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+# -*- text -*-
+##
+## proxy.conf -- proxy radius and realm configuration directives
+##
+## $Id$
+
+#######################################################################
+#
+# Proxy server configuration
+#
+# This entry controls the servers behaviour towards ALL other servers
+# to which it sends proxy requests.
+#
+proxy server {
+ #
+ # Note that as of 2.0, the "synchronous", "retry_delay",
+ # "retry_count", and "dead_time" have all been deprecated.
+ # For backwards compatibility, they are are still accepted
+ # by the server, but they ONLY apply to the old-style realm
+ # configuration. i.e. realms with "authhost" and/or "accthost"
+ # entries.
+ #
+ # i.e. "retry_delay" and "retry_count" have been replaced
+ # with per-home-server configuration. See the "home_server"
+ # example below for details.
+ #
+ # i.e. "dead_time" has been replaced with a per-home-server
+ # "revive_interval". We strongly recommend that this not
+ # be used, however. The new method is much better.
+
+ #
+ # In 2.0, the server is always "synchronous", and setting
+ # "synchronous = no" is impossible. This simplifies the
+ # server and increases the stability of the network.
+ # However, it means that the server (i.e. proxy) NEVER
+ # originates packets. It proxies packets ONLY when it receives
+ # a packet or a re-transmission from the NAS. If the NAS never
+ # re-transmits, the proxy never re-transmits, either. This can
+ # affect fail-over, where a packet does *not* fail over to a
+ # second home server.. because the NAS never retransmits the
+ # packet.
+ #
+ # If you need to set "synchronous = no", please send a
+ # message to the list <freeradius-users@lists.freeradius.org>
+ # explaining why this feature is vital for your network.
+
+ #
+ # If a realm exists, but there are no live home servers for
+ # it, we can fall back to using the "DEFAULT" realm. This is
+ # most useful for accounting, where the server can proxy
+ # accounting requests to home servers, but if they're down,
+ # use a DEFAULT realm that is LOCAL (i.e. accthost = LOCAL),
+ # and then store the packets in the "detail" file. That data
+ # can be later proxied to the home servers by radrelay, when
+ # those home servers come back up again.
+
+ # Setting this to "yes" may have issues for authentication.
+ # i.e. If you are proxying for two different ISP's, and then
+ # act as a general dial-up for Gric. If one of the first two
+ # ISP's has their RADIUS server go down, you do NOT want to
+ # proxy those requests to GRIC. Instead, you probably want
+ # to just drop the requests on the floor. In that case, set
+ # this value to 'no'.
+ #
+ # allowed values: {yes, no}
+ #
+ default_fallback = no
+
+ #
+ # Whether or not we allow dynamic home servers.
+ #
+ # This setting should be "no" by default. If set to "yes",
+ # it can slow the server down, due to mutex locking across
+ # multiple threads.
+ #
+ # Dynamic servers will work ONLY with the "directory"
+ # configuration below.
+ #
+# dynamic = yes
+
+ #
+ # The directory which contains dynamic home servers. Each
+ # file in the directory should be a normal "home_server"
+ # definitions. This directory does not exist by default.
+ #
+ # e.g: The content of home_servers/example.com should be
+ # a home server definition.
+ #
+ # The name of the home server MUST be the same as the
+ # filename.
+ #
+ # Each home server must be set to only one type. e.g.
+ # "type = auth", and not "type = auth+acct"
+ #
+ # For example:
+ #
+ # home_server example.com {
+ # type = auth
+ # ipaddr = ...
+ # ...
+ # }
+ #
+ # For complete documentation, please see
+ #
+ # doc/configuration/dynamic_home_servers.md
+ #
+# directory = ${confdir}/home_servers
+
+}
+
+#######################################################################
+#
+# Configuration for the proxy realms.
+#
+# As of 2.0, the "realm" configuration has changed. Instead of
+# specifying "authhost" and "accthost" in a realm section, the home
+# servers are specified separately in a "home_server" section. For
+# backwards compatibility, you can still use the "authhost" and
+# "accthost" directives. If you only have one home server for a
+# realm, it is easier to use the old-style configuration.
