summaryrefslogtreecommitdiffstats
path: root/remote/shared/Capture.sys.mjs
blob: ec34d09aba22b1422815fdabe9d957c99158e2c4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 * You can obtain one at http://mozilla.org/MPL/2.0/. */

const lazy = {};

ChromeUtils.defineESModuleGetters(lazy, {
  Log: "chrome://remote/content/shared/Log.sys.mjs",
});

ChromeUtils.defineLazyGetter(lazy, "logger", () => lazy.Log.get());

const CONTEXT_2D = "2d";
const BG_COLOUR = "rgb(255,255,255)";
const MAX_CANVAS_DIMENSION = 32767;
const MAX_CANVAS_AREA = 472907776;
const PNG_MIME = "image/png";
const XHTML_NS = "http://www.w3.org/1999/xhtml";

/**
 * Provides primitives to capture screenshots.
 *
 * @namespace
 */
export const capture = {};

capture.Format = {
  Base64: 0,
  Hash: 1,
};

/**
 * Draw a rectangle off the framebuffer.
 *
 * @param {DOMWindow} win
 *     The DOM window used for the framebuffer, and providing the interfaces
 *     for creating an HTMLCanvasElement.
 * @param {BrowsingContext} browsingContext
 *     The BrowsingContext from which the snapshot should be taken.
 * @param {number} left
 *     The left, X axis offset of the rectangle.
 * @param {number} top
 *     The top, Y axis offset of the rectangle.
 * @param {number} width
 *     The width dimension of the rectangle to paint.
 * @param {number} height
 *     The height dimension of the rectangle to paint.
 * @param {object=} options
 * @param {HTMLCanvasElement=} options.canvas
 *     Optional canvas to reuse for the screenshot.
 * @param {number=} options.flags
 *     Optional integer representing flags to pass to drawWindow; these
 *     are defined on CanvasRenderingContext2D.
 * @param {number=} options.dX
 *     Horizontal offset between the browser window and content area. Defaults to 0.
 * @param {number=} options.dY
 *     Vertical offset between the browser window and content area. Defaults to 0.
 * @param {boolean=} options.readback
 *     If true, read back a snapshot of the pixel data currently in the
 *     compositor/window. Defaults to false.
 *
 * @returns {HTMLCanvasElement}
 *     The canvas on which the selection from the window's framebuffer
 *     has been painted on.
 */
capture.canvas = async function (
  win,
  browsingContext,
  left,
  top,
  width,
  height,
  { canvas = null, flags = null, dX = 0, dY = 0, readback = false } = {}
) {
  // FIXME(bug 1761032): This looks a bit sketchy, overrideDPPX doesn't
  // influence rendering...
  const scale = win.browsingContext.overrideDPPX || win.devicePixelRatio;

  let canvasHeight = height * scale;
  let canvasWidth = width * scale;

  // Cap the screenshot size for width and height at 2^16 pixels,
  // which is the maximum allowed canvas size. Higher dimensions will
  // trigger exceptions in Gecko.
  if (canvasWidth > MAX_CANVAS_DIMENSION) {
    lazy.logger.warn(
      "Limiting screen capture width to maximum allowed " +
        MAX_CANVAS_DIMENSION +
        " pixels"
    );
    width = Math.floor(MAX_CANVAS_DIMENSION / scale);
    canvasWidth = width * scale;
  }

  if (canvasHeight > MAX_CANVAS_DIMENSION) {
    lazy.logger.warn(
      "Limiting screen capture height to maximum allowed " +
        MAX_CANVAS_DIMENSION +
        " pixels"
    );
    height = Math.floor(MAX_CANVAS_DIMENSION / scale);
    canvasHeight = height * scale;
  }

  // If the area is larger, reduce the height to keep the full width.
  if (canvasWidth * canvasHeight > MAX_CANVAS_AREA) {
    lazy.logger.warn(
      "Limiting screen capture area to maximum allowed " +
        MAX_CANVAS_AREA +
        " pixels"
    );
    height = Math.floor(MAX_CANVAS_AREA / (canvasWidth * scale));
    canvasHeight = height * scale;
  }

  if (canvas === null) {
    canvas = win.document.createElementNS(XHTML_NS, "canvas");
    canvas.width = canvasWidth;
    canvas.height = canvasHeight;
  }

  const ctx = canvas.getContext(CONTEXT_2D);

  if (readback) {
    if (flags === null) {
      flags =
        ctx.DRAWWINDOW_DRAW_CARET |
        ctx.DRAWWINDOW_DRAW_VIEW |
        ctx.DRAWWINDOW_USE_WIDGET_LAYERS;
    }

    // drawWindow doesn't take scaling into account.
    ctx.scale(scale, scale);
    ctx.drawWindow(win, left + dX, top + dY, width, height, BG_COLOUR, flags);
  } else {
    let rect = new DOMRect(left, top, width, height);
    let snapshot = await browsingContext.currentWindowGlobal.drawSnapshot(
      rect,
      scale,
      BG_COLOUR
    );

    ctx.drawImage(snapshot, 0, 0);

    // Bug 1574935 - Huge dimensions can trigger an OOM because multiple copies
    // of the bitmap will exist in memory. Force the removal of the snapshot
    // because it is no longer needed.
    snapshot.close();
  }

  return canvas;
};

/**
 * Encode the contents of an HTMLCanvasElement to a Base64 encoded string.
 *
 * @param {HTMLCanvasElement} canvas
 *     The canvas to encode.
 *
 * @returns {string}
 *     A Base64 encoded string.
 */
capture.toBase64 = function (canvas) {
  let u = canvas.toDataURL(PNG_MIME);
  return u.substring(u.indexOf(",") + 1);
};

/**
 * Hash the contents of an HTMLCanvasElement to a SHA-256 hex digest.
 *
 * @param {HTMLCanvasElement} canvas
 *     The canvas to encode.
 *
 * @returns {string}
 *     A hex digest of the SHA-256 hash of the base64 encoded string.
 */
capture.toHash = function (canvas) {
  let u = capture.toBase64(canvas);
  let buffer = new TextEncoder().encode(u);
  return crypto.subtle.digest("SHA-256", buffer).then(hash => hex(hash));
};

/**
 * Convert buffer into to hex.
 *
 * @param {ArrayBuffer} buffer
 *     The buffer containing the data to convert to hex.
 *
 * @returns {string}
 *     A hex digest of the input buffer.
 */
function hex(buffer) {
  let hexCodes = [];
  let view = new DataView(buffer);
  for (let i = 0; i < view.byteLength; i += 4) {
    let value = view.getUint32(i);
    let stringValue = value.toString(16);
    let padding = "00000000";
    let paddedValue = (padding + stringValue).slice(-padding.length);
    hexCodes.push(paddedValue);
  }
  return hexCodes.join("");
}