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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layers_APZSampler_h
#define mozilla_layers_APZSampler_h
#include <unordered_map>
#include "apz/src/APZCTreeManager.h"
#include "base/platform_thread.h" // for PlatformThreadId
#include "mozilla/layers/APZUtils.h"
#include "mozilla/layers/SampleTime.h"
#include "mozilla/StaticMutex.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/webrender/WebRenderTypes.h"
#include "Units.h"
#include "VsyncSource.h"
namespace mozilla {
class TimeStamp;
namespace wr {
struct Transaction;
class TransactionWrapper;
struct WrWindowId;
} // namespace wr
namespace layers {
struct ScrollbarData;
/**
* This interface exposes APZ methods related to "sampling" (i.e. reading the
* async transforms produced by APZ). These methods should all be called on
* the sampler thread.
*/
class APZSampler {
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(APZSampler)
public:
APZSampler(const RefPtr<APZCTreeManager>& aApz, bool aIsUsingWebRender);
// Whoever creates this sampler is responsible for calling Destroy() on it
// before releasing the owning refptr.
void Destroy();
void SetWebRenderWindowId(const wr::WindowId& aWindowId);
/**
* This function is invoked from rust on the render backend thread when it
* is created. It effectively tells the APZSampler "the current thread is
* the sampler thread for this window id" and allows APZSampler to remember
* which thread it is.
*/
static void SetSamplerThread(const wr::WrWindowId& aWindowId);
static void SampleForWebRender(const wr::WrWindowId& aWindowId,
const uint64_t* aGeneratedFrameId,
wr::Transaction* aTransaction);
void SetSampleTime(const SampleTime& aSampleTime);
void SampleForWebRender(const Maybe<VsyncId>& aGeneratedFrameId,
wr::TransactionWrapper& aTxn);
/**
* Similar to above GetCurrentAsyncTransform, but get the current transform
* with LayersId and ViewID.
* NOTE: This function should NOT be called on the compositor thread.
*/
AsyncTransform GetCurrentAsyncTransform(
const LayersId& aLayersId, const ScrollableLayerGuid::ViewID& aScrollId,
AsyncTransformComponents aComponents,
const MutexAutoLock& aProofOfMapLock) const;
/**
* Returns the composition bounds of the APZC corresponding to the pair of
* |aLayersId| and |aScrollId|.
*/
ParentLayerRect GetCompositionBounds(
const LayersId& aLayersId, const ScrollableLayerGuid::ViewID& aScrollId,
const MutexAutoLock& aProofOfMapLock) const;
struct ScrollOffsetAndRange {
CSSPoint mOffset;
CSSRect mRange;
};
/**
* Returns the scroll offset and scroll range of the APZC corresponding to the
* pair of |aLayersId| and |aScrollId|
*
* Note: This is called from OMTA Sampler thread, or Compositor thread for
* testing.
*/
Maybe<ScrollOffsetAndRange> GetCurrentScrollOffsetAndRange(
const LayersId& aLayersId, const ScrollableLayerGuid::ViewID& aScrollId,
const MutexAutoLock& aProofOfMapLock) const;
/**
* This can be used to assert that the current thread is the
* sampler thread (which samples the async transform).
* This does nothing if thread assertions are disabled.
*/
void AssertOnSamplerThread() const;
/**
* Returns true if currently on the APZSampler's "sampler thread".
*/
bool IsSamplerThread() const;
template <typename Callback>
void CallWithMapLock(Callback& aCallback) {
mApz->CallWithMapLock(aCallback);
}
protected:
virtual ~APZSampler();
static already_AddRefed<APZSampler> GetSampler(
const wr::WrWindowId& aWindowId);
private:
RefPtr<APZCTreeManager> mApz;
bool mIsUsingWebRender;
// Used to manage the mapping from a WR window id to APZSampler. These are
// only used if WebRender is enabled. Both sWindowIdMap and mWindowId should
// only be used while holding the sWindowIdLock. Note that we use a
// StaticAutoPtr wrapper on sWindowIdMap to avoid a static initializer for the
// unordered_map. This also avoids the initializer/memory allocation in cases
// where we're not using WebRender.
static StaticMutex sWindowIdLock MOZ_UNANNOTATED;
static StaticAutoPtr<std::unordered_map<uint64_t, RefPtr<APZSampler>>>
sWindowIdMap;
Maybe<wr::WrWindowId> mWindowId;
// Lock used to protected mSamplerThreadId
mutable Mutex mThreadIdLock MOZ_UNANNOTATED;
// If WebRender is enabled, this holds the thread id of the render backend
// thread (which is the sampler thread) for the compositor associated with
// this APZSampler instance.
Maybe<PlatformThreadId> mSamplerThreadId;
Mutex mSampleTimeLock MOZ_UNANNOTATED;
// Can only be accessed or modified while holding mSampleTimeLock.
SampleTime mSampleTime;
};
} // namespace layers
} // namespace mozilla
#endif // mozilla_layers_APZSampler_h
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