+#
+# However, if you have multiple servers for a realm, we STRONGLY
+# suggest moving to the new-style configuration.
+#
+#
+# Load-balancing and failover between home servers is handled via
+# a "home_server_pool" section.
+#
+# Finally, The "realm" section defines the realm, some options, and
+# indicates which server pool should be used for the realm.
+#
+# This change means that simple configurations now require multiple
+# sections to define a realm. However, complex configurations
+# are much simpler than before, as multiple realms can share the same
+# server pool.
+#
+# That is, realms point to server pools, and server pools point to
+# home servers. Multiple realms can point to one server pool. One
+# server pool can point to multiple home servers. Each home server
+# can appear in one or more pools.
+#
+# See sites-available/tls for an example of configuring home servers,
+# pools, and realms with TLS.
+#
+
+######################################################################
+#
+# This section defines a "Home Server" which is another RADIUS
+# server that gets sent proxied requests. In earlier versions
+# of FreeRADIUS, home servers were defined in "realm" sections,
+# which was awkward. In 2.0, they have been made independent
+# from realms, which is better for a number of reasons.
+#
+# You can proxy to a specific home server by doing:
+#
+# update control {
+# Home-Server-Name = "name of home server"
+# }
+#
+home_server localhost {
+ #
+ # Home servers can be sent Access-Request packets
+ # or Accounting-Request packets.
+ #
+ # Allowed values are:
+ # auth - Handles Access-Request packets
+ # acct - Handles Accounting-Request packets
+ # auth+acct - Handles Access-Request packets at "port",
+ # and Accounting-Request packets at "port + 1"
+ # coa - Handles CoA-Request and Disconnect-Request packets.
+ # See also raddb/sites-available/originate-coa
+ type = auth
+
+ #
+ # Configure ONE OF the following entries:
+ #
+ # IPv4 address
+ #
+ ipaddr = 127.0.0.1
+
+ # OR IPv6 address
+ # ipv6addr = ::1
+
+ # OR virtual server
+ # virtual_server = foo
+
+ # Note that while both ipaddr and ipv6addr will accept
+ # both addresses and host names, we do NOT recommend
+ # using host names. When you specify a host name, the
+ # server has to do a DNS lookup to find the IP address
+ # of the home server. If the DNS server is slow or
+ # unresponsive, it means that FreeRADIUS will NOT be
+ # able to determine the address, and will therefore NOT
+ # start.
+ #
+ # Also, the mapping of host name to address is done ONCE
+ # when the server starts. If DNS is later updated to
+ # change the address, FreeRADIUS will NOT discover that
+ # until after a re-start, or a HUP.
+ #
+ # If you specify a virtual_server here, then requests
+ # will be proxied internally to that virtual server.
+ # These requests CANNOT be proxied again, however. The
+ # intent is to have the local server handle packets
+ # when all home servers are dead.
+ #
+ # Unlike proxying to a regular home server, requests
+ # proxied to a virtual server will be passed through
+ # pre-proxy and post-proxy sections in the
+ # destination virtual server, rather than those in
+ # the virtual server currently processing the request.
+ # See also the sample "realm" configuration, below.
+ #
+ # None of the rest of the home_server configuration is used
+ # for the "virtual_server" configuration.
+
+ #
+ # The port to which packets are sent.
+ #
+ # Usually 1812 for type "auth", and 1813 for type "acct".
+ # Older servers may use 1645 and 1646.
+ # Use 3799 for type "coa"
+ #
+ port = 1812
+
+ #
+ # The transport protocol.
+ #
+ # If unspecified, defaults to "udp", which is the traditional
+ # RADIUS transport. It may also be "tcp", in which case TCP
+ # will be used to talk to this home server.
+ #
+ # When home servers are put into pools, the pool can contain
+ # home servers with both UDP and TCP transports.
+ #
+ #proto = udp
+
+ #
+ # The shared secret use to "encrypt" and "sign" packets between
+ # FreeRADIUS and the home server.
+ #
+ # The secret can be any string, up to 8k characters in length.
+ #
+ # Control codes can be entered vi octal encoding,
+ # e.g. "\101\102" == "AB"
+ # Quotation marks can be entered by escaping them,
+ # e.g. "foo\"bar"
+ # Spaces or other "special" characters can be entered
+ # by putting quotes around the string.
