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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-04 01:24:41 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-04 01:24:41 +0000
commita9bcc81f821d7c66f623779fa5147e728eb3c388 (patch)
tree98676963bcdd537ae5908a067a8eb110b93486a6 /client/SDL/dialogs/sdl_input.hpp
parentInitial commit. (diff)
downloadfreerdp3-a9bcc81f821d7c66f623779fa5147e728eb3c388.tar.xz
freerdp3-a9bcc81f821d7c66f623779fa5147e728eb3c388.zip
Adding upstream version 3.3.0+dfsg1.upstream/3.3.0+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'client/SDL/dialogs/sdl_input.hpp')
-rw-r--r--client/SDL/dialogs/sdl_input.hpp73
1 files changed, 73 insertions, 0 deletions
diff --git a/client/SDL/dialogs/sdl_input.hpp b/client/SDL/dialogs/sdl_input.hpp
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+/**
+ * FreeRDP: A Remote Desktop Protocol Implementation
+ * SDL Client helper dialogs
+ *
+ * Copyright 2023 Armin Novak <armin.novak@thincast.com>
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <vector>
+#include <string>
+
+#include <SDL.h>
+#include "sdl_widget.hpp"
+
+class SdlInputWidget
+{
+ public:
+ enum
+ {
+ SDL_INPUT_MASK = 1,
+ SDL_INPUT_READONLY = 2
+ };
+
+ public:
+ SdlInputWidget(SDL_Renderer* renderer, const std::string& label, const std::string& initial,
+ Uint32 flags, size_t offset, size_t width, size_t height);
+ SdlInputWidget(SdlInputWidget&& other) noexcept;
+
+ bool fill_label(SDL_Renderer* renderer, SDL_Color color);
+ bool update_label(SDL_Renderer* renderer);
+
+ bool set_mouseover(SDL_Renderer* renderer, bool mouseOver);
+ bool set_highlight(SDL_Renderer* renderer, bool hightlight);
+ bool update_input(SDL_Renderer* renderer);
+ bool resize_input(size_t size);
+
+ bool set_str(SDL_Renderer* renderer, const std::string& text);
+ bool remove_str(SDL_Renderer* renderer, size_t count);
+ bool append_str(SDL_Renderer* renderer, const std::string& text);
+
+ [[nodiscard]] const SDL_Rect& input_rect() const;
+ [[nodiscard]] std::string value() const;
+
+ [[nodiscard]] bool readonly() const;
+
+ protected:
+ bool update_input(SDL_Renderer* renderer, SDL_Color fgclor);
+
+ private:
+ SdlInputWidget(const SdlInputWidget& other) = delete;
+
+ private:
+ Uint32 _flags;
+ std::string _text;
+ std::string _text_label;
+ SdlWidget _label;
+ SdlWidget _input;
+ bool _highlight;
+ bool _mouseover;
+};