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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-04 01:24:41 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-04 01:24:41 +0000
commita9bcc81f821d7c66f623779fa5147e728eb3c388 (patch)
tree98676963bcdd537ae5908a067a8eb110b93486a6 /winpr/libwinpr/crypto/md4.c
parentInitial commit. (diff)
downloadfreerdp3-a9bcc81f821d7c66f623779fa5147e728eb3c388.tar.xz
freerdp3-a9bcc81f821d7c66f623779fa5147e728eb3c388.zip
Adding upstream version 3.3.0+dfsg1.upstream/3.3.0+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'winpr/libwinpr/crypto/md4.c')
-rw-r--r--winpr/libwinpr/crypto/md4.c275
1 files changed, 275 insertions, 0 deletions
diff --git a/winpr/libwinpr/crypto/md4.c b/winpr/libwinpr/crypto/md4.c
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+/*
+ * This is an OpenSSL-compatible implementation of the RSA Data Security, Inc.
+ * MD4 Message-Digest Algorithm (RFC 1320).
+ *
+ * Homepage:
+ * http://openwall.info/wiki/people/solar/software/public-domain-source-code/md4
+ *
+ * Author:
+ * Alexander Peslyak, better known as Solar Designer <solar at openwall.com>
+ *
+ * This software was written by Alexander Peslyak in 2001. No copyright is
+ * claimed, and the software is hereby placed in the public domain.
+ * In case this attempt to disclaim copyright and place the software in the
+ * public domain is deemed null and void, then the software is
+ * Copyright (c) 2001 Alexander Peslyak and it is hereby released to the
+ * general public under the following terms:
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted.
+ *
+ * There's ABSOLUTELY NO WARRANTY, express or implied.
+ *
+ * (This is a heavily cut-down "BSD license".)
+ *
+ * This differs from Colin Plumb's older public domain implementation in that
+ * no exactly 32-bit integer data type is required (any 32-bit or wider
+ * unsigned integer data type will do), there's no compile-time endianness
+ * configuration, and the function prototypes match OpenSSL's. No code from
+ * Colin Plumb's implementation has been reused; this comment merely compares
+ * the properties of the two independent implementations.
+ *
+ * The primary goals of this implementation are portability and ease of use.
+ * It is meant to be fast, but not as fast as possible. Some known
+ * optimizations are not included to reduce source code size and avoid
+ * compile-time configuration.
+ */
+
+#include <string.h>
+
+#include "md4.h"
+
+/*
+ * The basic MD4 functions.
+ *
+ * F and G are optimized compared to their RFC 1320 definitions, with the
+ * optimization for F borrowed from Colin Plumb's MD5 implementation.
+ */
+#define F(x, y, z) ((z) ^ ((x) & ((y) ^ (z))))
+#define G(x, y, z) (((x) & ((y) | (z))) | ((y) & (z)))
+#define H(x, y, z) ((x) ^ (y) ^ (z))
+
+/*
+ * The MD4 transformation for all three rounds.
+ */
+#define STEP(f, a, b, c, d, x, s) \
+ (a) += f((b), (c), (d)) + (x); \
+ (a) = (((a) << (s)) | (((a)&0xffffffff) >> (32 - (s))));
+
+/*
+ * SET reads 4 input bytes in little-endian byte order and stores them in a
+ * properly aligned word in host byte order.
+ *
+ * The check for little-endian architectures that tolerate unaligned memory
+ * accesses is just an optimization. Nothing will break if it fails to detect
+ * a suitable architecture.
+ *
+ * Unfortunately, this optimization may be a C strict aliasing rules violation
+ * if the caller's data buffer has effective type that cannot be aliased by
+ * winpr_MD4_u32plus. In practice, this problem may occur if these MD4 routines are
+ * inlined into a calling function, or with future and dangerously advanced
+ * link-time optimizations. For the time being, keeping these MD4 routines in
+ * their own translation unit avoids the problem.
