summaryrefslogtreecommitdiffstats
path: root/layout/tables/nsCellMap.cpp
blob: 7c29baa5b0d41565ce554b6d0218bfd7ce1294be (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "nsCellMap.h"

#include "mozilla/PresShell.h"
#include "mozilla/StaticPtr.h"
#include "nsTArray.h"
#include "nsTableFrame.h"
#include "nsTableCellFrame.h"
#include "nsTableRowFrame.h"
#include "nsTableRowGroupFrame.h"
#include <algorithm>

using namespace mozilla;

static void SetDamageArea(int32_t aStartCol, int32_t aStartRow,
                          int32_t aColCount, int32_t aRowCount,
                          TableArea& aDamageArea) {
  NS_ASSERTION(aStartCol >= 0, "negative col index");
  NS_ASSERTION(aStartRow >= 0, "negative row index");
  NS_ASSERTION(aColCount >= 0, "negative col count");
  NS_ASSERTION(aRowCount >= 0, "negative row count");
  aDamageArea.StartCol() = aStartCol;
  aDamageArea.StartRow() = aStartRow;
  aDamageArea.ColCount() = aColCount;
  aDamageArea.RowCount() = aRowCount;
}

// Empty static array used for SafeElementAt() calls on mRows.
static StaticAutoPtr<nsCellMap::CellDataArray> sEmptyRow;

// CellData

CellData::CellData(nsTableCellFrame* aOrigCell) {
  MOZ_COUNT_CTOR(CellData);
  static_assert(sizeof(mOrigCell) == sizeof(mBits),
                "mOrigCell and mBits must be the same size");
  mOrigCell = aOrigCell;
}

CellData::~CellData() { MOZ_COUNT_DTOR(CellData); }

BCCellData::BCCellData(nsTableCellFrame* aOrigCell) : CellData(aOrigCell) {
  MOZ_COUNT_CTOR(BCCellData);
}

BCCellData::~BCCellData() { MOZ_COUNT_DTOR(BCCellData); }

// nsTableCellMap

nsTableCellMap::nsTableCellMap(nsTableFrame& aTableFrame, bool aBorderCollapse)
    : mTableFrame(aTableFrame), mFirstMap(nullptr), mBCInfo(nullptr) {
  MOZ_COUNT_CTOR(nsTableCellMap);

  nsTableFrame::RowGroupArray orderedRowGroups = aTableFrame.OrderedRowGroups();

  nsTableRowGroupFrame* prior = nullptr;
  for (uint32_t rgX = 0; rgX < orderedRowGroups.Length(); rgX++) {
    nsTableRowGroupFrame* rgFrame = orderedRowGroups[rgX];
    InsertGroupCellMap(rgFrame, prior);
    prior = rgFrame;
  }
  if (aBorderCollapse) {
    mBCInfo = new BCInfo();
  }
}

nsTableCellMap::~nsTableCellMap() {
  MOZ_COUNT_DTOR(nsTableCellMap);

  nsCellMap* cellMap = mFirstMap;
  while (cellMap) {
    nsCellMap* next = cellMap->GetNextSibling();
    delete cellMap;
    cellMap = next;
  }

  if (mBCInfo) {
    DeleteIEndBEndBorders();
    delete mBCInfo;
  }
}

// Get the bcData holding the border segments of the iEnd edge of the table
BCData* nsTableCellMap::GetIEndMostBorder(int32_t aRowIndex) {
  if (!mBCInfo) ABORT1(nullptr);

  int32_t numRows = mBCInfo->mIEndBorders.Length();
  if (aRowIndex < numRows) {
    return &mBCInfo->mIEndBorders.ElementAt(aRowIndex);
  }

  mBCInfo->mIEndBorders.SetLength(aRowIndex + 1);
  return &mBCInfo->mIEndBorders.ElementAt(aRowIndex);
}

// Get the bcData holding the border segments of the bEnd edge of the table
BCData* nsTableCellMap::GetBEndMostBorder(int32_t aColIndex) {
  if (!mBCInfo) ABORT1(nullptr);

  int32_t numCols = mBCInfo->mBEndBorders.Length();
  if (aColIndex < numCols) {
    return &mBCInfo->mBEndBorders.ElementAt(aColIndex);
  }

  mBCInfo->mBEndBorders.SetLength(aColIndex + 1);
  return &mBCInfo->mBEndBorders.ElementAt(aColIndex);
}

// delete the borders corresponding to the iEnd and bEnd edges of the table
void nsTableCellMap::DeleteIEndBEndBorders() {
  if (mBCInfo) {
    mBCInfo->mBEndBorders.Clear();
    mBCInfo->mIEndBorders.Clear();
  }
}

void nsTableCellMap::InsertGroupCellMap(nsCellMap* aPrevMap,
                                        nsCellMap& aNewMap) {
  nsCellMap* next;
  if (aPrevMap) {
    next = aPrevMap->GetNextSibling();
    aPrevMap->SetNextSibling(&aNewMap);
  } else {
    next = mFirstMap;
    mFirstMap = &aNewMap;
  }
  aNewMap.SetNextSibling(next);
}

void nsTableCellMap::InsertGroupCellMap(nsTableRowGroupFrame* aNewGroup,
                                        nsTableRowGroupFrame*& aPrevGroup) {
  nsCellMap* newMap = new nsCellMap(aNewGroup, mBCInfo != nullptr);
  nsCellMap* prevMap = nullptr;
  nsCellMap* lastMap = mFirstMap;
  if (aPrevGroup) {
    nsCellMap* map = mFirstMap;
    while (map) {
      lastMap = map;
      if (map->GetRowGroup() == aPrevGroup) {
        prevMap = map;
        break;
      }
      map = map->GetNextSibling();
    }
  }
  if (!prevMap) {
    if (aPrevGroup) {
      prevMap = lastMap;
      aPrevGroup = (prevMap) ? prevMap->GetRowGroup() : nullptr;
    } else {
      aPrevGroup = nullptr;
    }
  }
  InsertGroupCellMap(prevMap, *newMap);
}

void nsTableCellMap::RemoveGroupCellMap(nsTableRowGroupFrame* aGroup) {
  nsCellMap* map = mFirstMap;
  nsCellMap* prior = nullptr;
  while (map) {
    if (map->GetRowGroup() == aGroup) {
      nsCellMap* next = map->GetNextSibling();
      if (mFirstMap == map) {
        mFirstMap = next;
      } else {
        prior->SetNextSibling(next);
      }
      delete map;
      break;
    }
    prior = map;
    map = map->GetNextSibling();
  }
}

static nsCellMap* FindMapFor(const nsTableRowGroupFrame* aRowGroup,
                             nsCellMap* aStart, const nsCellMap* aEnd) {
  for (nsCellMap* map = aStart; map != aEnd; map = map->GetNextSibling()) {
    if (aRowGroup == map->GetRowGroup()) {
      return map;
    }
  }

  return nullptr;
}

nsCellMap* nsTableCellMap::GetMapFor(const nsTableRowGroupFrame* aRowGroup,
                                     nsCellMap* aStartHint) const {
  MOZ_ASSERT(aRowGroup, "Must have a rowgroup");
  NS_ASSERTION(!aRowGroup->GetPrevInFlow(),
               "GetMapFor called with continuation");
  if (aStartHint) {
    nsCellMap* map = FindMapFor(aRowGroup, aStartHint, nullptr);
    if (map) {
      return map;
    }
  }

  nsCellMap* map = FindMapFor(aRowGroup, mFirstMap, aStartHint);
  if (map) {
    return map;
  }

  // If aRowGroup is a repeated header or footer find the header or footer it
  // was repeated from.
  // Bug 1442018: we also need this search for header/footer frames that are
  // not marked as _repeatable_ because they have a next-in-flow, as they may
  // nevertheless have been _repeated_ from an earlier fragment.
  auto isTableHeaderFooterGroup = [](const nsTableRowGroupFrame* aRG) -> bool {
    const auto display = aRG->StyleDisplay()->mDisplay;
    return display == StyleDisplay::TableHeaderGroup ||
           display == StyleDisplay::TableFooterGroup;
  };
  if (aRowGroup->IsRepeatable() ||
      (aRowGroup->GetNextInFlow() && isTableHeaderFooterGroup(aRowGroup))) {
    auto findOtherRowGroupOfType =
        [aRowGroup](nsTableFrame* aTable) -> nsTableRowGroupFrame* {
      const auto display = aRowGroup->StyleDisplay()->mDisplay;
      auto* table = aTable->FirstContinuation();
      for (; table; table = table->GetNextContinuation()) {
        for (auto* child : table->PrincipalChildList()) {
          if (child->StyleDisplay()->mDisplay == display &&
              child != aRowGroup) {
            return static_cast<nsTableRowGroupFrame*>(child);
          }
        }
      }
      return nullptr;
    };
    if (auto* rgOrig = findOtherRowGroupOfType(&mTableFrame)) {
      return GetMapFor(rgOrig, aStartHint);
    }
    MOZ_ASSERT_UNREACHABLE(
        "A repeated header/footer should always have an "
        "original header/footer it was repeated from");
  }

  return nullptr;
}

void nsTableCellMap::Synchronize(nsTableFrame* aTableFrame) {
  AutoTArray<nsCellMap*, 8> maps;

  nsTableFrame::RowGroupArray orderedRowGroups =
      aTableFrame->OrderedRowGroups();
  if (!orderedRowGroups.Length()) {
    return;
  }

  // XXXbz this fails if orderedRowGroups is missing some row groups
  // (due to OOM when appending to the array, e.g. -- we leak maps in
  // that case).

  // Scope |map| outside the loop so we can use it as a hint.
  nsCellMap* map = nullptr;
  for (uint32_t rgX = 0; rgX < orderedRowGroups.Length(); rgX++) {
    nsTableRowGroupFrame* rgFrame = orderedRowGroups[rgX];
    map = GetMapFor(static_cast<nsTableRowGroupFrame*>(rgFrame->FirstInFlow()),
                    map);
    if (map) {
      // XXX(Bug 1631371) Check if this should use a fallible operation as it
      // pretended earlier, or change the return type to void.
      maps.AppendElement(map);
    }
  }
  if (maps.IsEmpty()) {
    MOZ_ASSERT(!mFirstMap);
    return;
  }

  int32_t mapIndex = maps.Length() - 1;  // Might end up -1
  nsCellMap* nextMap = maps.ElementAt(mapIndex);
  nextMap->SetNextSibling(nullptr);
  for (mapIndex--; mapIndex >= 0; mapIndex--) {
    nsCellMap* map = maps.ElementAt(mapIndex);
    map->SetNextSibling(nextMap);
    nextMap = map;
  }
  mFirstMap = nextMap;
}

bool nsTableCellMap::HasMoreThanOneCell(int32_t aRowIndex) const {
  int32_t rowIndex = aRowIndex;
  nsCellMap* map = mFirstMap;
  while (map) {
    if (map->GetRowCount() > rowIndex) {
      return map->HasMoreThanOneCell(rowIndex);
    }
    rowIndex -= map->GetRowCount();
    map = map->GetNextSibling();
  }
  return false;
}

int32_t nsTableCellMap::GetNumCellsOriginatingInRow(int32_t aRowIndex) const {
  int32_t rowIndex = aRowIndex;
  nsCellMap* map = mFirstMap;
  while (map) {
    if (map->GetRowCount() > rowIndex) {
      return map->GetNumCellsOriginatingInRow(rowIndex);
    }
    rowIndex -= map->GetRowCount();
    map = map->GetNextSibling();
  }
  return 0;
}
int32_t nsTableCellMap::GetEffectiveRowSpan(int32_t aRowIndex,
                                            int32_t aColIndex) const {
  int32_t rowIndex = aRowIndex;
  nsCellMap* map = mFirstMap;
  while (map) {
    if (map->GetRowCount() > rowIndex) {
      return map->GetRowSpan(rowIndex, aColIndex, true);
    }
    rowIndex -= map->GetRowCount();
    map = map->GetNextSibling();
  }
  MOZ_ASSERT_UNREACHABLE("Bogus row index?");
  return 0;
}

int32_t nsTableCellMap::GetEffectiveColSpan(int32_t aRowIndex,
                                            int32_t aColIndex) const {
  int32_t rowIndex = aRowIndex;
  nsCellMap* map = mFirstMap;
  while (map) {
    if (map->GetRowCount() > rowIndex) {
      return map->GetEffectiveColSpan(*this, rowIndex, aColIndex);
    }
    rowIndex -= map->GetRowCount();
    map = map->GetNextSibling();
  }
  MOZ_ASSERT_UNREACHABLE("Bogus row index?");
  return 0;
}

nsTableCellFrame* nsTableCellMap::GetCellFrame(int32_t aRowIndex,
                                               int32_t aColIndex,
                                               CellData& aData,
                                               bool aUseRowIfOverlap) const {
  int32_t rowIndex = aRowIndex;
  nsCellMap* map = mFirstMap;
  while (map) {
    if (map->GetRowCount() > rowIndex) {
      return map->GetCellFrame(rowIndex, aColIndex, aData, aUseRowIfOverlap);
    }
    rowIndex -= map->GetRowCount();
    map = map->GetNextSibling();
  }
  return nullptr;
}

nsColInfo* nsTableCellMap::GetColInfoAt(int32_t aColIndex) {
  int32_t numColsToAdd = aColIndex + 1 - mCols.Length();
  if (numColsToAdd > 0) {
    AddColsAtEnd(numColsToAdd);  // XXX this could fail to add cols in theory
  }
  return &mCols.ElementAt(aColIndex);
}

int32_t nsTableCellMap::GetRowCount() const {
  int32_t numRows = 0;
  nsCellMap* map = mFirstMap;
  while (map) {
    numRows += map->GetRowCount();
    map = map->GetNextSibling();
  }
  return numRows;
}

