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[
{
"namespace": "idle",
"description": "Use the <code>browser.idle</code> API to detect when the machine's idle state changes.",
"permissions": ["idle"],
"types": [
{
"id": "IdleState",
"type": "string",
"enum": ["active", "idle"]
}
],
"functions": [
{
"name": "queryState",
"type": "function",
"description": "Returns \"idle\" if the user has not generated any input for a specified number of seconds, or \"active\" otherwise.",
"async": "callback",
"parameters": [
{
"name": "detectionIntervalInSeconds",
"type": "integer",
"minimum": 15,
"description": "The system is considered idle if detectionIntervalInSeconds seconds have elapsed since the last user input detected."
},
{
"name": "callback",
"type": "function",
"parameters": [
{
"name": "newState",
"$ref": "IdleState"
}
]
}
]
},
{
"name": "setDetectionInterval",
"type": "function",
"description": "Sets the interval, in seconds, used to determine when the system is in an idle state for onStateChanged events. The default interval is 60 seconds.",
"parameters": [
{
"name": "intervalInSeconds",
"type": "integer",
"minimum": 15,
"description": "Threshold, in seconds, used to determine when the system is in an idle state."
}
]
}
],
"events": [
{
"name": "onStateChanged",
"type": "function",
"description": "Fired when the system changes to an active or idle state. The event fires with \"idle\" if the the user has not generated any input for a specified number of seconds, and \"active\" when the user generates input on an idle system.",
"parameters": [
{
"name": "newState",
"$ref": "IdleState"
}
]
}
]
}
]
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