summaryrefslogtreecommitdiffstats
path: root/layout/svg/SVGImageFrame.cpp
blob: 242ee6e25e94e0cebb143556f614bb7802d67e7c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "SVGImageFrame.h"

// Keep in (case-insensitive) order:
#include "gfxContext.h"
#include "gfxPlatform.h"
#include "mozilla/ComputedStyleInlines.h"
#include "mozilla/image/WebRenderImageProvider.h"
#include "mozilla/layers/RenderRootStateManager.h"
#include "mozilla/layers/WebRenderLayerManager.h"
#include "imgIContainer.h"
#include "ImageRegion.h"
#include "nsContainerFrame.h"
#include "nsIImageLoadingContent.h"
#include "nsLayoutUtils.h"
#include "imgINotificationObserver.h"
#include "SVGGeometryProperty.h"
#include "mozilla/PresShell.h"
#include "mozilla/StaticPrefs_image.h"
#include "mozilla/SVGContentUtils.h"
#include "mozilla/SVGImageContext.h"
#include "mozilla/SVGObserverUtils.h"
#include "mozilla/SVGUtils.h"
#include "mozilla/dom/MutationEventBinding.h"
#include "mozilla/dom/SVGImageElement.h"
#include "mozilla/dom/LargestContentfulPaint.h"
#include "nsIReflowCallback.h"

using namespace mozilla::dom;
using namespace mozilla::gfx;
using namespace mozilla::image;
using namespace mozilla::dom::SVGPreserveAspectRatio_Binding;
namespace SVGT = SVGGeometryProperty::Tags;

namespace mozilla {

class SVGImageListener final : public imgINotificationObserver {
 public:
  explicit SVGImageListener(SVGImageFrame* aFrame);

  NS_DECL_ISUPPORTS
  NS_DECL_IMGINOTIFICATIONOBSERVER

  void SetFrame(SVGImageFrame* frame) { mFrame = frame; }

 private:
  ~SVGImageListener() = default;

  SVGImageFrame* mFrame;
};

// ---------------------------------------------------------------------
// nsQueryFrame methods

NS_QUERYFRAME_HEAD(SVGImageFrame)
  NS_QUERYFRAME_ENTRY(ISVGDisplayableFrame)
  NS_QUERYFRAME_ENTRY(SVGImageFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsIFrame)

}  // namespace mozilla

nsIFrame* NS_NewSVGImageFrame(mozilla::PresShell* aPresShell,
                              mozilla::ComputedStyle* aStyle) {
  return new (aPresShell)
      mozilla::SVGImageFrame(aStyle, aPresShell->GetPresContext());
}

namespace mozilla {

NS_IMPL_FRAMEARENA_HELPERS(SVGImageFrame)

SVGImageFrame::~SVGImageFrame() {
  // set the frame to null so we don't send messages to a dead object.
  if (mListener) {
    nsCOMPtr<nsIImageLoadingContent> imageLoader =
        do_QueryInterface(GetContent());
    if (imageLoader) {
      imageLoader->RemoveNativeObserver(mListener);
    }
    reinterpret_cast<SVGImageListener*>(mListener.get())->SetFrame(nullptr);
  }
  mListener = nullptr;
}

void SVGImageFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
                         nsIFrame* aPrevInFlow) {
  NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::image),
               "Content is not an SVG image!");

  AddStateBits(aParent->GetStateBits() & NS_STATE_SVG_CLIPPATH_CHILD);
  nsIFrame::Init(aContent, aParent, aPrevInFlow);

  if (HasAnyStateBits(NS_FRAME_IS_NONDISPLAY)) {
    // Non-display frames are likely to be patterns, masks or the like.
    // Treat them as always visible.
    // This call must happen before the FrameCreated. This is because the
    // primary frame pointer on our content node isn't set until after this
    // function ends, so there is no way for the resulting OnVisibilityChange
    // notification to get a frame. FrameCreated has a workaround for this in
    // that it passes our frame around so it can be accessed. OnVisibilityChange
    // doesn't have that workaround.
    IncApproximateVisibleCount();
  }

  mListener = new SVGImageListener(this);
  nsCOMPtr<nsIImageLoadingContent> imageLoader =
      do_QueryInterface(GetContent());
  if (!imageLoader) {
    MOZ_CRASH("Why is this not an image loading content?");
  }