CellData* nsTableCellMap::GetDataAt(int32_t aRowIndex,
                                    int32_t aColIndex) const {
  int32_t rowIndex = aRowIndex;
  nsCellMap* map = mFirstMap;
  while (map) {
    if (map->GetRowCount() > rowIndex) {
      return map->GetDataAt(rowIndex, aColIndex);
    }
    rowIndex -= map->GetRowCount();
    map = map->GetNextSibling();
  }
  return nullptr;
}

void nsTableCellMap::AddColsAtEnd(uint32_t aNumCols) {
  // XXX(Bug 1631371) Check if this should use a fallible operation as it
  // pretended earlier.
  mCols.AppendElements(aNumCols);
  if (mBCInfo) {
    // XXX(Bug 1631371) Check if this should use a fallible operation as it
    // pretended earlier.
    mBCInfo->mBEndBorders.AppendElements(aNumCols);
  }
}

void nsTableCellMap::RemoveColsAtEnd() {
  // Remove the cols at the end which don't have originating cells or cells
  // spanning into them. Only do this if the col was created as
  // eColAnonymousCell
  int32_t numCols = GetColCount();
  int32_t lastGoodColIndex = mTableFrame.GetIndexOfLastRealCol();
  MOZ_ASSERT(lastGoodColIndex >= -1);
  for (int32_t colX = numCols - 1; colX > lastGoodColIndex; colX--) {
    nsColInfo& colInfo = mCols.ElementAt(colX);
    if ((colInfo.mNumCellsOrig <= 0) && (colInfo.mNumCellsSpan <= 0)) {
      mCols.RemoveElementAt(colX);

      if (mBCInfo) {
        int32_t count = mBCInfo->mBEndBorders.Length();
        if (colX < count) {
          mBCInfo->mBEndBorders.RemoveElementAt(colX);
        }
      }
    } else
      break;  // only remove until we encounter the 1st valid one
  }
}

void nsTableCellMap::ClearCols() {
  mCols.Clear();
  if (mBCInfo) mBCInfo->mBEndBorders.Clear();
}
void nsTableCellMap::InsertRows(nsTableRowGroupFrame* aParent,
                                nsTArray<nsTableRowFrame*>& aRows,
                                int32_t aFirstRowIndex, bool aConsiderSpans,
                                TableArea& aDamageArea) {
  int32_t numNewRows = aRows.Length();
  if ((numNewRows <= 0) || (aFirstRowIndex < 0)) ABORT0();

  int32_t rowIndex = aFirstRowIndex;
  int32_t rgStartRowIndex = 0;
  nsCellMap* cellMap = mFirstMap;
  while (cellMap) {
    nsTableRowGroupFrame* rg = cellMap->GetRowGroup();
    if (rg == aParent) {
      cellMap->InsertRows(*this, aRows, rowIndex, aConsiderSpans,
                          rgStartRowIndex, aDamageArea);
#ifdef DEBUG_TABLE_CELLMAP
      Dump("after InsertRows");
#endif
      if (mBCInfo) {
        int32_t count = mBCInfo->mIEndBorders.Length();
        if (aFirstRowIndex < count) {
          for (int32_t rowX = aFirstRowIndex;
               rowX < aFirstRowIndex + numNewRows; rowX++) {
            mBCInfo->mIEndBorders.InsertElementAt(rowX);
          }
        } else {
          GetIEndMostBorder(
              aFirstRowIndex);  // this will create missing entries
          for (int32_t rowX = aFirstRowIndex + 1;
               rowX < aFirstRowIndex + numNewRows; rowX++) {
            mBCInfo->mIEndBorders.AppendElement();
          }
        }
      }
      return;
    }
    int32_t rowCount = cellMap->GetRowCount();
    rgStartRowIndex += rowCount;
    rowIndex -= rowCount;
    cellMap = cellMap->GetNextSibling();
  }

  NS_ERROR("Attempt to insert row into wrong map.");
}

void nsTableCellMap::RemoveRows(int32_t aFirstRowIndex,
                                int32_t aNumRowsToRemove, bool aConsiderSpans,
                                TableArea& aDamageArea) {
  int32_t rowIndex = aFirstRowIndex;
  int32_t rgStartRowIndex = 0;
  nsCellMap* cellMap = mFirstMap;
  while (cellMap) {
    int32_t rowCount = cellMap->GetRowCount();
    if (rowCount > rowIndex) {
      cellMap->RemoveRows(*this, rowIndex, aNumRowsToRemove, aConsiderSpans,
                          rgStartRowIndex, aDamageArea);
      if (mBCInfo) {
        for (int32_t rowX = aFirstRowIndex + aNumRowsToRemove - 1;
             rowX >= aFirstRowIndex; rowX--) {
          if (uint32_t(rowX) < mBCInfo->mIEndBorders.Length()) {
            mBCInfo->mIEndBorders.RemoveElementAt(rowX);
          }
        }
      }
      break;
    }
    rgStartRowIndex += rowCount;
    rowIndex -= rowCount;
    cellMap = cellMap->GetNextSibling();
  }
#ifdef DEBUG_TABLE_CELLMAP
  Dump("after RemoveRows");
#endif
}

CellData* nsTableCellMap::AppendCell(nsTableCellFrame& aCellFrame,
                                     int32_t aRowIndex,
                                     bool aRebuildIfNecessary,
                                     TableArea& aDamageArea) {
  MOZ_ASSERT(&aCellFrame == aCellFrame.FirstInFlow(),
             "invalid call on continuing frame");
  nsIFrame* rgFrame = aCellFrame.GetParent();  // get the row
  if (!rgFrame) return 0;
  rgFrame = rgFrame->GetParent();  // get the row group
  if (!rgFrame) return 0;

  CellData* result = nullptr;
  int32_t rowIndex = aRowIndex;
  int32_t rgStartRowIndex = 0;
  nsCellMap* cellMap = mFirstMap;
  while (cellMap) {
    if (cellMap->GetRowGroup() == rgFrame) {
      result =
          cellMap->AppendCell(*this, &aCellFrame, rowIndex, aRebuildIfNecessary,
                              rgStartRowIndex, aDamageArea);
      break;
    }
    int32_t rowCount = cellMap->GetRowCount();
    rgStartRowIndex += rowCount;
    rowIndex -= rowCount;
    cellMap = cellMap->GetNextSibling();
  }
#ifdef DEBUG_TABLE_CELLMAP
  Dump("after AppendCell");
#endif
  return result;
}

void nsTableCellMap::InsertCells(nsTArray<nsTableCellFrame*>& aCellFrames,
                                 int32_t aRowIndex, int32_t aColIndexBefore,
                                 TableArea& aDamageArea) {
  int32_t rowIndex = aRowIndex;
  int32_t rgStartRowIndex = 0;
  nsCellMap* cellMap = mFirstMap;
  while (cellMap) {
    int32_t rowCount = cellMap->GetRowCount();
    if (rowCount > rowIndex) {
      cellMap->InsertCells(*this, aCellFrames, rowIndex, aColIndexBefore,
                           rgStartRowIndex, aDamageArea);
      break;
    }
    rgStartRowIndex += rowCount;
    rowIndex -= rowCount;
    cellMap = cellMap->GetNextSibling();
  }
#ifdef DEBUG_TABLE_CELLMAP
  Dump("after InsertCells");
#endif
}

void nsTableCellMap::RemoveCell(nsTableCellFrame* aCellFrame, int32_t aRowIndex,
                                TableArea& aDamageArea) {
  if (!aCellFrame) ABORT0();
  MOZ_ASSERT(aCellFrame == aCellFrame->FirstInFlow(),
             "invalid call on continuing frame");
  int32_t rowIndex = aRowIndex;
  int32_t rgStartRowIndex = 0;
  nsCellMap* cellMap = mFirstMap;
  while (cellMap) {
    int32_t rowCount = cellMap->GetRowCount();
    if (rowCount > rowIndex) {
      cellMap->RemoveCell(*this, aCellFrame, rowIndex, rgStartRowIndex,
                          aDamageArea);
#ifdef DEBUG_TABLE_CELLMAP
      Dump("after RemoveCell");
#endif
      return;
    }
    rgStartRowIndex += rowCount;
    rowIndex -= rowCount;
    cellMap = cellMap->GetNextSibling();
  }
  // if we reach this point - the cell did not get removed, the caller of this
  // routine will delete the cell and the cellmap will probably hold a reference
  // to the deleted cell which will cause a subsequent crash when this cell is
  // referenced later
  NS_ERROR("nsTableCellMap::RemoveCell - could not remove cell");
}

void nsTableCellMap::RebuildConsideringCells(
    nsCellMap* aCellMap, nsTArray<nsTableCellFrame*>* aCellFrames,
    int32_t aRowIndex, int32_t aColIndex, bool aInsert,
    TableArea& aDamageArea) {
  int32_t numOrigCols = GetColCount();
  ClearCols();
  nsCellMap* cellMap = mFirstMap;
  int32_t rowCount = 0;
  while (cellMap) {
    if (cellMap == aCellMap) {
      cellMap->RebuildConsideringCells(*this, numOrigCols, aCellFrames,
                                       aRowIndex, aColIndex, aInsert);
    } else {
      cellMap->RebuildConsideringCells(*this, numOrigCols, nullptr, -1, 0,
                                       false);
    }
    rowCount += cellMap->GetRowCount();
    cellMap = cellMap->GetNextSibling();
  }
  SetDamageArea(0, 0, GetColCount(), rowCount, aDamageArea);
}

void nsTableCellMap::RebuildConsideringRows(
    nsCellMap* aCellMap, int32_t aStartRowIndex,
    nsTArray<nsTableRowFrame*>* aRowsToInsert, int32_t aNumRowsToRemove,
    TableArea& aDamageArea) {
  MOZ_ASSERT(!aRowsToInsert || aNumRowsToRemove == 0,
             "Can't handle both removing and inserting rows at once");

  int32_t numOrigCols = GetColCount();
  ClearCols();
  nsCellMap* cellMap = mFirstMap;
  int32_t rowCount = 0;
  while (cellMap) {
    if (cellMap == aCellMap) {
      cellMap->RebuildConsideringRows(*this, aStartRowIndex, aRowsToInsert,
                                      aNumRowsToRemove);
    } else {
      cellMap->RebuildConsideringCells(*this, numOrigCols, nullptr, -1, 0,
                                       false);
    }
    rowCount += cellMap->GetRowCount();
    cellMap = cellMap->GetNextSibling();
  }
  SetDamageArea(0, 0, GetColCount(), rowCount, aDamageArea);
}

int32_t nsTableCellMap::GetNumCellsOriginatingInCol(int32_t aColIndex) const {
  int32_t colCount = mCols.Length();
  if ((aColIndex >= 0) && (aColIndex < colCount)) {
    return mCols.ElementAt(aColIndex).mNumCellsOrig;
  } else {
    NS_ERROR("nsCellMap::GetNumCellsOriginatingInCol - bad col index");
    return 0;
  }
}

