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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-09-05 13:14:37 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-09-05 13:14:37 +0000
commitfd3b2704efc2b206784615c1a23eb25501842259 (patch)
tree61ba3a8af2a0ae2ac9ec362bbf18b038f5dc0448 /src/share/utf8/charset.c
parentInitial commit. (diff)
downloadflac-fd3b2704efc2b206784615c1a23eb25501842259.tar.xz
flac-fd3b2704efc2b206784615c1a23eb25501842259.zip
Adding upstream version 1.4.3+ds.upstream/1.4.3+dsupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/share/utf8/charset.c')
-rw-r--r--src/share/utf8/charset.c534
1 files changed, 534 insertions, 0 deletions
diff --git a/src/share/utf8/charset.c b/src/share/utf8/charset.c
new file mode 100644
index 0000000..5c5693d
--- /dev/null
+++ b/src/share/utf8/charset.c
@@ -0,0 +1,534 @@
+/*
+ * Copyright (C) 2001 Edmund Grimley Evans <edmundo@rano.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+/*
+ * See the corresponding header file for a description of the functions
+ * that this file provides.
+ *
+ * This was first written for Ogg Vorbis but could be of general use.
+ *
+ * The only deliberate assumption about data sizes is that a short has
+ * at least 16 bits, but this code has only been tested on systems with
+ * 8-bit char, 16-bit short and 32-bit int.
+ */
+
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+#if !defined _WIN32 && !defined HAVE_ICONV /* should be && defined USE_CHARSET_CONVERT */
+
+#include <stdlib.h>
+
+#include "share/alloc.h"
+#include "charset.h"
+
+#include "charmaps.h"
+
+/*
+ * This is like the standard strcasecmp, but it does not depend
+ * on the locale. Locale-dependent functions can be dangerous:
+ * we once had a bug involving strcasecmp("iso", "ISO") in a
+ * Turkish locale!
+ *
+ * (I'm not really sure what the official standard says
+ * about the sign of strcasecmp("Z", "["), but usually
+ * we're only interested in whether it's zero.)
+ */
+
+static int ascii_strcasecmp(const char *s1, const char *s2)
+{
+ char c1, c2;
+
+ for (;; s1++, s2++) {
+ if (!*s1 || !*s2)
+ break;
+ if (*s1 == *s2)
+ continue;
+ c1 = *s1;
+ if ('a' <= c1 && c1 <= 'z')
+ c1 += 'A' - 'a';
+ c2 = *s2;
+ if ('a' <= c2 && c2 <= 'z')
+ c2 += 'A' - 'a';
+ if (c1 != c2)
+ break;
+ }
+ return (uint8_t)*s1 - (uint8_t)*s2;
+}
+
+/*
+ * UTF-8 equivalents of the C library's wctomb() and mbtowc().
+ */
+
+int utf8_mbtowc(int *pwc, const char *s, size_t n)
+{
+ uint8_t c;
+ int wc, i, k;
+
+ if (!n || !s)
+ return 0;
+
+ c = *s;
+ if (c < 0x80) {
+ if (pwc)
+ *pwc = c;
+ return c ? 1 : 0;
+ }
+ else if (c < 0xc2)
+ return -1;
+ else if (c < 0xe0) {
+ if (n >= 2 && (s[1] & 0xc0) == 0x80) {
+ if (pwc)
+ *pwc = ((c & 0x1f) << 6) | (s[1] & 0x3f);
+ return 2;
+ }
+ else
+ return -1;
+ }
+ else if (c < 0xf0)
+ k = 3;
