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<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<title>Canvas test: 2d.layer.opaque-canvas</title>
<h1>2d.layer.opaque-canvas</h1>
<p class="desc">Checks that layer blending works inside opaque canvas</p>
<canvas id="canvas" width="300" height="300">
  <p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
  const canvas = document.getElementById("canvas");
  const ctx = canvas.getContext('2d');

  ctx.fillStyle = 'blue';
  ctx.fillRect(0, 0, 300, 300);

  ctx.fillStyle = 'black';
  ctx.fillRect(0, 0, 200, 200);

  ctx.fillStyle = 'purple';
  ctx.fillRect(10, 10, 100, 100);

  const canvas2 = new OffscreenCanvas(200, 200);
  const ctx2 = canvas2.getContext('2d');
  ctx2.fillStyle = 'green';
  ctx2.fillRect(50, 50, 100, 100);
  ctx2.globalAlpha = 0.8;
  ctx2.fillStyle = 'yellow';
  ctx2.fillRect(75, 25, 100, 100);

  ctx.shadowColor = 'rgba(200, 100, 50, 0.5)';
  ctx.shadowOffsetX = -10;
  ctx.shadowOffsetY = 10;
  ctx.drawImage(canvas2, 0, 0);
</script>