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path: root/gfx/webrender_bindings/RenderDMABUFTextureHost.cpp
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "RenderDMABUFTextureHost.h"

#include "GLContextEGL.h"
#include "mozilla/gfx/Logging.h"
#include "ScopedGLHelpers.h"

namespace mozilla::wr {

RenderDMABUFTextureHost::RenderDMABUFTextureHost(DMABufSurface* aSurface)
    : mSurface(aSurface) {
  MOZ_COUNT_CTOR_INHERITED(RenderDMABUFTextureHost, RenderTextureHost);
}

RenderDMABUFTextureHost::~RenderDMABUFTextureHost() {
  MOZ_COUNT_DTOR_INHERITED(RenderDMABUFTextureHost, RenderTextureHost);
  DeleteTextureHandle();
}

wr::WrExternalImage RenderDMABUFTextureHost::Lock(uint8_t aChannelIndex,
                                                  gl::GLContext* aGL) {
  if (mGL.get() != aGL) {
    if (mGL) {
      // This should not happen. EGLImage is created only in
      // parent process.
      MOZ_ASSERT_UNREACHABLE("Unexpected GL context");
      return InvalidToWrExternalImage();
    }
    mGL = aGL;
  }

  if (!mGL || !mGL->MakeCurrent()) {
    return InvalidToWrExternalImage();
  }

  if (!mSurface->GetTexture(aChannelIndex)) {
    if (!mSurface->CreateTexture(mGL, aChannelIndex)) {
      return InvalidToWrExternalImage();
    }
    ActivateBindAndTexParameteri(mGL, LOCAL_GL_TEXTURE0, LOCAL_GL_TEXTURE_2D,
                                 mSurface->GetTexture(aChannelIndex));
  }

  const auto uvs = GetUvCoords(gfx::IntSize(
      mSurface->GetWidth(aChannelIndex), mSurface->GetHeight(aChannelIndex)));
  return NativeTextureToWrExternalImage(mSurface->GetTexture(aChannelIndex),
                                        uvs.first.x, uvs.first.y, uvs.second.x,
                                        uvs.second.y);
}

void RenderDMABUFTextureHost::Unlock() {}

void RenderDMABUFTextureHost::DeleteTextureHandle() {
  mSurface->ReleaseTextures();
}

void RenderDMABUFTextureHost::ClearCachedResources() {
  DeleteTextureHandle();
  mGL = nullptr;
}

}  // namespace mozilla::wr