+ # e.g. "foo bar"
+ # "foo;bar"
+ #
+ secret = testing123
+
+ ############################################################
+ #
+ # The rest of the configuration items listed here are optional,
+ # and do not have to appear in every home server definition.
+ #
+ ############################################################
+
+ #
+ # You can optionally specify the source IP address used when
+ # proxying requests to this home server. When the src_ipaddr
+ # it set, the server will automatically create a proxy
+ # listener for that IP address.
+ #
+ # If you specify this field for one home server, you will
+ # likely need to specify it for ALL home servers.
+ #
+ # If you don't care about the source IP address, leave this
+ # entry commented.
+ #
+# src_ipaddr = 127.0.0.1
+
+ #
+ # If the home server does not respond to a request within
+ # this time, the server marks the request as timed out.
+ # After "response_timeouts", the home server is marked
+ # as being "zombie", and "zombie_period" starts.
+ #
+ # The response window can be a number between 0.001 and 60.000
+ # Values on the low end are discouraged, as they will likely
+ # not work due to limitations of operating system timers.
+ #
+ # The default response window is large because responses may
+ # be slow, especially when proxying across the Internet.
+ #
+ # Useful range of values: 5 to 60
+ response_window = 20
+
+ #
+ # Start "zombie_period" after this many responses have
+ # timed out.
+ #
+# response_timeouts = 1
+
+ #
+ # If the home server does not respond to ANY packets during
+ # the "zombie period", it will be considered to be dead.
+ #
+ # A home server that is marked "zombie" will be used for
+ # proxying as a low priority. If there are live servers,
+ # they will always be preferred to a zombie. Requests will
+ # be proxied to a zombie server ONLY when there are no
+ # live servers.
+ #
+ # Any request that is proxied to a home server will continue
+ # to be sent to that home server until the home server is
+ # marked dead. At that point, it will fail over to another
+ # server, if a live server is available. If none is available,
+ # then the "post-proxy-type fail" handler will be called.
+ #
+ # If "status_check" below is something other than "none", then
+ # the server will start sending status checks at the start of
+ # the zombie period. It will continue sending status checks
+ # until the home server is marked "alive".
+ #
+ # Useful range of values: 20 to 120
+ zombie_period = 40
+
+ ############################################################
+ #
+ # As of 2.0, FreeRADIUS supports RADIUS layer "status
+ # checks". These are used by a proxy server to see if a home
+ # server is alive.
+ #
+ # These status packets are sent ONLY if the proxying server
+ # believes that the home server is dead. They are NOT sent
+ # if the proxying server believes that the home server is
+ # alive. They are NOT sent if the proxying server is not
+ # proxying packets.
+ #
+ # If the home server responds to the status check packet,
+ # then it is marked alive again, and is returned to use.
+ #
+ ############################################################
+
+ #
+ # Some home servers do not support status checks via the
+ # Status-Server packet. Others may not have a "test" user
+ # configured that can be used to query the server, to see if
+ # it is alive. For those servers, we have NO WAY of knowing
+ # when it becomes alive again. Therefore, after the server
+ # has been marked dead, we wait a period of time, and mark
+ # it alive again, in the hope that it has come back to
+ # life.
+ #
+ # If it has NOT come back to life, then FreeRADIUS will wait
+ # for "zombie_period" before marking it dead again. During
+ # the "zombie_period", ALL AUTHENTICATIONS WILL FAIL, because
+ # the home server is still dead. There is NOTHING that can
+ # be done about this, other than to enable the status checks,
+ # as documented below.
+ #
+ # e.g. if "zombie_period" is 40 seconds, and "revive_interval"
+ # is 300 seconds, the for 40 seconds out of every 340, or about
+ # 10% of the time, all authentications will fail.
+ #
+ # If the "zombie_period" and "revive_interval" configurations
+ # are set smaller, than it is possible for up to 50% of
+ # authentications to fail.
+ #
+ # As a result, we recommend enabling status checks, and
+ # we do NOT recommend using "revive_interval".