  // We should have a PresContext now, so let's notify our image loader that
  // we need to register any image animations with the refresh driver.
  imageLoader->FrameCreated(this);

  imageLoader->AddNativeObserver(mListener);
}

/* virtual */
void SVGImageFrame::Destroy(DestroyContext& aContext) {
  if (HasAnyStateBits(NS_FRAME_IS_NONDISPLAY)) {
    DecApproximateVisibleCount();
  }

  if (mReflowCallbackPosted) {
    PresShell()->CancelReflowCallback(this);
    mReflowCallbackPosted = false;
  }

  nsCOMPtr<nsIImageLoadingContent> imageLoader = do_QueryInterface(mContent);

  if (imageLoader) {
    imageLoader->FrameDestroyed(this);
  }

  nsIFrame::Destroy(aContext);
}

/* virtual */
void SVGImageFrame::DidSetComputedStyle(ComputedStyle* aOldStyle) {
  nsIFrame::DidSetComputedStyle(aOldStyle);

  if (!mImageContainer || !aOldStyle) {
    return;
  }

  nsCOMPtr<imgIRequest> currentRequest;
  nsCOMPtr<nsIImageLoadingContent> imageLoader =
      do_QueryInterface(GetContent());
  if (imageLoader) {
    imageLoader->GetRequest(nsIImageLoadingContent::CURRENT_REQUEST,
                            getter_AddRefs(currentRequest));
  }

  StyleImageOrientation newOrientation =
      StyleVisibility()->UsedImageOrientation(currentRequest);
  StyleImageOrientation oldOrientation =
      aOldStyle->StyleVisibility()->UsedImageOrientation(currentRequest);

  if (oldOrientation != newOrientation) {
    nsCOMPtr<imgIContainer> image(mImageContainer->Unwrap());
    mImageContainer = nsLayoutUtils::OrientImage(image, newOrientation);
  }

  // TODO(heycam): We should handle aspect-ratio, like nsImageFrame does.
}

bool SVGImageFrame::IsSVGTransformed(gfx::Matrix* aOwnTransform,
                                     gfx::Matrix* aFromParentTransform) const {
  return SVGUtils::IsSVGTransformed(this, aOwnTransform, aFromParentTransform);
}

//----------------------------------------------------------------------
// nsIFrame methods:

nsresult SVGImageFrame::AttributeChanged(int32_t aNameSpaceID,
                                         nsAtom* aAttribute, int32_t aModType) {
  if (aNameSpaceID == kNameSpaceID_None) {
    if (aAttribute == nsGkAtoms::preserveAspectRatio) {
      // We don't paint the content of the image using display lists, therefore
      // we have to invalidate for this children-only transform changes since
      // there is no layer tree to notice that the transform changed and
      // recomposite.
      InvalidateFrame();
      return NS_OK;
    }
  }

  // Currently our SMIL implementation does not modify the DOM attributes. Once
  // we implement the SVG 2 SMIL behaviour this can be removed
  // SVGImageElement::AfterSetAttr's implementation will be sufficient.
  if (aModType == MutationEvent_Binding::SMIL &&
      aAttribute == nsGkAtoms::href &&
      (aNameSpaceID == kNameSpaceID_XLink ||
       aNameSpaceID == kNameSpaceID_None)) {
    SVGImageElement* element = static_cast<SVGImageElement*>(GetContent());

    bool hrefIsSet =
        element->mStringAttributes[SVGImageElement::HREF].IsExplicitlySet() ||
        element->mStringAttributes[SVGImageElement::XLINK_HREF]
            .IsExplicitlySet();
    if (hrefIsSet) {
      element->LoadSVGImage(true, true);
    } else {
      element->CancelImageRequests(true);
    }
  }

  return NS_OK;
}

void SVGImageFrame::OnVisibilityChange(
    Visibility aNewVisibility, const Maybe<OnNonvisible>& aNonvisibleAction) {
  nsCOMPtr<nsIImageLoadingContent> imageLoader =
      do_QueryInterface(GetContent());
  if (imageLoader) {
    imageLoader->OnVisibilityChange(aNewVisibility, aNonvisibleAction);
  }

  nsIFrame::OnVisibilityChange(aNewVisibility, aNonvisibleAction);
}

gfx::Matrix SVGImageFrame::GetRasterImageTransform(int32_t aNativeWidth,
                                                   int32_t aNativeHeight) {
  float x, y, width, height;
  SVGImageElement* element = static_cast<SVGImageElement*>(GetContent());
  SVGGeometryProperty::ResolveAll<SVGT::X, SVGT::Y, SVGT::Width, SVGT::Height>(
      element, &x, &y, &width, &height);

  Matrix viewBoxTM = SVGContentUtils::GetViewBoxTransform(
      width, height, 0, 0, aNativeWidth, aNativeHeight,
      element->mPreserveAspectRatio);

  return viewBoxTM * gfx::Matrix::Translation(x, y);
}

gfx::Matrix SVGImageFrame::GetVectorImageTransform() {
  float x, y;
  SVGImageElement* element = static_cast<SVGImageElement*>(GetContent());
  SVGGeometryProperty::ResolveAll<SVGT::X, SVGT::Y>(element, &x, &y);

