1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef jit_BaselineCodeGen_h
#define jit_BaselineCodeGen_h
#include "jit/BaselineFrameInfo.h"
#include "jit/BytecodeAnalysis.h"
#include "jit/FixedList.h"
#include "jit/MacroAssembler.h"
#include "jit/PerfSpewer.h"
namespace js {
namespace jit {
enum class ScriptGCThingType {
Atom,
String,
RegExp,
Object,
Function,
Scope,
BigInt
};
// Base class for BaselineCompiler and BaselineInterpreterGenerator. The Handler
// template is a class storing fields/methods that are interpreter or compiler
// specific. This can be combined with template specialization of methods in
// this class to specialize behavior.
template <typename Handler>
class BaselineCodeGen {
protected:
Handler handler;
JSContext* cx;
StackMacroAssembler masm;
typename Handler::FrameInfoT& frame;
// Shared epilogue code to return to the caller.
NonAssertingLabel return_;
NonAssertingLabel postBarrierSlot_;
// Prologue code where we resume for Ion prologue bailouts.
NonAssertingLabel bailoutPrologue_;
CodeOffset profilerEnterFrameToggleOffset_;
CodeOffset profilerExitFrameToggleOffset_;
// Early Ion bailouts will enter at this address. This is after frame
// construction and before environment chain is initialized.
CodeOffset bailoutPrologueOffset_;
// Baseline Interpreter can enter Baseline Compiler code at this address. This
// is right after the warm-up counter check in the prologue.
CodeOffset warmUpCheckPrologueOffset_;
uint32_t pushedBeforeCall_ = 0;
#ifdef DEBUG
bool inCall_ = false;
#endif
template <typename... HandlerArgs>
explicit BaselineCodeGen(JSContext* cx, TempAllocator& alloc,
HandlerArgs&&... args);
template <typename T>
void pushArg(const T& t) {
masm.Push(t);
}
// Pushes the current script as argument for a VM function.
void pushScriptArg();
// Pushes the bytecode pc as argument for a VM function.
void pushBytecodePCArg();
// Pushes a name/object/scope associated with the current bytecode op (and
// stored in the script) as argument for a VM function.
void loadScriptGCThing(ScriptGCThingType type, Register dest,
Register scratch);
void pushScriptGCThingArg(ScriptGCThingType type, Register scratch1,
Register scratch2);
void pushScriptNameArg(Register scratch1, Register scratch2);
// Pushes a bytecode operand as argument for a VM function.
void pushUint8BytecodeOperandArg(Register scratch);
void pushUint16BytecodeOperandArg(Register scratch);
void loadInt32LengthBytecodeOperand(Register dest);
void loadNumFormalArguments(Register dest);
// Loads the current JSScript* in dest.
void loadScript(Register dest);
void saveInterpreterPCReg();
void restoreInterpreterPCReg();
// Subtracts |script->nslots() * sizeof(Value)| from reg.
void subtractScriptSlotsSize(Register reg, Register scratch);
// Jump to the script's resume entry indicated by resumeIndex.
void jumpToResumeEntry(Register resumeIndex, Register scratch1,
Register scratch2);
// Load the global's lexical environment.
void loadGlobalLexicalEnvironment(Register dest);
void pushGlobalLexicalEnvironmentValue(ValueOperand scratch);
// Load the |this|-value from the global's lexical environment.
void loadGlobalThisValue(ValueOperand dest);
// Computes the frame size. See BaselineFrame::debugFrameSize_.
void computeFrameSize(Register dest);
void prepareVMCall();
void storeFrameSizeAndPushDescriptor(uint32_t argSize, Register scratch);
enum class CallVMPhase { BeforePushingLocals, AfterPushingLocals };
bool callVMInternal(VMFunctionId id, RetAddrEntry::Kind kind,
CallVMPhase phase);
template <typename Fn, Fn fn>
bool callVM(RetAddrEntry::Kind kind = RetAddrEntry::Kind::CallVM,
CallVMPhase phase = CallVMPhase::AfterPushingLocals);
template <typename Fn, Fn fn>
bool callVMNonOp(CallVMPhase phase = CallVMPhase::AfterPushingLocals) {
return callVM<Fn, fn>(RetAddrEntry::Kind::NonOpCallVM, phase);
}
// ifDebuggee should be a function emitting code for when the script is a
// debuggee script. ifNotDebuggee (if present) is called to emit code for
// non-debuggee scripts.
