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<!DOCTYPE html>
<meta charset="utf-8">
<title>reset() event firing realm</title>
<link rel="help" href="https://html.spec.whatwg.org/#resetting-a-form">
<link rel="help" href="https://dom.spec.whatwg.org/#concept-event-fire">
<link rel="author" title="Domenic Denicola" href="mailto:d@domenic.me">
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<iframe src="support/reset-form-event-realm.html"></iframe>
<iframe></iframe>
<script>
"use strict";
async_test(t => {
window.onload = t.step_func_done(() => {
const frame0Form = frames[0].document.forms[0];
const frame1Body = frames[1].document.body;
frame1Body.appendChild(frame0Form);
let resetCalled = false;
frame0Form.onreset = t.step_func(ev => {
resetCalled = true;
const functionConstructorInEvRealm = ev.constructor.constructor;
const functionConstructorInFormRealm = frame0Form.constructor.constructor;
assert_equals(functionConstructorInEvRealm, functionConstructorInFormRealm,
"the event must be created in the realm of the target");
});
frame0Form.reset();
assert_true(resetCalled, "The reset event handler must have been called");
});
}, "reset()'s event must be fired in the Realm of the target")
</script>
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