  // No viewBoxTM needed here -- our height/width overrides any concept of
  // "native size" that the SVG image has, and it will handle viewBox and
  // preserveAspectRatio on its own once we give it a region to draw into.

  return gfx::Matrix::Translation(x, y);
}

bool SVGImageFrame::GetIntrinsicImageDimensions(
    mozilla::gfx::Size& aSize, mozilla::AspectRatio& aAspectRatio) const {
  if (!mImageContainer) {
    return false;
  }

  ImageResolution resolution = mImageContainer->GetResolution();

  int32_t width, height;
  if (NS_FAILED(mImageContainer->GetWidth(&width))) {
    aSize.width = -1;
  } else {
    aSize.width = width;
    resolution.ApplyXTo(aSize.width);
  }

  if (NS_FAILED(mImageContainer->GetHeight(&height))) {
    aSize.height = -1;
  } else {
    aSize.height = height;
    resolution.ApplyYTo(aSize.height);
  }

  Maybe<AspectRatio> asp = mImageContainer->GetIntrinsicRatio();
  aAspectRatio = asp.valueOr(AspectRatio{});

  return true;
}

bool SVGImageFrame::TransformContextForPainting(gfxContext* aGfxContext,
                                                const gfxMatrix& aTransform) {
  gfx::Matrix imageTransform;
  if (mImageContainer->GetType() == imgIContainer::TYPE_VECTOR) {
    imageTransform = GetVectorImageTransform() * ToMatrix(aTransform);
  } else {
    int32_t nativeWidth, nativeHeight;
    if (NS_FAILED(mImageContainer->GetWidth(&nativeWidth)) ||
        NS_FAILED(mImageContainer->GetHeight(&nativeHeight)) ||
        nativeWidth == 0 || nativeHeight == 0) {
      return false;
    }
    mImageContainer->GetResolution().ApplyTo(nativeWidth, nativeHeight);
    imageTransform = GetRasterImageTransform(nativeWidth, nativeHeight) *
                     ToMatrix(aTransform);

    // NOTE: We need to cancel out the effects of Full-Page-Zoom, or else
    // it'll get applied an extra time by DrawSingleUnscaledImage.
    nscoord appUnitsPerDevPx = PresContext()->AppUnitsPerDevPixel();
    gfxFloat pageZoomFactor =
        nsPresContext::AppUnitsToFloatCSSPixels(appUnitsPerDevPx);
    imageTransform.PreScale(pageZoomFactor, pageZoomFactor);
  }

  if (imageTransform.IsSingular()) {
    return false;
  }

  aGfxContext->Multiply(ThebesMatrix(imageTransform));
  return true;
}

//----------------------------------------------------------------------
// ISVGDisplayableFrame methods

void SVGImageFrame::PaintSVG(gfxContext& aContext, const gfxMatrix& aTransform,
                             imgDrawingParams& aImgParams) {
  if (!StyleVisibility()->IsVisible()) {
    return;
  }

  float x, y, width, height;
  SVGImageElement* imgElem = static_cast<SVGImageElement*>(GetContent());
  SVGGeometryProperty::ResolveAll<SVGT::X, SVGT::Y, SVGT::Width, SVGT::Height>(
      imgElem, &x, &y, &width, &height);
  NS_ASSERTION(width > 0 && height > 0,
               "Should only be painting things with valid width/height");

  if (!mImageContainer) {
    nsCOMPtr<imgIRequest> currentRequest;
    nsCOMPtr<nsIImageLoadingContent> imageLoader =
        do_QueryInterface(GetContent());
    if (imageLoader)
      imageLoader->GetRequest(nsIImageLoadingContent::CURRENT_REQUEST,
                              getter_AddRefs(currentRequest));

    if (currentRequest)
      currentRequest->GetImage(getter_AddRefs(mImageContainer));
  }

  if (mImageContainer) {
    gfxClipAutoSaveRestore autoSaveClip(&aContext);

    if (StyleDisplay()->IsScrollableOverflow()) {
      gfxRect clipRect =
          SVGUtils::GetClipRectForFrame(this, x, y, width, height);
      autoSaveClip.TransformedClip(aTransform, clipRect);
    }

    gfxContextMatrixAutoSaveRestore autoSaveMatrix(&aContext);