+ */
+#if defined(__i386__) || defined(__x86_64__) || defined(__vax__)
+#define SET(n) (*(const winpr_MD4_u32plus*)&ptr[(n)*4])
+#define GET(n) SET(n)
+#else
+#define SET(n) \
+ (ctx->block[(n)] = (winpr_MD4_u32plus)ptr[(n)*4] | ((winpr_MD4_u32plus)ptr[(n)*4 + 1] << 8) | \
+ ((winpr_MD4_u32plus)ptr[(n)*4 + 2] << 16) | \
+ ((winpr_MD4_u32plus)ptr[(n)*4 + 3] << 24))
+#define GET(n) (ctx->block[(n)])
+#endif
+
+/*
+ * This processes one or more 64-byte data blocks, but does NOT update the bit
+ * counters. There are no alignment requirements.
+ */
+static const void* body(WINPR_MD4_CTX* ctx, const void* data, unsigned long size)
+{
+ const unsigned char* ptr = NULL;
+ winpr_MD4_u32plus a = 0;
+ winpr_MD4_u32plus b = 0;
+ winpr_MD4_u32plus c = 0;
+ winpr_MD4_u32plus d = 0;
+ winpr_MD4_u32plus saved_a = 0;
+ winpr_MD4_u32plus saved_b = 0;
+ winpr_MD4_u32plus saved_c = 0;
+ winpr_MD4_u32plus saved_d = 0;
+ const winpr_MD4_u32plus ac1 = 0x5a827999;
+ const winpr_MD4_u32plus ac2 = 0x6ed9eba1;
+
+ ptr = (const unsigned char*)data;
+
+ a = ctx->a;
+ b = ctx->b;
+ c = ctx->c;
+ d = ctx->d;
+
+ do
+ {
+ saved_a = a;
+ saved_b = b;
+ saved_c = c;
+ saved_d = d;
+
+ /* Round 1 */
+ STEP(F, a, b, c, d, SET(0), 3)
+ STEP(F, d, a, b, c, SET(1), 7)
+ STEP(F, c, d, a, b, SET(2), 11)
+ STEP(F, b, c, d, a, SET(3), 19)
+ STEP(F, a, b, c, d, SET(4), 3)
+ STEP(F, d, a, b, c, SET(5), 7)
+ STEP(F, c, d, a, b, SET(6), 11)
+ STEP(F, b, c, d, a, SET(7), 19)
+ STEP(F, a, b, c, d, SET(8), 3)
+ STEP(F, d, a, b, c, SET(9), 7)
+ STEP(F, c, d, a, b, SET(10), 11)
+ STEP(F, b, c, d, a, SET(11), 19)
+ STEP(F, a, b, c, d, SET(12), 3)
+ STEP(F, d, a, b, c, SET(13), 7)
+ STEP(F, c, d, a, b, SET(14), 11)
+ STEP(F, b, c, d, a, SET(15), 19)
+
+ /* Round 2 */
+ STEP(G, a, b, c, d, GET(0) + ac1, 3)
+ STEP(G, d, a, b, c, GET(4) + ac1, 5)
+ STEP(G, c, d, a, b, GET(8) + ac1, 9)
+ STEP(G, b, c, d, a, GET(12) + ac1, 13)
+ STEP(G, a, b, c, d, GET(1) + ac1, 3)
+ STEP(G, d, a, b, c, GET(5) + ac1, 5)
+ STEP(G, c, d, a, b, GET(9) + ac1, 9)
+ STEP(G, b, c, d, a, GET(13) + ac1, 13)
+ STEP(G, a, b, c, d, GET(2) + ac1, 3)
+ STEP(G, d, a, b, c, GET(6) + ac1, 5)
+ STEP(G, c, d, a, b, GET(10) + ac1, 9)
+ STEP(G, b, c, d, a, GET(14) + ac1, 13)
+ STEP(G, a, b, c, d, GET(3) + ac1, 3)
+ STEP(G, d, a, b, c, GET(7) + ac1, 5)
+ STEP(G, c, d, a, b, GET(11) + ac1, 9)
+ STEP(G, b, c, d, a, GET(15) + ac1, 13)
+
+ /* Round 3 */
+ STEP(H, a, b, c, d, GET(0) + ac2, 3)
+ STEP(H, d, a, b, c, GET(8) + ac2, 9)
+ STEP(H, c, d, a, b, GET(4) + ac2, 11)