template <typename F1, typename F2>
[[nodiscard]] bool emitDebugInstrumentation(
const F1& ifDebuggee, const mozilla::Maybe<F2>& ifNotDebuggee);
template <typename F>
[[nodiscard]] bool emitDebugInstrumentation(const F& ifDebuggee) {
return emitDebugInstrumentation(ifDebuggee, mozilla::Maybe<F>());
}
bool emitSuspend(JSOp op);
template <typename F>
[[nodiscard]] bool emitAfterYieldDebugInstrumentation(const F& ifDebuggee,
Register scratch);
// ifSet should be a function emitting code for when the script has |flag|
// set. ifNotSet emits code for when the flag isn't set.
template <typename F1, typename F2>
[[nodiscard]] bool emitTestScriptFlag(JSScript::ImmutableFlags flag,
const F1& ifSet, const F2& ifNotSet,
Register scratch);
// If |script->hasFlag(flag) == value|, execute the code emitted by |emit|.
template <typename F>
[[nodiscard]] bool emitTestScriptFlag(JSScript::ImmutableFlags flag,
bool value, const F& emit,
Register scratch);
template <typename F>
[[nodiscard]] bool emitTestScriptFlag(JSScript::MutableFlags flag, bool value,
const F& emit, Register scratch);
[[nodiscard]] bool emitEnterGeneratorCode(Register script,
Register resumeIndex,
Register scratch);
void emitInterpJumpToResumeEntry(Register script, Register resumeIndex,
Register scratch);
void emitJumpToInterpretOpLabel();
[[nodiscard]] bool emitCheckThis(ValueOperand val, bool reinit = false);
void emitLoadReturnValue(ValueOperand val);
void emitGetAliasedVar(ValueOperand dest);
[[nodiscard]] bool emitGetAliasedDebugVar(ValueOperand dest);
[[nodiscard]] bool emitNextIC();
[[nodiscard]] bool emitInterruptCheck();
[[nodiscard]] bool emitWarmUpCounterIncrement();
#define EMIT_OP(op, ...) bool emit_##op();
FOR_EACH_OPCODE(EMIT_OP)
#undef EMIT_OP
// JSOp::Pos, JSOp::Neg, JSOp::BitNot, JSOp::Inc, JSOp::Dec, JSOp::ToNumeric.
[[nodiscard]] bool emitUnaryArith();
// JSOp::BitXor, JSOp::Lsh, JSOp::Add etc.
[[nodiscard]] bool emitBinaryArith();
// Handles JSOp::Lt, JSOp::Gt, and friends
[[nodiscard]] bool emitCompare();
// Handles JSOp::NewObject and JSOp::NewInit.
[[nodiscard]] bool emitNewObject();
// For a JOF_JUMP op, jumps to the op's jump target.
void emitJump();
// For a JOF_JUMP op, jumps to the op's jump target depending on the Value
// in |val|.
void emitTestBooleanTruthy(bool branchIfTrue, ValueOperand val);
// Converts |val| to an index in the jump table and stores this in |dest|
// or branches to the default pc if not int32 or out-of-range.
void emitGetTableSwitchIndex(ValueOperand val, Register dest,
Register scratch1, Register scratch2);
// Jumps to the target of a table switch based on |key| and the
// firstResumeIndex stored in JSOp::TableSwitch.
void emitTableSwitchJump(Register key, Register scratch1, Register scratch2);
[[nodiscard]] bool emitReturn();
[[nodiscard]] bool emitTest(bool branchIfTrue);
[[nodiscard]] bool emitAndOr(bool branchIfTrue);
[[nodiscard]] bool emitCoalesce();
[[nodiscard]] bool emitCall(JSOp op);
[[nodiscard]] bool emitSpreadCall(JSOp op);
[[nodiscard]] bool emitDelElem(bool strict);
[[nodiscard]] bool emitDelProp(bool strict);
[[nodiscard]] bool emitSetElemSuper(bool strict);
[[nodiscard]] bool emitSetPropSuper(bool strict);
// Try to bake in the result of BindGName instead of using an IC.
// Return true if we managed to optimize the op.
bool tryOptimizeBindGlobalName();
[[nodiscard]] bool emitInitPropGetterSetter();
[[nodiscard]] bool emitInitElemGetterSetter();
[[nodiscard]] bool emitFormalArgAccess(JSOp op);
[[nodiscard]] bool emitUninitializedLexicalCheck(const ValueOperand& val);
[[nodiscard]] bool emitIsMagicValue();
void getEnvironmentCoordinateObject(Register reg);
Address getEnvironmentCoordinateAddressFromObject(Register objReg,
Register reg);
Address getEnvironmentCoordinateAddress(Register reg);
[[nodiscard]] bool emitPrologue();
[[nodiscard]] bool emitEpilogue();
[[nodiscard]] bool emitOutOfLinePostBarrierSlot();
[[nodiscard]] bool emitStackCheck();
[[nodiscard]] bool emitDebugPrologue();
[[nodiscard]] bool emitDebugEpilogue();
[[nodiscard]] bool initEnvironmentChain();
[[nodiscard]] bool emitHandleCodeCoverageAtPrologue();
void emitInitFrameFields(Register nonFunctionEnv);
[[nodiscard]] bool emitIsDebuggeeCheck();
void emitInitializeLocals();
void emitProfilerEnterFrame();
void emitProfilerExitFrame();
};
using RetAddrEntryVector = js::Vector<RetAddrEntry, 16, SystemAllocPolicy>;
// Interface used by BaselineCodeGen for BaselineCompiler.