+ else if (c < 0xf8)
+ k = 4;
+ else if (c < 0xfc)
+ k = 5;
+ else if (c < 0xfe)
+ k = 6;
+ else
+ return -1;
+
+ if (n < (size_t)k)
+ return -1;
+ wc = *s++ & ((1 << (7 - k)) - 1);
+ for (i = 1; i < k; i++) {
+ if ((*s & 0xc0) != 0x80)
+ return -1;
+ wc = (wc << 6) | (*s++ & 0x3f);
+ }
+ if (wc < (1 << (5 * k - 4)))
+ return -1;
+ if (pwc)
+ *pwc = wc;
+ return k;
+}
+
+int utf8_wctomb(char *s, int wc1)
+{
+ uint32_t wc = wc1;
+
+ if (!s)
+ return 0;
+ if (wc < (1u << 7)) {
+ *s++ = wc;
+ return 1;
+ }
+ else if (wc < (1u << 11)) {
+ *s++ = 0xc0 | (wc >> 6);
+ *s++ = 0x80 | (wc & 0x3f);
+ return 2;
+ }
+ else if (wc < (1u << 16)) {
+ *s++ = 0xe0 | (wc >> 12);
+ *s++ = 0x80 | ((wc >> 6) & 0x3f);
+ *s++ = 0x80 | (wc & 0x3f);
+ return 3;
+ }
+ else if (wc < (1u << 21)) {
+ *s++ = 0xf0 | (wc >> 18);
+ *s++ = 0x80 | ((wc >> 12) & 0x3f);
+ *s++ = 0x80 | ((wc >> 6) & 0x3f);
+ *s++ = 0x80 | (wc & 0x3f);
+ return 4;
+ }
+ else if (wc < (1u << 26)) {
+ *s++ = 0xf8 | (wc >> 24);
+ *s++ = 0x80 | ((wc >> 18) & 0x3f);
+ *s++ = 0x80 | ((wc >> 12) & 0x3f);
+ *s++ = 0x80 | ((wc >> 6) & 0x3f);
+ *s++ = 0x80 | (wc & 0x3f);
+ return 5;
+ }
+ else if (wc < (1u << 31)) {
+ *s++ = 0xfc | (wc >> 30);
+ *s++ = 0x80 | ((wc >> 24) & 0x3f);
+ *s++ = 0x80 | ((wc >> 18) & 0x3f);
+ *s++ = 0x80 | ((wc >> 12) & 0x3f);
+ *s++ = 0x80 | ((wc >> 6) & 0x3f);
+ *s++ = 0x80 | (wc & 0x3f);
+ return 6;
+ }
+ else
+ return -1;
+}
+
+/*
+ * The charset "object" and methods.
+ */
+
+struct charset {
+ int max;
+ int (*mbtowc)(void *table, int *pwc, const char *s, size_t n);
+ int (*wctomb)(void *table, char *s, int wc);
+ void *map;
+};
+
+int charset_mbtowc(struct charset *charset, int *pwc, const char *s, size_t n)
+{
+ return (*charset->mbtowc)(charset->map, pwc, s, n);
+}
+
+int charset_wctomb(struct charset *charset, char *s, int wc)
+{
+ return (*charset->wctomb)(charset->map, s, wc);
+}
+
+int charset_max(struct charset *charset)
+{
+ return charset->max;
+}
+
+/*
+ * Implementation of UTF-8.
+ */
+
+static int mbtowc_utf8(void *map, int *pwc, const char *s, size_t n)
+{
+ (void)map;
+ return utf8_mbtowc(pwc, s, n);
+}
+
+static int wctomb_utf8(void *map, char *s, int wc)
+{
+ (void)map;
+ return utf8_wctomb(s, wc);
+}
+
+/*
+ * Implementation of US-ASCII.
+ * Probably on most architectures this compiles to less than 256 bytes
+ * of code, so we can save space by not having a table for this one.
+ */
+
+static int mbtowc_ascii(void *map, int *pwc, const char *s, size_t n)
+{
+ int wc;
+
+ (void)map;
+ if (!n || !s)
+ return 0;
+ wc = (uint8_t)*s;
+ if (wc & ~0x7f)
+ return -1;
+ if (pwc)
+ *pwc = wc;
+ return wc ? 1 : 0;
+}
+
+static int wctomb_ascii(void *map, char *s, int wc)
+{
+ (void)map;
+ if (!s)
+ return 0;
+ if (wc & ~0x7f)
+ return -1;
+ *s = wc;
+ return 1;
+}
+
+/*
+ * Implementation of ISO-8859-1.
