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/**
* AUTO-GENERATED - DO NOT EDIT. Source: https://github.com/gpuweb/cts
**/export const description = `
Execution tests for the 'round' builtin function

S is abstract-float, f32, f16
T is S or vecN<S>
@const fn round(e: T) -> T
Result is the integer k nearest to e, as a floating point value.
When e lies halfway between integers k and k+1, the result is k when k is even,
and k+1 when k is odd.
Component-wise when T is a vector.
`;import { makeTestGroup } from '../../../../../../common/framework/test_group.js';
import { GPUTest } from '../../../../../gpu_test.js';
import { Type } from '../../../../../util/conversion.js';
import { allInputSources, onlyConstInputSource, run } from '../../expression.js';

import { abstractFloatBuiltin, builtin } from './builtin.js';
import { d } from './round.cache.js';

export const g = makeTestGroup(GPUTest);

g.test('abstract_float').
specURL('https://www.w3.org/TR/WGSL/#float-builtin-functions').
desc(`abstract float tests`).
params((u) =>
u.
combine('inputSource', onlyConstInputSource).
combine('vectorize', [undefined, 2, 3, 4])
).
fn(async (t) => {
  const cases = await d.get('abstract');
  await run(
    t,
    abstractFloatBuiltin('round'),
    [Type.abstractFloat],
    Type.abstractFloat,
    t.params,
    cases
  );
});

g.test('f32').
specURL('https://www.w3.org/TR/WGSL/#float-builtin-functions').
desc(`f32 tests`).
params((u) =>
u.combine('inputSource', allInputSources).combine('vectorize', [undefined, 2, 3, 4])
).
fn(async (t) => {
  const cases = await d.get('f32');
  await run(t, builtin('round'), [Type.f32], Type.f32, t.params, cases);
});

g.test('f16').
specURL('https://www.w3.org/TR/WGSL/#float-builtin-functions').
desc(`f16 tests`).
params((u) =>
u.combine('inputSource', allInputSources).combine('vectorize', [undefined, 2, 3, 4])
).
beforeAllSubcases((t) => {
  t.selectDeviceOrSkipTestCase('shader-f16');
}).
fn(async (t) => {
  const cases = await d.get('f16');
  await run(t, builtin('round'), [Type.f16], Type.f16, t.params, cases);
});