC::RecordChildEvents(Telemetry::ProcessID::Gpu, aEvents);
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvRecordDiscardedData(
    const mozilla::Telemetry::DiscardedData& aDiscardedData) {
  TelemetryIPC::RecordDiscardedData(Telemetry::ProcessID::Gpu, aDiscardedData);
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvNotifyDeviceReset(
    const GPUDeviceData& aData) {
  gfxPlatform::GetPlatform()->ImportGPUDeviceData(aData);
  mHost->mListener->OnRemoteProcessDeviceReset(mHost);
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvNotifyOverlayInfo(
    const OverlayInfo aInfo) {
  gfxPlatform::GetPlatform()->SetOverlayInfo(aInfo);
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvNotifySwapChainInfo(
    const SwapChainInfo aInfo) {
  gfxPlatform::GetPlatform()->SetSwapChainInfo(aInfo);
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvNotifyDisableRemoteCanvas() {
  gfxPlatform::DisableRemoteCanvas();
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvFlushMemory(const nsString& aReason) {
  nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
  if (os) {
    os->NotifyObservers(nullptr, "memory-pressure", aReason.get());
  }
  return IPC_OK();
}

bool GPUChild::SendRequestMemoryReport(const uint32_t& aGeneration,
                                       const bool& aAnonymize,
                                       const bool& aMinimizeMemoryUsage,
                                       const Maybe<FileDescriptor>& aDMDFile) {
  mMemoryReportRequest = MakeUnique<MemoryReportRequestHost>(aGeneration);

  PGPUChild::SendRequestMemoryReport(
      aGeneration, aAnonymize, aMinimizeMemoryUsage, aDMDFile,
      [&](const uint32_t& aGeneration2) {
        if (GPUProcessManager* gpm = GPUProcessManager::Get()) {
          if (GPUChild* child = gpm->GetGPUChild()) {
            if (child->mMemoryReportRequest) {
              child->mMemoryReportRequest->Finish(aGeneration2);
              child->mMemoryReportRequest = nullptr;
            }
          }
        }
      },
      [&](mozilla::ipc::ResponseRejectReason) {
        if (GPUProcessManager* gpm = GPUProcessManager::Get()) {
          if (GPUChild* child = gpm->GetGPUChild()) {
            child->mMemoryReportRequest = nullptr;
          }
        }
      });

  return true;
}

mozilla::ipc::IPCResult GPUChild::RecvAddMemoryReport(
    const MemoryReport& aReport) {
  if (mMemoryReportRequest) {
    mMemoryReportRequest->RecvReport(aReport);
  }
  return IPC_OK();
}

void GPUChild::ActorDestroy(ActorDestroyReason aWhy) {
  if (aWhy == AbnormalShutdown || mUnexpectedShutdown) {
    nsAutoString dumpId;
    GenerateCrashReport(OtherPid(), &dumpId);

    Telemetry::Accumulate(
        Telemetry::SUBPROCESS_ABNORMAL_ABORT,
        nsDependentCString(XRE_GeckoProcessTypeToString(GeckoProcessType_GPU)),
        1);

    // Notify the Telemetry environment so that we can refresh and do a
    // subsession split. This also notifies the crash reporter on geckoview.
    if (nsCOMPtr<nsIObserverService> obsvc = services::GetObserverService()) {
      RefPtr<nsHashPropertyBag> props = new nsHashPropertyBag();
      props->SetPropertyAsBool(u"abnormal"_ns, true);
      props->SetPropertyAsAString(u"dumpID"_ns, dumpId);
      obsvc->NotifyObservers((nsIPropertyBag2*)props,
                             "compositor:process-aborted", nullptr);
    }
  }

  gfxVars::RemoveReceiver(this);
  mHost->OnChannelClosed();
}

mozilla::ipc::IPCResult GPUChild::RecvUpdateFeature(
    const Feature& aFeature, const FeatureFailure& aChange) {
  gfxConfig::SetFailed(aFeature, aChange.status(), aChange.message().get(),
                       aChange.failureId());
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvUsedFallback(const Fallback& aFallback,
                                                   const nsCString& aMessage) {
  gfxConfig::EnableFallback(aFallback, aMessage.get());
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvBHRThreadHang(
    const HangDetails& aDetails) {
  nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
  if (obs) {
    // Copy the HangDetails recieved over the network into a nsIHangDetails, and
    // then fire our own observer notification.
    // XXX: We should be able to avoid this potentially expensive copy here by
    // moving our deserialized argument.
    nsCOMPtr<nsIHangDetails> hangDetails =
        new nsHangDetails(HangDetails(aDetails), PersistedToDisk::No);
    obs->NotifyObservers(hangDetails, "bhr-thread-hang", nullptr);
  }
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvUpdateMediaCodecsSupported(
    const media::MediaCodecsSupported& aSupported) {
  dom::ContentParent::BroadcastMediaCodecsSupportedUpdate(
      RemoteDecodeIn::GpuProcess, aSupported);
  return IPC_OK();
}

mozilla::ipc::IPCResult GPUChild::RecvFOGData(ByteBuf&& aBuf) {
  glean::FOGData(std::move(aBuf));
  return IPC_OK();
}

class DeferredDeleteGPUChild : public Runnable {
 public:
  explicit DeferredDeleteGPUChild(RefPtr<GPUChild>&& aChild)
      : Runnable("gfx::DeferredDeleteGPUChild"), mChild(std::move(aChild)) {}

  NS_IMETHODIMP Run() override { return NS_OK; }

 private:
  RefPtr<GPUChild> mChild;
};

/* static */
void GPUChild::Destroy(RefPtr<GPUChild>&& aChild) {
  NS_DispatchToMainThread(new DeferredDeleteGPUChild(std::move(aChild)));
}

}  // namespace gfx
}  // namespace mozilla