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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-04 01:24:41 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-04 01:24:41 +0000
commita9bcc81f821d7c66f623779fa5147e728eb3c388 (patch)
tree98676963bcdd537ae5908a067a8eb110b93486a6 /client/SDL/sdl_window.hpp
parentInitial commit. (diff)
downloadfreerdp3-a9bcc81f821d7c66f623779fa5147e728eb3c388.tar.xz
freerdp3-a9bcc81f821d7c66f623779fa5147e728eb3c388.zip
Adding upstream version 3.3.0+dfsg1.upstream/3.3.0+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'client/SDL/sdl_window.hpp')
-rw-r--r--client/SDL/sdl_window.hpp62
1 files changed, 62 insertions, 0 deletions
diff --git a/client/SDL/sdl_window.hpp b/client/SDL/sdl_window.hpp
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+/**
+ * FreeRDP: A Remote Desktop Protocol Implementation
+ * SDL Client
+ *
+ * Copyright 2023 Armin Novak <armin.novak@thincast.com>
+ * Copyright 2023 Thincast Technologies GmbH
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <string>
+#include <SDL.h>
+
+class SdlWindow
+{
+ public:
+ SdlWindow(const std::string& title, Sint32 startupX, Sint32 startupY, Sint32 width,
+ Sint32 height, Uint32 flags);
+ SdlWindow(SdlWindow&& other);
+ ~SdlWindow();
+
+ [[nodiscard]] Uint32 id() const;
+ [[nodiscard]] int displayIndex() const;
+ [[nodiscard]] SDL_Rect rect() const;
+ [[nodiscard]] SDL_Window* window() const;
+
+ [[nodiscard]] Sint32 offsetX() const;
+ void setOffsetX(Sint32 x);
+
+ void setOffsetY(Sint32 y);
+ [[nodiscard]] Sint32 offsetY() const;
+
+ bool grabKeyboard(bool enable);
+ bool grabMouse(bool enable);
+ void setBordered(bool bordered);
+ void raise();
+ void resizeable(bool use);
+ void fullscreen(bool use);
+
+ bool fill(Uint8 r = 0x00, Uint8 g = 0x00, Uint8 b = 0x00, Uint8 a = 0xff);
+ bool blit(SDL_Surface* surface, const SDL_Rect& src, SDL_Rect& dst);
+ void updateSurface();
+
+ private:
+ SDL_Window* _window = nullptr;
+ Sint32 _offset_x = 0;
+ Sint32 _offset_y = 0;
+
+ private:
+ SdlWindow(const SdlWindow& other) = delete;
+};