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<!-- go/cmark -->
<!--* freshness: {owner: 'hta' reviewed: '2021-05-07'} *-->
# PeerConnection and friends
The PeerConnection is the C++-level implementation of the Javascript
object "RTCPeerConnection" from the
[WEBRTC specification](https://w3c.github.io/webrtc-pc/).
Like many objects in WebRTC, the PeerConnection is used via a factory and an
observer:
* PeerConnectionFactory, which is created via a static Create method and takes
a PeerConnectionFactoryDependencies structure listing such things as
non-default threads and factories for use by all PeerConnections using
the same factory. (Using more than one factory should be avoided, since
it takes more resources.)
* PeerConnection itself, which is created by the method called
PeerConnectionFactory::CreatePeerConnectionOrError, and takes a
PeerConnectionInterface::RTCConfiguration argument, as well as
a PeerConnectionDependencies (even more factories, plus other stuff).
* PeerConnectionObserver (a member of PeerConnectionDependencies), which
contains the functions that will be called on events in the PeerConnection
These types are visible in the API.
## Internal structure of PeerConnection and friends
The PeerConnection is, to a large extent, a "God object" - most things
that are done in WebRTC require a PeerConnection.
Internally, it is divided into several objects, each with its own
responsibilities, all of which are owned by the PeerConnection and live
as long as the PeerConnection:
* SdpOfferAnswerHandler takes care of negotiating configurations with
a remote peer, using SDP-formatted descriptions.
* RtpTransmissionManager takes care of the lists of RtpSenders,
RtpReceivers and RtpTransceivers that form the heart of the transmission
service.
* DataChannelController takes care of managing the PeerConnection's
DataChannels and its SctpTransport.
* JsepTransportController takes care of configuring the details of senders
and receivers.
* Call does management of overall call state.
* RtcStatsCollector (and its obsolete sibling, StatsCollector) collects
statistics from all the objects comprising the PeerConnection when
requested.
There are a number of other smaller objects that are also owned by
the PeerConnection, but it would take too much space to describe them
all here; please consult the .h files.
PeerConnectionFactory owns an object called ConnectionContext, and a
reference to this is passed to each PeerConnection. It is referenced
via an rtc::scoped_refptr, which means that it is guaranteed to be
alive as long as either the factory or one of the PeerConnections
is using it.
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