+ * Probably on most architectures this compiles to less than 256 bytes
+ * of code, so we can save space by not having a table for this one.
+ */
+
+static int mbtowc_iso1(void *map, int *pwc, const char *s, size_t n)
+{
+ int wc;
+
+ (void)map;
+ if (!n || !s)
+ return 0;
+ wc = (uint8_t)*s;
+ if (wc & ~0xff)
+ return -1;
+ if (pwc)
+ *pwc = wc;
+ return wc ? 1 : 0;
+}
+
+static int wctomb_iso1(void *map, char *s, int wc)
+{
+ (void)map;
+ if (!s)
+ return 0;
+ if (wc & ~0xff)
+ return -1;
+ *s = wc;
+ return 1;
+}
+
+/*
+ * Implementation of any 8-bit charset.
+ */
+
+struct map {
+ const uint16_t *from;
+ struct inverse_map *to;
+};
+
+static int mbtowc_8bit(void *map1, int *pwc, const char *s, size_t n)
+{
+ struct map *map = map1;
+ uint16_t wc;
+
+ if (!n || !s)
+ return 0;
+ wc = map->from[(uint8_t)*s];
+ if (wc == 0xffff)
+ return -1;
+ if (pwc)
+ *pwc = (int)wc;
+ return wc ? 1 : 0;
+}
+
+/*
+ * For the inverse map we use a hash table, which has the advantages
+ * of small constant memory requirement and simple memory allocation,
+ * but the disadvantage of slow conversion in the worst case.
+ * If you need real-time performance while letting a potentially
+ * malicious user define their own map, then the method used in
+ * linux/drivers/char/consolemap.c would be more appropriate.
+ */
+
+struct inverse_map {
+ uint8_t first[256];
+ uint8_t next[256];
+};
+
+/*
+ * The simple hash is good enough for this application.
+ * Use the alternative trivial hashes for testing.
+ */
+#define HASH(i) ((i) & 0xff)
+/* #define HASH(i) 0 */
+/* #define HASH(i) 99 */
+
+static struct inverse_map *make_inverse_map(const uint16_t *from)
+{
+ struct inverse_map *to;
+ char used[256];
+ int i, j, k;
+
+ to = malloc(sizeof(struct inverse_map));
+ if (!to)
+ return 0;
+ for (i = 0; i < 256; i++)
+ to->first[i] = to->next[i] = used[i] = 0;
+ for (i = 255; i >= 0; i--)
+ if (from[i] != 0xffff) {
+ k = HASH(from[i]);
+ to->next[i] = to->first[k];
+ to->first[k] = i;
+ used[k] = 1;
+ }
+
+ /* Point the empty buckets at an empty list. */
+ for (i = 0; i < 256; i++)
+ if (!to->next[i])
+ break;
+ if (i < 256)
+ for (j = 0; j < 256; j++)
+ if (!used[j])
+ to->first[j] = i;
+
+ return to;
+}
+
+static int wctomb_8bit(void *map1, char *s, int wc1)
+{
+ struct map *map = map1;
+ uint16_t wc = wc1;
+ int i;
+
+ if (!s)
+ return 0;
+
+ if (wc1 & ~0xffff)
+ return -1;
+
+ if (1) /* Change 1 to 0 to test the case where malloc fails. */
+ if (!map->to)
+ map->to = make_inverse_map(map->from);
+
+ if (map->to) {
+ /* Use the inverse map. */
+ i = map->to->first[HASH(wc)];
+ for (;;) {
+ if (map->from[i] == wc) {
+ *s = i;
+ return 1;
+ }
+ if (!(i = map->to->next[i]))
+ break;
+ }
+ }
+ else {
+ /* We don't have an inverse map, so do a linear search. */
+ for (i = 0; i < 256; i++)
+ if (map->from[i] == wc) {
+ *s = i;
+ return 1;
+ }
+ }
+
+ return -1;
+}
+
+/*
+ * The "constructor" charset_find().
