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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <windows.h>
#include <wrl.h>
using namespace Microsoft::WRL;
BOOL WINAPI DllMain(_In_opt_ HINSTANCE aInstance, _In_ DWORD aReason,
_In_opt_ LPVOID aReserved) {
if (DLL_PROCESS_ATTACH == aReason) {
DisableThreadLibraryCalls(aInstance);
Module<InProc>::GetModule().Create();
} else if (DLL_PROCESS_DETACH == aReason) {
Module<InProc>::GetModule().Terminate();
}
return TRUE;
}
HRESULT WINAPI
DllGetActivationFactory(_In_ HSTRING aActivatibleClassId,
_COM_Outptr_ IActivationFactory** aFactory) {
auto& module = Module<InProc>::GetModule();
return module.GetActivationFactory(aActivatibleClassId, aFactory);
}
HRESULT WINAPI DllCanUnloadNow() {
auto& module = Module<InProc>::GetModule();
return (module.Terminate()) ? S_OK : S_FALSE;
}
STDAPI DllGetClassObject(_In_ REFCLSID aRclsid, _In_ REFIID aRiid,
_COM_Outptr_ LPVOID FAR* aPpv) {
auto& module = Module<InProc>::GetModule();
return module.GetClassObject(aRclsid, aRiid, aPpv);
}
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