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/* * Copyright (C) 2016-2019 Mohammed Boujemaoui <mohabouje@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef WINTOASTLIB_H
#define WINTOASTLIB_H
#include <Windows.h>
#include <sdkddkver.h>
#include <WinUser.h>
#include <ShObjIdl.h>
#include <wrl/implements.h>
#include <wrl/event.h>
#include <windows.ui.notifications.h>
#include <strsafe.h>
#include <Psapi.h>
#include <ShlObj.h>
#include <roapi.h>
#include <propvarutil.h>
#include <functiondiscoverykeys.h>
#include <iostream>
#include <winstring.h>
#include <string.h>
#include <vector>
#include <map>
using namespace Microsoft::WRL;
using namespace ABI::Windows::Data::Xml::Dom;
using namespace ABI::Windows::Foundation;
using namespace ABI::Windows::UI::Notifications;
using namespace Windows::Foundation;
namespace WinToastLib {
class IWinToastHandler {
public:
enum WinToastDismissalReason {
UserCanceled = ToastDismissalReason::ToastDismissalReason_UserCanceled,
ApplicationHidden = ToastDismissalReason::ToastDismissalReason_ApplicationHidden,
TimedOut = ToastDismissalReason::ToastDismissalReason_TimedOut
};
virtual ~IWinToastHandler() = default;
virtual void toastActivated() const = 0;
virtual void toastActivated(int actionIndex) const = 0;
virtual void toastDismissed(WinToastDismissalReason state) const = 0;
virtual void toastFailed() const = 0;
};
class WinToastTemplate {
public:
enum class Scenario { Default, Alarm, IncomingCall, Reminder };
enum Duration { System, Short, Long };
enum AudioOption { Default = 0, Silent, Loop };
enum TextField { FirstLine = 0, SecondLine, ThirdLine };
enum WinToastTemplateType {
ImageAndText01 = ToastTemplateType::ToastTemplateType_ToastImageAndText01,
ImageAndText02 = ToastTemplateType::ToastTemplateType_ToastImageAndText02,
ImageAndText03 = ToastTemplateType::ToastTemplateType_ToastImageAndText03,
ImageAndText04 = ToastTemplateType::ToastTemplateType_ToastImageAndText04,
Text01 = ToastTemplateType::ToastTemplateType_ToastText01,
Text02 = ToastTemplateType::ToastTemplateType_ToastText02,
Text03 = ToastTemplateType::ToastTemplateType_ToastText03,
Text04 = ToastTemplateType::ToastTemplateType_ToastText04,
};
enum AudioSystemFile {
DefaultSound,
IM,
Mail,
Reminder,
SMS,
Alarm,
Alarm2,
Alarm3,
Alarm4,
Alarm5,
Alarm6,
Alarm7,
Alarm8,
Alarm9,
Alarm10,
Call,
Call1,
Call2,
Call3,
Call4,
Call5,
Call6,
Call7,
Call8,
Call9,
Call10,
};
WinToastTemplate(_In_ WinToastTemplateType type = WinToastTemplateType::ImageAndText02);
~WinToastTemplate();
void setFirstLine(_In_ const std::wstring& text);
void setSecondLine(_In_ const std::wstring& text);
void setThirdLine(_In_ const std::wstring& text);
void setTextField(_In_ const std::wstring& txt, _In_ TextField pos);
void setAttributionText(_In_ const std::wstring& attributionText);
void setImagePath(_In_ const std::wstring& imgPath);
void setAudioPath(_In_ WinToastTemplate::AudioSystemFile audio);
void setAudioPath(_In_ const std::wstring& audioPath);
void setAudioOption(_In_ WinToastTemplate::AudioOption audioOption);
void setDuration(_In_ Duration duration);
void setExpiration(_In_ INT64 millisecondsFromNow);
void setScenario(_In_ Scenario scenario);
void addAction(_In_ const std::wstring& label);
std::size_t textFieldsCount() const;
std::size_t actionsCount() const;
bool hasImage() const;
const std::vector<std::wstring>& textFields() const;
const std::wstring& textField(_In_ TextField pos) const;
const std::wstring& actionLabel(_In_ std::size_t pos) const;
const std::wstring& imagePath() const;
const std::wstring& audioPath() const;
const std::wstring& attributionText() const;
const std::wstring& scenario() const;
