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<!doctype html>
<html>
<head>
<title>Pointermove on button state changes</title>
<meta name="viewport" content="width=device-width">
<meta name="assert" content="When a pointer changes button state and does not produce a different event, the pointermove event must be dispatched."/>
<link rel="stylesheet" type="text/css" href="pointerevent_styles.css">
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/resources/testdriver.js"></script>
<script src="/resources/testdriver-actions.js"></script>
<script src="/resources/testdriver-vendor.js"></script>
<!-- Additional helper script for common checks across event types -->
<script type="text/javascript" src="pointerevent_support.js"></script>
</head>
<body onload="run()">
<h2>PointerMove</h2>
<h4>Test Description: This test checks if pointermove event are triggered by button state changes
<ol>
<li>Put your mouse over the black rectangle</li>
<li>Press a button and hold it</li>
<li>Press a second button</li>
<li>Release the second button</li>
<li>Release the first button to complete the test</li>
</ol>
</h4>
<div id="target0" style="background:black"></div>
<script>
var detected_pointertypes = {};
var test_pointermove = async_test("pointermove events received for button state changes");
add_completion_callback(showPointerTypes);
var step = 0;
var firstButton = 0;
function run() {
var target0 = document.getElementById("target0");
var actions_promise;
// When a pointer changes button state and the circumstances produce no other pointer event, the pointermove event must be dispatched.
// 5.2.6
on_event(target0, "pointerdown", function (event) {
detected_pointertypes[event.pointerType] = true;
test_pointermove.step(function() {assert_equals(step, 0, "There must not be more than one pointer down event.");});
if (step == 0) {
step = 1;
firstButton = event.buttons;
}
});
on_event(target0, "pointermove", function (event) {
detected_pointertypes[event.pointerType] = true;
if (step == 1 && event.button != -1) { // second button pressed
test_pointermove.step(function() {assert_not_equals(event.buttons, firstButton, "The pointermove event must be triggered by pressing a second button.");});
test_pointermove.step(function() {assert_true((event.buttons & firstButton) != 0, "The first button must still be reported pressed.");});
step = 2;
} else if (step == 2 && event.button != -1) { // second button released
test_pointermove.step(function() {assert_equals(event.buttons, firstButton, "The pointermove event must be triggered by releasing the second button.");});
step = 3;
}
});
on_event(target0, "pointerup", function (event) {
detected_pointertypes[event.pointerType] = true;
test_pointermove.step(function() {assert_equals(step, 3, "The pointerup event must be triggered after pressing and releasing the second button.");});
test_pointermove.step(function() {assert_equals(event.buttons, 0, "The pointerup event must be triggered by releasing the last pressed button.");});
// Make sure the test finishes after all the input actions are completed.
actions_promise.then( () => {
test_pointermove.done();
});
});
// Click on both left and middle buttons.
var actions = new test_driver.Actions();
actions_promise = actions.pointerMove(0, 0, {origin: target0, button: actions.ButtonType.LEFT})
.pointerDown({button: actions.ButtonType.LEFT})
.pointerDown({button: actions.ButtonType.MIDDLE})
.pointerUp({button: actions.ButtonType.MIDDLE})
.pointerUp({button: actions.ButtonType.LEFT})
.send();
}
</script>
<h1>Pointer Events pointermove on button state changes Tests</h1>
<div id="complete-notice">
<p>The following pointer types were detected: <span id="pointertype-log"></span>.</p>
<p>Refresh the page to run the tests again.</p>
</div>
<div id="log"></div>
</body>
</html>
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