+ */
+
+struct charset charset_utf8 = {
+ 6,
+ &mbtowc_utf8,
+ &wctomb_utf8,
+ 0
+};
+
+struct charset charset_iso1 = {
+ 1,
+ &mbtowc_iso1,
+ &wctomb_iso1,
+ 0
+};
+
+struct charset charset_ascii = {
+ 1,
+ &mbtowc_ascii,
+ &wctomb_ascii,
+ 0
+};
+
+struct charset *charset_find(const char *code)
+{
+ int i;
+
+ /* Find good (MIME) name. */
+ for (i = 0; names[i].bad; i++)
+ if (!ascii_strcasecmp(code, names[i].bad)) {
+ code = names[i].good;
+ break;
+ }
+
+ /* Recognise some charsets for which we avoid using a table. */
+ if (!ascii_strcasecmp(code, "UTF-8"))
+ return &charset_utf8;
+ if (!ascii_strcasecmp(code, "US-ASCII"))
+ return &charset_ascii;
+ if (!ascii_strcasecmp(code, "ISO-8859-1"))
+ return &charset_iso1;
+
+ /* Look for a mapping for a simple 8-bit encoding. */
+ for (i = 0; maps[i].name; i++)
+ if (!ascii_strcasecmp(code, maps[i].name)) {
+ if (!maps[i].charset) {
+ maps[i].charset = malloc(sizeof(struct charset));
+ if (maps[i].charset) {
+ struct map *map = malloc(sizeof(struct map));
+ if (!map) {
+ free(maps[i].charset);
+ maps[i].charset = 0;
+ }
+ else {
+ maps[i].charset->max = 1;
+ maps[i].charset->mbtowc = &mbtowc_8bit;
+ maps[i].charset->wctomb = &wctomb_8bit;
+ maps[i].charset->map = map;
+ map->from = maps[i].map;
+ map->to = 0; /* inverse mapping is created when required */
+ }
+ }
+ }
+ return maps[i].charset;
+ }
+
+ return 0;
+}
+
+/*
+ * Function to convert a buffer from one encoding to another.
+ * Invalid bytes are replaced by '#', and characters that are
+ * not available in the target encoding are replaced by '?'.
+ * Each of TO and TOLEN may be zero, if the result is not needed.
+ * The output buffer is null-terminated, so it is all right to
+ * use charset_convert(fromcode, tocode, s, strlen(s), &t, 0).
+ */
+
+int charset_convert(const char *fromcode, const char *tocode,
+ const char *from, size_t fromlen,
+ char **to, size_t *tolen)
+{
+ int ret = 0;
+ struct charset *charset1, *charset2;
+ char *tobuf, *p;
+ int i, j, wc;
+
+ charset1 = charset_find(fromcode);
+ charset2 = charset_find(tocode);
+ if (!charset1 || !charset2 )
+ return -1;
+
+ tobuf = safe_malloc_mul2add_(fromlen, /*times*/charset2->max, /*+*/1);
+ if (!tobuf)
+ return -2;
+
+ for (p = tobuf; fromlen; from += i, fromlen -= i, p += j) {
+ i = charset_mbtowc(charset1, &wc, from, fromlen);
+ if (!i)
+ i = 1;
+ else if (i == -1) {
+ i = 1;
+ wc = '#';
+ ret = 2;
+ }
+ j = charset_wctomb(charset2, p, wc);
+ if (j == -1) {
+ if (!ret)
+ ret = 1;
+ j = charset_wctomb(charset2, p, '?');
+ if (j == -1)
+ j = 0;
+ }
+ }
+
+ if (tolen)
+ *tolen = p - tobuf;
+ *p++ = '\0';
+ if (to) {
+ char *tobuf_saved = tobuf;
+ *to = realloc(tobuf, p - tobuf);
+ if (*to == NULL)
+ *to = tobuf_saved;
+ }
+ else
+ free(tobuf);
+
+ return ret;
+}
+
+#endif /* USE_CHARSET_ICONV */