+ STEP(H, b, c, d, a, GET(12) + ac2, 15)
+ STEP(H, a, b, c, d, GET(2) + ac2, 3)
+ STEP(H, d, a, b, c, GET(10) + ac2, 9)
+ STEP(H, c, d, a, b, GET(6) + ac2, 11)
+ STEP(H, b, c, d, a, GET(14) + ac2, 15)
+ STEP(H, a, b, c, d, GET(1) + ac2, 3)
+ STEP(H, d, a, b, c, GET(9) + ac2, 9)
+ STEP(H, c, d, a, b, GET(5) + ac2, 11)
+ STEP(H, b, c, d, a, GET(13) + ac2, 15)
+ STEP(H, a, b, c, d, GET(3) + ac2, 3)
+ STEP(H, d, a, b, c, GET(11) + ac2, 9)
+ STEP(H, c, d, a, b, GET(7) + ac2, 11)
+ STEP(H, b, c, d, a, GET(15) + ac2, 15)
+
+ a += saved_a;
+ b += saved_b;
+ c += saved_c;
+ d += saved_d;
+
+ ptr += 64;
+ } while (size -= 64);
+
+ ctx->a = a;
+ ctx->b = b;
+ ctx->c = c;
+ ctx->d = d;
+
+ return ptr;
+}
+
+void winpr_MD4_Init(WINPR_MD4_CTX* ctx)
+{
+ ctx->a = 0x67452301;
+ ctx->b = 0xefcdab89;
+ ctx->c = 0x98badcfe;
+ ctx->d = 0x10325476;
+
+ ctx->lo = 0;
+ ctx->hi = 0;
+}
+
+void winpr_MD4_Update(WINPR_MD4_CTX* ctx, const void* data, unsigned long size)
+{
+ winpr_MD4_u32plus saved_lo = 0;
+ unsigned long used = 0;
+ unsigned long available = 0;
+
+ saved_lo = ctx->lo;
+ if ((ctx->lo = (saved_lo + size) & 0x1fffffff) < saved_lo)
+ ctx->hi++;
+ ctx->hi += size >> 29;
+
+ used = saved_lo & 0x3f;
+
+ if (used)
+ {
+ available = 64 - used;
+
+ if (size < available)
+ {
+ memcpy(&ctx->buffer[used], data, size);
+ return;
+ }
+
+ memcpy(&ctx->buffer[used], data, available);
+ data = (const unsigned char*)data + available;
+ size -= available;
+ body(ctx, ctx->buffer, 64);
+ }
+
+ if (size >= 64)
+ {
+ data = body(ctx, data, size & ~(unsigned long)0x3f);
+ size &= 0x3f;
+ }
+
+ memcpy(ctx->buffer, data, size);
+}
+
+#define OUT(dst, src) \
+ (dst)[0] = (unsigned char)(src); \
+ (dst)[1] = (unsigned char)((src) >> 8); \
+ (dst)[2] = (unsigned char)((src) >> 16); \
+ (dst)[3] = (unsigned char)((src) >> 24);
+
+void winpr_MD4_Final(unsigned char* result, WINPR_MD4_CTX* ctx)
+{
+ unsigned long used = 0;
+ unsigned long available = 0;
+
+ used = ctx->lo & 0x3f;
+
+ ctx->buffer[used++] = 0x80;
+
+ available = 64 - used;
+
+ if (available < 8)
+ {
+ memset(&ctx->buffer[used], 0, available);
+ body(ctx, ctx->buffer, 64);
+ used = 0;
+ available = 64;
+ }
+
+ memset(&ctx->buffer[used], 0, available - 8);
+
+ ctx->lo <<= 3;
+ OUT(&ctx->buffer[56], ctx->lo)
+ OUT(&ctx->buffer[60], ctx->hi)
+
+ body(ctx, ctx->buffer, 64);
+
+ OUT(&result[0], ctx->a)
+ OUT(&result[4], ctx->b)
+ OUT(&result[8], ctx->c)
+ OUT(&result[12], ctx->d)
+
+ memset(ctx, 0, sizeof(*ctx));
+}