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path: root/testing/web-platform/mozilla/meta/webgpu/cts/webgpu/shader/execution/expression/call/builtin/textureGather/cts.https.html.ini
blob: 8836a51df75aac57f96d8be615f5ac4450a9b77d (plain)
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[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:*]
  [:]
    expected:
      if os == "win" and debug: [PASS, FAIL]
      if os == "mac": FAIL


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:*]
  [:]
    expected:
      if os == "win" and debug: [PASS, FAIL]
      if os == "mac": FAIL


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:*]
  [:]
    expected:
      if os == "win" and debug: [PASS, FAIL]
      if os == "mac": FAIL


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:*]
  [:]
    expected:
      if os == "win" and debug: [PASS, FAIL]
      if os == "mac": FAIL


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:*]
  [:]
    expected:
      if os == "win" and debug: [PASS, FAIL]
      if os == "mac": FAIL


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:*]
  [:]
    expected:
      if os == "win" and debug: [PASS, FAIL]
      if os == "mac": FAIL


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:*]
  [:]
    expected:
      if os == "win" and debug: [PASS, FAIL]
      if os == "mac": FAIL


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:*]
  [:]
    expected:
      if os == "win" and debug: [PASS, FAIL]
      if os == "mac": FAIL