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/*
 *  Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#ifndef RTC_BASE_WIN_CREATE_DIRECT3D_DEVICE_H_
#define RTC_BASE_WIN_CREATE_DIRECT3D_DEVICE_H_

#include <windows.graphics.directX.direct3d11.h>
#include <windows.graphics.directX.direct3d11.interop.h>
#include <winerror.h>
#include <wrl/client.h>

namespace webrtc {

// Callers must check the return value of ResolveCoreWinRTDirect3DDelayload()
// before using CreateDirect3DDeviceFromDXGIDevice().
bool ResolveCoreWinRTDirect3DDelayload();

// Allows for the creating of Direct3D Devices from a DXGI device on versions
// of Windows greater than Win7.
HRESULT CreateDirect3DDeviceFromDXGIDevice(
    IDXGIDevice* dxgi_device,
    ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice**
        out_d3d11_device);

}  // namespace webrtc

#endif  // RTC_BASE_WIN_CREATE_DIRECT3D_DEVICE_H_