#ifdef DEBUG
void nsTableCellMap::Dump(char* aString) const {
  if (aString) printf("%s \n", aString);
  printf("***** START TABLE CELL MAP DUMP ***** %p\n", (void*)this);
  // output col info
  int32_t colCount = mCols.Length();
  printf("cols array orig/span-> %p", (void*)this);
  for (int32_t colX = 0; colX < colCount; colX++) {
    const nsColInfo& colInfo = mCols.ElementAt(colX);
    printf("%d=%d/%d ", colX, colInfo.mNumCellsOrig, colInfo.mNumCellsSpan);
  }
  printf(" cols in cache %d\n", int(mTableFrame.GetColCache().Length()));
  nsCellMap* cellMap = mFirstMap;
  while (cellMap) {
    cellMap->Dump(nullptr != mBCInfo);
    cellMap = cellMap->GetNextSibling();
  }
  if (nullptr != mBCInfo) {
    printf("***** block-end borders *****\n");
    nscoord size;
    BCBorderOwner owner;
    LogicalSide side;
    bool segStart;
    bool bevel;
    int32_t colIndex;
    int32_t numCols = mBCInfo->mBEndBorders.Length();
    for (int32_t i = 0; i <= 2; i++) {
      printf("\n          ");
      for (colIndex = 0; colIndex < numCols; colIndex++) {
        BCData& cd = mBCInfo->mBEndBorders.ElementAt(colIndex);
        if (0 == i) {
          size = cd.GetBStartEdge(owner, segStart);
          printf("t=%d%X%d ", int32_t(size), owner, segStart);
        } else if (1 == i) {
          size = cd.GetIStartEdge(owner, segStart);
          printf("l=%d%X%d ", int32_t(size), owner, segStart);
        } else {
          size = cd.GetCorner(side, bevel);
          printf("c=%d%X%d ", int32_t(size), side, bevel);
        }
      }
      BCData& cd = mBCInfo->mBEndIEndCorner;
      if (0 == i) {
        size = cd.GetBStartEdge(owner, segStart);
        printf("t=%d%X%d ", int32_t(size), owner, segStart);
      } else if (1 == i) {
        size = cd.GetIStartEdge(owner, segStart);
        printf("l=%d%X%d ", int32_t(size), owner, segStart);
      } else {
        size = cd.GetCorner(side, bevel);
        printf("c=%d%X%d ", int32_t(size), side, bevel);
      }
    }
    printf("\n");
  }
  printf("***** END TABLE CELL MAP DUMP *****\n");
}
#endif

nsTableCellFrame* nsTableCellMap::GetCellInfoAt(int32_t aRowIndex,
                                                int32_t aColIndex,
                                                bool* aOriginates,
                                                int32_t* aColSpan) const {
  int32_t rowIndex = aRowIndex;
  nsCellMap* cellMap = mFirstMap;
  while (cellMap) {
    if (cellMap->GetRowCount() > rowIndex) {
      return cellMap->GetCellInfoAt(*this, rowIndex, aColIndex, aOriginates,
                                    aColSpan);
    }
    rowIndex -= cellMap->GetRowCount();
    cellMap = cellMap->GetNextSibling();
  }
  return nullptr;
}

int32_t nsTableCellMap::GetIndexByRowAndColumn(int32_t aRow,
                                               int32_t aColumn) const {
  int32_t index = 0;

  int32_t colCount = mCols.Length();
  int32_t rowIndex = aRow;

  nsCellMap* cellMap = mFirstMap;
  while (cellMap) {
    int32_t rowCount = cellMap->GetRowCount();
    if (rowIndex >= rowCount) {
      // If the rowCount is less than the rowIndex, this means that the index is
      // not within the current map. If so, get the index of the last cell in
      // the last row.
      rowIndex -= rowCount;

      int32_t cellMapIdx = cellMap->GetHighestIndex(colCount);
      if (cellMapIdx != -1) index += cellMapIdx + 1;

    } else {
      // Index is in valid range for this cellmap, so get the index of rowIndex
      // and aColumn.
      int32_t cellMapIdx =
          cellMap->GetIndexByRowAndColumn(colCount, rowIndex, aColumn);
      if (cellMapIdx == -1) return -1;  // no cell at the given row and column.

      index += cellMapIdx;
      return index;  // no need to look through further maps here
    }

    cellMap = cellMap->GetNextSibling();
  }

  return -1;
}

void nsTableCellMap::GetRowAndColumnByIndex(int32_t aIndex, int32_t* aRow,
                                            int32_t* aColumn) const {
  *aRow = -1;
  *aColumn = -1;

  int32_t colCount = mCols.Length();

  int32_t previousRows = 0;
  int32_t index = aIndex;

  nsCellMap* cellMap = mFirstMap;
  while (cellMap) {
    int32_t rowCount = cellMap->GetRowCount();
    // Determine the highest possible index in this map to see
    // if wanted index is in here.
    int32_t cellMapIdx = cellMap->GetHighestIndex(colCount);
    if (cellMapIdx == -1) {
      // The index is not within this map, increase the total row index
      // accordingly.
      previousRows += rowCount;
    } else {
      if (index > cellMapIdx) {
        // The index is not within this map, so decrease it by the cellMapIdx
        // determined index and increase the total row index accordingly.
        index -= cellMapIdx + 1;
        previousRows += rowCount;
      } else {
        cellMap->GetRowAndColumnByIndex(colCount, index, aRow, aColumn);
        // If there were previous indexes, take them into account.
        *aRow += previousRows;
        return;  // no need to look any further.
      }
    }

    cellMap = cellMap->GetNextSibling();
  }
}

bool nsTableCellMap::RowIsSpannedInto(int32_t aRowIndex,
                                      int32_t aNumEffCols) const {
  int32_t rowIndex = aRowIndex;
  nsCellMap* cellMap = mFirstMap;
  while (cellMap) {
    if (cellMap->GetRowCount() > rowIndex) {
      return cellMap->RowIsSpannedInto(rowIndex, aNumEffCols);
    }
    rowIndex -= cellMap->GetRowCount();
    cellMap = cellMap->GetNextSibling();
  }
  return false;
}

bool nsTableCellMap::RowHasSpanningCells(int32_t aRowIndex,
                                         int32_t aNumEffCols) const {
  int32_t rowIndex = aRowIndex;
  nsCellMap* cellMap = mFirstMap;
  while (cellMap) {
    if (cellMap->GetRowCount() > rowIndex) {
      return cellMap->RowHasSpanningCells(rowIndex, aNumEffCols);
    }
    rowIndex -= cellMap->GetRowCount();
    cellMap = cellMap->GetNextSibling();
  }
  return false;
}

// FIXME: The only value callers pass for aSide is eLogicalSideBEnd.
// Consider removing support for the other three values.
void nsTableCellMap::ResetBStartStart(LogicalSide aSide, nsCellMap& aCellMap,
                                      uint32_t aRowGroupStart,
                                      uint32_t aRowIndex, uint32_t aColIndex) {
  if (!mBCInfo) ABORT0();

  BCCellData* cellData;
  BCData* bcData = nullptr;

  switch (aSide) {
    case eLogicalSideBEnd:
      aRowIndex++;
      [[fallthrough]];
    case eLogicalSideBStart:
      cellData = (BCCellData*)aCellMap.GetDataAt(aRowIndex - aRowGroupStart,
                                                 aColIndex);
      if (cellData) {
        bcData = &cellData->mData;
      } else {
        NS_ASSERTION(aSide == eLogicalSideBEnd, "program error");
        // try the next row group
        nsCellMap* cellMap = aCellMap.GetNextSibling();
        if (cellMap) {
          cellData = (BCCellData*)cellMap->GetDataAt(0, aColIndex);
          if (cellData) {
            bcData = &cellData->mData;
          } else {
            bcData = GetBEndMostBorder(aColIndex);
          }
        }
      }
      break;
    case eLogicalSideIEnd:
      aColIndex++;
      [[fallthrough]];
    case eLogicalSideIStart:
      cellData = (BCCellData*)aCellMap.GetDataAt(aRowIndex - aRowGroupStart,
                                                 aColIndex);
      if (cellData) {
        bcData = &cellData->mData;
      } else {
        NS_ASSERTION(aSide == eLogicalSideIEnd, "program error");
        bcData = GetIEndMostBorder(aRowIndex);
      }
      break;
  }
  if (bcData) {
    bcData->SetBStartStart(false);
  }
}

// store the aSide border segment at coord = (aRowIndex, aColIndex). For
// bStart/iStart, store the info at coord. For bEnd/iEnd store it at the
// adjacent location so that it is bStart/iStart at that location. If the new
// location is at the iEnd or bEnd edge of the table, then store it one of the
// special arrays (iEnd-most borders, bEnd-most borders).
void nsTableCellMap::SetBCBorderEdge(LogicalSide aSide, nsCellMap& aCellMap,
                                     uint32_t aCellMapStart, uint32_t aRowIndex,
                                     uint32_t aColIndex, uint32_t aLength,
                                     BCBorderOwner aOwner, nscoord aSize,
                                     bool aChanged) {
  if (!mBCInfo) ABORT0();

  BCCellData* cellData;
  int32_t lastIndex, xIndex, yIndex;
  int32_t xPos = aColIndex;
  int32_t yPos = aRowIndex;
  int32_t rgYPos = aRowIndex - aCellMapStart;
  bool changed;

  switch (aSide) {
    case eLogicalSideBEnd:
      rgYPos++;
      yPos++;
      [[fallthrough]];
    case eLogicalSideBStart:
      lastIndex = xPos + aLength - 1;
      for (xIndex = xPos; xIndex <= lastIndex; xIndex++) {
        changed = aChanged && (xIndex == xPos);
        BCData* bcData = nullptr;
        cellData = (BCCellData*)aCellMap.GetDataAt(rgYPos, xIndex);
        if (!cellData) {
          int32_t numRgRows = aCellMap.GetRowCount();
          if (yPos < numRgRows) {  // add a dead cell data
            TableArea damageArea;
            cellData = (BCCellData*)aCellMap.AppendCell(*this, nullptr, rgYPos,
                                                        false, 0, damageArea);
            if (!cellData) ABORT0();
          } else {
            NS_ASSERTION(aSide == eLogicalSideBEnd, "program error");
            // try the next non empty row group
            nsCellMap* cellMap = aCellMap.GetNextSibling();
            while (cellMap && (0 == cellMap->GetRowCount())) {
              cellMap = cellMap->GetNextSibling();
            }
            if (cellMap) {
              cellData = (BCCellData*)cellMap->GetDataAt(0, xIndex);
              if (!cellData) {  // add a dead cell
                TableArea damageArea;
                cellData = (BCCellData*)cellMap->AppendCell(
                    *this, nullptr, 0, false, 0, damageArea);
              }
            } else {  // must be at the end of the table
              bcData = GetBEndMostBorder(xIndex);
            }
          }
        }
        if (!bcData && cellData) {
          bcData = &cellData->mData;
        }
        if (bcData) {
          bcData->SetBStartEdge(aOwner, aSize, changed);
        } else
          NS_ERROR("Cellmap: BStart edge not found");
      }
      break;
    case eLogicalSideIEnd:
      xPos++;
      [[fallthrough]];
    case eLogicalSideIStart:
      // since bStart, bEnd borders were set, there should already be a cellData
      // entry
      lastIndex = rgYPos + aLength - 1;
      for (yIndex = rgYPos; yIndex <= lastIndex; yIndex++) {
        changed = aChanged && (yIndex == rgYPos);
        cellData = (BCCellData*)aCellMap.GetDataAt(yIndex, xPos);
        if (cellData) {
          cellData->mData.SetIStartEdge(aOwner, aSize, changed);
        } else {
          NS_ASSERTION(aSide == eLogicalSideIEnd, "program error");
          BCData* bcData = GetIEndMostBorder(yIndex + aCellMapStart);
          if (bcData) {
            bcData->SetIStartEdge(aOwner, aSize, changed);
          } else
            NS_ERROR("Cellmap: IStart edge not found");
        }
      }
      break;
  }
}