+ #
+ # The "revive_interval" is used ONLY if the "status_check"
+ # entry below is "none". Otherwise, it will not be used,
+ # and should be deleted.
+ #
+ # Useful range of values: 10 to 3600
+ revive_interval = 120
+
+ #
+ # The proxying server (i.e. this one) can do periodic status
+ # checks to see if a dead home server has come back alive.
+ #
+ # If set to "none", then the other configuration items listed
+ # below are not used, and the "revive_interval" time is used
+ # instead.
+ #
+ # If set to "status-server", the Status-Server packets are
+ # sent. Many RADIUS servers support Status-Server. If a
+ # server does not support it, please contact the server
+ # vendor and request that they add it. With status-server if
+ # the home server is marked as a zombie and a status-server
+ # response is received, it will be immediately marked as live.
+ #
+ # This prevents spurious failovers in federations such as
+ # eduroam, where intermediary proxy servers may be functional
+ # but the servers of a home institution may not be,
+ #
+ # If set to "request", then Access-Request, or Accounting-Request
+ # packets are sent, depending on the "type" entry above (auth/acct).
+ #
+ # Allowed values: none, status-server, request
+ status_check = status-server
+
+ #
+ # If the home server does not support Status-Server packets,
+ # then the server can still send Access-Request or
+ # Accounting-Request packets, with a pre-defined user name.
+ #
+ # This practice is NOT recommended, as it may potentially let
+ # users gain network access by using these "test" accounts!
+ #
+ # If it is used, we recommend that the home server ALWAYS
+ # respond to these Access-Request status checks with
+ # Access-Reject. The status check just needs an answer, it
+ # does not need an Access-Accept.
+ #
+ # For Accounting-Request status checks, only the username
+ # needs to be set. The rest of the accounting attribute are
+ # set to default values. The home server that receives these
+ # accounting packets SHOULD NOT treat them like normal user
+ # accounting packets. i.e It should probably NOT log them to
+ # a database.
+ #
+ # username = "test_user_please_reject_me"
+ # password = "this is really secret"
+
+ #
+ # Configure the interval between sending status check packets.
+ #
+ # Setting it too low increases the probability of spurious
+ # fail-over and fallback attempts.
+ #
+ # Useful range of values: 6 to 120
+ check_interval = 30
+
+ #
+ # Wait "check_timeout" seconds for a reply to a status check
+ # packet.
+ #
+ check_timeout = 4
+
+ #
+ # Configure the number of status checks in a row that the
+ # home server needs to respond to before it is marked alive.
+ #
+ # If you want to mark a home server as alive after a short
+ # time period of being responsive, it is best to use a small
+ # "check_interval", and a large value for
+ # "num_answers_to_alive". Using a long "check_interval" and
+ # a small number for "num_answers_to_alive" increases the
+ # probability of spurious fail-over and fallback attempts.
+ #
+ # Useful range of values: 3 to 10
+ num_answers_to_alive = 3
+
+ #
+ # Limit the total number of outstanding packets to the home
+ # server.
+ #
+ # if ((#request sent) - (#requests received)) > max_outstanding
+ # then stop sending more packets to the home server
+ #
+ # This lets us gracefully fall over when the home server
+ # is overloaded.
+ max_outstanding = 65536
+
+ #
+ # The configuration items in the next sub-section are used ONLY
+ # when "type = coa". It is ignored for all other type of home
+ # servers.
+ #
+ # See RFC 5080 for the definitions of the following terms.
+ # RAND is a function (internal to FreeRADIUS) returning
+ # random numbers between -0.1 and +0.1
+ #
+ # First Re-transmit occurs after:
+ #
+ # RT = IRT + RAND*IRT
+ #
+ # Subsequent Re-transmits occur after:
+ #
+ # RT = 2 * RTprev + RAND * RTprev
+ #
+ # Re-transmits are capped at:
+ #
+ # if (MRT && (RT > MRT)) RT = MRT + RAND * MRT
+ #
+ # For a maximum number of attempts: MRC
+ #
+ # For a maximum (total) period of time: MRD.
