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// If hasDebuggee(x) is false, removeDebuggee(x) does nothing.
var dbg = new Debugger;
function check(obj) {
// If obj is something we could never debug, hasDebuggee(obj) is false.
assertEq(dbg.hasDebuggee(obj), false);
// If hasDebuggee(x) is false, removeDebuggee(x) does nothing.
assertEq(dbg.removeDebuggee(obj), undefined);
}
// global objects which happen not to be debuggees at the moment
var g1 = newGlobal('same-compartment');
check(g1);
// objects in a compartment that is already debugging us
var g2 = newGlobal({newCompartment: true});
g2.parent = this;
g2.eval("var dbg = new Debugger(parent);");
check(g2);
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