    if (!TransformContextForPainting(&aContext, aTransform)) {
      return;
    }

    // fill-opacity doesn't affect <image>, so if we're allowed to
    // optimize group opacity, the opacity used for compositing the
    // image into the current canvas is just the group opacity.
    float opacity = 1.0f;
    if (SVGUtils::CanOptimizeOpacity(this)) {
      opacity = StyleEffects()->mOpacity;
    }

    gfxGroupForBlendAutoSaveRestore autoGroupForBlend(&aContext);
    if (opacity != 1.0f || StyleEffects()->HasMixBlendMode()) {
      autoGroupForBlend.PushGroupForBlendBack(gfxContentType::COLOR_ALPHA,
                                              opacity);
    }

    nscoord appUnitsPerDevPx = PresContext()->AppUnitsPerDevPixel();
    uint32_t flags = aImgParams.imageFlags;
    if (mForceSyncDecoding) {
      flags |= imgIContainer::FLAG_SYNC_DECODE;
    }

    if (mImageContainer->GetType() == imgIContainer::TYPE_VECTOR) {
      // Package up the attributes of this image element which can override the
      // attributes of mImageContainer's internal SVG document.  The 'width' &
      // 'height' values we're passing in here are in CSS units (though they
      // come from width/height *attributes* in SVG). They influence the region
      // of the SVG image's internal document that is visible, in combination
      // with preserveAspectRatio and viewBox.
      const SVGImageContext context(
          Some(CSSIntSize::Ceil(width, height)),
          Some(imgElem->mPreserveAspectRatio.GetAnimValue()));

      // For the actual draw operation to draw crisply (and at the right size),
      // our destination rect needs to be |width|x|height|, *in dev pixels*.
      LayoutDeviceSize devPxSize(width, height);
      nsRect destRect(nsPoint(), LayoutDevicePixel::ToAppUnits(
                                     devPxSize, appUnitsPerDevPx));
      nsCOMPtr<imgIRequest> currentRequest = GetCurrentRequest();
      if (currentRequest) {
        LCPHelpers::FinalizeLCPEntryForImage(
            GetContent()->AsElement(),
            static_cast<imgRequestProxy*>(currentRequest.get()), destRect);
      }

      // Note: Can't use DrawSingleUnscaledImage for the TYPE_VECTOR case.
      // That method needs our image to have a fixed native width & height,
      // and that's not always true for TYPE_VECTOR images.
      aImgParams.result &= nsLayoutUtils::DrawSingleImage(
          aContext, PresContext(), mImageContainer,
          nsLayoutUtils::GetSamplingFilterForFrame(this), destRect, destRect,
          context, flags);
    } else {  // mImageContainer->GetType() == TYPE_RASTER
      aImgParams.result &= nsLayoutUtils::DrawSingleUnscaledImage(
          aContext, PresContext(), mImageContainer,
          nsLayoutUtils::GetSamplingFilterForFrame(this), nsPoint(0, 0),
          nullptr, SVGImageContext(), flags);
    }
  }
}

void SVGImageFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
                                     const nsDisplayListSet& aLists) {
  if (!static_cast<const SVGElement*>(GetContent())->HasValidDimensions()) {
    return;
  }

  if (aBuilder->IsForPainting()) {
    if (!IsVisibleForPainting()) {
      return;
    }
    if (StyleEffects()->IsTransparent()) {
      return;
    }
    aBuilder->BuildCompositorHitTestInfoIfNeeded(this,
                                                 aLists.BorderBackground());
  }

  DisplayOutline(aBuilder, aLists);
  aLists.Content()->AppendNewToTop<DisplaySVGImage>(aBuilder, this);
}

bool SVGImageFrame::IsInvisible() const {
  if (!StyleVisibility()->IsVisible()) {
    return true;
  }

  // Anything below will round to zero later down the pipeline.
  constexpr float opacity_threshold = 1.0 / 128.0;

  return StyleEffects()->mOpacity <= opacity_threshold;
}

bool SVGImageFrame::CreateWebRenderCommands(
    mozilla::wr::DisplayListBuilder& aBuilder,
    mozilla::wr::IpcResourceUpdateQueue& aResources,
    const mozilla::layers::StackingContextHelper& aSc,
    mozilla::layers::RenderRootStateManager* aManager,
    nsDisplayListBuilder* aDisplayListBuilder, DisplaySVGImage* aItem,
    bool aDryRun) {
  if (!StyleVisibility()->IsVisible()) {
    return true;
  }

  float opacity = 1.0f;
  if (SVGUtils::CanOptimizeOpacity(this)) {
    opacity = StyleEffects()->mOpacity;
  }

  if (opacity != 1.0f) {
    // FIXME: not implemented, might be trivial
    return false;
  }
  if (StyleEffects()->HasMixBlendMode()) {
    // FIXME: not implemented
    return false;
  }

