1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
*
* Copyright 2021 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "wasm/WasmDebugFrame.h"
#include "vm/EnvironmentObject.h"
#include "wasm/WasmBaselineCompile.h"
#include "wasm/WasmDebug.h"
#include "wasm/WasmInstance.h"
#include "wasm/WasmInstanceData.h"
#include "wasm/WasmStubs.h"
#include "vm/NativeObject-inl.h"
#include "wasm/WasmInstance-inl.h"
using namespace js;
using namespace js::jit;
using namespace js::wasm;
/* static */
DebugFrame* DebugFrame::from(Frame* fp) {
MOZ_ASSERT(GetNearestEffectiveInstance(fp)->code().metadata().debugEnabled);
auto* df =
reinterpret_cast<DebugFrame*>((uint8_t*)fp - DebugFrame::offsetOfFrame());
MOZ_ASSERT(GetNearestEffectiveInstance(fp) == df->instance());
return df;
}
void DebugFrame::alignmentStaticAsserts() {
// VS2017 doesn't consider offsetOfFrame() to be a constexpr, so we have
// to use offsetof directly. These asserts can't be at class-level
// because the type is incomplete.
static_assert(WasmStackAlignment >= Alignment,
"Aligned by ABI before pushing DebugFrame");
#ifndef JS_CODEGEN_NONE
static_assert((offsetof(DebugFrame, frame_) + sizeof(Frame)) % Alignment == 0,
"Aligned after pushing DebugFrame");
#endif
#ifdef JS_CODEGEN_ARM64
// This constraint may or may not be necessary. If you hit this because
// you've changed the frame size then feel free to remove it, but be extra
// aware of possible problems.
static_assert(sizeof(DebugFrame) % 16 == 0, "ARM64 SP alignment");
#endif
}
Instance* DebugFrame::instance() {
return GetNearestEffectiveInstance(&frame_);
}
const Instance* DebugFrame::instance() const {
return GetNearestEffectiveInstance(&frame_);
}
GlobalObject* DebugFrame::global() { return &instance()->object()->global(); }
bool DebugFrame::hasGlobal(const GlobalObject* global) const {
return global == &instance()->objectUnbarriered()->global();
}
JSObject* DebugFrame::environmentChain() {
return &global()->lexicalEnvironment();
}
bool DebugFrame::getLocal(uint32_t localIndex, MutableHandleValue vp) {
ValTypeVector locals;
size_t argsLength;
StackResults stackResults;
if (!instance()->debug().debugGetLocalTypes(funcIndex(), &locals, &argsLength,
&stackResults)) {
return false;
}
ValTypeVector args;
MOZ_ASSERT(argsLength <= locals.length());
if (!args.append(locals.begin(), argsLength)) {
return false;
}
ArgTypeVector abiArgs(args, stackResults);
BaseLocalIter iter(locals, abiArgs, /* debugEnabled = */ true);
while (!iter.done() && iter.index() < localIndex) {
iter++;
}
MOZ_ALWAYS_TRUE(!iter.done());
uint8_t* frame = static_cast<uint8_t*>((void*)this) + offsetOfFrame();
void* dataPtr = frame - iter.frameOffset();
switch (iter.mirType()) {
case jit::MIRType::Int32:
vp.set(Int32Value(*static_cast<int32_t*>(dataPtr)));
break;
case jit::MIRType::Int64:
// Just display as a Number; it's ok if we lose some precision
vp.set(NumberValue((double)*static_cast<int64_t*>(dataPtr)));
break;
case jit::MIRType::Float32:
vp.set(NumberValue(JS::CanonicalizeNaN(*static_cast<float*>(dataPtr))));
break;
case jit::MIRType::Double:
vp.set(NumberValue(JS::CanonicalizeNaN(*static_cast<double*>(dataPtr))));
break;
case jit::MIRType::WasmAnyRef:
vp.set(((AnyRef*)dataPtr)->toJSValue());
break;
#ifdef ENABLE_WASM_SIMD
case jit::MIRType::Simd128:
vp.set(NumberValue(0));
break;
#endif
default:
MOZ_CRASH("local type");
}
return true;
}
bool DebugFrame::updateReturnJSValue(JSContext* cx) {
MutableHandleValue rval =
MutableHandleValue::fromMarkedLocation(&cachedReturnJSValue_);
rval.setUndefined();
flags_.hasCachedReturnJSValue = true;
ResultType resultType = ResultType::Vector(
instance()->metadata().debugFuncType(funcIndex()).results());
Maybe<char*> stackResultsLoc;
if (ABIResultIter::HasStackResults(resultType)) {
stackResultsLoc = Some(static_cast<char*>(stackResultsPointer_));
}
DebugCodegen(DebugChannel::Function,
"wasm-function[%d] updateReturnJSValue [", funcIndex());
bool ok =
ResultsToJSValue(cx, resultType, registerResults_, stackResultsLoc, rval);
DebugCodegen(DebugChannel::Function, "]\n");
return ok;
}
void DebugFrame::discardReturnJSValue() {
MutableHandleValue rval =
MutableHandleValue::fromMarkedLocation(&cachedReturnJSValue_);
rval.setMagic(JS_OPTIMIZED_OUT);
flags_.hasCachedReturnJSValue = true;
}
HandleValue DebugFrame::returnValue() const {
MOZ_ASSERT(flags_.hasCachedReturnJSValue);
return HandleValue::fromMarkedLocation(&cachedReturnJSValue_);
}
void DebugFrame::clearReturnJSValue() {
flags_.hasCachedReturnJSValue = true;
cachedReturnJSValue_.setUndefined();
}
void DebugFrame::observe(JSContext* cx) {
if (!flags_.observing) {
instance()->debug().adjustEnterAndLeaveFrameTrapsState(
cx, instance(), /* enabled = */ true);
flags_.observing = true;
}
}
void DebugFrame::leave(JSContext* cx) {
if (flags_.observing) {
instance()->debug().adjustEnterAndLeaveFrameTrapsState(
cx, instance(), /* enabled = */ false);
flags_.observing = false;
}
}
|