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<!DOCTYPE html>
<title>feDiffuseLighting: no tainting with regular &lt;color> lighting-color</title>
<link rel="help" href="https://drafts.fxtf.org/filter-effects/#tainted-filter-primitives">
<link rel="help" href="https://drafts.fxtf.org/filter-effects/#fedisplacemnentmap-restrictions">
<link rel="match" href="reference/green-blue-stripe-100x100.html">
<svg>
  <linearGradient id="g">
    <stop stop-color="red"/>
    <stop stop-color="red" offset=".5"/>
    <stop stop-color="green" offset=".5"/>
    <stop stop-color="green" offset="1"/>
  </linearGradient>
  <filter id="diffuse_notaint" color-interpolation-filters="sRGB"
          filterUnits="userSpaceOnUse">
    <feFlood/>
    <feDiffuseLighting lighting-color="rgb(0%, 100%, 50%)">
      <feDistantLight elevation="90"/>
    </feDiffuseLighting>
    <feDisplacementMap in="SourceGraphic"
                       xChannelSelector="G" yChannelSelector="B"
                       scale="100" x="0" y="0" width="100" height="100"/>
  </filter>
  <rect width="100" height="100" fill="blue"/>
  <rect width="100" height="100" fill="url(#g)" filter="url(#diffuse_notaint)"/>
</svg>