INT64 expiration() const;
WinToastTemplateType type() const;
WinToastTemplate::AudioOption audioOption() const;
Duration duration() const;
private:
std::vector<std::wstring> _textFields{};
std::vector<std::wstring> _actions{};
std::wstring _imagePath{};
std::wstring _audioPath{};
std::wstring _attributionText{};
std::wstring _scenario{L"Default"};
INT64 _expiration{0};
AudioOption _audioOption{WinToastTemplate::AudioOption::Default};
WinToastTemplateType _type{WinToastTemplateType::Text01};
Duration _duration{Duration::System};
};
class WinToast {
public:
enum WinToastError {
NoError = 0,
NotInitialized,
SystemNotSupported,
ShellLinkNotCreated,
InvalidAppUserModelID,
InvalidParameters,
InvalidHandler,
NotDisplayed,
UnknownError
};
enum ShortcutResult {
SHORTCUT_UNCHANGED = 0,
SHORTCUT_WAS_CHANGED = 1,
SHORTCUT_WAS_CREATED = 2,
SHORTCUT_MISSING_PARAMETERS = -1,
SHORTCUT_INCOMPATIBLE_OS = -2,
SHORTCUT_COM_INIT_FAILURE = -3,
SHORTCUT_CREATE_FAILED = -4
};
enum ShortcutPolicy {
/* Don't check, create, or modify a shortcut. */
SHORTCUT_POLICY_IGNORE = 0,
/* Require a shortcut with matching AUMI, don't create or modify an existing one. */
SHORTCUT_POLICY_REQUIRE_NO_CREATE = 1,
/* Require a shortcut with matching AUMI, create if missing, modify if not matching.
* This is the default. */
SHORTCUT_POLICY_REQUIRE_CREATE = 2,
};
WinToast(void);
virtual ~WinToast();
static WinToast* instance();
static bool isCompatible();
static bool isSupportingModernFeatures();
static std::wstring configureAUMI(_In_ const std::wstring& companyName,
_In_ const std::wstring& productName,
_In_ const std::wstring& subProduct = std::wstring(),
_In_ const std::wstring& versionInformation = std::wstring());
static const std::wstring& strerror(_In_ WinToastError error);
virtual bool initialize(_Out_ WinToastError* error = nullptr);
virtual bool isInitialized() const;
virtual bool hideToast(_In_ INT64 id);
virtual INT64 showToast(_In_ const WinToastTemplate& toast, _In_ IWinToastHandler* handler, _Out_ WinToastError* error = nullptr);
virtual void clear();
virtual enum ShortcutResult createShortcut();
const std::wstring& appName() const;
const std::wstring& appUserModelId() const;
void setAppUserModelId(_In_ const std::wstring& aumi);
void setAppName(_In_ const std::wstring& appName);
void setShortcutPolicy(_In_ ShortcutPolicy policy);
protected:
bool _isInitialized{false};
bool _hasCoInitialized{false};
ShortcutPolicy _shortcutPolicy{SHORTCUT_POLICY_REQUIRE_CREATE};
std::wstring _appName{};
std::wstring _aumi{};
std::map<INT64, ComPtr<IToastNotification>> _buffer{};
HRESULT validateShellLinkHelper(_Out_ bool& wasChanged);
HRESULT createShellLinkHelper();
HRESULT setImageFieldHelper(_In_ IXmlDocument *xml, _In_ const std::wstring& path);
HRESULT setAudioFieldHelper(_In_ IXmlDocument *xml, _In_ const std::wstring& path, _In_opt_ WinToastTemplate::AudioOption option = WinToastTemplate::AudioOption::Default);
HRESULT setTextFieldHelper(_In_ IXmlDocument *xml, _In_ const std::wstring& text, _In_ UINT32 pos);
HRESULT setAttributionTextFieldHelper(_In_ IXmlDocument *xml, _In_ const std::wstring& text);
HRESULT addActionHelper(_In_ IXmlDocument *xml, _In_ const std::wstring& action, _In_ const std::wstring& arguments);
HRESULT addDurationHelper(_In_ IXmlDocument *xml, _In_ const std::wstring& duration);
HRESULT addScenarioHelper(_In_ IXmlDocument *xml, _In_ const std::wstring& scenario);
ComPtr<IToastNotifier> notifier(_In_ bool* succeded) const;
void setError(_Out_ WinToastError* error, _In_ WinToastError value);
};
}
#endif // WINTOASTLIB_H
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