  // try to setup the image
  if (!mImageContainer) {
    nsCOMPtr<imgIRequest> currentRequest = GetCurrentRequest();
    if (currentRequest) {
      currentRequest->GetImage(getter_AddRefs(mImageContainer));
    }
  }

  if (!mImageContainer) {
    // nothing to draw (yet)
    return true;
  }

  uint32_t flags = aDisplayListBuilder->GetImageDecodeFlags();
  if (mForceSyncDecoding) {
    flags |= imgIContainer::FLAG_SYNC_DECODE;
  }

  // Compute bounds of the image
  nscoord appUnitsPerDevPx = PresContext()->AppUnitsPerDevPixel();
  int32_t appUnitsPerCSSPixel = AppUnitsPerCSSPixel();

  float x, y, width, height;
  SVGImageElement* imgElem = static_cast<SVGImageElement*>(GetContent());
  SVGGeometryProperty::ResolveAll<SVGT::X, SVGT::Y, SVGT::Width, SVGT::Height>(
      imgElem, &x, &y, &width, &height);
  NS_ASSERTION(width > 0 && height > 0,
               "Should only be painting things with valid width/height");

  auto toReferenceFrame = aItem->ToReferenceFrame();
  auto appRect = nsLayoutUtils::RoundGfxRectToAppRect(Rect(0, 0, width, height),
                                                      appUnitsPerCSSPixel);
  appRect += toReferenceFrame;
  auto destRect = LayoutDeviceRect::FromAppUnits(appRect, appUnitsPerDevPx);
  auto clipRect = destRect;

  if (StyleDisplay()->IsScrollableOverflow()) {
    // Apply potential non-trivial clip
    auto cssClip = SVGUtils::GetClipRectForFrame(this, 0, 0, width, height);
    auto appClip =
        nsLayoutUtils::RoundGfxRectToAppRect(cssClip, appUnitsPerCSSPixel);
    appClip += toReferenceFrame;
    clipRect = LayoutDeviceRect::FromAppUnits(appClip, appUnitsPerDevPx);

    // Apply preserveAspectRatio
    if (mImageContainer->GetType() == imgIContainer::TYPE_RASTER) {
      int32_t nativeWidth, nativeHeight;
      if (NS_FAILED(mImageContainer->GetWidth(&nativeWidth)) ||
          NS_FAILED(mImageContainer->GetHeight(&nativeHeight)) ||
          nativeWidth == 0 || nativeHeight == 0) {
        // Image has no size; nothing to draw
        return true;
      }

      mImageContainer->GetResolution().ApplyTo(nativeWidth, nativeHeight);

      auto preserveAspectRatio = imgElem->mPreserveAspectRatio.GetAnimValue();
      uint16_t align = preserveAspectRatio.GetAlign();
      uint16_t meetOrSlice = preserveAspectRatio.GetMeetOrSlice();

      // default to the defaults
      if (align == SVG_PRESERVEASPECTRATIO_UNKNOWN) {
        align = SVG_PRESERVEASPECTRATIO_XMIDYMID;
      }
      if (meetOrSlice == SVG_MEETORSLICE_UNKNOWN) {
        meetOrSlice = SVG_MEETORSLICE_MEET;
      }

      // aspect > 1 is horizontal
      // aspect < 1 is vertical
      float nativeAspect = ((float)nativeWidth) / ((float)nativeHeight);
      float viewAspect = width / height;