class BaselineCompilerHandler {
CompilerFrameInfo frame_;
TempAllocator& alloc_;
BytecodeAnalysis analysis_;
#ifdef DEBUG
const MacroAssembler& masm_;
#endif
FixedList<Label> labels_;
RetAddrEntryVector retAddrEntries_;
// Native code offsets for OSR at JSOp::LoopHead ops.
using OSREntryVector =
Vector<BaselineScript::OSREntry, 16, SystemAllocPolicy>;
OSREntryVector osrEntries_;
JSScript* script_;
jsbytecode* pc_;
// Index of the current ICEntry in the script's JitScript.
uint32_t icEntryIndex_;
bool compileDebugInstrumentation_;
bool ionCompileable_;
public:
using FrameInfoT = CompilerFrameInfo;
BaselineCompilerHandler(JSContext* cx, MacroAssembler& masm,
TempAllocator& alloc, JSScript* script);
[[nodiscard]] bool init(JSContext* cx);
CompilerFrameInfo& frame() { return frame_; }
jsbytecode* pc() const { return pc_; }
jsbytecode* maybePC() const { return pc_; }
void moveToNextPC() { pc_ += GetBytecodeLength(pc_); }
Label* labelOf(jsbytecode* pc) { return &labels_[script_->pcToOffset(pc)]; }
bool isDefinitelyLastOp() const { return pc_ == script_->lastPC(); }
bool shouldEmitDebugEpilogueAtReturnOp() const {
// The JIT uses the return address -> pc mapping and bakes in the pc
// argument so the DebugEpilogue call needs to be part of the returning
// bytecode op for this to work.
return true;
}
JSScript* script() const { return script_; }
JSScript* maybeScript() const { return script_; }
JSFunction* function() const { return script_->function(); }
JSFunction* maybeFunction() const { return function(); }
ModuleObject* module() const { return script_->module(); }
void setCompileDebugInstrumentation() { compileDebugInstrumentation_ = true; }
bool compileDebugInstrumentation() const {
return compileDebugInstrumentation_;
}
bool maybeIonCompileable() const { return ionCompileable_; }
uint32_t icEntryIndex() const { return icEntryIndex_; }
void moveToNextICEntry() { icEntryIndex_++; }
BytecodeAnalysis& analysis() { return analysis_; }
RetAddrEntryVector& retAddrEntries() { return retAddrEntries_; }
OSREntryVector& osrEntries() { return osrEntries_; }
[[nodiscard]] bool recordCallRetAddr(JSContext* cx, RetAddrEntry::Kind kind,
uint32_t retOffset);
// If a script has more |nslots| than this the stack check must account
// for these slots explicitly.
bool mustIncludeSlotsInStackCheck() const {
static constexpr size_t NumSlotsLimit = 128;
return script()->nslots() > NumSlotsLimit;
}
bool canHaveFixedSlots() const { return script()->nfixed() != 0; }
};
using BaselineCompilerCodeGen = BaselineCodeGen<BaselineCompilerHandler>;
class BaselineCompiler final : private BaselineCompilerCodeGen {
// Native code offsets for bytecode ops in the script's resume offsets list.
ResumeOffsetEntryVector resumeOffsetEntries_;
// Native code offsets for debug traps if the script is compiled with debug
// instrumentation.
using DebugTrapEntryVector =
Vector<BaselineScript::DebugTrapEntry, 0, SystemAllocPolicy>;
DebugTrapEntryVector debugTrapEntries_;
CodeOffset profilerPushToggleOffset_;
BaselinePerfSpewer perfSpewer_;
public:
BaselineCompiler(JSContext* cx, TempAllocator& alloc, JSScript* script);
[[nodiscard]] bool init();
MethodStatus compile();
bool compileDebugInstrumentation() const {
return handler.compileDebugInstrumentation();
}
void setCompileDebugInstrumentation() {
handler.setCompileDebugInstrumentation();
}
private:
MethodStatus emitBody();
[[nodiscard]] bool emitDebugTrap();
};
// Interface used by BaselineCodeGen for BaselineInterpreterGenerator.
class BaselineInterpreterHandler {
InterpreterFrameInfo frame_;
// Entry point to start interpreting a bytecode op. No registers are live. PC
// is loaded from the frame.
