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// We should be able to retrieve the script of a class's default constructor.
var g = newGlobal({newCompartment: true});
var dbg = new Debugger;
var gDO = dbg.addDebuggee(g);
// Class definitions go in the global's lexical environment, so we can't use
// getOwnPropertyDescriptor or g.X to retrieve their constructor.
//
// Derived clasess use a different script, so check those too.
gDO.executeInGlobal(` // 1729
class X {}; // 1730
// 1731
// 1732
class Y extends X {}; // 1733
`, { lineNumber: 1729 });
function check(name, text, startLine) {
print(`checking ${name}`);
var desc = gDO.executeInGlobal(name).return;
assertEq(desc.class, 'Function');
assertEq(desc.name, name);
var script = desc.script;
assertEq(script instanceof Debugger.Script, true,
"default constructor's script should be available");
assertEq(script.startLine, startLine,
"default constructor's starting line should be set");
var source = script.source;
assertEq(source.text.substr(script.sourceStart, script.sourceLength), text);
}
check('X', 'class X {}', 1730);
check('Y', 'class Y extends X {}', 1733);
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