+ #
+ coa {
+ # Initial retransmit interval: 1..5
+ irt = 2
+
+ # Maximum Retransmit Timeout: 1..30 (0 == no maximum)
+ mrt = 16
+
+ # Maximum Retransmit Count: 1..20 (0 == retransmit forever)
+ mrc = 5
+
+ # Maximum Retransmit Duration: 5..60
+ mrd = 30
+ }
+
+ #
+ # Connection limiting for home servers with "proto = tcp".
+ #
+ # This section is ignored for other home servers.
+ #
+ limit {
+ #
+ # Limit the number of TCP connections to the home server.
+ #
+ # The default is 16.
+ # Setting this to 0 means "no limit"
+ max_connections = 16
+
+ #
+ # Limit the total number of requests sent over one
+ # TCP connection. After this number of requests, the
+ # connection will be closed. Any new packets that are
+ # proxied to the home server will result in a new TCP
+ # connection being made.
+ #
+ # Setting this to 0 means "no limit"
+ max_requests = 0
+
+ #
+ # The lifetime, in seconds, of a TCP connection. After
+ # this lifetime, the connection will be closed.
+ #
+ # Setting this to 0 means "forever".
+ lifetime = 0
+
+ #
+ # The idle timeout, in seconds, of a TCP connection.
+ # If no packets have been sent over the connection for
+ # this time, the connection will be closed.
+ #
+ # Setting this to 0 means "no timeout".
+ idle_timeout = 0
+ }
+
+}
+
+# Sample virtual home server.
+#
+#
+#home_server virtual.example.com {
+# virtual_server = virtual.example.com
+#}
+
+######################################################################
+#
+# This section defines a pool of home servers that is used
+# for fail-over and load-balancing. In earlier versions of
+# FreeRADIUS, fail-over and load-balancing were defined per-realm.
+# As a result, if a server had 5 home servers, each of which served
+# the same 10 realms, you would need 50 "realm" entries.
+#
+# In version 2.0, you would need 5 "home_server" sections,
+# 10 'realm" sections, and one "home_server_pool" section to tie the
+# two together.
+#
+# You can proxy to a specific home server pool by doing:
+#
+# update control {
+# Home-Server-Pool = "name of pool"
+# }
+#
+home_server_pool my_auth_failover {
+ #
+ # The type of this pool controls how home servers are chosen.
+ #
+ # fail-over - the request is sent to the first live
+ # home server in the list. i.e. If the first home server
+ # is marked "dead", the second one is chosen, etc.
+ #
+ # load-balance - the least busy home server is chosen,
+ # where "least busy" is counted by taking the number of
+ # requests sent to that home server, and subtracting the
+ # number of responses received from that home server.
+ #
+ # If there are two or more servers with the same low
+ # load, then one of those servers is chosen at random.
+ # This configuration is most similar to the old
+ # "round-robin" method, though it is not exactly the same.
+ #
+ # Note that load balancing does not work well with EAP,
+ # as EAP requires packets for an EAP conversation to be
+ # sent to the same home server. The load balancing method
+ # does not keep state in between packets, meaning that
+ # EAP packets for the same conversation may be sent to
+ # different home servers. This will prevent EAP from
+ # working.
+ #
+ # For non-EAP authentication methods, and for accounting
+ # packets, we recommend using "load-balance". It will
+ # ensure the highest availability for your network.
+ #
+ # client-balance - the home server is chosen by hashing the
+ # source IP address of the packet. If that home server
+ # is down, the next one in the list is used, just as
+ # with "fail-over".
+ #
+ # There is no way of predicting which source IP will map
+ # to which home server.
+ #
+ # This configuration is most useful to do simple load
+ # balancing for EAP sessions, as the EAP session will
+ # always be sent to the same home server.
+ #
+ # client-port-balance - the home server is chosen by hashing
+ # the source IP address and source port of the packet.
+ # If that home server is down, the next one in the list
+ # is used, just as with "fail-over".
+ #
+ # This method provides slightly better load balancing
+ # for EAP sessions than "client-balance". However, it
+ # also means that authentication and accounting packets
+ # for the same session MAY go to different home servers.
+ #
+ # keyed-balance - the home server is chosen by hashing (FNV)
+ # the contents of the Load-Balance-Key attribute from the
+ # control items. The request is then sent to home server
+ # chosen by taking:
+ #
+ # server = (hash % num_servers_in_pool).