// store corner info (aOwner, aSubSize, aBevel). For aCorner = eBStartIStart,
// store the info at (aRowIndex, aColIndex). For eBStartIEnd, store it in the
// entry to the iEnd-wards where it would be BStartIStart. For eBEndIEnd, store
// it in the entry to the bEnd-wards. etc.
void nsTableCellMap::SetBCBorderCorner(LogicalCorner aCorner,
                                       nsCellMap& aCellMap,
                                       uint32_t aCellMapStart,
                                       uint32_t aRowIndex, uint32_t aColIndex,
                                       LogicalSide aOwner, nscoord aSubSize,
                                       bool aBevel, bool aIsBEndIEnd) {
  if (!mBCInfo) ABORT0();

  if (aIsBEndIEnd) {
    mBCInfo->mBEndIEndCorner.SetCorner(aSubSize, aOwner, aBevel);
    return;
  }

  int32_t xPos = aColIndex;
  int32_t yPos = aRowIndex;
  int32_t rgYPos = aRowIndex - aCellMapStart;

  if (LogicalCorner::BStartIEnd == aCorner) {
    xPos++;
  } else if (LogicalCorner::BEndIEnd == aCorner) {
    xPos++;
    rgYPos++;
    yPos++;
  } else if (LogicalCorner::BEndIStart == aCorner) {
    rgYPos++;
    yPos++;
  }

  BCCellData* cellData = nullptr;
  BCData* bcData = nullptr;
  if (GetColCount() <= xPos) {
    NS_ASSERTION(xPos == GetColCount(), "program error");
    // at the iEnd edge of the table as we checked the corner before
    NS_ASSERTION(!aIsBEndIEnd, "should be handled before");
    bcData = GetIEndMostBorder(yPos);
  } else {
    cellData = (BCCellData*)aCellMap.GetDataAt(rgYPos, xPos);
    if (!cellData) {
      int32_t numRgRows = aCellMap.GetRowCount();
      if (yPos < numRgRows) {  // add a dead cell data
        TableArea damageArea;
        cellData = (BCCellData*)aCellMap.AppendCell(*this, nullptr, rgYPos,
                                                    false, 0, damageArea);
      } else {
        // try the next non empty row group
        nsCellMap* cellMap = aCellMap.GetNextSibling();
        while (cellMap && (0 == cellMap->GetRowCount())) {
          cellMap = cellMap->GetNextSibling();
        }
        if (cellMap) {
          cellData = (BCCellData*)cellMap->GetDataAt(0, xPos);
          if (!cellData) {  // add a dead cell
            TableArea damageArea;
            cellData = (BCCellData*)cellMap->AppendCell(*this, nullptr, 0,
                                                        false, 0, damageArea);
          }
        } else {  // must be at the bEnd of the table
          bcData = GetBEndMostBorder(xPos);
        }
      }
    }
  }
  if (!bcData && cellData) {
    bcData = &cellData->mData;
  }
  if (bcData) {
    bcData->SetCorner(aSubSize, aOwner, aBevel);
  } else
    NS_ERROR("program error: Corner not found");
}

nsCellMap::nsCellMap(nsTableRowGroupFrame* aRowGroup, bool aIsBC)
    : mRows(8),
      mContentRowCount(0),
      mRowGroupFrame(aRowGroup),
      mNextSibling(nullptr),
      mIsBC(aIsBC),
      mPresContext(aRowGroup->PresContext()) {
  MOZ_COUNT_CTOR(nsCellMap);
  NS_ASSERTION(mPresContext, "Must have prescontext");
}

nsCellMap::~nsCellMap() {
  MOZ_COUNT_DTOR(nsCellMap);

  uint32_t mapRowCount = mRows.Length();
  for (uint32_t rowX = 0; rowX < mapRowCount; rowX++) {
    CellDataArray& row = mRows[rowX];
    uint32_t colCount = row.Length();
    for (uint32_t colX = 0; colX < colCount; colX++) {
      DestroyCellData(row[colX]);
    }
  }
}

/* static */
void nsCellMap::Init() {
  MOZ_ASSERT(!sEmptyRow, "How did that happen?");
  sEmptyRow = new nsCellMap::CellDataArray();
}

/* static */
void nsCellMap::Shutdown() { sEmptyRow = nullptr; }

nsTableCellFrame* nsCellMap::GetCellFrame(int32_t aRowIndexIn,
                                          int32_t aColIndexIn, CellData& aData,
                                          bool aUseRowIfOverlap) const {
  int32_t rowIndex = aRowIndexIn - aData.GetRowSpanOffset();
  int32_t colIndex = aColIndexIn - aData.GetColSpanOffset();
  if (aData.IsOverlap()) {
    if (aUseRowIfOverlap) {
      colIndex = aColIndexIn;
    } else {
      rowIndex = aRowIndexIn;
    }
  }

  CellData* data =
      mRows.SafeElementAt(rowIndex, *sEmptyRow).SafeElementAt(colIndex);
  if (data) {
    return data->GetCellFrame();
  }
  return nullptr;
}

int32_t nsCellMap::GetHighestIndex(int32_t aColCount) {
  int32_t index = -1;
  int32_t rowCount = mRows.Length();
  for (int32_t rowIdx = 0; rowIdx < rowCount; rowIdx++) {
    const CellDataArray& row = mRows[rowIdx];

    for (int32_t colIdx = 0; colIdx < aColCount; colIdx++) {
      CellData* data = row.SafeElementAt(colIdx);
      // No data means row doesn't have more cells.
      if (!data) break;

      if (data->IsOrig()) index++;
    }
  }

  return index;
}

int32_t nsCellMap::GetIndexByRowAndColumn(int32_t aColCount, int32_t aRow,
                                          int32_t aColumn) const {
  if (uint32_t(aRow) >= mRows.Length()) return -1;

  int32_t index = -1;
  int32_t lastColsIdx = aColCount - 1;

  // Find row index of the cell where row span is started.
  const CellDataArray& row = mRows[aRow];
  CellData* data = row.SafeElementAt(aColumn);
  int32_t origRow = data ? aRow - data->GetRowSpanOffset() : aRow;

  // Calculate cell index.
  for (int32_t rowIdx = 0; rowIdx <= origRow; rowIdx++) {
    const CellDataArray& row = mRows[rowIdx];
    int32_t colCount = (rowIdx == origRow) ? aColumn : lastColsIdx;

    for (int32_t colIdx = 0; colIdx <= colCount; colIdx++) {
      data = row.SafeElementAt(colIdx);
      // No data means row doesn't have more cells.
      if (!data) break;

      if (data->IsOrig()) index++;
    }
  }

  // Given row and column don't point to the cell.
  if (!data) return -1;

  return index;
}

void nsCellMap::GetRowAndColumnByIndex(int32_t aColCount, int32_t aIndex,
                                       int32_t* aRow, int32_t* aColumn) const {
  *aRow = -1;
  *aColumn = -1;

  int32_t index = aIndex;
  int32_t rowCount = mRows.Length();

  for (int32_t rowIdx = 0; rowIdx < rowCount; rowIdx++) {
    const CellDataArray& row = mRows[rowIdx];

    for (int32_t colIdx = 0; colIdx < aColCount; colIdx++) {
      CellData* data = row.SafeElementAt(colIdx);

      // The row doesn't have more cells.
      if (!data) break;

      if (data->IsOrig()) index--;

      if (index < 0) {
        *aRow = rowIdx;
        *aColumn = colIdx;
        return;
      }
    }
  }
}

bool nsCellMap::Grow(nsTableCellMap& aMap, int32_t aNumRows,
                     int32_t aRowIndex) {
  NS_ASSERTION(aNumRows >= 1, "Why are we calling this?");

  // Get the number of cols we want to use for preallocating the row arrays.
  int32_t numCols = aMap.GetColCount();
  if (numCols == 0) {
    numCols = 4;
  }
  uint32_t startRowIndex = (aRowIndex >= 0) ? aRowIndex : mRows.Length();
  NS_ASSERTION(startRowIndex <= mRows.Length(), "Missing grow call inbetween");

  // XXX Change the return type of this function to void, or use a fallible
  // operation.
  mRows.InsertElementsAt(startRowIndex, aNumRows, numCols);
  return true;
}

void nsCellMap::GrowRow(CellDataArray& aRow, int32_t aNumCols)

{
  // Have to have the cast to get the template to do the right thing.
  aRow.InsertElementsAt(aRow.Length(), aNumCols, (CellData*)nullptr);
}

void nsCellMap::InsertRows(nsTableCellMap& aMap,
                           nsTArray<nsTableRowFrame*>& aRows,
                           int32_t aFirstRowIndex, bool aConsiderSpans,
                           int32_t aRgFirstRowIndex, TableArea& aDamageArea) {
  int32_t numCols = aMap.GetColCount();
  NS_ASSERTION(aFirstRowIndex >= 0,
               "nsCellMap::InsertRows called with negative rowIndex");
  if (uint32_t(aFirstRowIndex) > mRows.Length()) {
    // create (aFirstRowIndex - mRows.Length()) empty rows up to aFirstRowIndex
    int32_t numEmptyRows = aFirstRowIndex - mRows.Length();
    if (!Grow(aMap, numEmptyRows)) {
      return;
    }
  }

  if (!aConsiderSpans) {
    // update mContentRowCount, since non-empty rows will be added
    mContentRowCount = std::max(aFirstRowIndex, mContentRowCount);
    ExpandWithRows(aMap, aRows, aFirstRowIndex, aRgFirstRowIndex, aDamageArea);
    return;
  }

  // if any cells span into or out of the row being inserted, then rebuild
  bool spansCauseRebuild =
      CellsSpanInOrOut(aFirstRowIndex, aFirstRowIndex, 0, numCols - 1);

  // update mContentRowCount, since non-empty rows will be added
  mContentRowCount = std::max(aFirstRowIndex, mContentRowCount);

  // if any of the new cells span out of the new rows being added, then rebuild
  // XXX it would be better to only rebuild the portion of the map that follows
  // the new rows
  if (!spansCauseRebuild && (uint32_t(aFirstRowIndex) < mRows.Length())) {
    spansCauseRebuild = CellsSpanOut(aRows);
  }
  if (spansCauseRebuild) {
    aMap.RebuildConsideringRows(this, aFirstRowIndex, &aRows, 0, aDamageArea);
  } else {
    ExpandWithRows(aMap, aRows, aFirstRowIndex, aRgFirstRowIndex, aDamageArea);
  }
}

void nsCellMap::RemoveRows(nsTableCellMap& aMap, int32_t aFirstRowIndex,
                           int32_t aNumRowsToRemove, bool aConsiderSpans,
                           int32_t aRgFirstRowIndex, TableArea& aDamageArea) {
  int32_t numRows = mRows.Length();
  int32_t numCols = aMap.GetColCount();

  if (aFirstRowIndex >= numRows) {
    // reduce the content based row count based on the function arguments
    // as they are known to be real rows even if the cell map did not create
    // rows for them before.
    mContentRowCount -= aNumRowsToRemove;
    return;
  }
  if (!aConsiderSpans) {
    ShrinkWithoutRows(aMap, aFirstRowIndex, aNumRowsToRemove, aRgFirstRowIndex,
                      aDamageArea);
    return;
  }
  int32_t endRowIndex = aFirstRowIndex + aNumRowsToRemove - 1;
  if (endRowIndex >= numRows) {
    NS_ERROR("nsCellMap::RemoveRows tried to remove too many rows");
    endRowIndex = numRows - 1;
  }
  bool spansCauseRebuild =
      CellsSpanInOrOut(aFirstRowIndex, endRowIndex, 0, numCols - 1);
  if (spansCauseRebuild) {
    aMap.RebuildConsideringRows(this, aFirstRowIndex, nullptr, aNumRowsToRemove,
                                aDamageArea);
  } else {
    ShrinkWithoutRows(aMap, aFirstRowIndex, aNumRowsToRemove, aRgFirstRowIndex,
                      aDamageArea);
  }
}