NonAssertingLabel interpretOp_;
// Like interpretOp_ but at this point the PC is expected to be in
// InterpreterPCReg.
NonAssertingLabel interpretOpWithPCReg_;
// Offsets of toggled jumps for debugger instrumentation.
using CodeOffsetVector = Vector<uint32_t, 0, SystemAllocPolicy>;
CodeOffsetVector debugInstrumentationOffsets_;
// Offsets of toggled jumps for code coverage instrumentation.
CodeOffsetVector codeCoverageOffsets_;
NonAssertingLabel codeCoverageAtPrologueLabel_;
NonAssertingLabel codeCoverageAtPCLabel_;
// Offsets of IC calls for IsIonInlinableOp ops, for Ion bailouts.
BaselineInterpreter::ICReturnOffsetVector icReturnOffsets_;
// Offsets of some callVMs for BaselineDebugModeOSR.
BaselineInterpreter::CallVMOffsets callVMOffsets_;
// The current JSOp we are emitting interpreter code for.
mozilla::Maybe<JSOp> currentOp_;
public:
using FrameInfoT = InterpreterFrameInfo;
explicit BaselineInterpreterHandler(JSContext* cx, MacroAssembler& masm);
InterpreterFrameInfo& frame() { return frame_; }
Label* interpretOpLabel() { return &interpretOp_; }
Label* interpretOpWithPCRegLabel() { return &interpretOpWithPCReg_; }
Label* codeCoverageAtPrologueLabel() { return &codeCoverageAtPrologueLabel_; }
Label* codeCoverageAtPCLabel() { return &codeCoverageAtPCLabel_; }
CodeOffsetVector& debugInstrumentationOffsets() {
return debugInstrumentationOffsets_;
}
CodeOffsetVector& codeCoverageOffsets() { return codeCoverageOffsets_; }
BaselineInterpreter::ICReturnOffsetVector& icReturnOffsets() {
return icReturnOffsets_;
}
void setCurrentOp(JSOp op) { currentOp_.emplace(op); }
void resetCurrentOp() { currentOp_.reset(); }
mozilla::Maybe<JSOp> currentOp() const { return currentOp_; }
// Interpreter doesn't know the script and pc statically.
jsbytecode* maybePC() const { return nullptr; }
bool isDefinitelyLastOp() const { return false; }
JSScript* maybeScript() const { return nullptr; }
JSFunction* maybeFunction() const { return nullptr; }
bool shouldEmitDebugEpilogueAtReturnOp() const {
// The interpreter doesn't use the return address -> pc mapping and doesn't
// bake in bytecode PCs so it can emit a shared DebugEpilogue call instead
// of duplicating it for every return op.
return false;
}
[[nodiscard]] bool addDebugInstrumentationOffset(JSContext* cx,
CodeOffset offset);
const BaselineInterpreter::CallVMOffsets& callVMOffsets() const {
return callVMOffsets_;
}
[[nodiscard]] bool recordCallRetAddr(JSContext* cx, RetAddrEntry::Kind kind,
uint32_t retOffset);
bool maybeIonCompileable() const { return true; }
// The interpreter doesn't know the number of slots statically so we always
// include them.
bool mustIncludeSlotsInStackCheck() const { return true; }
bool canHaveFixedSlots() const { return true; }
};
using BaselineInterpreterCodeGen = BaselineCodeGen<BaselineInterpreterHandler>;
class BaselineInterpreterGenerator final : private BaselineInterpreterCodeGen {
// Offsets of patchable call instructions for debugger breakpoints/stepping.
Vector<uint32_t, 0, SystemAllocPolicy> debugTrapOffsets_;
// Offsets of move instructions for tableswitch base address.
Vector<CodeOffset, 0, SystemAllocPolicy> tableLabels_;
// Offset of the first tableswitch entry.
uint32_t tableOffset_ = 0;
// Offset of the code to start interpreting a bytecode op.
uint32_t interpretOpOffset_ = 0;
// Like interpretOpOffset_ but skips the debug trap for the current op.
uint32_t interpretOpNoDebugTrapOffset_ = 0;
// Offset of the jump (tail call) to the debug trap handler trampoline code.
// When the debugger is enabled, NOPs are patched to calls to this location.
uint32_t debugTrapHandlerOffset_ = 0;
BaselineInterpreterPerfSpewer perfSpewer_;
public:
explicit BaselineInterpreterGenerator(JSContext* cx, TempAllocator& alloc);
[[nodiscard]] bool generate(BaselineInterpreter& interpreter);
private:
[[nodiscard]] bool emitInterpreterLoop();
[[nodiscard]] bool emitDebugTrap();
void emitOutOfLineCodeCoverageInstrumentation();
};
} // namespace jit
} // namespace js
#endif /* jit_BaselineCodeGen_h */
|