+ #
+ # If there is no Load-Balance-Key in the control items,
+ # the load balancing method is identical to "load-balance".
+ #
+ # For most non-EAP authentication methods, The User-Name
+ # attribute provides a good key. An "unlang" policy can
+ # be used to copy the User-Name to the Load-Balance-Key
+ # attribute. This method may not work for EAP sessions,
+ # as the User-Name outside of the TLS tunnel is often
+ # static, e.g. "anonymous@realm".
+ #
+ #
+ # The default type is fail-over.
+ type = fail-over
+
+ #
+ # A virtual_server may be specified here. If so, the
+ # "pre-proxy" and "post-proxy" sections from the destination
+ # virtual server are run when the request is proxied and when
+ # a response is received.
+ #
+ # This lets you have one policy for all requests that are proxied
+ # to a home server. This policy is completely independent of
+ # any policies used to receive, or process the request.
+ #
+ #virtual_server = pre_post_proxy_for_pool
+
+ #
+ # Next, a list of one or more home servers. The names
+ # of the home servers are NOT the hostnames, but the names
+ # of the sections. (e.g. home_server foo {...} has name "foo".
+ #
+ # Note that ALL home servers listed here have to be of the same
+ # type. i.e. they all have to be "auth", or they all have to
+ # be "acct", or the all have to be "auth+acct".
+ #
+ home_server = localhost
+
+ # Additional home servers can be listed.
+ # There is NO LIMIT to the number of home servers that can
+ # be listed, though using more than 10 or so will become
+ # difficult to manage.
+ #
+ # home_server = foo.example.com
+ # home_server = bar.example.com
+ # home_server = baz.example.com
+ # home_server = ...
+
+
+ #
+ # If ALL home servers are dead, then this "fallback" home server
+ # is used. If set, it takes precedence over any realm-based
+ # fallback, such as the DEFAULT realm.
+ #
+ # For reasons of stability, this home server SHOULD be a virtual
+ # server. Otherwise, the fallback may itself be dead!
+ #
+ # Note: When packets are proxied to this fallback home server,
+ # if it is a virtual server, the pre-proxy and post-proxy sections
+ # from the destination virtual server will be run instead of those
+ # in the current virtual server.
+ #
+ #fallback = virtual.example.com
+}
+
+######################################################################
+#
+#
+# This section defines a new-style "realm". Note the in version 2.0,
+# there are many fewer configuration items than in 1.x for a realm.
+#
+# Automatic proxying is done via the "realms" module (see "man
+# rlm_realm"). To manually proxy the request put this entry in the
+# "users" file:
+
+#
+#
+#DEFAULT Proxy-To-Realm := "realm_name"
+#
+#
+realm example.com {
+ #
+ # Realms point to pools of home servers.
+#
+ # For authentication, the "auth_pool" configuration item
+ # should point to a "home_server_pool" that was previously
+ # defined. All of the home servers in the "auth_pool" must
+ # be of type "auth".
+ #
+ # For accounting, the "acct_pool" configuration item
+ # should point to a "home_server_pool" that was previously
+ # defined. All of the home servers in the "acct_pool" must
+ # be of type "acct".
+ #
+ # If you have a "home_server_pool" where all of the home servers
+ # are of type "auth+acct", you can just use the "pool"
+ # configuration item, instead of specifying both "auth_pool"
+ # and "acct_pool".
+
+ auth_pool = my_auth_failover
+# acct_pool = acct
+
+ # The server can proxy CoA packets based on the Operator-Name
+ # attribute. This requires that the "suffix" module be
+ # listed in the "recv-coa" section.
+ #
+ # See raddb/sites-available/coa
+ #
+# coa_pool = name_of_coa_pool
+
+ #
+ # Normally, when an incoming User-Name is matched against the
+ # realm, the realm name is "stripped" off, and the "stripped"
+ # user name is used to perform matches.
+ #
+ # e.g. User-Name = "bob@example.com" will result in two new
+ # attributes being created by the "realms" module:
+ #
+ # Stripped-User-Name = "bob"
+ # Realm = "example.com"
+ #
+ # The Stripped-User-Name is then used as a key in the "users"
+ # file, for example.
