1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
|
// UTFConvert.cpp
#include "StdAfx.h"
#include "MyTypes.h"
#include "UTFConvert.h"
#ifdef _WIN32
#define _WCHART_IS_16BIT 1
#endif
/*
_UTF8_START(n) - is a base value for start byte (head), if there are (n) additional bytes after start byte
n : _UTF8_START(n) : Bits of code point
0 : 0x80 : : unused
1 : 0xC0 : 11 :
2 : 0xE0 : 16 : Basic Multilingual Plane
3 : 0xF0 : 21 : Unicode space
3 : 0xF8 : 26 :
5 : 0xFC : 31 : UCS-4
6 : 0xFE : 36 : We can use it, if we want to encode any 32-bit value
7 : 0xFF :
*/
#define _UTF8_START(n) (0x100 - (1 << (7 - (n))))
#define _UTF8_HEAD_PARSE2(n) if (c < _UTF8_START((n) + 1)) { numBytes = (n); c -= _UTF8_START(n); }
#define _UTF8_HEAD_PARSE \
_UTF8_HEAD_PARSE2(1) \
else _UTF8_HEAD_PARSE2(2) \
else _UTF8_HEAD_PARSE2(3) \
else _UTF8_HEAD_PARSE2(4) \
else _UTF8_HEAD_PARSE2(5) \
// else _UTF8_HEAD_PARSE2(6)
bool CheckUTF8(const char *src, bool allowReduced) throw()
{
for (;;)
{
Byte c = *src++;
if (c == 0)
return true;
if (c < 0x80)
continue;
if (c < 0xC0) // (c < 0xC0 + 2) // if we support only optimal encoding chars
return false;
unsigned numBytes;
_UTF8_HEAD_PARSE
else
return false;
UInt32 val = c;
do
{
Byte c2 = *src++;
if (c2 < 0x80 || c2 >= 0xC0)
return allowReduced && c2 == 0;
val <<= 6;
val |= (c2 - 0x80);
}
while (--numBytes);
if (val >= 0x110000)
return false;
}
}
#define _ERROR_UTF8 \
{ if (dest) dest[destPos] = (wchar_t)0xFFFD; destPos++; ok = false; continue; }
static bool Utf8_To_Utf16(wchar_t *dest, size_t *destLen, const char *src, const char *srcLim) throw()
{
size_t destPos = 0;
bool ok = true;
for (;;)
{
Byte c;
if (src == srcLim)
{
*destLen = destPos;
return ok;
}
c = *src++;
if (c < 0x80)
{
if (dest)
dest[destPos] = (wchar_t)c;
destPos++;
continue;
}
if (c < 0xC0)
_ERROR_UTF8
unsigned numBytes;
_UTF8_HEAD_PARSE
else
_ERROR_UTF8
UInt32 val = c;
do
{
Byte c2;
if (src == srcLim)
break;
c2 = *src;
if (c2 < 0x80 || c2 >= 0xC0)
break;
src++;
val <<= 6;
val |= (c2 - 0x80);
}
while (--numBytes);
if (numBytes != 0)
_ERROR_UTF8
if (val < 0x10000)
{
if (dest)
dest[destPos] = (wchar_t)val;
destPos++;
}
else
{
val -= 0x10000;
if (val >= 0x100000)
_ERROR_UTF8
if (dest)
{
dest[destPos + 0] = (wchar_t)(0xD800 + (val >> 10));
dest[destPos + 1] = (wchar_t)(0xDC00 + (val & 0x3FF));
}
destPos += 2;
}
}
}
#define _UTF8_RANGE(n) (((UInt32)1) << ((n) * 5 + 6))
#define _UTF8_HEAD(n, val) ((char)(_UTF8_START(n) + (val >> (6 * (n)))))
#define _UTF8_CHAR(n, val) ((char)(0x80 + (((val) >> (6 * (n))) & 0x3F)))
static size_t Utf16_To_Utf8_Calc(const wchar_t *src, const wchar_t *srcLim)
{
size_t size = srcLim - src;
for (;;)
{
if (src == srcLim)
return size;
UInt32 val = *src++;
if (val < 0x80)
continue;
if (val < _UTF8_RANGE(1))
{
size++;
continue;
}
if (val >= 0xD800 && val < 0xDC00 && src != srcLim)
{
UInt32 c2 = *src;
if (c2 >= 0xDC00 && c2 < 0xE000)
{
src++;
size += 2;
continue;
}
}
#ifdef _WCHART_IS_16BIT
size += 2;
#else
if (val < _UTF8_RANGE(2)) size += 2;
else if (val < _UTF8_RANGE(3)) size += 3;
else if (val < _UTF8_RANGE(4)) size += 4;
else if (val < _UTF8_RANGE(5)) size += 5;
else size += 6;
#endif
}
}
static char *Utf16_To_Utf8(char *dest, const wchar_t *src, const wchar_t *srcLim)
{
for (;;)
{
if (src == srcLim)
return dest;
UInt32 val = *src++;
if (val < 0x80)
{
*dest++ = (char)val;
continue;
}
if (val < _UTF8_RANGE(1))
{
dest[0] = _UTF8_HEAD(1, val);
dest[1] = _UTF8_CHAR(0, val);
dest += 2;
continue;
}
if (val >= 0xD800 && val < 0xDC00 && src != srcLim)
{
UInt32 c2 = *src;
if (c2 >= 0xDC00 && c2 < 0xE000)
{
src++;
val = (((val - 0xD800) << 10) | (c2 - 0xDC00)) + 0x10000;
dest[0] = _UTF8_HEAD(3, val);
dest[1] = _UTF8_CHAR(2, val);
dest[2] = _UTF8_CHAR(1, val);
dest[3] = _UTF8_CHAR(0, val);
dest += 4;
continue;
}
}
#ifndef _WCHART_IS_16BIT
if (val < _UTF8_RANGE(2))
#endif
{
dest[0] = _UTF8_HEAD(2, val);
dest[1] = _UTF8_CHAR(1, val);
dest[2] = _UTF8_CHAR(0, val);
dest += 3;
continue;
}
#ifndef _WCHART_IS_16BIT
UInt32 b;
unsigned numBits;
if (val < _UTF8_RANGE(3)) { numBits = 6 * 3; b = _UTF8_HEAD(3, val); }
else if (val < _UTF8_RANGE(4)) { numBits = 6 * 4; b = _UTF8_HEAD(4, val); }
else if (val < _UTF8_RANGE(5)) { numBits = 6 * 5; b = _UTF8_HEAD(5, val); }
else { numBits = 6 * 6; b = _UTF8_START(6); }
*dest++ = (Byte)b;
do
{
numBits -= 6;
*dest++ = (char)(0x80 + ((val >> numBits) & 0x3F));
}
while (numBits != 0);
#endif
}
}
bool ConvertUTF8ToUnicode(const AString &src, UString &dest)
{
dest.Empty();
size_t destLen = 0;
Utf8_To_Utf16(NULL, &destLen, src, src.Ptr(src.Len()));
bool res = Utf8_To_Utf16(dest.GetBuf((unsigned)destLen), &destLen, src, src.Ptr(src.Len()));
dest.ReleaseBuf_SetEnd((unsigned)destLen);
return res;
}
void ConvertUnicodeToUTF8(const UString &src, AString &dest)
{
dest.Empty();
size_t destLen = Utf16_To_Utf8_Calc(src, src.Ptr(src.Len()));
Utf16_To_Utf8(dest.GetBuf((unsigned)destLen), src, src.Ptr(src.Len()));
dest.ReleaseBuf_SetEnd((unsigned)destLen);
}
|