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<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<title>Canvas test: 2d.layer.global-states.alpha.shadow</title>
<h1>2d.layer.global-states.alpha.shadow</h1>
<p class="desc">Checks that layers correctly use global render states.</p>
<canvas id="canvas" width="200" height="200">
  <p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
  const canvas = document.getElementById("canvas");
  const ctx = canvas.getContext('2d');

  ctx.fillStyle = 'rgba(0, 0, 255, 1)';

  var circle = new Path2D();
  circle.arc(90, 90, 45, 0, 2 * Math.PI);
  ctx.fill(circle);

  ctx.globalAlpha = 0.5;
  ctx.shadowOffsetX = -10;
  ctx.shadowOffsetY = 10;
  ctx.shadowColor = 'rgba(255, 165, 0, 0.5)';
  ctx.shadowBlur = 3;

  canvas2 = document.createElement("canvas");
  ctx2 = canvas2.getContext("2d");

  ctx2.globalCompositeOperation = 'screen';
  ctx2.fillStyle = 'rgba(225, 0, 0, 1)';
  ctx2.fillRect(50, 50, 75, 50);
  ctx2.fillStyle = 'rgba(0, 255, 0, 1)';
  ctx2.fillRect(70, 70, 75, 50);

  ctx.drawImage(canvas2, 0, 0);
</script>