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ignoreUnhandledRejections();
var g = newGlobal({newCompartment: true})
// Throw an exception from a different compartment.
var thrower = g.Function(`
throw 0;
`);
async function justThrow() {
thrower();
}
justThrow();
// Nuke wrappers and make sure we don't crash.
nukeAllCCWs();
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