CellData* nsCellMap::AppendCell(nsTableCellMap& aMap,
                                nsTableCellFrame* aCellFrame, int32_t aRowIndex,
                                bool aRebuildIfNecessary,
                                int32_t aRgFirstRowIndex,
                                TableArea& aDamageArea,
                                int32_t* aColToBeginSearch) {
  NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
  int32_t origNumMapRows = mRows.Length();
  int32_t origNumCols = aMap.GetColCount();
  bool zeroRowSpan = false;
  int32_t rowSpan =
      (aCellFrame) ? GetRowSpanForNewCell(aCellFrame, aRowIndex, zeroRowSpan)
                   : 1;
  // add new rows if necessary
  int32_t endRowIndex = aRowIndex + rowSpan - 1;
  if (endRowIndex >= origNumMapRows) {
    // XXXbz handle allocation failures?
    Grow(aMap, 1 + endRowIndex - origNumMapRows);
  }

  // get the first null or dead CellData in the desired row. It will equal
  // origNumCols if there are none
  CellData* origData = nullptr;
  int32_t startColIndex = 0;
  if (aColToBeginSearch) startColIndex = *aColToBeginSearch;
  for (; startColIndex < origNumCols; startColIndex++) {
    CellData* data = GetDataAt(aRowIndex, startColIndex);
    if (!data) break;
    // The border collapse code relies on having multiple dead cell data entries
    // in a row.
    if (data->IsDead() && aCellFrame) {
      origData = data;
      break;
    }
  }
  // We found the place to append the cell, when the next cell is appended
  // the next search does not need to duplicate the search but can start
  // just at the next cell.
  if (aColToBeginSearch) *aColToBeginSearch = startColIndex + 1;

  int32_t colSpan = aCellFrame ? aCellFrame->GetColSpan() : 1;

  // if the new cell could potentially span into other rows and collide with
  // originating cells there, we will play it safe and just rebuild the map
  if (aRebuildIfNecessary && (aRowIndex < mContentRowCount - 1) &&
      (rowSpan > 1)) {
    AutoTArray<nsTableCellFrame*, 1> newCellArray;
    newCellArray.AppendElement(aCellFrame);
    aMap.RebuildConsideringCells(this, &newCellArray, aRowIndex, startColIndex,
                                 true, aDamageArea);
    return origData;
  }
  mContentRowCount = std::max(mContentRowCount, aRowIndex + 1);

  // add new cols to the table map if necessary
  int32_t endColIndex = startColIndex + colSpan - 1;
  if (endColIndex >= origNumCols) {
    NS_ASSERTION(aCellFrame, "dead cells should not require new columns");
    aMap.AddColsAtEnd(1 + endColIndex - origNumCols);
  }

  // Setup CellData for this cell
  if (origData) {
    NS_ASSERTION(origData->IsDead(),
                 "replacing a non dead cell is a memory leak");
    if (aCellFrame) {  // do nothing to replace a dead cell with a dead cell
      origData->Init(aCellFrame);
      // we are replacing a dead cell, increase the number of cells
      // originating at this column
      nsColInfo* colInfo = aMap.GetColInfoAt(startColIndex);
      NS_ASSERTION(colInfo, "access to a non existing column");
      if (colInfo) {
        colInfo->mNumCellsOrig++;
      }
    }
  } else {
    origData = AllocCellData(aCellFrame);
    if (!origData) ABORT1(origData);
    SetDataAt(aMap, *origData, aRowIndex, startColIndex);
  }

  if (aRebuildIfNecessary) {
    // the caller depends on the damageArea
    // The special case for zeroRowSpan is to adjust for the '2' in
    // GetRowSpanForNewCell.
    uint32_t height = std::min(zeroRowSpan ? rowSpan - 1 : rowSpan,
                               GetRowCount() - aRowIndex);
    SetDamageArea(startColIndex, aRgFirstRowIndex + aRowIndex,
                  1 + endColIndex - startColIndex, height, aDamageArea);
  }

  if (!aCellFrame) {
    return origData;
  }

  // initialize the cell frame
  aCellFrame->SetColIndex(startColIndex);

  // Create CellData objects for the rows that this cell spans. Set
  // their mOrigCell to nullptr and their mSpanData to point to data.
  for (int32_t rowX = aRowIndex; rowX <= endRowIndex; rowX++) {
    // The row at rowX will need to have at least endColIndex columns
    mRows[rowX].SetCapacity(endColIndex);
    for (int32_t colX = startColIndex; colX <= endColIndex; colX++) {
      if ((rowX != aRowIndex) ||
          (colX != startColIndex)) {  // skip orig cell data done above
        CellData* cellData = GetDataAt(rowX, colX);
        if (cellData) {
          if (cellData->IsOrig()) {
            NS_ERROR("cannot overlap originating cell");
            continue;
          }
          if (rowX > aRowIndex) {  // row spanning into cell
            if (cellData->IsRowSpan()) {
              // do nothing, this can be caused by rowspan which is overlapped
              // by a another cell with a rowspan and a colspan
            } else {
              cellData->SetRowSpanOffset(rowX - aRowIndex);
              if (zeroRowSpan) {
                cellData->SetZeroRowSpan(true);
              }
            }
          }
          if (colX > startColIndex) {  // col spanning into cell
            if (!cellData->IsColSpan()) {
              if (cellData->IsRowSpan()) {
                cellData->SetOverlap(true);
              }
              cellData->SetColSpanOffset(colX - startColIndex);
              nsColInfo* colInfo = aMap.GetColInfoAt(colX);
              colInfo->mNumCellsSpan++;
            }
          }
        } else {
          cellData = AllocCellData(nullptr);
          if (!cellData) return origData;
          if (rowX > aRowIndex) {
            cellData->SetRowSpanOffset(rowX - aRowIndex);
            if (zeroRowSpan) {
              cellData->SetZeroRowSpan(true);
            }
          }
          if (colX > startColIndex) {
            cellData->SetColSpanOffset(colX - startColIndex);
          }
          SetDataAt(aMap, *cellData, rowX, colX);
        }
      }
    }
  }
#ifdef DEBUG_TABLE_CELLMAP
  printf("appended cell=%p row=%d \n", aCellFrame, aRowIndex);
  aMap.Dump();
#endif
  return origData;
}

bool nsCellMap::CellsSpanOut(nsTArray<nsTableRowFrame*>& aRows) const {
  int32_t numNewRows = aRows.Length();
  for (int32_t rowX = 0; rowX < numNewRows; rowX++) {
    nsTableRowFrame* rowFrame = aRows.ElementAt(rowX);
    for (nsTableCellFrame* cellFrame = rowFrame->GetFirstCell(); cellFrame;
         cellFrame = cellFrame->GetNextCell()) {
      bool zeroSpan;
      int32_t rowSpan = GetRowSpanForNewCell(cellFrame, rowX, zeroSpan);
      if (zeroSpan || rowX + rowSpan > numNewRows) {
        return true;
      }
    }
  }
  return false;
}

// return true if any cells have rows spans into or out of the region
// defined by the row and col indices or any cells have colspans into the region
bool nsCellMap::CellsSpanInOrOut(int32_t aStartRowIndex, int32_t aEndRowIndex,
                                 int32_t aStartColIndex,
                                 int32_t aEndColIndex) const {
  /*
   * this routine will watch the cells adjacent to the region or at the edge
   * they are marked with *. The routine will verify whether they span in or
   * are spanned out.
   *
   *                           startCol          endCol
   *             r1c1   r1c2   r1c3      r1c4    r1c5    r1rc6  r1c7
   *  startrow   r2c1   r2c2  *r2c3     *r2c4   *r2c5   *r2rc6  r2c7
   *  endrow     r3c1   r3c2  *r3c3      r3c4    r3c5   *r3rc6  r3c7
   *             r4c1   r4c2  *r4c3     *r4c4   *r4c5    r4rc6  r4c7
   *             r5c1   r5c2   r5c3      r5c4    r5c5    r5rc6  r5c7
   */

  int32_t numRows = mRows.Length();  // use the cellmap rows to determine the
                                     // current cellmap extent.
  for (int32_t colX = aStartColIndex; colX <= aEndColIndex; colX++) {
    CellData* cellData;
    if (aStartRowIndex > 0) {
      cellData = GetDataAt(aStartRowIndex, colX);
      if (cellData && (cellData->IsRowSpan())) {
        return true;  // there is a row span into the region
      }
      if ((aStartRowIndex >= mContentRowCount) && (mContentRowCount > 0)) {
        cellData = GetDataAt(mContentRowCount - 1, colX);
        if (cellData && cellData->IsZeroRowSpan()) {
          return true;  // When we expand the zerospan it'll span into our row
        }
      }
    }
    if (aEndRowIndex < numRows - 1) {  // is there anything below aEndRowIndex
      cellData = GetDataAt(aEndRowIndex + 1, colX);
      if ((cellData) && (cellData->IsRowSpan())) {
        return true;  // there is a row span out of the region
      }
    } else {
      cellData = GetDataAt(aEndRowIndex, colX);
      if ((cellData) && (cellData->IsRowSpan()) &&
          (mContentRowCount < numRows)) {
        return true;  // this cell might be the cause of a dead row
      }
    }
  }
  if (aStartColIndex > 0) {
    for (int32_t rowX = aStartRowIndex; rowX <= aEndRowIndex; rowX++) {
      CellData* cellData = GetDataAt(rowX, aStartColIndex);
      if (cellData && (cellData->IsColSpan())) {
        return true;  // there is a col span into the region
      }
      cellData = GetDataAt(rowX, aEndColIndex + 1);
      if (cellData && (cellData->IsColSpan())) {
        return true;  // there is a col span out of the region
      }
    }
  }
  return false;
}

void nsCellMap::InsertCells(nsTableCellMap& aMap,
                            nsTArray<nsTableCellFrame*>& aCellFrames,
                            int32_t aRowIndex, int32_t aColIndexBefore,
                            int32_t aRgFirstRowIndex, TableArea& aDamageArea) {
  if (aCellFrames.Length() == 0) return;
  NS_ASSERTION(aColIndexBefore >= -1, "index out of range");
  int32_t numCols = aMap.GetColCount();
  if (aColIndexBefore >= numCols) {
    NS_ERROR(
        "Inserting instead of appending cells indicates a serious cellmap "
        "error");
    aColIndexBefore = numCols - 1;
  }

  // get the starting col index of the 1st new cells
  int32_t startColIndex;
  for (startColIndex = aColIndexBefore + 1; startColIndex < numCols;
       startColIndex++) {
    CellData* data = GetDataAt(aRowIndex, startColIndex);
    if (!data || data->IsOrig() || data->IsDead()) {
      // // Not a span.  Stop.
      break;
    }
  }

  // record whether inserted cells are going to cause complications due
  // to existing row spans, col spans or table sizing.
  bool spansCauseRebuild = false;

  // check that all cells have the same row span
  int32_t numNewCells = aCellFrames.Length();
  bool zeroRowSpan = false;
  int32_t rowSpan = 0;
  for (int32_t cellX = 0; cellX < numNewCells; cellX++) {
    nsTableCellFrame* cell = aCellFrames.ElementAt(cellX);
    int32_t rowSpan2 = GetRowSpanForNewCell(cell, aRowIndex, zeroRowSpan);
    if (rowSpan == 0) {
      rowSpan = rowSpan2;
    } else if (rowSpan != rowSpan2) {
      spansCauseRebuild = true;
      break;
    }
  }

  // check if the new cells will cause the table to add more rows
  if (!spansCauseRebuild) {
    if (mRows.Length() < uint32_t(aRowIndex + rowSpan)) {
      spansCauseRebuild = true;
    }
  }

  if (!spansCauseRebuild) {
    spansCauseRebuild = CellsSpanInOrOut(aRowIndex, aRowIndex + rowSpan - 1,
                                         startColIndex, numCols - 1);
  }
  if (spansCauseRebuild) {
    aMap.RebuildConsideringCells(this, &aCellFrames, aRowIndex, startColIndex,
                                 true, aDamageArea);
  } else {
    ExpandWithCells(aMap, aCellFrames, aRowIndex, startColIndex, rowSpan,
                    zeroRowSpan, aRgFirstRowIndex, aDamageArea);
  }
}

void nsCellMap::ExpandWithRows(nsTableCellMap& aMap,
                               nsTArray<nsTableRowFrame*>& aRowFrames,
                               int32_t aStartRowIndexIn,
                               int32_t aRgFirstRowIndex,
                               TableArea& aDamageArea) {
  int32_t startRowIndex = (aStartRowIndexIn >= 0) ? aStartRowIndexIn : 0;
  NS_ASSERTION(uint32_t(startRowIndex) <= mRows.Length(),
               "caller should have grown cellmap before");

  int32_t numNewRows = aRowFrames.Length();
  mContentRowCount += numNewRows;

  int32_t endRowIndex = startRowIndex + numNewRows - 1;