      // "Meet" is "fit image to view"; "Slice" is "cover view with image".
      //
      // Whether we meet or slice, one side of the destRect will always be
      // perfectly spanned by our image. The only questions to answer are
      // "which side won't span perfectly" and "should that side be grown
      // or shrunk".
      //
      // Because we fit our image to the destRect, this all just reduces to:
      // "if meet, shrink to fit. if slice, grow to fit."
      if (align != SVG_PRESERVEASPECTRATIO_NONE && nativeAspect != viewAspect) {
        // Slightly redundant bools, but they make the conditions clearer
        bool tooTall = nativeAspect > viewAspect;
        bool tooWide = nativeAspect < viewAspect;
        if ((meetOrSlice == SVG_MEETORSLICE_MEET && tooTall) ||
            (meetOrSlice == SVG_MEETORSLICE_SLICE && tooWide)) {
          // Adjust height and realign y
          auto oldHeight = destRect.height;
          destRect.height = destRect.width / nativeAspect;
          auto heightChange = oldHeight - destRect.height;
          switch (align) {
            case SVG_PRESERVEASPECTRATIO_XMINYMIN:
            case SVG_PRESERVEASPECTRATIO_XMIDYMIN:
            case SVG_PRESERVEASPECTRATIO_XMAXYMIN:
              // align to top (no-op)
              break;
            case SVG_PRESERVEASPECTRATIO_XMINYMID:
            case SVG_PRESERVEASPECTRATIO_XMIDYMID:
            case SVG_PRESERVEASPECTRATIO_XMAXYMID:
              // align to center
              destRect.y += heightChange / 2.0f;
              break;
            case SVG_PRESERVEASPECTRATIO_XMINYMAX:
            case SVG_PRESERVEASPECTRATIO_XMIDYMAX:
            case SVG_PRESERVEASPECTRATIO_XMAXYMAX:
              // align to bottom
              destRect.y += heightChange;
              break;
            default:
              MOZ_ASSERT_UNREACHABLE("Unknown value for align");
          }
        } else if ((meetOrSlice == SVG_MEETORSLICE_MEET && tooWide) ||
                   (meetOrSlice == SVG_MEETORSLICE_SLICE && tooTall)) {
          // Adjust width and realign x
          auto oldWidth = destRect.width;
          destRect.width = destRect.height * nativeAspect;
          auto widthChange = oldWidth - destRect.width;
          switch (align) {
            case SVG_PRESERVEASPECTRATIO_XMINYMIN:
            case SVG_PRESERVEASPECTRATIO_XMINYMID:
            case SVG_PRESERVEASPECTRATIO_XMINYMAX:
              // align to left (no-op)
              break;
            case SVG_PRESERVEASPECTRATIO_XMIDYMIN:
            case SVG_PRESERVEASPECTRATIO_XMIDYMID:
            case SVG_PRESERVEASPECTRATIO_XMIDYMAX:
              // align to center
              destRect.x += widthChange / 2.0f;
              break;
            case SVG_PRESERVEASPECTRATIO_XMAXYMIN:
            case SVG_PRESERVEASPECTRATIO_XMAXYMID:
            case SVG_PRESERVEASPECTRATIO_XMAXYMAX:
              // align to right
              destRect.x += widthChange;
              break;
            default:
              MOZ_ASSERT_UNREACHABLE("Unknown value for align");
          }
        }
      }
    }
  }

  SVGImageContext svgContext;
  if (mImageContainer->GetType() == imgIContainer::TYPE_VECTOR) {
    if (StaticPrefs::image_svg_blob_image()) {
      flags |= imgIContainer::FLAG_RECORD_BLOB;
    }
    // Forward preserveAspectRatio to inner SVGs
    svgContext.SetViewportSize(Some(CSSIntSize::Ceil(width, height)));
    svgContext.SetPreserveAspectRatio(
        Some(imgElem->mPreserveAspectRatio.GetAnimValue()));
  }

  Maybe<ImageIntRegion> region;
  IntSize decodeSize = nsLayoutUtils::ComputeImageContainerDrawingParameters(
      mImageContainer, this, destRect, clipRect, aSc, flags, svgContext,
      region);

  if (nsCOMPtr<imgIRequest> currentRequest = GetCurrentRequest()) {
    LCPHelpers::FinalizeLCPEntryForImage(
        GetContent()->AsElement(),
        static_cast<imgRequestProxy*>(currentRequest.get()),
        LayoutDeviceRect::ToAppUnits(destRect, appUnitsPerDevPx) -
            toReferenceFrame);
  }

  RefPtr<image::WebRenderImageProvider> provider;
  ImgDrawResult drawResult = mImageContainer->GetImageProvider(
      aManager->LayerManager(), decodeSize, svgContext, region, flags,
      getter_AddRefs(provider));

  // While we got a container, it may not contain a fully decoded surface. If
  // that is the case, and we have an image we were previously displaying which
  // has a fully decoded surface, then we should prefer the previous image.
  switch (drawResult) {
    case ImgDrawResult::NOT_READY:
    case ImgDrawResult::TEMPORARY_ERROR:
      // nothing to draw (yet)
      return true;
    case ImgDrawResult::NOT_SUPPORTED:
      // things we haven't implemented for WR yet
      return false;
    default:
      // image is ready to draw
      break;
  }

  // Don't do any actual mutations to state if we're doing a dry run
  // (used to decide if we're making this into an active layer)
  if (!aDryRun) {
    // If the image container is empty, we don't want to fallback. Any other
    // failure will be due to resource constraints and fallback is unlikely to
    // help us. Hence we can ignore the return value from PushImage.
    if (provider) {
      aManager->CommandBuilder().PushImageProvider(aItem, provider, drawResult,
                                                   aBuilder, aResources,
                                                   destRect, clipRect);
    }
  }

  return true;
}

nsIFrame* SVGImageFrame::GetFrameForPoint(const gfxPoint& aPoint) {
  if (!HasAnyStateBits(NS_STATE_SVG_CLIPPATH_CHILD) && IgnoreHitTest()) {
    return nullptr;
  }

