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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 01:24:41 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 01:24:41 +0000 |
commit | a9bcc81f821d7c66f623779fa5147e728eb3c388 (patch) | |
tree | 98676963bcdd537ae5908a067a8eb110b93486a6 /channels/audin/client/opensles/opensl_io.c | |
parent | Initial commit. (diff) | |
download | freerdp3-a9bcc81f821d7c66f623779fa5147e728eb3c388.tar.xz freerdp3-a9bcc81f821d7c66f623779fa5147e728eb3c388.zip |
Adding upstream version 3.3.0+dfsg1.upstream/3.3.0+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'channels/audin/client/opensles/opensl_io.c')
-rw-r--r-- | channels/audin/client/opensles/opensl_io.c | 388 |
1 files changed, 388 insertions, 0 deletions
diff --git a/channels/audin/client/opensles/opensl_io.c b/channels/audin/client/opensles/opensl_io.c new file mode 100644 index 0000000..39b3dc8 --- /dev/null +++ b/channels/audin/client/opensles/opensl_io.c @@ -0,0 +1,388 @@ +/* +opensl_io.c: +Android OpenSL input/output module +Copyright (c) 2012, Victor Lazzarini +All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + * Neither the name of the <organization> nor the + names of its contributors may be used to endorse or promote products + derived from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY +DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#include <winpr/assert.h> + +#include "audin_main.h" +#include "opensl_io.h" +#define CONV16BIT 32768 +#define CONVMYFLT (1. / 32768.) + +typedef struct +{ + size_t size; + void* data; +} queue_element; + +struct opensl_stream +{ + // engine interfaces + SLObjectItf engineObject; + SLEngineItf engineEngine; + + // device interfaces + SLDeviceVolumeItf deviceVolume; + + // recorder interfaces + SLObjectItf recorderObject; + SLRecordItf recorderRecord; + SLAndroidSimpleBufferQueueItf recorderBufferQueue; + + unsigned int inchannels; + unsigned int sr; + unsigned int buffersize; + unsigned int bits_per_sample; + + queue_element* prep; + queue_element* next; + + void* context; + opensl_receive_t receive; +}; + +static void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void* context); + +// creates the OpenSL ES audio engine +static SLresult openSLCreateEngine(OPENSL_STREAM* p) +{ + SLresult result; + // create engine + result = slCreateEngine(&(p->engineObject), 0, NULL, 0, NULL, NULL); + + if (result != SL_RESULT_SUCCESS) + goto engine_end; + + // realize the engine + result = (*p->engineObject)->Realize(p->engineObject, SL_BOOLEAN_FALSE); + + if (result != SL_RESULT_SUCCESS) + goto engine_end; + + // get the engine interface, which is needed in order to create other objects + result = (*p->engineObject)->GetInterface(p->engineObject, SL_IID_ENGINE, &(p->engineEngine)); + + if (result != SL_RESULT_SUCCESS) + goto engine_end; + + // get the volume interface - important, this is optional! + result = + (*p->engineObject)->GetInterface(p->engineObject, SL_IID_DEVICEVOLUME, &(p->deviceVolume)); + + if (result != SL_RESULT_SUCCESS) + { + p->deviceVolume = NULL; + result = SL_RESULT_SUCCESS; + } + +engine_end: + WINPR_ASSERT(SL_RESULT_SUCCESS == result); + return result; +} + +// Open the OpenSL ES device for input +static SLresult openSLRecOpen(OPENSL_STREAM* p) +{ + SLresult result; + SLuint32 sr = p->sr; + SLuint32 channels = p->inchannels; + WINPR_ASSERT(!p->recorderObject); + + if (channels) + { + switch (sr) + { + case 8000: + sr = SL_SAMPLINGRATE_8; + break; + + case 11025: + sr = SL_SAMPLINGRATE_11_025; + break; + + case 16000: + sr = SL_SAMPLINGRATE_16; + break; + + case 22050: + sr = SL_SAMPLINGRATE_22_05; + break; + + case 24000: + sr = SL_SAMPLINGRATE_24; + break; + + case 32000: + sr = SL_SAMPLINGRATE_32; + break; + + case 44100: + sr = SL_SAMPLINGRATE_44_1; + break; + + case 48000: + sr = SL_SAMPLINGRATE_48; + break; + + case 64000: + sr = SL_SAMPLINGRATE_64; + break; + + case 88200: + sr = SL_SAMPLINGRATE_88_2; + break; + + case 96000: + sr = SL_SAMPLINGRATE_96; + break; + + case 192000: + sr = SL_SAMPLINGRATE_192; + break; + + default: + return -1; + } + + // configure audio source + SLDataLocator_IODevice loc_dev = { SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, + SL_DEFAULTDEVICEID_AUDIOINPUT, NULL }; + SLDataSource audioSrc = { &loc_dev, NULL }; + // configure audio sink + int speakers; + + if (channels > 1) + speakers = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT; + else + speakers = SL_SPEAKER_FRONT_CENTER; + + SLDataLocator_AndroidSimpleBufferQueue loc_bq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, + 2 }; + SLDataFormat_PCM format_pcm; + format_pcm.formatType = SL_DATAFORMAT_PCM; + format_pcm.numChannels = channels; + format_pcm.samplesPerSec = sr; + format_pcm.channelMask = speakers; + format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN; + + if (16 == p->bits_per_sample) + { + format_pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16; + format_pcm.containerSize = 16; + } + else if (8 == p->bits_per_sample) + { + format_pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_8; + format_pcm.containerSize = 8; + } + else + WINPR_ASSERT(0); + + SLDataSink audioSnk = { &loc_bq, &format_pcm }; + // create audio recorder + // (requires the RECORD_AUDIO permission) + const SLInterfaceID id[] = { SL_IID_ANDROIDSIMPLEBUFFERQUEUE }; + const SLboolean req[] = { SL_BOOLEAN_TRUE }; + result = (*p->engineEngine) + ->CreateAudioRecorder(p->engineEngine, &(p->recorderObject), &audioSrc, + &audioSnk, 1, id, req); + WINPR_ASSERT(!result); + + if (SL_RESULT_SUCCESS != result) + goto end_recopen; + + // realize the audio recorder + result = (*p->recorderObject)->Realize(p->recorderObject, SL_BOOLEAN_FALSE); + WINPR_ASSERT(!result); + + if (SL_RESULT_SUCCESS != result) + goto end_recopen; + + // get the record interface + result = (*p->recorderObject) + ->GetInterface(p->recorderObject, SL_IID_RECORD, &(p->recorderRecord)); + WINPR_ASSERT(!result); + + if (SL_RESULT_SUCCESS != result) + goto end_recopen; + + // get the buffer queue interface + result = (*p->recorderObject) + ->GetInterface(p->recorderObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, + &(p->recorderBufferQueue)); + WINPR_ASSERT(!result); + + if (SL_RESULT_SUCCESS != result) + goto end_recopen; + + // register callback on the buffer queue + result = (*p->recorderBufferQueue) + ->RegisterCallback(p->recorderBufferQueue, bqRecorderCallback, p); + WINPR_ASSERT(!result); + + if (SL_RESULT_SUCCESS != result) + goto end_recopen; + + end_recopen: + return result; + } + else + return SL_RESULT_SUCCESS; +} + +// close the OpenSL IO and destroy the audio engine +static void openSLDestroyEngine(OPENSL_STREAM* p) +{ + // destroy audio recorder object, and invalidate all associated interfaces + if (p->recorderObject != NULL) + { + (*p->recorderObject)->Destroy(p->recorderObject); + p->recorderObject = NULL; + p->recorderRecord = NULL; + p->recorderBufferQueue = NULL; + } + + // destroy engine object, and invalidate all associated interfaces + if (p->engineObject != NULL) + { + (*p->engineObject)->Destroy(p->engineObject); + p->engineObject = NULL; + p->engineEngine = NULL; + } +} + +static queue_element* opensles_queue_element_new(size_t size) +{ + queue_element* q = calloc(1, sizeof(queue_element)); + + if (!q) + goto fail; + + q->size = size; + q->data = malloc(size); + + if (!q->data) + goto fail; + + return q; +fail: + free(q); + return NULL; +} + +static void opensles_queue_element_free(void* obj) +{ + queue_element* e = (queue_element*)obj; + + if (e) + free(e->data); + + free(e); +} + +// open the android audio device for input +OPENSL_STREAM* android_OpenRecDevice(void* context, opensl_receive_t receive, int sr, + int inchannels, int bufferframes, int bits_per_sample) +{ + OPENSL_STREAM* p; + + if (!context || !receive) + return NULL; + + p = (OPENSL_STREAM*)calloc(1, sizeof(OPENSL_STREAM)); + + if (!p) + return NULL; + + p->context = context; + p->receive = receive; + p->inchannels = inchannels; + p->sr = sr; + p->buffersize = bufferframes; + p->bits_per_sample = bits_per_sample; + + if ((p->bits_per_sample != 8) && (p->bits_per_sample != 16)) + goto fail; + + if (openSLCreateEngine(p) != SL_RESULT_SUCCESS) + goto fail; + + if (openSLRecOpen(p) != SL_RESULT_SUCCESS) + goto fail; + + /* Create receive buffers, prepare them and start recording */ + p->prep = opensles_queue_element_new(p->buffersize * p->bits_per_sample / 8); + p->next = opensles_queue_element_new(p->buffersize * p->bits_per_sample / 8); + + if (!p->prep || !p->next) + goto fail; + + (*p->recorderBufferQueue)->Enqueue(p->recorderBufferQueue, p->next->data, p->next->size); + (*p->recorderBufferQueue)->Enqueue(p->recorderBufferQueue, p->prep->data, p->prep->size); + (*p->recorderRecord)->SetRecordState(p->recorderRecord, SL_RECORDSTATE_RECORDING); + return p; +fail: + android_CloseRecDevice(p); + return NULL; +} + +// close the android audio device +void android_CloseRecDevice(OPENSL_STREAM* p) +{ + if (p == NULL) + return; + + opensles_queue_element_free(p->next); + opensles_queue_element_free(p->prep); + openSLDestroyEngine(p); + free(p); +} + +// this callback handler is called every time a buffer finishes recording +static void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void* context) +{ + OPENSL_STREAM* p = (OPENSL_STREAM*)context; + queue_element* e; + + if (!p) + return; + + e = p->next; + + if (!e) + return; + + if (!p->context || !p->receive) + WLog_WARN(TAG, "Missing receive callback=%p, context=%p", p->receive, p->context); + else + p->receive(p->context, e->data, e->size); + + p->next = p->prep; + p->prep = e; + (*p->recorderBufferQueue)->Enqueue(p->recorderBufferQueue, e->data, e->size); +} |