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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layers_TextureRecorded_h
#define mozilla_layers_TextureRecorded_h
#include "TextureClient.h"
#include "mozilla/layers/CanvasChild.h"
#include "mozilla/layers/LayersTypes.h"
namespace mozilla {
namespace layers {
class RecordedTextureData final : public TextureData {
public:
RecordedTextureData(already_AddRefed<CanvasChild> aCanvasChild,
gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
TextureType aTextureType);
void FillInfo(TextureData::Info& aInfo) const final;
void InvalidateContents() final;
bool Lock(OpenMode aMode) final;
void Unlock() final;
already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() final;
void EndDraw() final;
already_AddRefed<gfx::SourceSurface> BorrowSnapshot() final;
void ReturnSnapshot(already_AddRefed<gfx::SourceSurface> aSnapshot) final;
void Deallocate(LayersIPCChannel* aAllocator) final;
bool Serialize(SurfaceDescriptor& aDescriptor) final;
void OnForwardedToHost() final;
TextureFlags GetTextureFlags() const final;
void SetRemoteTextureOwnerId(
RemoteTextureOwnerId aRemoteTextureOwnerId) final;
bool RequiresRefresh() const final;
already_AddRefed<FwdTransactionTracker> UseCompositableForwarder(
CompositableForwarder* aForwarder) final;
private:
DISALLOW_COPY_AND_ASSIGN(RecordedTextureData);
~RecordedTextureData() override;
int64_t mTextureId;
RefPtr<CanvasChild> mCanvasChild;
gfx::IntSize mSize;
gfx::SurfaceFormat mFormat;
RefPtr<gfx::DrawTargetRecording> mDT;
RefPtr<gfx::SourceSurface> mSnapshot;
RefPtr<gfx::SourceSurface> mSnapshotWrapper;
OpenMode mLockedMode;
RemoteTextureId mLastRemoteTextureId;
RemoteTextureOwnerId mRemoteTextureOwnerId;
RefPtr<layers::FwdTransactionTracker> mFwdTransactionTracker;
bool mUsedRemoteTexture = false;
bool mInvalidContents = true;
};
} // namespace layers
} // namespace mozilla
#endif // mozilla_layers_TextureRecorded_h
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