  Rect rect;
  SVGImageElement* element = static_cast<SVGImageElement*>(GetContent());
  SVGGeometryProperty::ResolveAll<SVGT::X, SVGT::Y, SVGT::Width, SVGT::Height>(
      element, &rect.x, &rect.y, &rect.width, &rect.height);

  if (!rect.Contains(ToPoint(aPoint))) {
    return nullptr;
  }

  // Special case for raster images -- we only want to accept points that fall
  // in the underlying image's (scaled to fit) native bounds.  That region
  // doesn't necessarily map to our <image> element's [x,y,width,height] if the
  // raster image's aspect ratio is being preserved.  We have to look up the
  // native image size & our viewBox transform in order to filter out points
  // that fall outside that area.  (This special case doesn't apply to vector
  // images because they don't limit their drawing to explicit "native
  // bounds" -- they have an infinite canvas on which to place content.)
  if (StyleDisplay()->IsScrollableOverflow() && mImageContainer) {
    if (mImageContainer->GetType() == imgIContainer::TYPE_RASTER) {
      int32_t nativeWidth, nativeHeight;
      if (NS_FAILED(mImageContainer->GetWidth(&nativeWidth)) ||
          NS_FAILED(mImageContainer->GetHeight(&nativeHeight)) ||
          nativeWidth == 0 || nativeHeight == 0) {
        return nullptr;
      }
      mImageContainer->GetResolution().ApplyTo(nativeWidth, nativeHeight);
      Matrix viewBoxTM = SVGContentUtils::GetViewBoxTransform(
          rect.width, rect.height, 0, 0, nativeWidth, nativeHeight,
          element->mPreserveAspectRatio);
      if (!SVGUtils::HitTestRect(viewBoxTM, 0, 0, nativeWidth, nativeHeight,
                                 aPoint.x - rect.x, aPoint.y - rect.y)) {
        return nullptr;
      }
    }
  }

  return this;
}

void SVGImageFrame::ReflowSVG() {
  NS_ASSERTION(SVGUtils::OuterSVGIsCallingReflowSVG(this),
               "This call is probably a wasteful mistake");

  MOZ_ASSERT(!HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
             "ReflowSVG mechanism not designed for this");

  if (!SVGUtils::NeedsReflowSVG(this)) {
    return;
  }

  float x, y, width, height;
  SVGImageElement* element = static_cast<SVGImageElement*>(GetContent());
  SVGGeometryProperty::ResolveAll<SVGT::X, SVGT::Y, SVGT::Width, SVGT::Height>(
      element, &x, &y, &width, &height);

  Rect extent(x, y, width, height);

  if (!extent.IsEmpty()) {
    mRect = nsLayoutUtils::RoundGfxRectToAppRect(extent, AppUnitsPerCSSPixel());
  } else {
    mRect.SetEmpty();
  }

  if (HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) {
    // Make sure we have our filter property (if any) before calling
    // FinishAndStoreOverflow (subsequent filter changes are handled off
    // nsChangeHint_UpdateEffects):
    SVGObserverUtils::UpdateEffects(this);

    if (!mReflowCallbackPosted) {
      mReflowCallbackPosted = true;
      PresShell()->PostReflowCallback(this);
    }
  }

  nsRect overflow = nsRect(nsPoint(0, 0), mRect.Size());
  OverflowAreas overflowAreas(overflow, overflow);
  FinishAndStoreOverflow(overflowAreas, mRect.Size());

  RemoveStateBits(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
                  NS_FRAME_HAS_DIRTY_CHILDREN);

  // Invalidate, but only if this is not our first reflow (since if it is our
  // first reflow then we haven't had our first paint yet).
  if (!GetParent()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) {
    InvalidateFrame();
  }
}

bool SVGImageFrame::ReflowFinished() {
  mReflowCallbackPosted = false;