  // shift the rows after startRowIndex down and insert empty rows that will
  // be filled via the AppendCell call below
  if (!Grow(aMap, numNewRows, startRowIndex)) {
    return;
  }

  int32_t newRowIndex = 0;
  for (int32_t rowX = startRowIndex; rowX <= endRowIndex; rowX++) {
    nsTableRowFrame* rFrame = aRowFrames.ElementAt(newRowIndex);
    // append cells
    int32_t colIndex = 0;
    for (nsTableCellFrame* cellFrame = rFrame->GetFirstCell(); cellFrame;
         cellFrame = cellFrame->GetNextCell()) {
      AppendCell(aMap, cellFrame, rowX, false, aRgFirstRowIndex, aDamageArea,
                 &colIndex);
    }
    newRowIndex++;
  }
  // mark all following rows damaged, they might contain a previously set
  // damage area which we can not shift.
  int32_t firstDamagedRow = aRgFirstRowIndex + startRowIndex;
  SetDamageArea(0, firstDamagedRow, aMap.GetColCount(),
                aMap.GetRowCount() - firstDamagedRow, aDamageArea);
}

void nsCellMap::ExpandWithCells(nsTableCellMap& aMap,
                                nsTArray<nsTableCellFrame*>& aCellFrames,
                                int32_t aRowIndex, int32_t aColIndex,
                                int32_t aRowSpan,  // same for all cells
                                bool aRowSpanIsZero, int32_t aRgFirstRowIndex,
                                TableArea& aDamageArea) {
  NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
  int32_t endRowIndex = aRowIndex + aRowSpan - 1;
  int32_t startColIndex = aColIndex;
  int32_t endColIndex = aColIndex;
  int32_t numCells = aCellFrames.Length();
  int32_t totalColSpan = 0;

  // add cellData entries for the space taken up by the new cells
  for (int32_t cellX = 0; cellX < numCells; cellX++) {
    nsTableCellFrame* cellFrame = aCellFrames.ElementAt(cellX);
    CellData* origData = AllocCellData(cellFrame);  // the originating cell
    if (!origData) return;

    // set the starting and ending col index for the new cell
    int32_t colSpan = cellFrame->GetColSpan();
    totalColSpan += colSpan;
    if (cellX == 0) {
      endColIndex = aColIndex + colSpan - 1;
    } else {
      startColIndex = endColIndex + 1;
      endColIndex = startColIndex + colSpan - 1;
    }

    // add the originating cell data and any cell data corresponding to row/col
    // spans
    for (int32_t rowX = aRowIndex; rowX <= endRowIndex; rowX++) {
      CellDataArray& row = mRows[rowX];
      // Pre-allocate all the cells we'll need in this array, setting
      // them to null.
      // Have to have the cast to get the template to do the right thing.
      int32_t insertionIndex = row.Length();
      if (insertionIndex > startColIndex) {
        insertionIndex = startColIndex;
      }
      row.InsertElementsAt(insertionIndex, endColIndex - insertionIndex + 1,
                           (CellData*)nullptr);

      for (int32_t colX = startColIndex; colX <= endColIndex; colX++) {
        CellData* data = origData;
        if ((rowX != aRowIndex) || (colX != startColIndex)) {
          data = AllocCellData(nullptr);
          if (!data) return;
          if (rowX > aRowIndex) {
            data->SetRowSpanOffset(rowX - aRowIndex);
            if (aRowSpanIsZero) {
              data->SetZeroRowSpan(true);
            }
          }
          if (colX > startColIndex) {
            data->SetColSpanOffset(colX - startColIndex);
          }
        }
        SetDataAt(aMap, *data, rowX, colX);
      }
    }
    cellFrame->SetColIndex(startColIndex);
  }
  int32_t damageHeight =
      std::min(GetRowGroup()->GetRowCount() - aRowIndex, aRowSpan);
  SetDamageArea(aColIndex, aRgFirstRowIndex + aRowIndex,
                1 + endColIndex - aColIndex, damageHeight, aDamageArea);

  int32_t rowX;

  // update the row and col info due to shifting
  for (rowX = aRowIndex; rowX <= endRowIndex; rowX++) {
    CellDataArray& row = mRows[rowX];
    uint32_t numCols = row.Length();
    uint32_t colX;
    for (colX = aColIndex + totalColSpan; colX < numCols; colX++) {
      CellData* data = row[colX];
      if (data) {
        // increase the origin and span counts beyond the spanned cols
        if (data->IsOrig()) {
          // a cell that gets moved needs adjustment as well as it new
          // orignating col
          data->GetCellFrame()->SetColIndex(colX);
          nsColInfo* colInfo = aMap.GetColInfoAt(colX);
          colInfo->mNumCellsOrig++;
        }
        if (data->IsColSpan()) {
          nsColInfo* colInfo = aMap.GetColInfoAt(colX);
          colInfo->mNumCellsSpan++;
        }

        // decrease the origin and span counts within the spanned cols
        int32_t colX2 = colX - totalColSpan;
        nsColInfo* colInfo2 = aMap.GetColInfoAt(colX2);
        if (data->IsOrig()) {
          // the old originating col of a moved cell needs adjustment
          colInfo2->mNumCellsOrig--;
        }
        if (data->IsColSpan()) {
          colInfo2->mNumCellsSpan--;
        }
      }
    }
  }
}

void nsCellMap::ShrinkWithoutRows(nsTableCellMap& aMap, int32_t aStartRowIndex,
                                  int32_t aNumRowsToRemove,
                                  int32_t aRgFirstRowIndex,
                                  TableArea& aDamageArea) {
  NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
  int32_t endRowIndex = aStartRowIndex + aNumRowsToRemove - 1;
  uint32_t colCount = aMap.GetColCount();
  for (int32_t rowX = endRowIndex; rowX >= aStartRowIndex; --rowX) {
    CellDataArray& row = mRows[rowX];
    uint32_t colX;
    for (colX = 0; colX < colCount; colX++) {
      CellData* data = row.SafeElementAt(colX);
      if (data) {
        // Adjust the column counts.
        if (data->IsOrig()) {
          // Decrement the column count.
          nsColInfo* colInfo = aMap.GetColInfoAt(colX);
          colInfo->mNumCellsOrig--;
        }
        // colspan=0 is only counted as a spanned cell in the 1st col it spans
        else if (data->IsColSpan()) {
          nsColInfo* colInfo = aMap.GetColInfoAt(colX);
          colInfo->mNumCellsSpan--;
        }
      }
    }

    uint32_t rowLength = row.Length();
    // Delete our row information.
    for (colX = 0; colX < rowLength; colX++) {
      DestroyCellData(row[colX]);
    }

    mRows.RemoveElementAt(rowX);

    // Decrement our row and next available index counts.
    mContentRowCount--;
  }
  aMap.RemoveColsAtEnd();
  // mark all following rows damaged, they might contain a previously set
  // damage area which we can not shift.
  int32_t firstDamagedRow = aRgFirstRowIndex + aStartRowIndex;
  SetDamageArea(0, firstDamagedRow, aMap.GetColCount(),
                aMap.GetRowCount() - firstDamagedRow, aDamageArea);
}

int32_t nsCellMap::GetEffectiveColSpan(const nsTableCellMap& aMap,
                                       int32_t aRowIndex,
                                       int32_t aColIndex) const {
  int32_t numColsInTable = aMap.GetColCount();
  int32_t colSpan = 1;
  if (uint32_t(aRowIndex) >= mRows.Length()) {
    return colSpan;
  }

  const CellDataArray& row = mRows[aRowIndex];
  int32_t colX;
  CellData* data;
  int32_t maxCols = numColsInTable;
  bool hitOverlap = false;  // XXX this is not ever being set to true
  for (colX = aColIndex + 1; colX < maxCols; colX++) {
    data = row.SafeElementAt(colX);
    if (data) {
      // for an overlapping situation get the colspan from the originating cell
      // and use that as the max number of cols to iterate. Since this is rare,
      // only pay the price of looking up the cell's colspan here.
      if (!hitOverlap && data->IsOverlap()) {
        CellData* origData = row.SafeElementAt(aColIndex);
        if (origData && origData->IsOrig()) {
          nsTableCellFrame* cellFrame = origData->GetCellFrame();
          if (cellFrame) {
            // possible change the number of colums to iterate
            maxCols = std::min(aColIndex + cellFrame->GetColSpan(), maxCols);
            if (colX >= maxCols) break;
          }
        }
      }
      if (data->IsColSpan()) {
        colSpan++;
      } else {
        break;
      }
    } else
      break;
  }
  return colSpan;
}

int32_t nsCellMap::GetRowSpanForNewCell(nsTableCellFrame* aCellFrameToAdd,
                                        int32_t aRowIndex,
                                        bool& aIsZeroRowSpan) const {
  aIsZeroRowSpan = false;
  int32_t rowSpan = aCellFrameToAdd->GetRowSpan();
  if (0 == rowSpan) {
    // Use a min value of 2 for a zero rowspan to make computations easier
    // elsewhere. Zero rowspans are only content dependent!
    rowSpan = std::max(2, mContentRowCount - aRowIndex);
    aIsZeroRowSpan = true;
  }
  return rowSpan;
}

bool nsCellMap::HasMoreThanOneCell(int32_t aRowIndex) const {
  const CellDataArray& row = mRows.SafeElementAt(aRowIndex, *sEmptyRow);
  uint32_t maxColIndex = row.Length();
  uint32_t colIndex;
  bool foundOne = false;
  for (colIndex = 0; colIndex < maxColIndex; colIndex++) {
    CellData* cellData = row[colIndex];
    if (cellData && (cellData->GetCellFrame() || cellData->IsRowSpan())) {
      if (foundOne) {
        return true;
      }
      foundOne = true;
    }
  }
  return false;
}

int32_t nsCellMap::GetNumCellsOriginatingInRow(int32_t aRowIndex) const {
  const CellDataArray& row = mRows.SafeElementAt(aRowIndex, *sEmptyRow);
  uint32_t count = 0;
  uint32_t maxColIndex = row.Length();
  uint32_t colIndex;
  for (colIndex = 0; colIndex < maxColIndex; colIndex++) {
    CellData* cellData = row[colIndex];
    if (cellData && cellData->IsOrig()) count++;
  }
  return count;
}

int32_t nsCellMap::GetRowSpan(int32_t aRowIndex, int32_t aColIndex,
                              bool aGetEffective) const {
  int32_t rowSpan = 1;
  int32_t rowCount = (aGetEffective) ? mContentRowCount : mRows.Length();
  int32_t rowX;
  for (rowX = aRowIndex + 1; rowX < rowCount; rowX++) {
    CellData* data = GetDataAt(rowX, aColIndex);
    if (data) {
      if (data->IsRowSpan()) {
        rowSpan++;
      } else {
        break;
      }
    } else
      break;
  }
  return rowSpan;
}

void nsCellMap::ShrinkWithoutCell(nsTableCellMap& aMap,
                                  nsTableCellFrame& aCellFrame,
                                  int32_t aRowIndex, int32_t aColIndex,
                                  int32_t aRgFirstRowIndex,
                                  TableArea& aDamageArea) {
  NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
  uint32_t colX, rowX;

  // get the rowspan and colspan from the cell map since the content may have
  // changed
  int32_t rowSpan = GetRowSpan(aRowIndex, aColIndex, true);
  uint32_t colSpan = GetEffectiveColSpan(aMap, aRowIndex, aColIndex);
  uint32_t endRowIndex = aRowIndex + rowSpan - 1;
  uint32_t endColIndex = aColIndex + colSpan - 1;

