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/*
* Copyright 2020 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "rtc_base/internal/default_socket_server.h"
#include <memory>
#include "rtc_base/socket_server.h"
#if defined(__native_client__)
#include "rtc_base/null_socket_server.h"
#else
#include "rtc_base/physical_socket_server.h"
#endif
namespace rtc {
std::unique_ptr<SocketServer> CreateDefaultSocketServer() {
#if defined(__native_client__)
return std::unique_ptr<SocketServer>(new rtc::NullSocketServer);
#else
return std::unique_ptr<SocketServer>(new rtc::PhysicalSocketServer);
#endif
}
} // namespace rtc
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