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// A single Debugger object can set multiple breakpoints at an instruction.
var g = newGlobal({newCompartment: true});
var dbg = Debugger(g);
var log = '';
dbg.onDebuggerStatement = function (frame) {
log += 'D';
function handler(i) {
return {hit: function (frame) { log += '' + i; }};
}
var f = frame.eval("f").return;
var s = f.script;
var offs = s.getLineOffsets(g.line0 + 2);
for (var i = 0; i < 10; i++) {
var bp = handler(i);
for (var j = 0; j < offs.length; j++)
s.setBreakpoint(offs[j], bp);
}
assertEq(f.call().return, 42);
log += 'X';
};
g.eval("var line0 = Error().lineNumber;\n" +
"function f() {\n" + // line0 + 1
" return 42;\n" + // line0 + 2
"}\n" +
"debugger;\n");
assertEq(log, 'D0123456789X');
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