  // adjust the col counts due to the deleted cell before removing it
  for (colX = aColIndex; colX <= endColIndex; colX++) {
    nsColInfo* colInfo = aMap.GetColInfoAt(colX);
    if (colX == uint32_t(aColIndex)) {
      colInfo->mNumCellsOrig--;
    } else {
      colInfo->mNumCellsSpan--;
    }
  }

  // remove the deleted cell and cellData entries for it
  for (rowX = aRowIndex; rowX <= endRowIndex; rowX++) {
    CellDataArray& row = mRows[rowX];

    // endIndexForRow points at the first slot we don't want to clean up.  This
    // makes the aColIndex == 0 case work right with our unsigned int colX.
    NS_ASSERTION(endColIndex + 1 <= row.Length(), "span beyond the row size!");
    uint32_t endIndexForRow = std::min(endColIndex + 1, uint32_t(row.Length()));

    // Since endIndexForRow <= row.Length(), enough to compare aColIndex to it.
    if (uint32_t(aColIndex) < endIndexForRow) {
      for (colX = endIndexForRow; colX > uint32_t(aColIndex); colX--) {
        DestroyCellData(row[colX - 1]);
      }
      row.RemoveElementsAt(aColIndex, endIndexForRow - aColIndex);
    }
  }

  uint32_t numCols = aMap.GetColCount();

  // update the row and col info due to shifting
  for (rowX = aRowIndex; rowX <= endRowIndex; rowX++) {
    CellDataArray& row = mRows[rowX];
    for (colX = aColIndex; colX < numCols - colSpan; colX++) {
      CellData* data = row.SafeElementAt(colX);
      if (data) {
        if (data->IsOrig()) {
          // a cell that gets moved to the left needs adjustment in its new
          // location
          data->GetCellFrame()->SetColIndex(colX);
          nsColInfo* colInfo = aMap.GetColInfoAt(colX);
          colInfo->mNumCellsOrig++;
          // a cell that gets moved to the left needs adjustment in its old
          // location
          colInfo = aMap.GetColInfoAt(colX + colSpan);
          if (colInfo) {
            colInfo->mNumCellsOrig--;
          }
        }

        else if (data->IsColSpan()) {
          // a cell that gets moved to the left needs adjustment
          // in its new location
          nsColInfo* colInfo = aMap.GetColInfoAt(colX);
          colInfo->mNumCellsSpan++;
          // a cell that gets moved to the left needs adjustment
          // in its old location
          colInfo = aMap.GetColInfoAt(colX + colSpan);
          if (colInfo) {
            colInfo->mNumCellsSpan--;
          }
        }
      }
    }
  }
  aMap.RemoveColsAtEnd();
  SetDamageArea(aColIndex, aRgFirstRowIndex + aRowIndex,
                std::max(0, aMap.GetColCount() - aColIndex - 1),
                1 + endRowIndex - aRowIndex, aDamageArea);
}

void nsCellMap::RebuildConsideringRows(
    nsTableCellMap& aMap, int32_t aStartRowIndex,
    nsTArray<nsTableRowFrame*>* aRowsToInsert, int32_t aNumRowsToRemove) {
  NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
  // copy the old cell map into a new array
  uint32_t numOrigRows = mRows.Length();
  nsTArray<CellDataArray> origRows = std::move(mRows);

  int32_t rowNumberChange;
  if (aRowsToInsert) {
    rowNumberChange = aRowsToInsert->Length();
  } else {
    rowNumberChange = -aNumRowsToRemove;
  }

  // adjust mContentRowCount based on the function arguments as they are known
  // to be real rows.
  mContentRowCount += rowNumberChange;
  NS_ASSERTION(mContentRowCount >= 0, "previous mContentRowCount was wrong");
  // mRows is empty now.  Grow it to the size we expect it to have.
  if (mContentRowCount) {
    if (!Grow(aMap, mContentRowCount)) {
      // Bail, I guess...  Not sure what else we can do here.
      return;
    }
  }

  // aStartRowIndex might be after all existing rows so we should limit the
  // copy to the amount of exisiting rows
  uint32_t copyEndRowIndex = std::min(numOrigRows, uint32_t(aStartRowIndex));

  // rowX keeps track of where we are in mRows while setting up the
  // new cellmap.
  uint32_t rowX = 0;
  TableArea damageArea;
  // put back the rows before the affected ones just as before.  Note that we
  // can't just copy the old rows in bit-for-bit, because they might be
  // spanning out into the rows we're adding/removing.
  for (; rowX < copyEndRowIndex; rowX++) {
    const CellDataArray& row = origRows[rowX];
    uint32_t numCols = row.Length();
    for (uint32_t colX = 0; colX < numCols; colX++) {
      // put in the original cell from the cell map
      const CellData* data = row.ElementAt(colX);
      if (data && data->IsOrig()) {
        AppendCell(aMap, data->GetCellFrame(), rowX, false, 0, damageArea);
      }
    }
  }

  // Now handle the new rows being inserted, if any.
  uint32_t copyStartRowIndex;
  rowX = aStartRowIndex;
  if (aRowsToInsert) {
    // add in the new cells and create rows if necessary
    int32_t numNewRows = aRowsToInsert->Length();
    for (int32_t newRowX = 0; newRowX < numNewRows; newRowX++) {
      nsTableRowFrame* rFrame = aRowsToInsert->ElementAt(newRowX);
      for (nsTableCellFrame* cellFrame = rFrame->GetFirstCell(); cellFrame;
           cellFrame = cellFrame->GetNextCell()) {
        AppendCell(aMap, cellFrame, rowX, false, 0, damageArea);
      }
      rowX++;
    }
    copyStartRowIndex = aStartRowIndex;
  } else {
    copyStartRowIndex = aStartRowIndex + aNumRowsToRemove;
  }

  // put back the rows after the affected ones just as before.  Again, we can't
  // just copy the old bits because that would not handle the new rows spanning
  // out or our earlier old rows spanning through the damaged area.
  for (uint32_t copyRowX = copyStartRowIndex; copyRowX < numOrigRows;
       copyRowX++) {
    const CellDataArray& row = origRows[copyRowX];
    uint32_t numCols = row.Length();
    for (uint32_t colX = 0; colX < numCols; colX++) {
      // put in the original cell from the cell map
      CellData* data = row.ElementAt(colX);
      if (data && data->IsOrig()) {
        AppendCell(aMap, data->GetCellFrame(), rowX, false, 0, damageArea);
      }
    }
    rowX++;
  }

  // delete the old cell map.  Now rowX no longer has anything to do with mRows
  for (rowX = 0; rowX < numOrigRows; rowX++) {
    CellDataArray& row = origRows[rowX];
    uint32_t len = row.Length();
    for (uint32_t colX = 0; colX < len; colX++) {
      DestroyCellData(row[colX]);
    }
  }
}

void nsCellMap::RebuildConsideringCells(
    nsTableCellMap& aMap, int32_t aNumOrigCols,
    nsTArray<nsTableCellFrame*>* aCellFrames, int32_t aRowIndex,
    int32_t aColIndex, bool aInsert) {
  NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
  // copy the old cell map into a new array
  int32_t numOrigRows = mRows.Length();
  nsTArray<CellDataArray> origRows = std::move(mRows);

  int32_t numNewCells = (aCellFrames) ? aCellFrames->Length() : 0;

  // the new cells might extend the previous column number
  NS_ASSERTION(aNumOrigCols >= aColIndex,
               "Appending cells far beyond cellmap data?!");
  int32_t numCols =
      aInsert ? std::max(aNumOrigCols, aColIndex + 1) : aNumOrigCols;

  // build the new cell map.  Hard to say what, if anything, we can preallocate
  // here...  Should come back to that sometime, perhaps.
  int32_t rowX;
  TableArea damageArea;
  for (rowX = 0; rowX < numOrigRows; rowX++) {
    const CellDataArray& row = origRows[rowX];
    for (int32_t colX = 0; colX < numCols; colX++) {
      if ((rowX == aRowIndex) && (colX == aColIndex)) {
        if (aInsert) {  // put in the new cells
          for (int32_t cellX = 0; cellX < numNewCells; cellX++) {
            nsTableCellFrame* cell = aCellFrames->ElementAt(cellX);
            if (cell) {
              AppendCell(aMap, cell, rowX, false, 0, damageArea);
            }
          }
        } else {
          continue;  // do not put the deleted cell back
        }
      }
      // put in the original cell from the cell map
      CellData* data = row.SafeElementAt(colX);
      if (data && data->IsOrig()) {
        AppendCell(aMap, data->GetCellFrame(), rowX, false, 0, damageArea);
      }
    }
  }
  if (aInsert &&
      numOrigRows <=
          aRowIndex) {  // append the new cells below the last original row
    NS_ASSERTION(numOrigRows == aRowIndex,
                 "Appending cells far beyond the last row");
    for (int32_t cellX = 0; cellX < numNewCells; cellX++) {
      nsTableCellFrame* cell = aCellFrames->ElementAt(cellX);
      if (cell) {
        AppendCell(aMap, cell, aRowIndex, false, 0, damageArea);
      }
    }
  }

  // delete the old cell map
  for (rowX = 0; rowX < numOrigRows; rowX++) {
    CellDataArray& row = origRows[rowX];
    uint32_t len = row.Length();
    for (uint32_t colX = 0; colX < len; colX++) {
      DestroyCellData(row.SafeElementAt(colX));
    }
  }
  // expand the cellmap to cover empty content rows
  if (mRows.Length() < uint32_t(mContentRowCount)) {
    Grow(aMap, mContentRowCount - mRows.Length());
  }
}

void nsCellMap::RemoveCell(nsTableCellMap& aMap, nsTableCellFrame* aCellFrame,
                           int32_t aRowIndex, int32_t aRgFirstRowIndex,
                           TableArea& aDamageArea) {
  uint32_t numRows = mRows.Length();
  if (uint32_t(aRowIndex) >= numRows) {
    NS_ERROR("bad arg in nsCellMap::RemoveCell");
    return;
  }
  int32_t numCols = aMap.GetColCount();

  // Now aRowIndex is guaranteed OK.

  // get the starting col index of the cell to remove
  int32_t startColIndex;
  for (startColIndex = 0; startColIndex < numCols; startColIndex++) {
    CellData* data = mRows[aRowIndex].SafeElementAt(startColIndex);
    if (data && (data->IsOrig()) && (aCellFrame == data->GetCellFrame())) {
      break;  // we found the col index
    }
  }

  int32_t rowSpan = GetRowSpan(aRowIndex, startColIndex, false);
  // record whether removing the cells is going to cause complications due
  // to existing row spans, col spans or table sizing.
  bool spansCauseRebuild = CellsSpanInOrOut(aRowIndex, aRowIndex + rowSpan - 1,
                                            startColIndex, numCols - 1);
  // XXX if the cell has a col span to the end of the map, and the end has no
  // originating cells, we need to assume that this the only such cell, and
  // rebuild so that there are no extraneous cols at the end. The same is true
  // for removing rows.
  if (!spansCauseRebuild) {
    if (!aCellFrame->GetRowSpan() || !aCellFrame->GetColSpan()) {
      spansCauseRebuild = true;
    }
  }

  if (spansCauseRebuild) {
    aMap.RebuildConsideringCells(this, nullptr, aRowIndex, startColIndex, false,
                                 aDamageArea);
  } else {
    ShrinkWithoutCell(aMap, *aCellFrame, aRowIndex, startColIndex,
                      aRgFirstRowIndex, aDamageArea);
  }
}

