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<!--
  From https://bugzilla.mozilla.org/show_bug.cgi?id=522308
-->
<svg xmlns="http://www.w3.org/2000/svg"
     xmlns:xlink="http://www.w3.org/1999/xlink"
     class="reftest-wait"
     onload="setTimeAndSnapshot(1, true)">
  <title>Test animation of the 'points' attribute on the 'polygon' element</title>
  <script xlink:href="smil-util.js" type="text/javascript"/>
  <style type="text/css">
    polygon { fill: blue; }
  </style>


  <!-- The difference between respective numbers in the effective 'from' and
       'to' lists below is carefully designed to be a factor of 3. That way
       our reference file (which checks against a one third complete animation)
       can contain whole numbers, which is necessary to avoid failure due to
       hard coded rounded numbers in the reference not matching platform
       specific rounding behaviour.
    -->

  <!-- Test 'to' animation. -->

  <polygon points="10,10 70,70 110,10 160,10 210,10">
    <animate attributeName="points"
             calcMode="linear"
             begin="0s" dur="3s"
             to="10,10 70,10 110,10 160,70 210,10"
             fill="freeze"/>
  </polygon>


  <!-- Test 'by' animation. -->

  <polygon transform="translate(0, 70)"
           points="10,10 70,70 110,10 160,10 210,10">
    <animate attributeName="points"
             calcMode="linear"
             begin="0s" dur="3s"
             by="0,0 0,-60 0,0 0,60 0,0"
             fill="freeze"/>
  </polygon>


  <!-- Test calcMode="paced". We don't currently support paced animation, so
       we're just testing that we don't do anything unexpected (that we behave
       as if calcMode="discrete").
  -->

  <polygon transform="translate(0, 140)">
    <animate attributeName="points"
             calcMode="paced"
             begin="0s" dur="3s"
             values="10,10 70,70 110,10 160,10 210,10;
                     10,10 70,30 110,10 160,50 210,10;
                     10,10 70,10 110,10 160,70 210,10"
             fill="freeze"/>
  </polygon>


  <!-- Test calcMode="discrete". -->

  <polygon transform="translate(0, 210)"
           points="10,10 70,70 110,10 160,10 210,10">
    <animate attributeName="points"
             calcMode="discrete"
             begin="0s" dur="2s"
             to="10,10 70,10 110,10 160,70 210,10"
             fill="freeze"/>
  </polygon>

</svg>