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[compression-multiple-chunks.tentative.any.html]
  expected:
    if (os == "linux") and debug and not swgl and fission: [OK, ERROR]
    if (os == "linux") and debug and swgl and fission: [ERROR, OK]
    if (os == "linux") and debug and swgl and not fission: [OK, ERROR]
    if (os == "linux") and debug and not swgl and not fission: [OK, ERROR]
    if (os == "win") and swgl: [OK, TIMEOUT]

[compression-multiple-chunks.tentative.any.sharedworker.html]
  expected:
    if debug and (os == "linux") and fission and not swgl: [OK, ERROR]
    if debug and (os == "win") and not swgl: [OK, ERROR]
    if debug and (os == "mac"): [OK, ERROR]

[compression-multiple-chunks.tentative.any.worker.html]

[compression-multiple-chunks.tentative.any.serviceworker.html]
  expected:
    if (os == "linux") and debug and fission and not swgl: [OK, CRASH]
    if (os == "win") and not swgl and debug and (processor == "x86"): [OK, TIMEOUT, CRASH]
    if (os == "win") and not swgl and debug and (processor == "x86_64"): [TIMEOUT, OK, CRASH]
    if (os == "win") and swgl: [OK, TIMEOUT]
    if (os == "mac") and debug: [OK, CRASH]

[compression-multiple-chunks.tentative.any.shadowrealm.html]
  expected: ERROR