#ifdef DEBUG
void nsCellMap::Dump(bool aIsBorderCollapse) const {
  printf("\n  ***** START GROUP CELL MAP DUMP ***** %p\n", (void*)this);
  nsTableRowGroupFrame* rg = GetRowGroup();
  const nsStyleDisplay* display = rg->StyleDisplay();
  switch (display->DisplayInside()) {
    case StyleDisplayInside::TableHeaderGroup:
      printf("  thead ");
      break;
    case StyleDisplayInside::TableFooterGroup:
      printf("  tfoot ");
      break;
    case StyleDisplayInside::TableRowGroup:
      printf("  tbody ");
      break;
    default:
      printf("HUH? wrong display type on rowgroup");
  }
  uint32_t mapRowCount = mRows.Length();
  printf("mapRowCount=%u tableRowCount=%d\n", mapRowCount, mContentRowCount);

  uint32_t rowIndex, colIndex;
  for (rowIndex = 0; rowIndex < mapRowCount; rowIndex++) {
    const CellDataArray& row = mRows[rowIndex];
    printf("  row %d : ", rowIndex);
    uint32_t colCount = row.Length();
    for (colIndex = 0; colIndex < colCount; colIndex++) {
      CellData* cd = row[colIndex];
      if (cd) {
        if (cd->IsOrig()) {
          printf("C%d,%d  ", rowIndex, colIndex);
        } else {
          if (cd->IsRowSpan()) {
            printf("R ");
          }
          if (cd->IsColSpan()) {
            printf("C ");
          }
          if (!(cd->IsRowSpan() && cd->IsColSpan())) {
            printf("  ");
          }
          printf("  ");
        }
      } else {
        printf("----  ");
      }
    }
    if (aIsBorderCollapse) {
      nscoord size;
      BCBorderOwner owner;
      LogicalSide side;
      bool segStart;
      bool bevel;
      for (int32_t i = 0; i <= 2; i++) {
        printf("\n          ");
        for (colIndex = 0; colIndex < colCount; colIndex++) {
          BCCellData* cd = (BCCellData*)row[colIndex];
          if (cd) {
            if (0 == i) {
              size = cd->mData.GetBStartEdge(owner, segStart);
              printf("t=%d%d%d ", int32_t(size), owner, segStart);
            } else if (1 == i) {
              size = cd->mData.GetIStartEdge(owner, segStart);
              printf("l=%d%d%d ", int32_t(size), owner, segStart);
            } else {
              size = cd->mData.GetCorner(side, bevel);
              printf("c=%d%d%d ", int32_t(size), side, bevel);
            }
          }
        }
      }
    }
    printf("\n");
  }

  // output info mapping Ci,j to cell address
  for (uint32_t rIndex = 0; rIndex < mapRowCount; rIndex++) {
    const CellDataArray& row = mRows[rIndex];
    uint32_t colCount = row.Length();
    printf("  ");
    for (colIndex = 0; colIndex < colCount; colIndex++) {
      CellData* cd = row[colIndex];
      if (cd) {
        if (cd->IsOrig()) {
          nsTableCellFrame* cellFrame = cd->GetCellFrame();
          uint32_t cellFrameColIndex = cellFrame->ColIndex();
          printf("C%d,%d=%p(%u)  ", rIndex, colIndex, (void*)cellFrame,
                 cellFrameColIndex);
        }
      }
    }
    printf("\n");
  }

  printf("  ***** END GROUP CELL MAP DUMP *****\n");
}
#endif

CellData* nsCellMap::GetDataAt(int32_t aMapRowIndex, int32_t aColIndex) const {
  return mRows.SafeElementAt(aMapRowIndex, *sEmptyRow).SafeElementAt(aColIndex);
}

// only called if the cell at aMapRowIndex, aColIndex is null or dead
// (the latter from ExpandZeroColSpans (XXXmats which has now been removed -
// are there other ways cells may be dead?)).
void nsCellMap::SetDataAt(nsTableCellMap& aMap, CellData& aNewCell,
                          int32_t aMapRowIndex, int32_t aColIndex) {
  NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
  if (uint32_t(aMapRowIndex) >= mRows.Length()) {
    NS_ERROR("SetDataAt called with row index > num rows");
    return;
  }

  CellDataArray& row = mRows[aMapRowIndex];

  // the table map may need cols added
  int32_t numColsToAdd = aColIndex + 1 - aMap.GetColCount();
  if (numColsToAdd > 0) {
    aMap.AddColsAtEnd(numColsToAdd);
  }
  // the row may need cols added
  numColsToAdd = aColIndex + 1 - row.Length();
  if (numColsToAdd > 0) {
    // XXXbz need to handle allocation failures.
    GrowRow(row, numColsToAdd);
  }

  DestroyCellData(row[aColIndex]);

  row.ReplaceElementsAt(aColIndex, 1, &aNewCell);
  // update the originating cell counts if cell originates in this row, col
  nsColInfo* colInfo = aMap.GetColInfoAt(aColIndex);
  if (colInfo) {
    if (aNewCell.IsOrig()) {
      colInfo->mNumCellsOrig++;
    } else if (aNewCell.IsColSpan()) {
      colInfo->mNumCellsSpan++;
    }
  } else
    NS_ERROR("SetDataAt called with col index > table map num cols");
}

nsTableCellFrame* nsCellMap::GetCellInfoAt(const nsTableCellMap& aMap,
                                           int32_t aRowX, int32_t aColX,
                                           bool* aOriginates,
                                           int32_t* aColSpan) const {
  if (aOriginates) {
    *aOriginates = false;
  }
  CellData* data = GetDataAt(aRowX, aColX);
  nsTableCellFrame* cellFrame = nullptr;
  if (data) {
    if (data->IsOrig()) {
      cellFrame = data->GetCellFrame();
      if (aOriginates) *aOriginates = true;
    } else {
      cellFrame = GetCellFrame(aRowX, aColX, *data, true);
    }
    if (cellFrame && aColSpan) {
      uint32_t initialColIndex = cellFrame->ColIndex();
      *aColSpan = GetEffectiveColSpan(aMap, aRowX, initialColIndex);
    }
  }
  return cellFrame;
}

bool nsCellMap::RowIsSpannedInto(int32_t aRowIndex, int32_t aNumEffCols) const {
  if ((0 > aRowIndex) || (aRowIndex >= mContentRowCount)) {
    return false;
  }
  for (int32_t colIndex = 0; colIndex < aNumEffCols; colIndex++) {
    CellData* cd = GetDataAt(aRowIndex, colIndex);
    if (cd) {              // there's really a cell at (aRowIndex, colIndex)
      if (cd->IsSpan()) {  // the cell at (aRowIndex, colIndex) is the result of
                           // a span
        if (cd->IsRowSpan() && GetCellFrame(aRowIndex, colIndex, *cd,
                                            true)) {  // XXX why the last check
          return true;
        }
      }
    }
  }
  return false;
}

bool nsCellMap::RowHasSpanningCells(int32_t aRowIndex,
                                    int32_t aNumEffCols) const {
  if ((0 > aRowIndex) || (aRowIndex >= mContentRowCount)) {
    return false;
  }
  if (aRowIndex != mContentRowCount - 1) {
    // aRowIndex is not the last row, so we check the next row after aRowIndex
    // for spanners
    for (int32_t colIndex = 0; colIndex < aNumEffCols; colIndex++) {
      CellData* cd = GetDataAt(aRowIndex, colIndex);
      if (cd && (cd->IsOrig())) {  // cell originates
        CellData* cd2 = GetDataAt(aRowIndex + 1, colIndex);
        if (cd2 && cd2->IsRowSpan()) {  // cd2 is spanned by a row
          if (cd->GetCellFrame() ==
              GetCellFrame(aRowIndex + 1, colIndex, *cd2, true)) {
            return true;
          }
        }
      }
    }
  }
  return false;
}

void nsCellMap::DestroyCellData(CellData* aData) {
  if (!aData) {
    return;
  }

  if (mIsBC) {
    BCCellData* bcData = static_cast<BCCellData*>(aData);
    bcData->~BCCellData();
    mPresContext->PresShell()->FreeByObjectID(eArenaObjectID_BCCellData,
                                              bcData);
  } else {
    aData->~CellData();
    mPresContext->PresShell()->FreeByObjectID(eArenaObjectID_CellData, aData);
  }
}

CellData* nsCellMap::AllocCellData(nsTableCellFrame* aOrigCell) {
  if (mIsBC) {
    BCCellData* data =
        (BCCellData*)mPresContext->PresShell()->AllocateByObjectID(
            eArenaObjectID_BCCellData, sizeof(BCCellData));
    if (data) {
      new (data) BCCellData(aOrigCell);
    }
    return data;
  }

  CellData* data = (CellData*)mPresContext->PresShell()->AllocateByObjectID(
      eArenaObjectID_CellData, sizeof(CellData));
  if (data) {
    new (data) CellData(aOrigCell);
  }
  return data;
}

void nsCellMapColumnIterator::AdvanceRowGroup() {
  do {
    mCurMapStart += mCurMapContentRowCount;
    mCurMap = mCurMap->GetNextSibling();
    if (!mCurMap) {
      // Set mCurMapContentRowCount and mCurMapRelevantRowCount to 0 in case
      // mCurMap has no next sibling.  This can happen if we just handled the
      // last originating cell.  Future calls will end up with mFoundCells ==
      // mOrigCells, but for this one mFoundCells was definitely not big enough
      // if we got here.
      mCurMapContentRowCount = 0;
      mCurMapRelevantRowCount = 0;
      break;
    }

    mCurMapContentRowCount = mCurMap->GetRowCount();
    uint32_t rowArrayLength = mCurMap->mRows.Length();
    mCurMapRelevantRowCount = std::min(mCurMapContentRowCount, rowArrayLength);
  } while (0 == mCurMapRelevantRowCount);

  NS_ASSERTION(mCurMapRelevantRowCount != 0 || !mCurMap,
               "How did that happen?");

  // Set mCurMapRow to 0, since cells can't span across table row groups.
  mCurMapRow = 0;
}

void nsCellMapColumnIterator::IncrementRow(int32_t aIncrement) {
  MOZ_ASSERT(aIncrement >= 0, "Bogus increment");
  MOZ_ASSERT(mCurMap, "Bogus mOrigCells?");
  if (aIncrement == 0) {
    AdvanceRowGroup();
  } else {
    mCurMapRow += aIncrement;
    if (mCurMapRow >= mCurMapRelevantRowCount) {
      AdvanceRowGroup();
    }
  }
}

nsTableCellFrame* nsCellMapColumnIterator::GetNextFrame(int32_t* aRow,
                                                        int32_t* aColSpan) {
  // Fast-path for the case when we don't have anything left in the column and
  // we know it.
  if (mFoundCells == mOrigCells) {
    *aRow = 0;
    *aColSpan = 1;
    return nullptr;
  }

  while (true) {
    NS_ASSERTION(mCurMapRow < mCurMapRelevantRowCount, "Bogus mOrigCells?");
    // Safe to just get the row (which is faster than calling GetDataAt(), but
    // there may not be that many cells in it, so have to use SafeElementAt for
    // the mCol.
    const nsCellMap::CellDataArray& row = mCurMap->mRows[mCurMapRow];
    CellData* cellData = row.SafeElementAt(mCol);
    if (!cellData || cellData->IsDead()) {
      // Could hit this if there are fewer cells in this row than others, for
      // example.
      IncrementRow(1);
      continue;
    }

    if (cellData->IsColSpan()) {
      // Look up the originating data for this cell, advance by its relative
      // rowspan.
      int32_t rowspanOffset = cellData->GetRowSpanOffset();
      nsTableCellFrame* cellFrame =
          mCurMap->GetCellFrame(mCurMapRow, mCol, *cellData, false);
      NS_ASSERTION(cellFrame, "Must have usable originating data here");
      int32_t rowSpan = cellFrame->GetRowSpan();
      if (rowSpan == 0) {
        AdvanceRowGroup();
      } else {
        IncrementRow(rowSpan - rowspanOffset);
      }
      continue;
    }

    NS_ASSERTION(cellData->IsOrig(),
                 "Must have originating cellData by this point.  "
                 "See comment on mCurMapRow in header.");

    nsTableCellFrame* cellFrame = cellData->GetCellFrame();
    NS_ASSERTION(cellFrame, "Orig data without cellframe?");

    *aRow = mCurMapStart + mCurMapRow;
    *aColSpan = mCurMap->GetEffectiveColSpan(*mMap, mCurMapRow, mCol);

    IncrementRow(cellFrame->GetRowSpan());

    ++mFoundCells;

    MOZ_ASSERT(cellData == mMap->GetDataAt(*aRow, mCol),
               "Giving caller bogus row?");

    return cellFrame;
  }

  MOZ_ASSERT_UNREACHABLE("Can't get here");
  return nullptr;
}