+ #
+ # If you do not want this to happen, uncomment "nostrip" below.
+ #
+ # Note that if the system is doing EAP, you MUST set the "nostrip"
+ # option for realms used in EAP. Otherwise EAP will fail.
+ #
+ # nostrip
+
+ # There are no more configuration entries for a realm.
+}
+
+
+#
+# This is a sample entry for iPass.
+# Note that you have to define "ipass_auth_pool" and
+# "ipass_acct_pool", along with home_servers for them, too.
+#
+#realm IPASS {
+# nostrip
+#
+# auth_pool = ipass_auth_pool
+# acct_pool = ipass_acct_pool
+#}
+
+#
+# This realm is used mainly to cancel proxying. You can have
+# the "realm suffix" module configured to proxy all requests for
+# a realm, and then later cancel the proxying, based on other
+# configuration.
+#
+# For example, you want to terminate PEAP or EAP-TTLS locally,
+# you can add the following to the "users" file:
+#
+# DEFAULT EAP-Type == PEAP, Proxy-To-Realm := LOCAL
+#
+realm LOCAL {
+ # If we do not specify a server pool, the realm is LOCAL, and
+ # requests are not proxied to it.
+}
+
+#
+# This realm is for requests which don't have an explicit realm
+# prefix or suffix. User names like "bob" will match this one.
+#
+#realm NULL {
+# authhost = radius.example.com:1600
+# accthost = radius.example.com:1601
+# secret = testing123
+#}
+
+#
+# This realm is for ALL OTHER requests.
+#
+#realm DEFAULT {
+# authhost = radius.example.com:1600
+# accthost = radius.example.com:1601
+# secret = testing123
+#}
+
+
+# This realm "proxies" requests internally to a virtual server.
+# The pre-proxy and post-proxy sections from the destination
+# virtual server are run rather than those in the current
+# virtual server. The destination virtual server then receives
+# the request, and replies, just as with any other packet.
+#
+# Once proxied internally like this, the request CANNOT be proxied
+# internally or externally.
+#
+# Realms are almost always domain names, and therefore realm names
+# are compared in a case-insensitive fashion.
+#
+#realm virtual.example.com {
+# virtual_server = virtual.example.com
+#}
+#
+
+#
+# Regular expressions may also be used as realm names. If these are used,
+# then the "find matching realm" process is as follows:
+#
+# 1) Look for a non-regex realm with an *exact* match for the name.
+# If found, it is used in preference to any regex matching realm.
+#
+# 2) Look for a regex realm, in the order that they are listed
+# in the configuration files. Any regex match is performed in
+# a case-insensitive fashion.
+#
+# 3) If no realm is found, return the DEFAULT realm, if any.
+#
+# The order of the realms matters in step (2). For example, defining
+# two realms ".*\.example.net$" and ".*\.test\.example\.net$" will result in
+# the second realm NEVER matching. This is because all of the realms
+# which match the second regex also match the first one. Since the
+# first regex matches, it is returned.
+#
+# The solution is to list the realms in the opposite order,. e.g.
+# ".*\.test\.example.net$", followed by ".*\.example\.net$".
+#
+#
+# Some helpful rules:
+#
+# - always place a '~' character at the start of the realm name.
+# This signifies that it is a regex match, and not an exact match
+# for the realm.
+#
+# - place the regex in double quotes. This helps the configuration
+# file parser ignore any "special" characters in the regex.
+# Yes, this rule is different than the normal "unlang" rules for
+# regular expressions. That may be fixed in a future release.
+#
+# - If you are matching domain names, put a '$' at the end of the regex
+# that matches the domain name. This tells the regex matching code
+# that the realm ENDS with the domain name, so it does not match
+# realms with the domain name in the middle. e.g. "~.*\.example\.net"
+# will match "test.example.netFOO", which is likely not what you want.
+# Using "~(.*\.)example\.net$" is better.
+#
+# The more regex realms that are defined, the more time it takes to
+# process them. You should define as few regex realms as possible
+# in order to maximize server performance.
+#
+#realm "~(.*\.)*example\.net$" {
+# auth_pool = my_auth_failover
+#}