  // XXX(seth): We don't need this. The purpose of updating visibility
  // synchronously is to ensure that animated images start animating
  // immediately. In the short term, however,
  // nsImageLoadingContent::OnUnlockedDraw() is enough to ensure that
  // animations start as soon as the image is painted for the first time, and in
  // the long term we want to update visibility information from the display
  // list whenever we paint, so we don't actually need to do this. However, to
  // avoid behavior changes during the transition from the old image visibility
  // code, we'll leave it in for now.
  UpdateVisibilitySynchronously();

  return false;
}

void SVGImageFrame::ReflowCallbackCanceled() { mReflowCallbackPosted = false; }

already_AddRefed<imgIRequest> SVGImageFrame::GetCurrentRequest() const {
  nsCOMPtr<imgIRequest> request;
  nsCOMPtr<nsIImageLoadingContent> imageLoader =
      do_QueryInterface(GetContent());
  if (imageLoader) {
    imageLoader->GetRequest(nsIImageLoadingContent::CURRENT_REQUEST,
                            getter_AddRefs(request));
  }
  return request.forget();
}

bool SVGImageFrame::IgnoreHitTest() const {
  switch (Style()->PointerEvents()) {
    case StylePointerEvents::None:
      break;
    case StylePointerEvents::Visiblepainted:
    case StylePointerEvents::Auto:
      if (StyleVisibility()->IsVisible()) {
        /* XXX: should check pixel transparency */
        return false;
      }
      break;
    case StylePointerEvents::Visiblefill:
    case StylePointerEvents::Visiblestroke:
    case StylePointerEvents::Visible:
      if (StyleVisibility()->IsVisible()) {
        return false;
      }
      break;
    case StylePointerEvents::Painted:
      /* XXX: should check pixel transparency */
      return false;
    case StylePointerEvents::Fill:
    case StylePointerEvents::Stroke:
    case StylePointerEvents::All:
      return false;
    default:
      NS_ERROR("not reached");
      break;
  }

  return true;
}

void SVGImageFrame::NotifySVGChanged(uint32_t aFlags) {
  MOZ_ASSERT(aFlags & (TRANSFORM_CHANGED | COORD_CONTEXT_CHANGED),
             "Invalidation logic may need adjusting");
}

SVGBBox SVGImageFrame::GetBBoxContribution(const Matrix& aToBBoxUserspace,
                                           uint32_t aFlags) {
  if (aToBBoxUserspace.IsSingular()) {
    // XXX ReportToConsole
    return {};
  }

  if ((aFlags & SVGUtils::eForGetClientRects) &&
      aToBBoxUserspace.PreservesAxisAlignedRectangles()) {
    Rect rect = NSRectToRect(mRect, AppUnitsPerCSSPixel());
    return aToBBoxUserspace.TransformBounds(rect);
  }

  auto* element = static_cast<SVGImageElement*>(GetContent());

  return element->GeometryBounds(aToBBoxUserspace);
}

//----------------------------------------------------------------------
// SVGImageListener implementation

NS_IMPL_ISUPPORTS(SVGImageListener, imgINotificationObserver)

SVGImageListener::SVGImageListener(SVGImageFrame* aFrame) : mFrame(aFrame) {}

void SVGImageListener::Notify(imgIRequest* aRequest, int32_t aType,
                              const nsIntRect* aData) {
  if (!mFrame) {
    return;
  }

  if (aType == imgINotificationObserver::LOAD_COMPLETE) {
    mFrame->InvalidateFrame();
    nsLayoutUtils::PostRestyleEvent(mFrame->GetContent()->AsElement(),
                                    RestyleHint{0},
                                    nsChangeHint_InvalidateRenderingObservers);
    SVGUtils::ScheduleReflowSVG(mFrame);
  }

  if (aType == imgINotificationObserver::FRAME_UPDATE) {
    // No new dimensions, so we don't need to call
    // SVGUtils::InvalidateAndScheduleBoundsUpdate.
    nsLayoutUtils::PostRestyleEvent(mFrame->GetContent()->AsElement(),
                                    RestyleHint{0},
                                    nsChangeHint_InvalidateRenderingObservers);
    mFrame->InvalidateFrame();
  }

  if (aType == imgINotificationObserver::SIZE_AVAILABLE) {
    // Called once the resource's dimensions have been obtained.
    nsCOMPtr<imgIContainer> image;
    aRequest->GetImage(getter_AddRefs(image));
    if (image) {
      StyleImageOrientation orientation =
          mFrame->StyleVisibility()->UsedImageOrientation(aRequest);
      image = nsLayoutUtils::OrientImage(image, orientation);
      image->SetAnimationMode(mFrame->PresContext()->ImageAnimationMode());
      mFrame->mImageContainer = std::move(image);
    }
    mFrame->InvalidateFrame();
    nsLayoutUtils::PostRestyleEvent(mFrame->GetContent()->AsElement(),
                                    RestyleHint{0},
                                    nsChangeHint_InvalidateRenderingObservers);
    SVGUtils::ScheduleReflowSVG(mFrame);
  }
}

}  // namespace mozilla